《潜阈限界》

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中国游戏迈入“生态出海”时代
Xin Lang Cai Jing· 2025-08-04 12:17
Group 1: Industry Overview - The annual gaming event ChinaJoy took place from August 1-4 in Shanghai, highlighting the importance of game exports as a key theme [1] - In the first half of the year, China's self-developed games generated actual sales revenue of $9.501 billion overseas, marking an 11.07% year-on-year growth [1] - Tencent, Microsoft, Sony, NetEase, and Electronic Arts are the top five global gaming companies, with China holding two positions [1] Group 2: Trends in Game Exports - Chinese game companies are transitioning from single product exports to "ecological exports," establishing local studios overseas for better profit margins and content control [1] - The "China Game Export Guide" was released to assist Chinese gaming companies in navigating overseas markets, drawing on experiences from major game developers [3] Group 3: Investment and Support Initiatives - A new Shanghai gaming industry fund focused on single-player games has been launched, with a total planned scale of 1 billion yuan, aiming to reduce export risks [5] - Sony's "China Star Program" has entered its fourth phase, aiming to provide comprehensive support for game development, distribution, and marketing [6] Group 4: Cultural Integration and Globalization - Developers are encouraged to collaborate with international teams to create games that blend global appeal with Chinese cultural elements [7] - Projects like "The Lost Soul" and "Daba: Water's Trace" aim to showcase Chinese cultural treasures to a global audience, supported by the "China Star Program" [9][10]
PlayStation 携国产精品游戏亮相2025ChinaJoy
Xin Lang Ke Ji· 2025-08-03 02:55
Core Insights - The 22nd ChinaJoy was held from August 1 to 4 in Shanghai, showcasing a variety of domestic games and engaging activities for players [1][4]. Company Highlights - Sony Interactive Entertainment presented 8 domestic games for players to experience at their PlayStation booth, which featured a design that combined traditional elements with gaming innovation [1]. - The action role-playing game "Lost Soul," developed by Shanghai Lingxi Technology and globally published by Sony Interactive Entertainment, is set to launch on August 29 for PS5 and PC, featuring new Chinese-themed levels [1]. Game Showcases - Two additional titles from the "China Star Program" were featured: "Potential Limit" by Suzhou Mysterious Box and "Dawn of the Weaving" by Weaving Journey, both offering unique gameplay experiences [3]. - "Shadow Blade Zero," a dark martial arts-themed action-adventure game developed by Lingyoufang, was also highlighted, where players assume the role of a dying hero facing monsters and uncovering conspiracies [3]. - The booth also showcased three upcoming domestic games: "Star Ash: Candlelight Mountain Sea," "Tracing Light," and "Tang Legend: Pipa Song," each offering distinct gameplay mechanics [3]. Interactive Activities - The PlayStation booth included interactive activities where players could collect stamps and exchange them for prizes, enhancing engagement [4]. - Notable stage events featured game producers from both domestic and international titles, providing insights and exclusive information about their games [5].