萌动AI

Search documents
CreateAI CEO吕程:未来几年,普通人能用AI制作游戏和动漫短剧
Jing Ji Guan Cha Wang· 2025-09-26 11:49
Group 1: Core Insights - The application of generative AI allows ordinary users to independently create short anime dramas, with expectations for future capabilities to generate 20-minute dramas and even games [1] - CreateAI has been actively investing in the gaming and anime sectors, acquiring exclusive IPs such as "The Three-Body Problem" and "The Legend of the Condor Heroes" [1][3] - The Chinese gaming industry is rapidly expanding, with projected sales revenue of 168 billion yuan in the first half of 2025, marking a 14.08% year-on-year growth [2] Group 2: Company Strategy and Development - CreateAI's transition from autonomous truck technology to gaming and anime is driven by the global nature of these industries and the large market potential [3] - The establishment of a large motion capture base is essential for meeting the high standards of AAA games and anime, which require advanced technology for content innovation [4] - The company aims to integrate the development of "The Three-Body Problem" and "The Legend of the Condor Heroes" IPs, focusing on both anime and game production [9] Group 3: Market Trends and Future Outlook - Generative AI is expected to significantly impact the UGC market in the anime industry, enabling users to create content that was previously difficult to produce [5] - The quality expectations of gamers are increasing, making it challenging to create successful games, which must now include innovative content and engaging storylines [6][7] - CreateAI's revenue target is to achieve several hundred million dollars annually by 2027, with a focus on global operations in gaming and anime [10]
CreateAI CEO吕程:AI助力中国游戏动漫产业全球布局
Zhong Guo Xin Wen Wang· 2025-09-25 19:00
Group 1 - The core viewpoint is that Chinese AI application companies are expanding globally, particularly in sectors like AI glasses, AI programming, AI film, AI gaming, and embodied intelligence [1] - The Chinese gaming and animation industry is increasingly gaining international recognition, with successful titles like "Black Myth: Wukong" and "Nezha 2" showcasing its potential [1] - In the first half of 2023, the domestic gaming market in China generated actual sales revenue of 168 billion RMB, reflecting a year-on-year growth of 14.08% [1] Group 2 - Chinese self-developed games achieved impressive overseas market performance, generating 9.501 billion USD in revenue in the first half of 2023, with a year-on-year increase of over 11% [1] - The cultural influence of China is growing in regions like the Middle East, South America, and Africa, creating fertile ground for content to go global [1] - AI technology is redefining the entertainment industry, with innovations in animation production processes leading to faster and higher-quality outputs [2] Group 3 - Create AI has launched a global AI video generation platform focused on animation, named Animon, and a domestic version called "Mengdong AI" [2] - The platform allows users to generate high-quality animated videos from simple ideas or images, filling a gap in the market for a dedicated community for anime enthusiasts [2] - AI tools are enhancing production efficiency without replacing human creators, allowing artists to focus on storytelling while AI handles technical tasks [3] Group 4 - Chinese teams are integrating into the industrial production chain and are expected to gradually penetrate the creative upstream [3] - The efficiency of Chinese production capabilities is highlighted, especially in comparison to Hollywood, where high-budget films are common [3] - The intersection of AI, gaming, and animation is redefining storytelling and entertainment consumption, with future innovations expected from cross-platform development of global IPs [3][4]