Call of Duty

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Paramount, Activision strike deal to bring Call of Duty to theaters
CNBC Television· 2025-09-02 16:18
We've got a news alert now on Paramount Sky Dance. Julia Borston with it. Hi Julia.Hey. That's right. Paramount, which they're calling a Sky Dance Corporation.This is of course part of David Ellison's newly combined company announcing a very big deal with Activision Blizzard to make a liveaction Call of Duty movie. The company's release here pointing out that Call of Duty has been the number one bestselling video game in the US for 16 consecutive years with over 500 million copies sold globally, reaching hu ...
X @Bloomberg
Bloomberg· 2025-09-02 15:16
Paramount has struck a deal with Microsoft’s Activision video-game unit to develop and produce a live-action film based on the Call of Duty franchise, the company said in a statement Tuesday https://t.co/sZRCK7DcWz ...
Paramount and Activision partner on Call of Duty live-action film
CNBC· 2025-09-02 15:03
An Activision Blizzard's Call of Duty: Modern Warfare video game is inserted into Microsoft's Xbox One video game console.Call of Duty, one of the most successful video game franchises of all time, will be coming to the big screen with the help of Paramount.The studio announced Tuesday that it had inked a deal with Microsoft-owned Activision to develop, produce and distribute a live-action feature film based on the first-person shooter game."As a lifelong fan of Call of Duty this is truly a dream come true, ...
1 Reason to Be Very, Very Excited About Roblox Stock Right Now
The Motley Fool· 2025-08-23 12:45
Core Insights - Roblox has significant potential for long-term growth due to its strong user base and engagement levels [1] - The company is effectively targeting a young demographic, with a substantial portion of its daily active users being under the age of 13 [4] - The video game industry has a history of retaining players into adulthood, which bodes well for Roblox's future revenue generation [5] User Demographics - Roblox's daily active users (DAUs) increased by 41% year over year, reaching nearly 112 million [4] - Approximately 40% of Roblox's users are children under the age of 13, indicating a strong foothold in the youth market [4] Growth Strategy - Roblox is positioned to grow alongside its users by developing more sophisticated games as they mature [6] - The company can capitalize on the future spending power of its young users as they transition into adulthood [7]
X @Bloomberg
Bloomberg· 2025-08-19 22:06
New installments of the Call of Duty franchise and Lego Batman were among the high-profile reveals at the opening night of Gamescom, Europe’s big video-game trade show https://t.co/eSP89QT1Fg ...
Electronic Arts blocks more than 300,000 attempts to cheat after launching Battlefield 6 beta
TechCrunch· 2025-08-11 16:01
Core Insights - Electronic Arts launched an open beta for Battlefield 6, which quickly faced issues with cheaters [1][2] - The company reported 104,000 instances of potential cheating and stopped 330,000 attempts to cheat within the first two days [2] Anti-Cheat Measures - Electronic Arts employs a kernel-level anti-cheat system called Javelin, which has high privileges on users' computers to monitor for cheats [2] - The system is not foolproof, and the company acknowledges that it cannot guarantee the absence of cheaters [4] - Secure Boot is utilized as an additional security measure, but it is not a complete solution [5] Industry Context - Cheating remains a widespread issue in online gaming, affecting various companies including Riot Games and Activision, which have also implemented kernel-level anti-cheat systems [8][9] - Other companies, like Riot Games, have developed multi-faceted approaches to combat cheating, including hardware fingerprinting and community infiltration [10]
Microsoft Q4 Earnings & Revenues Beat on Cloud Business Expansion
ZACKS· 2025-07-31 17:11
Core Insights - Microsoft reported Q4 fiscal 2025 earnings of $3.95 per share, exceeding estimates by 8.96% and showing a year-over-year increase of 23.7% [1] - Revenues reached $76.44 billion, an 18.1% year-over-year growth, surpassing estimates by 3.7% [1] - The stock surged 9% in after-hours trading, driven by strong growth in the Azure cloud infrastructure unit [2] Financial Performance - Commercial bookings exceeded $100 billion for the first time, marking a 37% increase year-over-year [3] - Commercial remaining performance obligation rose to $368 billion, a 37% increase, with 35% expected to be recognized in the next 12 months [4] - Microsoft Cloud revenues were $46.7 billion, growing 27% year-over-year [5] Segment Performance - The Productivity & Business Processes segment contributed 43.3% to total revenues, with a 16% year-over-year increase to $33.1 billion [6] - M365 commercial cloud revenues increased 18%, with paid commercial seats growing 6% year-over-year [7] - The Intelligent Cloud segment reported revenues of $29.9 billion, a 26% increase, driven by Azure and on-premises server business [11] AI and Cloud Growth - Azure achieved over $75 billion in annual revenues with a 34% growth, expanding its global infrastructure to over 400 datacenters [20] - Microsoft optimized its AI infrastructure, delivering 90% more tokens per GPU compared to the previous year [21] - Copilot applications surpassed 100 million monthly active users, with significant enterprise adoption [22] Data Products and Innovations - Microsoft Fabric saw a 55% year-over-year revenue increase, becoming the fastest-growing database product in company history [24] - The company launched Azure AI Foundry to help customers design and manage AI applications [25] - Microsoft introduced the Microsoft Sovereign Cloud, addressing unique data residency and sovereignty requirements [27] Operating Results - Gross profit increased 16.4% year-over-year to $52.4 billion, with a gross margin of 69% [29] - Operating income rose 22.9% to $34.3 billion, with operating margins expanding to 44.9% [30] Balance Sheet and Cash Flow - As of June 30, 2025, Microsoft had $94.56 billion in cash and short-term investments, up from $79.61 billion [31] - Cash flow from operations was $42.6 billion, a 15% increase, with free cash flow at $25.6 billion [32] Guidance - For Q1 fiscal 2026, Microsoft expects revenue growth in the productivity and business processes segment between $32.2 billion and $32.5 billion [33] - In Azure, revenue growth is anticipated at 37% [35] - For More Personal Computing, projected revenues are between $12.4 billion and $12.9 billion [36]
X @TechCrunch
TechCrunch· 2025-07-16 17:05
Call of Duty cheaters complain after Activision launches new wave of mass-bans | TechCrunch https://t.co/hq43sMScK2 ...