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11月全球手游收入Top20:三角洲冲进前十,崩铁第13
3 6 Ke· 2025-12-05 07:06
Core Insights - The global mobile game revenue rankings for November 2025 show a significant decline in revenues for several top games, with "LastWar" and "Roblox" experiencing notable drops [1][2][3] Group 1: Revenue Rankings - "LastWar" generated approximately $115 million in November, down from about $129 million in October, marking its weakest month since August 2024 [1] - "Roblox" reported revenues of around $112 million, the lowest since May, but is expected to rebound in December due to the holiday season [1] - "Monopoly Go" ranked third with revenues of about $111 million, also experiencing a decline and reaching its lowest monthly income since May [2] Group 2: Performance of Other Games - "Whiteout Survival" maintained stable revenues at approximately $104 million, significantly lower than the $120 million range seen in spring and summer [2] - "Candy Crush Saga" saw an increase in revenue to $81.1 million, returning to its typical range of $80-85 million [4] - "Delta Force" achieved $55 million in November, up from $48 million in October, successfully entering the top ten [4] Group 3: Rankings Beyond Top Ten - The rankings from 11th to 20th place showed stable performance, with "Clash Royale" declining to $51.8 million, down from around $68 million in August and September [5][6] - "Honkai: Star Rail" surged 24 places to earn $48.1 million in November, a significant increase from $17.5 million in October [6] - "eFootball" rose 5 places to rank 21 with nearly $30 million in revenue, while "Clash of Clans" jumped 11 places, exceeding $25 million in November [6]
7月全球手游收入Top20:崩铁第8,三角洲第15,恋与深空第18
3 6 Ke· 2025-08-07 02:47
Core Insights - The global mobile game revenue rankings for July 2025 show significant fluctuations in income among top games, with "Honor of Kings" leading at $165 million, followed closely by "LastWar" at $153 million and "Whiteout Survival" at $127 million [1][2]. Group 1: Revenue Performance - "Honor of Kings" experienced a revenue increase to $165 million in July, rebounding from $143 million in June, but still below the $195 million peak in early 2025 [2]. - "LastWar" achieved $153 million in July, outperforming "Whiteout Survival," but remains below its previous high of $160 million per month from December 2024 to February 2025 [2]. - "Whiteout Survival" stabilized at around $130 million monthly after a peak of $144 million in March 2025 [2]. - "Royal Match" maintained steady income around $125 million after significant peaks earlier in the year [3]. - "Monopoly Go" rebounded after dropping below $100 million in May, with increasing licensed revenue reported by Hasbro [3]. - "PUBG Mobile" saw a drop to $93 million in June but slightly recovered to nearly $110 million in July [3]. Group 2: Notable Games and Trends - "Candy Crush Saga" remained stable with July revenue just below $100 million [4]. - "Honkai: Star Rail" surged 29 ranks to nearly $80 million in July, marking a significant increase from June [4]. - "Clash Royale" returned to the top ten with $54 million in July, its best performance since December 2017, attributed to new game modes [4]. - "Kingshot" and "Gossip Harbor" both surpassed $50 million in July, indicating strong performance in the lower rankings [5][6]. - "Pokémon Go" saw a revenue drop to $48 million following a major event in June, while "Pokémon TCG Pocket" hit a new low of $43 million [6]. - Tencent's "Delta Action" earned $44 million in July, rising 27 ranks, while Konami's "eFootball" also reached $44 million [7]. - "Umamusume: Pretty Derby" gained popularity in Western markets, showing increasing revenue potential [7].
6月全球手游收入Top20:点点2款杀出,绝区零第19,鸣潮第20
3 6 Ke· 2025-07-04 11:59
Core Insights - The global mobile game revenue rankings for June 2025 have been released, with Tencent's "Honor of Kings" leading the chart despite a month-over-month revenue decline [1][2]. Group 1: Top Revenue Generating Games - "Honor of Kings" by Tencent generated $143 million in June, maintaining its top position despite a $40 million drop from May's $184 million [2]. - "Whiteout Survival" and "LastWar" closely follow, with "Whiteout Survival" earning $128 million and "LastWar" at $127 million, showing a very narrow revenue gap [2]. - "Royal Match" ranked fourth with a revenue of $117 million, marking its first drop below $120 million since June 2024 [3]. Group 2: Notable Trends and Changes - "Monopoly Go" by Scopely has stabilized around $100 million for three consecutive months, while "Candy Crush Saga" saw its revenue fall below $100 million for the first time since February, now at $97 million [3]. - "PUBG Mobile" and "Peacekeeper Elite" also experienced revenue declines, with "Peacekeeper Elite" dropping from approximately $120 million in May to about $94 million in June [3]. - "Pokémon Go" saw a significant revenue increase to over $62 million due to community events, while "Pokémon TCG Pocket" faced a decline from approximately $81 million to $56 million [4]. Group 3: Rankings Beyond the Top 10 - "Genshin Impact" by miHoYo ranked 11th with $48.8 million, while "Gossip Harbor" reached $44.2 million, marking a new high [5][6]. - "Roblox" continued to struggle with a revenue drop to $39.2 million, while "Kingshot" surged to $37.3 million, climbing 13 positions [6][7]. - "Clash Royale" by Supercell achieved a revenue of approximately $36 million, marking its best performance since December 2021 [7].