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High Wire Networks Featured in Forbes Article Highlighting the Evolving Role of AI in Cybersecurity
Globenewswire· 2025-06-11 12:39
“Will AI Replace Cybersecurity? Not Quite—But It’s Rewriting The Rules” Spotlights High Wire’s Thought Leadership in the Age of AI vs. AIBATAVIA, Ill., June 11, 2025 (GLOBE NEWSWIRE) -- High Wire Networks, Inc. (OTCQB: HWNI), a leading global provider of managed cybersecurity solutions, is pleased to announce its prominent feature in a new Forbes article titled, “Will AI Replace Cybersecurity? Not Quite—But It’s Rewriting The Rules,” which explores the rapidly shifting landscape of cyber defense, where arti ...
网易(NTES):买入热门游戏表现出色
Hui Feng Yin Hang· 2025-05-16 05:45
Investment Rating - The report maintains a "Buy" rating for NetEase, with a target price increase to USD 130 from USD 120, implying a 21.4% upside from the current share price of USD 107.11 [6][11][100] Core Insights - NetEase's recent earnings report showed a 25% beat in earnings, a 5% beat in game revenue, and an 11% beat in deferred revenue, leading to a revision of EPS growth to +18% year-on-year in 2025 [2][11] - The strong deferred revenue growth of 19% year-on-year indicates potential for accelerating game revenue growth in the upcoming quarters [2][97] - Upcoming game launches, including Marvel Mystic Mayhem and Destiny Rising, are anticipated to be key focus areas following the annual product launch event [2][11] Financial Performance - In Q1 2025, NetEase reported total revenue of RMB 28,829 million, reflecting a year-on-year growth of 7% [91] - Online game revenue grew by 15% year-on-year, driven by strong performances from titles such as Identity V, Where Winds Meet, and Marvel Rivals [94] - The gross profit margin (GPM) for games and related value-added services (VAS) was reported at 67%, with a non-GAAP operating profit of RMB 11,393 million, representing a 34% year-on-year increase [91][94] Game Highlights - Mobile game revenue only fell by 4% year-on-year, outperforming consensus expectations of a 6% decline, thanks to strong performances from Identity V and Where Winds Meet [3][94] - PC game revenue saw an impressive growth of 85% year-on-year, significantly above the consensus estimate of 67%, driven by contributions from WWM PC and Blizzard titles [3][94] - The launch of Once Human mobile resulted in 6 million new users in its first week, boosting the PC version's revenue by 500% [3][94] Margin Discussions - The report notes an increase in games and related VAS gross profit margin quarter-on-quarter, attributed to a reduced focus on non-game businesses and a shift towards profitability [4][94] - The report anticipates that it will take a few quarters for sales and marketing expenses as a percentage of revenue to normalize [4] Valuation Metrics - The report provides estimates for future financial performance, projecting revenue of RMB 116,721 million for 2025, with a year-on-year growth of 11% [98] - The estimated price-to-earnings (PE) ratio for 2025 is 12.6, indicating a favorable valuation compared to historical averages [7][14] Pipeline and Future Outlook - The report highlights key upcoming titles such as Ananta, expected to launch in 2026, which could significantly contribute to future revenue streams [2][90] - The successful return of Overwatch in China has set new records for peak concurrent users, indicating strong market demand for NetEase's offerings [94]
NTES(NTES) - 2025 Q1 - Earnings Call Presentation
2025-05-15 11:09
NetEase 1Q25 Investor Presentation Investor Relations May 15, 2025 SAFE HARBOR STATEMENT This announcement contains statements of a forward-looking nature. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. You can identify these forward-looking statements by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar expressions. In addition, statements that are not historical ...
NetEase Announces First Quarter 2025 Unaudited Financial Results
Prnewswire· 2025-05-15 08:30
Core Viewpoint - NetEase, Inc. reported strong financial results for the first quarter of 2025, driven by robust performance in its gaming segment and ongoing innovation across its business lines [1][5][10]. Financial Highlights - Net revenues for Q1 2025 were RMB 28.8 billion (US$ 4.0 billion), a 7.4% increase year-over-year [7][10]. - Net revenues from games and related value-added services reached RMB 24.0 billion (US$ 3.3 billion), marking a 12.1% increase compared to the same quarter of 2024 [8][10]. - Gross profit for the quarter was RMB 18.5 billion (US$ 2.5 billion), an increase of 8.6% year-over-year [13][10]. - Net income attributable to shareholders was RMB 10.3 billion (US$ 1.4 billion), up from RMB 7.6 billion in Q1 2024 [17][10]. - Non-GAAP net income attributable to shareholders was RMB 11.2 billion (US$ 1.5 billion), reflecting a significant increase from RMB 8.5 billion in the same quarter of the previous year [18][10]. Operational Highlights - The company launched several successful titles, including "Marvel Rivals" and "Where Winds Meet," which contributed to increased engagement and revenue [10][8]. - Youdao's net revenues were RMB 1.3 billion (US$ 178.9 million), consistent with the previous quarter but down 6.7% year-over-year due to a focus on core services [9][10]. - NetEase Cloud Music reported revenues of RMB 1.9 billion (US$ 256.1 million), a decrease of 8.4% compared to the same quarter of 2024 [11][10]. - Innovative businesses and others generated RMB 1.6 billion (US$ 223.8 million), down 17.6% year-over-year, primarily due to reduced revenues from advertising services [12][10]. Cash Flow and Dividend - As of March 31, 2025, the company's net cash totaled RMB 137.0 billion (US$ 18.9 billion), an increase from RMB 131.5 billion at the end of 2024 [20][10]. - The board approved a dividend of US$ 0.1350 per share for Q1 2025, payable in June 2025 [21][10]. Share Repurchase Program - The company has repurchased approximately 21.6 million ADSs for a total cost of US$ 1.9 billion under its ongoing share repurchase program [24][10].
Overwatch Unveils Streamlined Cybersecurity Bundles to Accelerate Customer Outcomes
Globenewswire· 2025-04-29 12:30
Core Insights - High Wire Networks, Inc. has evolved its Overwatch cybersecurity portfolio to address the increasing threat of multi-vector attacks, introducing four streamlined solutions: Essential, Core, Proactive, and Complete [1][3][4] - The new offerings are designed to meet organizations at any stage of their cybersecurity journey, providing advanced multi-vector defense strategies tailored to operational maturity [1][4] - The transformation aims to simplify the pathway for organizations to enhance their cybersecurity capabilities, enabling them to scale and mature their security postures without unnecessary complexity [2][3] Product Offerings - Essential: Fundamental security services needed to defend against common threats [8] - Core: Provides deeper visibility and network insight for organizations enhancing their internal cybersecurity capabilities [8] - Proactive: Focuses on advanced risk reduction and data protection strategies to minimize vulnerabilities [8] - Complete: Offers comprehensive cybersecurity operations for organizations requiring full-spectrum resilience against sophisticated threats [8] Company Background - High Wire Networks is a global provider of managed cybersecurity services, serving over 1,100 managed security customers through more than 200 channel partners [5] - The company has been recognized as a Top 15 Managed Security Service Provider in the Americas for 2024 by Frost & Sullivan and has made it to CRN's MSP 500 and Elite 150 lists for 2023 and 2024 [6]