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Sensor Tower:点点互动《Whiteout Survival》稳坐2025年12月出海手游收入榜冠军宝座
智通财经网· 2026-01-07 11:17
Core Insights - Sensor Tower data indicates that the mobile game "Whiteout Survival" by DianDian Interactive has successfully launched a Christmas-themed event, significantly boosting global player spending and securing its position as the top-grossing mobile game for overseas markets, with projected total revenue exceeding $4 billion by December 2025 [1] Group 1: Game Performance and Revenue - "Gossip Harbor" by Lemon Microfun saw a 7% increase in revenue this month, reaching a historical high and ranking second in overseas mobile game revenue [1] - "Call of Duty Mobile" experienced a 36% month-over-month revenue increase due to extensive updates, including a sixth anniversary celebration and new game modes, ranking fifth in revenue [2] - "Genshin Impact" achieved a 47% increase in overseas revenue with the launch of the new version "Moon's Three," climbing five spots to ninth in revenue rankings [2] - "Where Winds Meet," an international version of NetEase's martial arts open-world game, debuted in the overseas market, ranking 27th in overseas mobile game revenue in its first month [3] - "Love and Deep Space" by Die Paper Network saw a 38% increase in overseas revenue, ranking tenth in revenue and fifth in growth, with total overseas revenue surpassing $400 million [4] - "Zero Zone" by miHoYo experienced a 56% increase in overseas revenue, achieving its highest daily revenue since launch and topping various market charts [4] - "Nobunaga's Ambition: True War" launched in Japan, resulting in a 207% increase in overseas revenue, ranking eighth in growth [4] Group 2: Download Rankings - "Block Blast!" by Hungry Studio topped the overseas mobile game download chart with an 11% increase in downloads [6] - "Vita Mahjong" by Vita Studio ranked second in downloads, with over 170 million downloads since its launch in December 2023 [6] - "Mobile Legends: Bang Bang" by Mouton Technology saw an 8% increase in downloads, securing the third position in the download rankings [7]
Sensor Tower:点点互动《Whiteout Survival》稳坐2025年12月出海手游收入榜冠军宝座
Zhi Tong Cai Jing· 2026-01-07 06:00
Core Insights - The mobile gaming industry continues to see significant revenue growth, with several titles achieving record earnings and player engagement in December 2023 [1][2][4]. Group 1: Revenue Highlights - "Whiteout Survival" by DianDian Interactive achieved global cumulative revenue exceeding $4 billion by December 2025, solidifying its position as the top-grossing mobile game in the overseas market [1]. - "Gossip Harbor" by Lemon Microfun saw a 7% increase in revenue this month, reaching a historical high and ranking second in overseas mobile game revenue [1]. - "Call of Duty Mobile" experienced a 36% month-over-month revenue increase, ranking fifth in overall revenue due to significant updates and events [2]. - "Genshin Impact" by miHoYo reported a 47% increase in overseas revenue, climbing five positions to rank ninth in revenue [2]. - "Where Winds Meet," the international version of "燕云十六声" by NetEase, entered the overseas revenue rankings at 27th place in its first month [3]. - "恋与深空" by Paper Games saw a 38% increase in overseas revenue, ranking tenth in revenue and fifth in growth [4]. - "绝区零" by miHoYo experienced a 56% increase in overseas revenue, achieving its highest daily revenue since launch [4]. - "信长之野望 真战" by Lingxi Interactive saw a 207% increase in overseas revenue after launching in Japan [4]. Group 2: Download Performance - "Block Blast!" by Hungry Studio led the download rankings with an 11% increase in downloads, reaching a historical high [5]. - "Vita Mahjong" by Vita Studio ranked second in downloads, surpassing 170 million total downloads since its launch in December 2023 [5]. - "Mobile Legends: Bang Bang" by Mutong Technology saw an 8% increase in downloads, maintaining its position in the top three for downloads [5].
连续8年营收利润翻倍,这家北京出海厂商也藏不住了
3 6 Ke· 2025-11-11 11:30
Core Insights - Lexin Shengwen, a relatively low-profile company in the gaming industry, has gained significant traction in the casual gaming sector, achieving substantial user downloads and revenue growth in recent years [1][3][31] Group 1: Company Performance - Lexin Shengwen has achieved 100% revenue and profit growth for eight consecutive years since its overseas expansion, indicating the potential of casual games [3][31] - The company's monthly active users (MAU) have grown from 35 million in 2020 to an expected 160 million by 2025, driven largely by the success of its new titles [4][31] - The two new games, "Vita Mahjong" and "Tile Explorer," have reached peak monthly downloads of around 15 million each, placing them in the top 30 of global mobile game downloads [1][4] Group 2: Game Mechanics and User Engagement - "Vita Mahjong" features a unique gameplay style that encourages longer play sessions and higher retention rates, with a focus on user-friendly mechanics [6][9][11] - The game design includes various types of tiles and mechanisms that enhance user experience, such as lower difficulty levels and daily rewards to encourage player return [9][11] - "Tile Explorer" employs a more traditional matching gameplay but also incorporates in-app purchases (IAP) alongside ad monetization, reflecting a diversified revenue strategy [13][24] Group 3: Marketing and User Acquisition - Lexin Shengwen has become a leading player in mobile game advertising, ranking first in global mobile game ad spending from January to September 2023 [16][31] - The company has expanded its product matrix to target older demographics, with a significant portion of "Vita Mahjong" players aged 55 and above [24][31] - The introduction of a new publishing entity, Vita Studio, aims to cater specifically to the senior market, indicating a strategic shift in audience targeting [23][24] Group 4: Future Opportunities - Lexin Shengwen is exploring various gameplay genres and audience segments, including potential entry into the IAP market, which could further enhance its growth trajectory [30][31] - The company is also considering the development of merge-type games, reflecting a willingness to adapt and innovate within the gaming landscape [30][31]
30天拿下千万下载,北京厂商竟让美国人爱上麻将?
创业邦· 2025-09-28 03:12
以下文章来源于白鲸出海 ,作者白鲸小编 白鲸出海 . 白鲸出海,泛互联网出海服务平台,白鲸专注于具备互联网属性的行业、公司、产品和服务的出海,包括应用、游戏、电商、区块链、智能手机及硬件、旅 游、网络文学、影视、动漫、教育、体育和金融等。 来源丨 白鲸出海 (ID: baijingapp ) 作者丨 张凯然 编辑丨 殷观晓 图源丨Midjourney 在 AppMagic 给出的 2025 年 8 月全球手游下载榜中,一款名叫「Vita Mahjong」的产品,赫然在列,排名第 11 位,从 Icon 来看,这是一款麻将题材 的手游,且根据 AppMagic 的数据,在短短一个月的时间里面,拿到了 1000 万+次的下载。 | 1 | | Roblox | 33.2M | 16 | | --- | --- | --- | --- | --- | | | | Roblox | | | | 2 | | 快乐爱消除 | 21.7M | 17 | | | | HungryStudio | | | | 3 | | Subway Surfers | 17.1M | 18 | | | | Miniclip | | | | ...
30天拿下千万下载,北京厂商竟让美国人爱上麻将?
3 6 Ke· 2025-09-25 03:25
Core Insights - "Vita Mahjong" has achieved significant success in the global mobile game market, ranking 11th in downloads with over 10 million downloads in just one month, particularly excelling in the US, India, and Brazil [1][15] - The game is a stacking elimination game themed around Mahjong, differing from traditional Mahjong gameplay, which has contributed to its appeal in Western markets [2][4] Game Mechanics and Design - "Vita Mahjong" employs a unique gameplay style that combines Mahjong with a stacking elimination format, allowing players to eliminate pairs of matching tiles, which is simpler and faster-paced compared to traditional three-match games [4][20] - The game features a difficulty curve structured around sets of ten levels, introducing new mechanics and increasing complexity to maintain player engagement [12][19] - Special tiles and a ranking system are integrated into the game, encouraging players to continue playing and compete for high scores [14][15] Market Performance and Strategy - "Vita Mahjong" has outperformed similar games, achieving a daily active user (DAU) count of over 5 million, significantly higher than the peak performance of "Mahjong Club," which had a DAU of around 550,000 [15][22] - The game's marketing strategy includes extensive advertising, with a monthly display valuation nearing 14 billion, indicating a strong push for user acquisition [22] Cultural Adaptation and User Experience - The game incorporates various Chinese cultural elements while simplifying the tile designs to reduce the learning curve for international players, making it more accessible [9][10] - Sound design in "Vita Mahjong" closely mimics the traditional Mahjong experience, enhancing immersion for players [10][20] Developer Background - The game is developed by Beijing-based Le Xin Sheng Wen, which has a history of successful user growth in mobile applications, leveraging the founder's experience in mobile advertising from Google [1][22]