Workflow
绝区零
icon
Search documents
员工复工后意外离世,米哈游最新回应
Guo Ji Jin Rong Bao· 2026-02-27 13:30
2月27日,话题"米哈游内部发文回应员工意外离世"冲上微博热搜。 近日,有关米哈游员工意外猝死的消息在小红书、微博等社交平台传播。多家媒体报道及一张流传较广的朋友圈截图显示,米哈游一位36岁男性员工于正 月初八复工后,在其住所不幸离世,家属发文称该员工已在米哈游工作五年,主要参与《原神》相关开发工作。 针对此事,2月27日晚间,米哈游方面向《国际金融报》记者证实,近日确有一名员工在其居住场所不幸去世,公司已发布内部信通报此事。 根据米哈游内部通报,该员工于2019年12月加入公司。2月24日,其返岗复工,当日19时08分下班。2月25日上午,因其未如常参加早会,且电话也一直联 系不上,公司第一时间联系了家属与警方。警方前往其住所后发现该员工已不幸离世。米哈游已成立专项小组,在充分尊重家属意愿的前提下,全力协助 家属处理善后事宜,提供一切必要的支持与陪伴。 米哈游还在内部信中强调,其目前仍在积极和家属沟通,公司有完整的员工关怀政策来为意外情况兜底,包括商业保险、后事安置金、专项慰问补助等。 作为二次元游戏巨头,米哈游凭借《原神》《崩坏:星穹铁道》《绝区零》三大爆款在全球及中国区二次元游戏市场中持续占据核心地位。 ...
员工复工后意外离世,米哈游最新回应→
Guo Ji Jin Rong Bao· 2026-02-27 12:58
2月27日,话题"米哈游内部发文回应员工意外离世"冲上微博热搜。 近日,有关米哈游员工意外猝死的消息在小红书、微博等社交平台传播。多家媒体报道及一张流传较广的朋友圈截图显示,米哈游一位36岁男性员工于正 月初八复工后,在其住所不幸离世,家属发文称该员工已在米哈游工作五年,主要参与《原神》相关开发工作。 针对此事,2月27日晚间,米哈游方面向《国际金融报》记者证实,近日确有一名员工在其居住场所不幸去世,公司已发布内部信通报此事。 作为二次元游戏巨头,米哈游凭借《原神》《崩坏:星穹铁道》《绝区零》三大爆款在全球及中国区二次元游戏市场中持续占据核心地位。移动应用数据 分析公司Sensor Tower数据显示,2025年中国手游发行商全球收入榜TOP 30中,米哈游位列第五。在2025年出海手游收入榜TOP 30中,《崩坏:星穹铁 道》和《原神》分别位列第7和第9位。 根据米哈游内部通报,该员工于2019年12月加入公司。2月24日,其返岗复工,当日19时08分下班。2月25日上午,因其未如常参加早会,且电话也一直联 系不上,公司第一时间联系了家属与警方。警方前往其住所后发现该员工已不幸离世。米哈游已成立专项小组,在 ...
52页二次元游戏研报:米哈游原神余响仍在,鹰角完美网易引领二游新一轮主升浪
3 6 Ke· 2026-01-23 04:33
Group 1 - Core viewpoint: The second dimension game category is transitioning from the cycle dominated by miHoYo's "Genshin Impact" to a new prosperity cycle led by companies like NetEase and Eagle Horn [2][3] - The game industry exhibits cyclical properties, with each cycle lasting approximately 6 years, influenced by factors such as technology, population, and policy [2] - By 2026, the second dimension game sector is expected to shift towards gameplay, narrative, and character-driven models, with a focus on expanding user demographics beyond traditional fans [3] Group 2 - The future of second dimension games will revolve around three main directions: innovative gameplay, social design, and expanded nurturing cycles [4][12] - Current leading second dimension games have largely followed the gameplay design framework established by "Genshin Impact," resulting in low innovation and a tendency towards homogenization [4][11] - The introduction of social gameplay is seen as essential to address commercialization and long-term engagement challenges within the second dimension gaming sector [6][13] Group 3 - The pricing of second dimension games has reached a near-bottom level, with an increasing emphasis on cosmetic purchases to decouple gameplay from monetization [6][13] - The shift towards cosmetic monetization is expected to enhance gameplay enjoyment and allow for more creative freedom in game design [6][13] - The current social design in second dimension games faces challenges, with a need to create engaging social experiences that resonate with users [6][80] Group 4 - Player preferences are evolving, with a growing interest in content that abstracts and deconstructs reality, leading to polarized content trends [7][14] - Economic conditions influence player emotions, which in turn affect the themes and tones of second dimension game content [8][14] - To maintain long-term engagement, companies must enhance their IP ecosystems and community interactions both online and offline [8][14]
游戏主业增长承压 米哈游押注投资与AI,寻求新增长点
Mei Ri Jing Ji Xin Wen· 2026-01-12 14:00
Core Insights - The capital market was disrupted by the investment performance of MiniMax, a gaming company that went public on January 9, 2026, with a closing increase of 109.1% and a market capitalization exceeding 100 billion HKD [1] - MiHoYo, a game company known for its hit title Genshin Impact, has become a significant player in the investment landscape, holding 11.86% of Suplay and 7.34% of MiniMax, showcasing its successful investment strategy [1][2] Investment Strategy - MiHoYo's investment strategy has evolved from financial investments to strategic partnerships, with a focus on leveraging its IP and capital to enhance business growth [3][9] - The company has successfully transformed Suplay, which initially struggled, through an $8 million investment and subsequent IP licensing agreements, leading to a revenue increase from 146 million CNY in 2023 to 281 million CNY in 2024, a growth of 92.5% [4][3] Strategic Collaborations - MiHoYo's investment in MiniMax is characterized by a forward-looking strategy, as it partnered with leading investors in the AI space before the market boom, integrating MiniMax's technology into its games to enhance user experience [5][6] - The collaboration between MiHoYo and MiniMax exemplifies a win-win scenario, where MiHoYo's games provide real-world applications for MiniMax's technology, while the latter enhances the gaming experience [6] Investment Timeline - MiHoYo's investment timeline reflects a shift from focusing on the ACG (Anime, Comic, and Game) ecosystem to exploring cutting-edge technologies, including brain-computer interfaces and nuclear fusion, indicating a strategic foresight into future trends [8][9] - The company has also invested in the AI and social platform Soul, becoming its second-largest institutional shareholder, which aligns with its strategy to tap into the "social + virtual avatar" market [7] Market Challenges - Despite its successful investments, MiHoYo's core gaming business faces challenges, including declining market share and increased competition from Tencent and NetEase, which have pressured its growth [10][11] - The company has seen a drop in its ranking among global mobile game publishers, indicating a need for new breakthroughs to maintain its competitive edge [10][11]
车厘子含褪黑素能助眠是误区——辟谣
Xin Lang Cai Jing· 2026-01-08 04:34
Group 1 - The rumor that social security cards have no expiration date is false; social security cards do have an effective period, which may be printed on the back in some regions [2] - If the expiration date is not marked, local human resources departments and banks typically notify users before expiration through SMS or announcements [2] - Users can apply for a replacement if the card is damaged or unreadable, and the process can be done through various service platforms [2] Group 2 - The claim that cherries contain melatonin and can aid sleep lacks sufficient scientific support, despite cherries being identified as a fruit with relatively high melatonin content [5] - The highest melatonin content in cherries is approximately 13.46 ng/g, but consuming 100g of cherries only provides about 1.3 μg of melatonin, which is minimal compared to the body's natural production [5] - The body's melatonin production peaks at 03:00-04:00, generating a total of 10-80 μg per night, indicating that the sleep aid effect from cherries is negligible [5] Group 3 - In 2025, Shanghai police cracked down on 10 cases of corporate-related rumors, with two individuals facing criminal charges and eight receiving administrative penalties [7] - A gaming company was targeted by multiple rumors, including false claims about its game being abandoned and investors withdrawing, leading to administrative penalties for the perpetrator [7] - In another case, a financial company faced stock price fluctuations due to a rumor about a significant fine for insider trading, prompting a swift response to issue a denial [8] Group 4 - A recent incident in Jiangxi involved a netizen spreading false claims about a public employee's misconduct, resulting in administrative detention and fines for the individual [8] - The individual used AI to generate misleading content without verifying its accuracy, highlighting the risks associated with misinformation in the digital space [8]
Sensor Tower:点点互动《Whiteout Survival》稳坐2025年12月出海手游收入榜冠军宝座 
智通财经网· 2026-01-07 11:17
Core Insights - Sensor Tower data indicates that the mobile game "Whiteout Survival" by DianDian Interactive has successfully launched a Christmas-themed event, significantly boosting global player spending and securing its position as the top-grossing mobile game for overseas markets, with projected total revenue exceeding $4 billion by December 2025 [1] Group 1: Game Performance and Revenue - "Gossip Harbor" by Lemon Microfun saw a 7% increase in revenue this month, reaching a historical high and ranking second in overseas mobile game revenue [1] - "Call of Duty Mobile" experienced a 36% month-over-month revenue increase due to extensive updates, including a sixth anniversary celebration and new game modes, ranking fifth in revenue [2] - "Genshin Impact" achieved a 47% increase in overseas revenue with the launch of the new version "Moon's Three," climbing five spots to ninth in revenue rankings [2] - "Where Winds Meet," an international version of NetEase's martial arts open-world game, debuted in the overseas market, ranking 27th in overseas mobile game revenue in its first month [3] - "Love and Deep Space" by Die Paper Network saw a 38% increase in overseas revenue, ranking tenth in revenue and fifth in growth, with total overseas revenue surpassing $400 million [4] - "Zero Zone" by miHoYo experienced a 56% increase in overseas revenue, achieving its highest daily revenue since launch and topping various market charts [4] - "Nobunaga's Ambition: True War" launched in Japan, resulting in a 207% increase in overseas revenue, ranking eighth in growth [4] Group 2: Download Rankings - "Block Blast!" by Hungry Studio topped the overseas mobile game download chart with an 11% increase in downloads [6] - "Vita Mahjong" by Vita Studio ranked second in downloads, with over 170 million downloads since its launch in December 2023 [6] - "Mobile Legends: Bang Bang" by Mouton Technology saw an 8% increase in downloads, securing the third position in the download rankings [7]
Sensor Tower:点点互动《Whiteout Survival》稳坐2025年12月出海手游收入榜冠军宝座
Zhi Tong Cai Jing· 2026-01-07 06:00
Core Insights - The mobile gaming industry continues to see significant revenue growth, with several titles achieving record earnings and player engagement in December 2023 [1][2][4]. Group 1: Revenue Highlights - "Whiteout Survival" by DianDian Interactive achieved global cumulative revenue exceeding $4 billion by December 2025, solidifying its position as the top-grossing mobile game in the overseas market [1]. - "Gossip Harbor" by Lemon Microfun saw a 7% increase in revenue this month, reaching a historical high and ranking second in overseas mobile game revenue [1]. - "Call of Duty Mobile" experienced a 36% month-over-month revenue increase, ranking fifth in overall revenue due to significant updates and events [2]. - "Genshin Impact" by miHoYo reported a 47% increase in overseas revenue, climbing five positions to rank ninth in revenue [2]. - "Where Winds Meet," the international version of "燕云十六声" by NetEase, entered the overseas revenue rankings at 27th place in its first month [3]. - "恋与深空" by Paper Games saw a 38% increase in overseas revenue, ranking tenth in revenue and fifth in growth [4]. - "绝区零" by miHoYo experienced a 56% increase in overseas revenue, achieving its highest daily revenue since launch [4]. - "信长之野望 真战" by Lingxi Interactive saw a 207% increase in overseas revenue after launching in Japan [4]. Group 2: Download Performance - "Block Blast!" by Hungry Studio led the download rankings with an 11% increase in downloads, reaching a historical high [5]. - "Vita Mahjong" by Vita Studio ranked second in downloads, surpassing 170 million total downloads since its launch in December 2023 [5]. - "Mobile Legends: Bang Bang" by Mutong Technology saw an 8% increase in downloads, maintaining its position in the top three for downloads [5].
编造“投资人撤资”、炮制“企业被罚九千万”,上海警方查处多起涉企谣言案件
Yang Shi Wang· 2026-01-05 10:08
Group 1 - In 2025, the Shanghai Xuhui police intensified efforts to combat online rumors affecting enterprises, resulting in the investigation of 10 cases related to corporate rumors, with 2 individuals facing criminal measures and 8 receiving administrative penalties [1] - A network technology company faced multiple rumor attacks, including false claims that its game "Absolute Zone Zero" was abandoned and that investors withdrew funding, leading to administrative penalties for the perpetrator [2][3] - A financial company experienced significant stock price fluctuations due to a rumor about a 90 million yuan fine for insider trading, which was later debunked by the company [5] Group 2 - The Xuhui police established a mechanism for reporting corporate rumors and enhanced collaboration with various departments to monitor public sentiment towards key enterprises [6] - In the real estate sector, a project was targeted by false claims regarding construction quality, which led to complaints from homeowners; the individuals responsible were penalized for spreading misinformation [5]
2025年二游iOS成绩单:336款游戏没赚到钱
3 6 Ke· 2025-12-30 02:51
Core Insights - The 二次元 (anime) gaming sector, once a booming market, is now facing significant challenges, with many products being discontinued and a notable slowdown in growth among leading companies [1][2]. Market Overview - In 2025, a total of 2222 products are expected to be discontinued, with a significant portion being 二次元 games, indicating a saturated market [1]. - The 二次元 gaming market is experiencing severe polarization, where top products continue to generate substantial revenue while a majority of new entrants struggle to achieve profitability [1]. Financial Performance - Among the 717 二次元 games in the domestic market, only 407 (57%) reported revenue, meaning 43% did not generate any income over the past year [1]. - Notably, one product achieved over 10 billion in revenue through iOS channels, and 14 games surpassed 100 million in revenue [1]. Product Trends - The market is characterized by a clear gradient of product performance, ranging from highly profitable top-tier products to those that fail to meet expectations or are discontinued [2]. - A total of 126 games have been confirmed to be discontinued or halted in development, highlighting the ongoing challenges in the industry [2]. Revenue Data - The revenue data for 二次元 games from January 1 to December 15, 2025, shows a diverse range of performance among various titles, with leading games from companies like Tencent and miHoYo dominating the charts [3][4][16].
超20款二游停运,26年二游将迎来大变局
3 6 Ke· 2025-12-30 00:19
Core Insights - The 二次元 (2D) gaming market is experiencing significant decline, with over 20 games expected to cease operations or updates by 2025, indicating a severe contraction in the industry [1][27] - The 二次元 mobile game market's actual sales revenue is projected to be 282.81 billion yuan in 2025, reflecting a year-on-year decrease of 3.64% [3][7] - The market is undergoing a major reshuffle, with traditional companies focusing on next-generation products while many smaller developers face closure [6][39] Market Trends - The 二次元 gaming sector has seen a drop in the number of new successful titles, with only 14 games entering the iOS top 10 in 2025 compared to 20 in 2024 [9][22] - Established titles like 《原神》 and 《崩坏:星穹铁道》 are showing signs of decline, with fluctuations in their rankings on the iOS charts [12][14] - The market is increasingly dominated by a few top products, leading to a "head product solidification" phenomenon [7][26] Company Dynamics - Major companies like 米哈游 and 网易 are adapting by focusing on high-quality content and exploring new gameplay mechanics to retain player interest [40][42] - The closure of several high-profile games, such as 《白夜极光》 and 《机动都市阿尔法》, highlights the challenges faced by even well-known developers [31][32] - The trend of "game shutdowns" has intensified, with many mid-tier games failing to meet market expectations and subsequently ceasing operations [27][38] Future Outlook - The 二次元 market is at a critical juncture, with 2026 expected to bring a wave of new products that could redefine the landscape, moving away from the "百团大战" (hundred-group war) to a more competitive environment among a few top teams [50][51] - The industry's evolution is driven by changing player expectations, with a growing demand for unique experiences and innovative business models [39][45] - The upcoming product releases in 2026 are anticipated to be more sophisticated, focusing on unique gameplay and differentiated offerings to capture market share [47][48]