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上半年全球手游收入Top20:腾讯独占4席,崩铁第12,原神第17
3 6 Ke· 2025-07-11 02:03
近日,外媒Mobilegamer.biz发布了2025年上半年的全球手游收入排行榜。(注:数据来源AppMagic,统计范围不包括第三方安卓渠道、网页商店 及广告收入,且已扣除平台分成) | Honor of Kings | $1.05bn | | --- | --- | | Tencent | | | Last War: Survival Funfly | $895m | | Whiteout Survival | $834m | | Century Games | | | Royal Match | $813m | | Dream Games | | | PUBG Mobile | $734m | | Tencent | | | Monopoly Go | $683m | | Scopely | | | Candy Crush Saga | $619m | | King | | | Pokémon TCG Pocket | $488m | | The Pokémon Company | | | Coin Master | S385m | | Moon Active | | | Roblox | | | R ...
低调却偷偷爆发:米哈游收入大涨32%,库洛飙升55%,雷霆创近1年新高
3 6 Ke· 2025-07-10 04:44
最近,Sensor Tower发布了2025年6月中国手游发行商在全球App Store & Google Play的收入排行TOP30。(下称TOP30,仅统计发行商收入,且不包括中 国地区第三方安卓渠道) | 腾讯 | 途游游戏 | 1 | 16 | | | | --- | --- | --- | --- | --- | --- | | 点点互动 | 露珠游戏 | 2 | 17 | | | | 沐瞳科技 | 网易 | 3 | 18 | | | | 米哈游 | 心动网络 | 4 | 19 | | | | 柠檬微趣 | IGG | 5 | 20 | | | | 悠星网络 | Florere Game | 6 | 21 | | | | 哔哩哔哩 | 七互娱 | 7 | 22 | | | | 叠纸网络 | 麦吉太 | 8 | 23 | | | | Tap4Fun | 江娱互动 | 9 | 24 | | | | 库洛游戏 | 乐元素 | 10 | 25 | | | | 莉莉丝游戏 | 雷霆网络 | 11 | 26 | | | | 海彼游戏 | 益世界 | 12 | 27 | | | | 壳木游戏 | 友塔游戏 | ...
二次元巨物破圈,徐汇这个街区里藏着多少新玩法?
Xin Lang Cai Jing· 2025-07-08 22:56
7米多高的《崩坏:星穹铁道》萨姆机甲矗立在绿地之中,可爱的《绝区零》邦布雕塑站在路边,线条小狗与蛋仔派对的萌系装置随处可见……近 日,上海徐汇区一处街区凭借这些二次元 "巨物"迅速破圈,成为网友和二次元爱好者争相打卡的新地标。 7月8日,上海市徐汇区"元界Neo World"正式启幕,这条 1.9 公里长的元宇宙街区,不仅将游戏IP从虚拟世界搬进现实,更以"元宇宙科技 + 二次元 创意 + 城区更新"的三重定位,开启了城市空间与游戏文化融合的新实践。 游戏IP与现实交融,打造"次元奇境" 走出桂林公园地铁站5号口,就来到了"元界Neo World"。这处街区天然带有二次元属性。鑫耀·光环Live和越界锦和尚城两大商业体与多家游戏公 司总部比邻而居,徐汇区游戏产业服务中心、中国音数协游戏博物馆、上海无线电博物馆等文化服务设施也都位于这一区域。 漫步街区,7米多高的《崩坏:星穹铁道》萨姆机甲和花海中的巨龙玻吕刻斯矗立路口,与《绝区零》邦布、《蓝色星原:旅谣》菜鸡、《剑与远 征:启程》满满和原创IP巨嘴鸟拓拓等巨型装置,一同构成了别具一格的"次元壁破"景观。 《崩坏:星穹铁道》萨姆机甲 巨龙玻吕刻斯 《绝区零》邦布 ...
游戏公司收入榜TOP80,超50家非上市公司
3 6 Ke· 2025-07-07 12:05
Core Insights - The article highlights the growing prominence of non-listed gaming companies in the mobile gaming sector, particularly in China, as they increasingly compete with established listed companies like Tencent and NetEase [1] - The data from SensorTower indicates that the top 80 mobile game publishers in China for the first half of 2025 include 27 listed companies, with many non-listed companies showing strong performance, especially in the overseas market [1] - Notably, the revenue figures for listed companies are significantly understated in the SensorTower data, as it does not account for income from the Chinese Android market [1] Company Performance - Companies like Diandian Interactive and Jiangyu Interactive have made significant strides in the SLG (Simulation Game) category, with Diandian's "Whiteout Survival" maintaining a top position in overseas mobile game revenue [6][20] - Mihayou continues to dominate the ACG (Anime, Comic, and Game) sector with titles like "Genshin Impact" and "Honkai: Star Rail," although there are no new product announcements yet [8] - Lemon Microfun has seen success with its Merge-2 games, contributing significantly to its revenue, with "Gossip Harbor" and "Seaside Escape" being major hits [9] Market Trends - The article notes a trend of non-listed companies focusing on niche markets, such as female-oriented games by Paper Games and casual games by companies like Damo Longtu [1][14] - The performance of SLG games remains strong, with companies like FunPlus and Lilith Games launching new titles that have gained traction in overseas markets [16][18] - The gaming landscape is evolving, with companies like ByteDance expanding their gaming portfolio through acquisitions and new game launches, indicating a competitive environment [12][13] Revenue Insights - The revenue contributions of various companies are detailed, with Diandian Interactive reporting $1.49 billion in H1 2025, while Lemon Microfun reported $1.11 billion [6][9] - The article emphasizes that many non-listed companies are achieving substantial revenue growth, particularly in the overseas market, which is becoming increasingly important for their overall performance [1][20] - Companies like Tap4Fun and IGG are also highlighted for their successful SLG titles, contributing significantly to their revenue streams [34][36]
继续布局游戏、AI虚拟社交及线下文娱IP消费
KAIYUAN SECURITIES· 2025-07-06 15:07
传媒 2025 年 07 月 06 日 投资评级:看好(维持) 行业走势图 -17% 0% 17% 34% 50% 67% 2024-07 2024-11 2025-03 传媒 沪深300 数据来源:聚源 相关研究报告 《积极关注 AI 视频/虚拟社交商业化 及暑期文娱 IP 消费—行业周报》 -2025.6.29 《AI 模型、端侧齐发力,关注中报及 内容新品带来的弹性—行业周报》 -2025.6.22 《供需共振下游戏或步入景气上行周 期,继续布局游戏—行业点评报告》 -2025.6.16 继续布局游戏、AI 虚拟社交及线下文娱 IP 消费 ——行业周报 方光照(分析师) 田鹏(分析师) fangguangzhao@kysec.cn 证书编号:S0790520030004 tianpeng@kysec.cn 证书编号:S0790523090001 游戏玩法创新或不断拓增量,暑期电影/演唱会/漫展等线下文娱或继续升温 (1)游戏:作为能提供新奇、成就、解压、认同、社交等情绪需求的重要载体, 游戏或持续受益于年轻用户情绪消费刚需,2024 年及 2025 年上半年月均发放游 戏版号数量分别达到 118/135 ...
游戏产业跟踪(12):新游表现持续强势,暑期档游戏赛道有望延续高景气
Changjiang Securities· 2025-07-06 13:11
丨证券研究报告丨 [Table_Summary] 中国游戏市场保持较高速增长态势,多款新游表现贡献增量。《Kingshot》等自研游戏出海表现 亮眼,游戏出海仍具有较高景气度。上市游戏公司新游产品周期陆续开启,6 月吉比特《杖剑 传说》、巨人网络《超自然行动组》等多款新游表现持续强势。6 月游戏行业支持政策陆续推出, 版号发放创近年新高,再次释放积极信号。恺英网络等 AI+游戏布局亦迎积极进展。展望后续, 暑期新游周期或带动游戏板块基本面持续向好。新游周期、政策趋势及 AI 催化共同作用下,游 戏板块估值仍具有向上弹性,建议继续关注游戏板块相关投资机会。 分析师及联系人 [Table_Author] 行业研究丨点评报告丨媒体Ⅱ [Table_Title] 游戏产业跟踪(12):新游表现持续强势,暑期 档游戏赛道有望延续高景气 报告要点 高超 杨云祺 SAC:S0490516080001 SAC:S0490524090002 SFC:BUX177 请阅读最后评级说明和重要声明 %% %% %% %% research.95579.com 1 [Table_Title 游戏产业跟踪(2] 12):新游表现持续强势 ...
2025“上海之夏”启幕,普陀区商圈活动上新→
Sou Hu Cai Jing· 2025-07-05 06:07
Core Points - The "Shanghai Summer" International Consumption Season will launch 10 benchmark activities and "6+N" city-customized events this year, starting from the week of the announcement [1] - The events will run until October and will cover various fields such as family entertainment, technology experiences, and cultural displays [2] - Shanghai Global Harbor is introducing over ten new activities, including collaborations with popular IPs like Pokémon and Genshin Impact, to attract visitors [3][6] - The number of tax refund points in the district has increased to 19, with a significant rise in tax refund sales, indicating strong inbound consumer growth [16] Group 1 - The "Shanghai Summer" International Consumption Season aims to showcase the city's vibrant summer atmosphere through a series of activities [1] - The main event will take place at Shanghai Global Harbor, focusing on night consumption, inbound consumption, and various cultural themes [2] - The activities will include a mix of entertainment, cultural, and technological experiences to enhance consumer engagement [2][3] Group 2 - Shanghai Global Harbor is hosting a variety of events, including a sustainable music festival and interactive experiences with popular IPs [3][6] - The "Summer Water Paradise" at Zhenru Huanyu City MAX offers a family-friendly environment with various water-themed activities [7][9] - The increase in tax refund points and sales reflects a growing trend in inbound tourism and consumer spending in Shanghai [16]
6月全球手游收入Top20:点点2款杀出,绝区零第19,鸣潮第20
3 6 Ke· 2025-07-04 11:59
近日,外媒Mobilegamer.biz发布了2025年6月的全球手游收入榜。(注:数据来源AppMagic,统计范围不包 括第三方安卓渠道、网页商店及广告收入,且已扣除平台分成) | | Honor of Kings Tencent | $143m | | --- | --- | --- | | | Whiteout Survival Century Games | $128m | | | LastWar | $127m | | | FunFly | | | | Royal Match Dream Games | $117m | | | Monopoly Go Scopely | $103m | | 2 | | | | | Candy Crush Saga King | $97m | | | PUBG Mobile | | | | Tencent | | | 10 | Pokémon Go | $62 | | | Niantic | | | | Pokémon TCG Pocket Pokémon Company | $56 | | | Coin Master Moon Active | $55 | 具体来 ...
勇做全球消费革命潮流中的新势力
Sou Hu Cai Jing· 2025-07-04 06:10
新消费产业的兴起,与中国民营经济的发展紧密相连。中国拥有1.2亿民营经济市场主体,而真正从事 战略新新产业的不到1%,大部分市场主体在新消费产业革命中尚未找准定位,面临迷茫。改革开放以 来,民营经济在消费产业领域发挥了重要作用,消费产业也高度依赖民营经济。如今,不少地方在发展 前沿产业的同时,却忽视了新消费产业的巨大潜力。实际上,新消费产业涵盖120万个ToC产品品类, 为各地提供了广阔的赛道,像德国的美妆产业、比利时和瑞士的食品产业、美国的食品和服装革命等, 都是新消费产业的典型代表,目前美国、日本、德国在全球新消费产业革命中处于领先地位。 *基于零点有数董事长袁岳在首届新消费产业发展大会上的发言 新消费产业,顾名思义,是融合了新新技术、新新美学、新新产品与服务,服务于新新人群的产业形 态。当前,我们正处于第四次技术革命的关键时期,各领域技术发展日新月异,呈现出快速突破、交叉 融合、持续创新的特点。自2007年以来,全球专利申请量呈现几何级数增长,技术迭代周期之短令人惊 叹,新技术刚出现,几个月后便可能迎来新一代技术的发展,这种高技术密度的新新技术,不仅在其原 领域推动创新,更在其他领域发挥强大的赋能作用, ...
登顶畅销榜,造百亿富豪!二次元吸金太猛,游戏大厂扎堆布局
Sou Hu Cai Jing· 2025-07-03 14:38
近期,两份榜单凸显了二次元游戏厂商的强劲实力。 6月24日,《新财富》杂志发布2025年"500创富榜",米哈游成为造富人数最多的公司,除三位联合创始人 蔡浩宇、刘伟、罗宇皓外,天使投资人宋涛也上榜。紧随其后,胡润研究院6月26日发布的《2025全球独 角兽榜》显示,在"中国十大独角兽"中,米哈游以1800亿元估值位列第六。 众所周知,自2020年9月现象级产品《原神》横空出世以来,它便成为米哈游的"财富密码",推动公司跻 身游戏行业前列。《原神》的成功也引领游戏行业竞逐"开放世界",将赛道从蓝海"厮杀"成红海。 面对激烈竞争,已上线的二次元游戏不断突破天花板。比如,库洛游戏《《鸣潮》卡池新角色——卡提希 娅终于在2.4版本上线,引发全服抽取热潮。相关数据显示,首日,该游戏在全球榜单上的排名就飙升了97 位,成功登顶日本畅销榜,同时,国服和韩服也分别位列第2和第8位。卡池的开放掀起了一股氪金热潮。 大厂动作频频,市场热度再现 5月以来,多家游戏大厂有所动作,二次元游戏市场热度再现。 5月13日,乐元素旗下英伦风ARPG(动作角色扮演类游戏)《白银之城》首曝。作为一家以《开心消消 乐》闻名的厂商,《白银之城》应 ...