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三年裁员1.5万人,微软游戏要完蛋了吗?
创业邦· 2025-08-18 00:10
Core Viewpoint - Microsoft is undergoing significant layoffs, with a total of 15,000 employees laid off over the past three years, indicating a shift in strategy and management issues within the Xbox division [6][9][11]. Group 1: Layoffs and Management Changes - Microsoft announced layoffs of 9,000 employees, marking the fifth round of layoffs in three years, totaling 15,000 [6]. - The Xbox division, led by Phil Spencer, is a primary target of these layoffs, affecting key studios and franchises [7][9]. - The layoffs reflect a broader trend in the gaming industry, with other companies like Embracer Group and Ubisoft also announcing significant job cuts [10]. Group 2: Xbox's Historical Context - Xbox's initial success was driven by strategic decisions and key titles like "Halo: Combat Evolved," which showcased the potential of console gaming [13][15][18]. - The Xbox 360 era saw further success, selling over 10 million units in three years, but management issues persisted [31]. - Microsoft's approach to Xbox has often been reactive, with leadership changes impacting the direction and focus of the gaming division [39][41]. Group 3: Current Strategy and Challenges - Under CEO Satya Nadella, Microsoft shifted focus from hardware to a subscription-based service model, impacting game development and studio management [41][43]. - Recent titles, such as "Redfall," have received poor reviews, highlighting issues in game development and management practices [45][61]. - The Xbox Game Pass (XGP) has generated significant revenue, but developers express concerns over profitability and sustainability [59][61]. Group 4: Future Outlook - The layoffs and strategic shifts may improve financial performance in the short term, but they pose risks to the long-term viability of Xbox and its game offerings [61][62]. - The industry is questioning whether Microsoft can balance service-oriented strategies with the need for creative and engaging game development [62].