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完美世界:实际控制人池宇峰计划减持公司股份不超过约3298万股
Mei Ri Jing Ji Xin Wen· 2025-11-27 13:01
2025年1至6月份,完美世界的营业收入构成为:游戏占比78.74%,影视剧制作占比20.79%,其他业务 占比0.48%。 (记者 曾健辉) 截至发稿,完美世界市值为294亿元。 每经AI快讯,完美世界(SZ 002624,收盘价:15.17元)11月27日晚间发布公告称,公司实际控制人池 宇峰先生计划在本公告披露之日起15个交易日后的3个月内,以集中竞价、大宗交易方式合计减持公司 股份不超过约3298万股,即不超过公司总股本的1.7%。截至本公告披露之日,池宇峰先生持有公司股 份约1.49亿股,占公司总股本比例为7.69%;池宇峰先生及其一致行动人合计持有公司股份约6.28亿 股,占公司总股本比例为32.36%。 每经头条(nbdtoutiao)——灌水21万亿,高市早苗1.7万亿强化国防!日本负债率已远超债务危机时的 希腊,对美巨额投资致大规模资本外流,"卖出日元成国际趋势" ...
最高 N+3.5 赔偿!某度大规模裁员,某些部门最多 30%,外包无赔偿
程序员的那些事· 2025-11-27 12:41
Core Insights - The article discusses a significant layoff event at a major internet company, marking the largest personnel adjustment since 2018, with a focus on optimizing workforce efficiency amid declining traditional business revenues and a strategic shift towards AI [2][4][11] Layoff Scale and Scope - The layoffs affect multiple business lines, with non-core departments experiencing cuts of 20%-30%. The mobile ecosystem group, responsible for core products, is particularly impacted, with the gaming department facing nearly total layoffs and the live streaming business seeing a 90% reduction [4][11] - The AI research teams remain relatively stable, indicating a strategic resource allocation towards AI development [4][11] Layoff Targets and Criteria - The layoffs primarily target two groups: new employees with less than one year of service and older employees over 35 years of age. Recent graduates are particularly affected, as they are seen as lower-cost and easily replaceable [5][11] - Employees with poor performance ratings over the past two years are also included in the layoff list, while those in maternity-related situations are exempt [5][11] Compensation Scheme - The compensation for laid-off employees varies based on tenure, with new hires receiving N+1.5 and long-serving employees potentially receiving up to N+3.5, reflecting a tiered approach to severance [6][8] Strategic Context - The layoffs are closely tied to the company's recent financial performance, which showed a 7% year-over-year revenue decline and significant losses, despite a 50% increase in AI-related business revenue. The traditional marketing business saw an 18% revenue drop [10][11] - The company is undergoing a strategic transformation, focusing on high-growth areas like AI while streamlining operations to cut costs and improve efficiency [10][11] Outsourcing and Business Focus - Concurrently, the company is implementing a "westward migration" plan for outsourced teams, requiring relocation to Xi'an, which has raised concerns about job security for those unwilling to move [10][11] - This approach highlights a disparity in treatment between full-time employees receiving generous severance packages and outsourced workers facing potential job loss without compensation [10][11]
11.27犀牛财经晚报:百亿ETF数量达119只再创历史新高字节跳动被曝计划出售沐瞳
Xi Niu Cai Jing· 2025-11-27 10:37
Group 1: ETF Market - The number of billion-yuan ETFs has reached a historical high of 119, with bond ETFs being the mainstream among new entrants [1] - The total market size of ETFs has reached 5.69 trillion yuan, with 1,368 funds in total, and the scale of ETFs above 100 billion yuan accounts for 75% of the total market size [1] Group 2: Robotics Industry - The market for six-dimensional force sensors in humanoid robots is experiencing explosive growth, with a projected shipment of 12,300 units this year, a year-on-year increase of 510.1% [1] - The market is becoming increasingly concentrated, with leading companies holding over 70% market share, specifically Blue Dot Touch Control at 72.6% [1] Group 3: AI/AR Market - The domestic consumer-grade AI/AR market is thriving, with sales increasing by 186% year-on-year in Q3 2025 [2] - The AR market continues to grow, surpassing 129,000 units sold, with all-in-one AR glasses showing a remarkable growth rate of 355% [2] Group 4: Automotive Industry - The automotive industry's sales profit margin dropped to 3.9% in October 2025, the lowest in five years, reflecting a 0.5 percentage point decrease from September [2] - The average sales profit margin for the automotive industry from January to October 2025 is 4.4%, which is better than in 2024 but still at a historical low [2] Group 5: Corporate Developments - ByteDance is reportedly in talks to sell its subsidiary, Shanghai Mutong Technology, to Saudi Arabia's Savvy Games Group, although the deal is not guaranteed [2] - KUKA Group is undergoing bankruptcy restructuring, facing allegations of asset transfer and reliance on high-interest loans [3] - Anta Sports has been rumored to consider acquiring Puma, with potential collaboration with a private equity firm [3] - Vanke's decision to extend debt repayment is seen as a significant shift, indicating a likely move towards debt restructuring [3][4] Group 6: Financial Updates - SoftBank's credit default swap (CDS) has risen to its highest level since April, reflecting investor caution regarding the company's debt-driven growth strategy [4] - Huazhi Jie plans to invest 157 million yuan to establish five wholly-owned subsidiaries, aiming to expand its global strategy in the intelligent robotics and electronic manufacturing sectors [13]
实丰文化跌2.01%,成交额1.56亿元,主力资金净流出272.03万元
Xin Lang Cai Jing· 2025-11-27 06:10
Core Viewpoint - Shifeng Culture's stock price has shown fluctuations, with a recent decline of 2.01%, and the company has experienced a mixed performance in terms of trading volume and net capital flow [1][2]. Group 1: Stock Performance - As of November 27, Shifeng Culture's stock price is 21.50 CNY per share, with a market capitalization of 3.612 billion CNY [1]. - Year-to-date, the stock price has increased by 3.19%, with a 1.13% rise over the last five trading days, a 22.79% increase over the last 20 days, and a 6.54% increase over the last 60 days [1]. - The company has appeared on the "Dragon and Tiger List" twice this year, with the most recent instance on February 5, where it recorded a net buy of -72.1672 million CNY [1]. Group 2: Financial Performance - For the period from January to September 2025, Shifeng Culture reported a revenue of 328 million CNY, reflecting a year-on-year growth of 5.81%, while the net profit attributable to shareholders was -58.7881 million CNY, a decrease of 1399.85% compared to the previous year [2]. - The company's main business revenue composition includes toys (59.57%), games (35.58%), photovoltaic products (4.69%), and others (0.15%) [1]. Group 3: Shareholder Information - As of September 30, 2025, the number of shareholders for Shifeng Culture is 25,500, a decrease of 21.97% from the previous period, with an average of 4,954 circulating shares per shareholder, an increase of 28.16% [2]. - The company has distributed a total of 18 million CNY in dividends since its A-share listing, with 3.6 million CNY distributed over the last three years [3].
淡水泉投资李天:未来1-2年,新消费最大机会在“她经济”与“多巴胺经济”
Sou Hu Cai Jing· 2025-11-27 03:33
11月27日,"2025搜狐财经年度论坛"在北京举办。 在论坛中,淡水泉投资投资管理委员会成员、基金经理李天带来了题为"如何理解今年新消费的投资机会"的主题分享。 在李天看来,当前新消费品牌,如潮玩、化妆品、奶茶等的崛起,主要驱动力是女性消费的崛起。女性消费具有"喜欢尝鲜"和"乐于分享"两大特点,这能让 新品牌快速爆发,但也导致品牌忠诚度不高、增长持续性面临挑战。 今年,不少新消费公司在讲出海的逻辑,怎么挑选出海领域的新消费?李天表示,在过去的20年,中国被称为世界工厂,将不同的商品出海或出口,卖给全 世界的消费者。但今年很多商品被追加不同的关税,这个时间阶段,出口项目会渐渐从商品转到服务。 但为什么在今年8月份之后,很多新消费品牌的公司又迅速的让大家感觉到遇冷或衰退呢?其实它恰恰也是源于这两个特点。因为女性消费者的偏好会快速 地在不同的品牌之间切换,所以对于一些品牌势能还没有那么强、品牌心智还没有那么强的品牌,很容易流失掉这部分女性消费用户。 第二个就是针对女性消费者很喜欢分享的特点,也会在短时间内,某种程度上透支明年、后年甚至未来的一些消费,而集中到当期消费。所以你会看到很多 以女性消费者为主的品牌确实是 ...
清华大学张铮:打造大湾区文化经济特区,改变有产品无IP局面
2 1 Shi Ji Jing Ji Bao Dao· 2025-11-26 04:01
11月26日上午,2025粤港澳大湾区文化产业投资大会(广东·广州)(简称"大湾区文投会")在广州黄 埔国际会议中心举办。在主题大会上,清华大学教授、清华大学文化创意发展研究院副院长张铮发表演 讲,系统总结了"十四五"时期粤港澳大湾区文化产业的发展成绩,并就"十五五"时期广东文化产业的布 局思路提出建议。 张铮认为,"十四五"期间,广东在数字创意、动漫游戏、网络视听、数字文化制造等领域形成显著优 势,数字出版、动漫、音乐和游戏营收规模分别约占全国的1/5、1/3、1/4和4/5。 面向"十五五",张铮提出文化产业的多项发展思路。例如,在文化贸易领域强化IP打造,改变广东有产 品无IP的局面,推动文化内容、社交平台与技术标准出海,支持文化企业拓展跨境电商,推动数据合法 跨境流动,并充分利用港澳的桥梁作用,促进湾区企业联动。 "十四五"期间,港澳文化产业也实现快速增长。香港文化创意产业增加值从2005年的523亿港元升至 2022年的1221亿港元,占本地生产总值比重由3.8%提升至4.5%。澳门2024年文化产业整体服务收益按 年上升12.7%,达97.3亿澳门元,反映产业对整体经济贡献的增加值总额增至30.1 ...
居民消费率明显提高,将带来哪些改变?(这些新提法,写入“十五五”规划建议)
Ren Min Ri Bao· 2025-11-25 22:55
99 A was 495 99 l W gi E 14 但 e 198 872 1999 1739 制定中长期规划指导经济社会发展,是中国共产党治国理政的一种重要方式。中共二十届四中全会通过 《中共中央关于制定国民经济和社会发展第十五个五年规划的建议》,明确提出了"十五五"时期经济社 会发展指导方针,为做好未来五年经济社会发展工作指明了前进方向、提供了科学指引。 翻开2万多字的"十五五"规划建议,不少新表述、新目标、新措施引起海内外广泛关注。从今天起,本 报推出系列报道"这些新提法,写入'十五五'规划建议",结合"十五五"规划建议中的部分新提法展开分 析,与海内外读者共同铺展这份新蓝图。 ——编者 "中国官方提出明显提高居民消费率""中国将形成更多由内需主导、消费拉动、内生增长的经济发展模 式"——"十五五"规划建议发布以来,多家外媒持续关注其中有关消费的新提法。 消费关乎经济发展,也连着百姓生活。"十五五"规划建议明确"居民消费率明显提高,内需拉动经济增 长主动力作用持续增强"的目标要求,强调大力提振消费,并作出了一系列具体部署。 居民消费率是个什么概念?其明显提高将带来哪些改变? 居民消费率有较大提升空间 ...
互联网最差的生意,可能是AI最好的生意
创业邦· 2025-11-25 05:08
Core Viewpoint - The article discusses the emergence of the "manga drama" sector as a significant application of AI in content production, highlighting its rapid growth and cost efficiency, which could lead to a transformation in the content industry [6][19]. Group 1: Market Dynamics - The manga drama market is experiencing explosive growth, with daily revenues exceeding 30 million and an expected annual market size of 20 billion [6]. - The production cost for manga dramas has been reduced to 1,000-2,500 yuan per minute, with production cycles shortened to 10-13 days, allowing small teams to manage adaptations of major IPs [6][18]. - The traditional content industry is facing a "supply-side revolution," as AI fundamentally alters the production function, moving from a model focused on high costs and long cycles to one that emphasizes efficiency and speed [7][10]. Group 2: Content Production Evolution - The shift from PGC (Professionally Generated Content) to UGC (User Generated Content) and now to AIGC (AI Generated Content) indicates a trend towards decentralization in content creation, with AIGC offering higher efficiency and lower costs [10][11]. - AI serves as a powerful tool for automating repetitive tasks in content production, significantly enhancing productivity across various media formats, including text, audio, and video [13][20]. - The manga drama sector exemplifies AI's potential to reduce production costs and time, with traditional animation costs dropping from over 500,000 yuan to between 100,000 and 300,000 yuan [17][18]. Group 3: Content Distribution and Engagement - AI's role in content distribution is becoming increasingly vital, with the ability to create precise user profiles and enhance recommendation algorithms, leading to improved engagement and retention rates [30][32]. - The use of AI in analyzing user behavior allows for targeted content delivery, which has shown to increase click-through rates and user retention significantly [30][31]. - AI's capability to adapt content to various consumption scenarios enhances user experience and engagement, as seen in the gaming and music industries [34][35]. Group 4: Future Implications - The article posits that AI will continue to reshape the content industry, particularly in video production, gaming, and film, leading to a "small cost, big production" model [38][39]. - Companies that fail to adapt to AI-driven changes in content production and distribution may find themselves at a competitive disadvantage, as traditional methods become obsolete [40][41]. - The overarching theme is that AI is not merely a trend but a fundamental shift in how content is created and consumed, returning to the core of commercial value [41].
某游戏利用“看广告得奖励”招募间谍,国安部披露
第一财经· 2025-11-25 01:53
本文字数:290,阅读时长大约1分钟 游戏作为一种娱乐消遣,让玩家突破"时空界限",感受"别样人生"。但个别境外敌对势力和别有用 心之人企图将娱乐空间变为其传递歧视污蔑、散播政治谣言,甚至是渗透策反的"狩猎场",威胁我 国家安全,应予重视。 2025.11. 25 象,在游戏中扮演施暴者,从事各种违背 当地法律的恶劣行为。 -- 践踏红线,混淆是非的"伪坐标"。个 别境外出品的游戏在涉及中国版图时蓄意 错绘,恶意标注,涉嫌危害我国国家统 一、主权和领土完整。如某境外游戏公司 在一款二战模拟游戏中公然将西藏列为英 属印度的"核心领土",扭曲西藏自古是中 国一部分的事实,个别游戏配套地图存在 错绘阿克赛钦、藏南地区国界,将台湾从 中国"划分"出去等问题。 -- 包藏祸心,渗透策反的"狩猎场"。个 别境外间谍情报机关对我人员渗透策反的 手段与途径不断"推陈出新",甚至将触角 伸向游戏领域。某款境外出品的游戏绕过 我审查监管,利用"看广告得道具奖励"的 机制,向玩家精准投放"间谍招募"广告, 随后以"合作"兼职"的名义掩盖其真实意 ca = = = 图,以 局新 圳以受圳 寺咕不诱导坑豕 达成进一步合作,是极具迷惑性 ...
大行评级丨招银国际:上调网易目标价至164美元 对游戏收入增长前景保持乐观
Ge Long Hui· 2025-11-24 07:56
招银国际发表研究报告指,网易第三季收入按年增长8%,经营利润按年增长12%,均低于市场预期, 但考虑到网易拥有优质的游戏储备及长青游戏表现稳健,目前对今年第四季及明年游戏收入增长前景保 持乐观。计及营销开支预期增加,该行将网易2025至2027年非通用会计准则净利润预测微调最多1%, 美股目标价由160美元上调至164美元,维持"买入"评级。 ...