ZQGAME(300052)

Search documents
中青宝:关于变更公司经营范围、修订《公司章程》并办理工商变更登记的公告
2023-08-08 12:11
证券代码:300052 证券简称:中青宝 公告编号:2023-061 深圳中青宝互动网络股份有限公司 关于变更公司经营范围、修订《公司章程》并办理工商变更 登记的公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假 记载、误导性陈述或者重大遗漏。 深圳中青宝互动网络股份有限公司(以下简称"公司")于 2023 年 8 月 8 日召开第六届董事会第二次会议,审议通过了《关于变更公司经营范围、修订〈公 司章程〉并办理工商变更登记的议案》,现将相关事项公告如下: 根据公司业务发展的需要,结合市场监督管理部门有关要求,公司拟新增经营范 围。具体变更如下: | 变更前 | 变更后 | | --- | --- | | 公司的经营范围是:计算机软、硬件及 | 公司的经营范围是:计算机软、硬件及 | | 网络系统的技术开发;电子通讯产品的 | 网络系统的技术开发;电子通讯产品的 | | 技术开发及外观设计以及相关产品的 | 技术开发及外观设计以及相关产品的 | | 销售和咨询服务(不含专营、专控、专 | 销售和咨询服务(不含专营、专控、专 | | 卖商品及限制项目);因特网接入服务、 | 卖商品及限制项目 ...
中青宝:关于会计政策变更的公告
2023-08-08 12:11
证券代码:300052 证券简称:中青宝 公告编号:2023-063 深圳中青宝互动网络股份有限公司 关于会计政策变更的公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚假记 载、误导性陈述或重大遗漏。 特别提示: 深圳中青宝互动网络股份有限公司(以下简称"公司")根据中华人民共和 国财政部(以下简称"财政部")发布的《关于印发〈企业会计准则解释第 16 号〉的通知》(财会〔2022〕31 号)(以下简称"16 号准则解释")的要求变 更会计政策。本次会计政策变更是公司根据法律法规和国家统一的会计制度的要 求进行的变更,无需提交公司董事会和股东大会审议,不会对公司财务状况、经 营成果和现金流量产生重大影响。现将具体情况公告如下: 本次会计政策变更前,公司执行财政部颁布的《企业会计准则——基本准则》 和各项具体会计准则、企业会计准则应用指南、企业会计准则解释公告以及其他 相关规定。 1 (三)变更后公司所采用的会计政策 本次会计政策变更后,公司将按照财政部印发的 16 号准则解释的要求执行。 除上述会计政策变更外,其他未变更部分,仍按照财政部前期颁布的《企业会计 准则——基本准则》和各项具体 ...
中青宝:董事会决议公告
2023-08-08 12:11
证券代码:300052 证券简称:中青宝 公告编号:2023-059 深圳中青宝互动网络股份有限公司 深圳中青宝互动网络股份有限公司(以下简称"公司")第六届董事会第二 次会议于 2023 年 8 月 8 日上午 11:00 以现场表决和通讯表决相结合的方式在深 圳市南山区深圳湾科技生态园三期 10A 栋 23 层会议室召开。会议通知已于 2023 年 8 月 3 日以通讯方式送达全体董事、监事和高级管理人员。本次会议由董事长 李逸伦先生主持,应出席董事 5 名,实际出席董事 4 名,其中独立董事龚凯颂先 生因工作原因未能亲自出席会议,委托独立董事顾宁先生出席会议并代为行使表 决权。监事及高级管理人员列席了本次会议。本次会议的召集召开符合有关法律、 行政法规、部门规章、规范性文件及《公司章程》的规定。本次会议审议通过了 如下决议: 二、董事会会议审议情况 本次会议审议通过了如下议案并形成决议: 议案一:关于《公司 2023 年半年度报告及其摘要》的议案 经审核,董事会认为公司 2023 年半年度报告的编制和审议程序符合相关法 律法规及《公司章程》等内部规章制度的规定;公司 2023 年半年度报告的内容 与格式 ...
中青宝:非经营性资金占用及其他关联资金往来情况汇总表
2023-08-08 12:11
编制单位:深圳中青宝互动网络股份有限公司 单位:人民币元 非经营性资金占用及其他关联资金往来情况汇总表 2023 年半年度 | 其它关联资 金往来 | 资金往来方 名称 | 往来方 与上市 公司的 | 上市公 司核算 的会计 | 2023 年期初 往来资金余额 | 2023 年半年 度往来累计发 生金额(不含 | 2023 年半 年度往来 资金的利 | 2023 年半年 度偿还累计 | 2023 年 6 月 30 日 | 往来形 成原因 | 往来性质 | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | | | 关联关 | | | | | 发生金额 | 往来资金余额 | | | | | | 系 | 科目 | | 利息) | 息(如有) | | | | | | | 乐山宝云互 公司 销有限公司 | 实际控 接控制 的企业 制人直 | 应收账 | | | | 3,146,431.6 | | 赁 赁 广告投 | | | | 联科技有限 | 制人直 | 应收账 | 6,358.06 | 671,482.26 | | 600,00 ...
中青宝:监事会决议公告
2023-08-08 12:11
深圳中青宝互动网络股份有限公司(以下简称"公司")第六届监事会第二 次会议于 2023 年 8 月 8 日上午 11:30 以现场表决和通讯表决相结合的方式在深 圳市南山区深圳湾科技生态园三期 10A 栋 23 层会议室召开。会议通知已于 2023 年 8 月 3 日以通讯方式送达全体监事。本次会议应参加表决监事 3 名,实际参加 表决监事 3 名。本次会议由监事会主席安阳先生主持。本次监事会的召集和召开 符合国家有关法律、法规及公司章程的规定。本次会议经过有效表决,审议通过 了如下议案: 议案一:关于《公司 2023 年半年度报告及其摘要》的议案 证券代码:300052 证券简称:中青宝 公告编号:2023-060 深圳中青宝互动网络股份有限公司 第六届监事会第二次会议决议公告 本公司及监事会全体成员保证信息披露的内容真实、准确、完整,没有虚假 记载、误导性陈述或者重大遗漏。 深圳中青宝互动网络股份有限公司 经审核,监事会认为董事会编制和审核公司《2023 年半年度报告》及《2023 年半年度报告摘要》的程序符合法律、行政法规和中国证监会的规定,报告内容 真实、准确、完整地反映了公司的实际情况,不存在任何虚 ...
中青宝:独立董事关于控股股东及其他关联方占用公司资金、公司对外担保情况的专项说明和独立意见
2023-08-08 12:11
深圳中青宝互动网络股份有限公司 独立董事关于控股股东及其他关联方占用公司资金、公司对外担 保情况的专项说明和独立意见 根据《深圳证券交易所创业板股票上市规则》、《深圳证券交易所上市公司 自律监管指引第2号——创业板上市公司规范运作》、《公司章程》和《深圳中 青宝互动网络股份有限公司独立董事工作细则》等相关法律法规、规章制度的规 定,本着谨慎的原则,基于独立判断的立场,独立董事龚凯颂先生、郑飞先生和 顾宁先生就深圳中青宝互动网络股份有限公司(以下简称"公司")2023年半年 度控股股东及其他关联方占用公司资金情况、对外担保情况进行了认真的核查, 发表独立意见如下: 1、报告期内,公司与控股股东及其他关联方的资金往来均为正常经营性资 金往来,不存在控股股东及其他关联方非经营性占用公司资金的情形。 2、报告期内,公司不存在违规担保情况。 3、报告期内,公司对外担保实际发生额为8,200万元,截至2023年6月30日, 公司对外担保余额为8,700万元人民币,系公司为合并报表范围内子公司提供的 担保,不存在为子公司之外的其他第三方提供担保的情况,不存在逾期、涉及诉 讼的担保及因担保被判决败诉而应承担损失的情况。 4、 ...
中青宝(300052) - 深圳中青宝互动网络股份有限公司投资者关系活动记录表
2023-05-25 09:10
股票代码:300052 股票简称:中青宝 编号:2023-001 投资者关系活动类 □特定对象调研 □分析师会议 别 □媒体采访 √业绩说明会 □新闻发布会 □路演活动 □现场参观 □其他 (请文字说明其他活动内容) 参与单位名称及人 线上参与公司中青宝 2022 年度网上业绩说明会的投资 员姓名 者 时间 2023 年 05 月 25 日(星期四)下午 15:30-16:30 地点 "中青宝投资者关系"微信小程序 董事长:李逸伦先生 上市公司接待人员 副总经理、董事会秘书:高国舟先生 姓名 财务总监:张云钦先生 1、问:贵公司去年游戏业务营收下滑的主要原因是? 答:尊敬的投资者您好!受今年游戏市场大环境调整及 用户消费意愿下行等影响,公司主要游戏收入出现不同 程度的下滑。依据公司中长期战略规划,为持续保持产 品创新能力及不断改进产品使用体验,报告期内公司持 续针对网络游戏业务板块进行研发投入。前期不断投入 投资者关系活动主 的研发和员工福利薪酬等费用导致本年游戏业务板块 要内容介绍 毛利整体下滑。2022 年网络游戏业务收入主要来自于公 司过往开放及运营的产品,因此类游戏产品已过推广高 峰期,同时考虑行业整 ...
中青宝(300052) - 2022 Q4 - 年度财报
2023-05-23 16:00
Financial Performance - The company's operating revenue for 2022 was approximately ¥274.76 million, a decrease of 18.33% compared to ¥336.41 million in 2021[52]. - The net loss attributable to shareholders for 2022 was approximately ¥58.70 million, representing a 45.39% increase in losses compared to ¥40.37 million in 2021[52]. - The net cash flow from operating activities increased by 47.10% to approximately ¥99.09 million in 2022, up from ¥67.36 million in 2021[52]. - The total assets of the company decreased by 10.17% to approximately ¥952.42 million at the end of 2022, down from ¥1.07 billion at the end of 2021[52]. - The net assets attributable to shareholders decreased by 10.56% to approximately ¥564.56 million at the end of 2022, compared to ¥639.16 million at the end of 2021[52]. - The basic and diluted earnings per share for 2022 were both -¥0.22, a decline of 46.67% from -¥0.15 in 2021[52]. - The company reported a significant increase in the net profit attributable to shareholders after deducting non-recurring gains and losses, which was approximately -¥65.76 million in 2022, compared to -¥32.35 million in 2021, marking a 103.32% increase in losses[52]. - The company's net profit for the year was -76,304,193.80 yuan, with significant differences from the net cash flow from operating activities due to asset impairment losses and depreciation[125]. - Total revenue for 2022 was $274.76 million, a decrease of 18.33% compared to $336.41 million in 2021[106]. - The cloud services business generated $148.05 million, accounting for 53.89% of total revenue, down 10.38% from $165.20 million in 2021[106]. - The digital twin and cultural tourism business saw a significant increase of 259.78%, reaching $5.75 million compared to $1.60 million in 2021[106]. - The mobile game segment generated $86.19 million, a decline of 37.77% from $138.50 million in the previous year[106]. Market Trends - The company's main gaming revenue has declined due to the overall adjustment in the gaming market and decreased consumer willingness to spend, leading to a significant drop in gross profit for the gaming segment[7]. - The cloud service business experienced a reduction in revenue due to a slowdown in demand from internet companies and increased supply under the "East Data West Computing" policy, resulting in decreased operational profits[7]. - The digital twin and cultural tourism business faced a decline in revenue due to reduced tourist flow and consumption frequency, leading to losses in this segment[8]. - In 2022, China's gaming market actual sales revenue was 265.884 billion yuan, a decrease of 30.629 billion yuan or 10.33% compared to 2021, marking the first decline in domestic gaming user scale in nearly a decade[11]. - The overall IDC market size in China reached 397.56 billion yuan in 2022, with a year-on-year growth of 32%, although the growth rate slowed due to macroeconomic downturns[13]. - The global digital twin market size was 11.04 billion USD in 2022, projected to reach 26.49 billion USD by 2025, indicating significant growth potential in this sector[14]. Strategic Initiatives - The company plans to enhance profitability by controlling marketing costs and developing more mainstream games to improve overall profitability[16]. - The company aims to expand its cloud service business by increasing market outreach in AI, internet finance, and cloud computing sectors[17]. - The company is focusing on digital twin business, aiming to integrate digital technology with traditional industries such as digital winemaking, digital tourism, and digital weddings, contributing to the development of a "digital +" ecosystem[19]. - The company has launched several innovative products, including the immersive winemaking experience "Shen Chu Shao Fang - Winemaking Master" and the first online-offline hybrid wedding product "MetaLove Yuan Xi" in China[19]. - The company is enhancing its game product matrix, with ongoing development of multiple titles including a fantasy tower defense game and a parkour card game[149]. - The company aims to strengthen its overseas market presence, particularly with the fantasy tower defense game, while also expanding its domestic market share through partnerships[151]. - The company is committed to integrating new technologies such as cloud gaming and VR/AR to improve game quality and user experience[151]. Risks and Challenges - The gaming industry faces significant market risks due to rapidly changing player preferences and high costs associated with game development and testing, which could impact the company's operational performance[20]. - Regulatory risks exist in the gaming industry, as new games require approval from relevant authorities, and there is uncertainty regarding the regulation of virtual assets in China[22]. - The cloud services sector is experiencing increased competition, and the company may face risks related to market share loss if its strategies deviate from market demands[26]. - The company is exposed to technology update risks, as rapid advancements in the internet industry require continuous investment in new technologies to maintain competitiveness[27]. - The digital twin business is subject to market competition risks, as various industries are exploring digital twin applications, leading to a crowded market landscape[30]. - The company faces potential risks related to intellectual property and litigation, as compliance with national laws and regulations is crucial for its digital twin initiatives[32]. - The company must address core personnel retention risks, as the digital twin field requires a highly skilled workforce, and failure to provide effective management and incentives could lead to talent loss[33]. - The company faces market risks in the gaming sector due to increasing competition and changing player preferences, which may impact its financial performance[159]. - Regulatory risks in the cloud service sector may arise from changes in national policies regarding information security, potentially affecting the company's operations[164]. - The company is facing potential risks from intensified market competition due to the expansion of existing players and new entrants in the IDC industry, which may lead to a decline in overall gross margins[166]. Governance and Management - The company has established a fair and transparent performance evaluation and incentive mechanism for senior management, ensuring compliance with legal regulations[180]. - The company maintains independent operations with no interference from controlling shareholders in major decision-making processes[182]. - The company has independent financial management systems and does not share bank accounts with actual controllers, ensuring financial independence[186]. - The company held four temporary shareholder meetings and one annual shareholder meeting in 2022, with participation rates ranging from 4.76% to 17.61%[190]. - The company has committed to resolving potential industry competition issues with its subsidiaries through business adjustments and compliance measures[187]. - The company has a dedicated information disclosure system to ensure timely and accurate communication with investors[180]. - The company emphasizes the protection of stakeholders' rights and actively collaborates with them to promote sustainable development[181]. - The company has a clear organizational structure and internal management systems to support its operational independence[185]. - The company has independent assets and property rights, ensuring that its assets are completely separate from those of controlling shareholders[184]. - The company has established a robust governance structure with checks and balances through its board of directors and supervisory board[185]. Personnel Changes - Independent director Chen Panli resigned from the board on April 6, 2022, due to personal reasons[193]. - Chairman Li Ruijie resigned from his positions on May 20, 2022, due to work adjustments[194]. - CFO Zhang Siqun resigned on May 27, 2022, due to work arrangement adjustments[194]. - The company appointed a new chairman, Li Yilun, on May 6, 2022, following the departure of the previous chairman, Li Ruijie, due to work adjustments[195]. - The company has experienced changes in its financial management, with the previous CFO, Zhang Chao, leaving on May 27, 2022, and a new CFO, Zhang Yunqin, appointed on August 8, 2022[195]. - The supervisory board is composed of 3 members, with the current term also ending in May 2023[200]. - The company has maintained a stable governance structure with no significant changes in board composition[192]. Research and Development - Research and development expenses rose by 18.21% to ¥63,899,507.16, constituting 23.26% of operating income[122]. - The number of R&D personnel increased by 28.39% to 303, with R&D staff now making up 57.71% of the workforce[120]. - The company emphasizes talent development and has expanded its management and technical teams to support sustainable growth[102].
中青宝(300052) - 2022 Q4 - 年度财报
2023-04-27 16:00
Gaming Revenue and Market Trends - The company's main gaming revenue has declined due to the overall adjustment in the gaming market and decreased consumer willingness to spend, leading to a significant drop in gross profit for the gaming segment [7]. - In 2022, China's gaming market actual sales revenue was 265.88 billion yuan, a decrease of 30.63 billion yuan (10.33%) compared to 2021, with the domestic gaming user base declining to 664 million, marking a 0.33% drop year-on-year [12]. - The gaming industry faces market risks due to rapidly changing player preferences and high costs associated with new game development, which could impact the company's operational performance [21]. - The company is focusing on developing red-themed games, with titles like "抗战," "亮剑," and "最后一炮" already attracting a loyal player base with high engagement and payment rates [150]. - The gaming industry is transitioning from rapid growth to high-quality development, with an increasing focus on premium game content and self-developed products [145]. Cloud Services Performance - The cloud service business experienced a reduction in revenue due to a slowdown in demand from internet companies and increased supply under the "East Data West Computing" policy, resulting in decreased operating profits [7]. - The company aims to expand its cloud service business by targeting emerging industries and improving customer service capabilities to consolidate existing clients and explore new business opportunities [18]. - The cloud services revenue accounted for ¥148.05 million, representing 53.89% of total revenue, down 10.38% from ¥165.20 million in 2021 [109]. - The cloud service business's cost of sales was CNY 107.08 million, representing 68.87% of total operating costs, with a year-on-year increase of 5.23% [116]. - The company is currently developing multiple projects aimed at enhancing product competitiveness, all in the research phase [122]. Digital Twin Business Development - The global digital twin market was valued at 11.04 billion USD in 2022, with expectations to reach 26.49 billion USD by 2025, indicating a strong growth trajectory [15]. - The company is focusing on digital twin business, aiming to integrate digital technology with traditional industries such as digital winemaking, digital tourism, and digital weddings, contributing to the development of the digital economy [20]. - The company has launched several innovative products, including the immersive winemaking experience "Shen Chu Shao Fang - Winemaking Master," the first online-offline wedding product "MetaLove Yuan Xi," and the digital tourism park "Phoenix Water Park" [20]. - The digital twin sector presents market risks due to consumer perceptions and intense competition, which could affect the company's market position [31]. - The company aims to explore digital twin applications in various sectors, including education, real estate, and urban development, to empower industries with digital technology [157]. Financial Performance and Challenges - The company's operating revenue for 2022 was approximately ¥274.76 million, a decrease of 18.33% compared to ¥336.41 million in 2021 [52]. - The net loss attributable to shareholders was approximately ¥58.70 million, representing a 45.39% increase in losses from ¥40.37 million in the previous year [52]. - The total assets at the end of 2022 were approximately ¥952.42 million, a decrease of 10.17% from ¥1.07 billion at the end of 2021 [52]. - The company has acknowledged uncertainties regarding its ability to continue as a going concern due to consecutive years of negative net profits [53]. - The company reported a significant increase in non-operating losses, with a net profit excluding non-recurring items of approximately -¥65.76 million, a 103.32% increase in losses from -¥32.35 million in 2021 [52]. Regulatory and Market Risks - The company is exposed to regulatory risks in the gaming sector, as new games require approval from relevant authorities, and there is uncertainty regarding virtual asset regulations in China [23]. - The cloud services business is subject to market risks, including potential competition and declining profit margins in the IDC industry due to increased market entrants [27]. - The company acknowledges the risk of talent loss in both gaming and cloud services, emphasizing the need for effective talent management and competitive incentives [164][170]. - The company is committed to complying with government regulations to mitigate potential policy risks and ensure business legality [175]. - The company is exposed to regulatory risks in the gaming sector, as new games require approval from relevant authorities, which may lead to potential delays or inability to launch [163]. Strategic Initiatives and Future Plans - The company plans to enhance profitability by controlling marketing costs and developing more mainstream games to improve overall profitability [17]. - The company plans to focus on expanding its digital twin and cultural tourism offerings as a growth strategy moving forward [109]. - The company is focusing on optimizing its main business and enhancing core competitiveness by eliminating underperforming projects and investing in high-quality games [160]. - The company aims to enhance user experience in gaming through continuous innovation and improve cloud services to expand market share [175]. - The company is committed to maintaining a diversified product portfolio and enhancing its market presence through strategic partnerships and overseas expansion efforts [152].
中青宝(300052) - 2023 Q1 - 季度财报
2023-04-26 16:00
Financial Performance - The company's operating revenue for Q1 2023 was ¥63,324,006.72, a decrease of 9.02% compared to ¥69,605,580.72 in the same period last year[5] - Net profit attributable to shareholders was ¥1,690,603.11, down 61.08% from ¥4,343,702.98 year-on-year[5] - Basic earnings per share decreased by 50.00% to ¥0.01 from ¥0.02 in the same period last year[5] - Total operating revenue for Q1 2023 was CNY 63,324,006.72, a decrease of 8.2% compared to CNY 69,605,580.72 in Q1 2022[20] - Net profit for Q1 2023 was CNY 243,836.08, a significant decline from CNY 4,512,948.49 in Q1 2022[21] - The total comprehensive income for the first quarter was CNY 245,612,840.00, with a net income attributable to the parent company of CNY 1,692,379.87[22] Cash Flow and Liquidity - The net cash flow from operating activities increased by 96.96% to ¥25,037,091.50, compared to ¥12,711,460.42 in the previous year[5] - The company's cash flow management appears stable with a slight increase in cash reserves compared to the previous period[16] - As of March 31, 2023, the cash and cash equivalents amounted to RMB 62,503,991.96, an increase from RMB 59,084,551.82 at the beginning of the year[16] - The cash outflow from operating activities totaled CNY 67,905,740.78, a decrease of 6.0% compared to CNY 72,339,088.12 in the previous period[25] - Cash and cash equivalents at the end of the period amounted to CNY 50,090,998.80, down from CNY 76,610,836.58 at the beginning of the period[25] Assets and Liabilities - The total assets at the end of the reporting period were ¥935,297,173.81, a decrease of 1.80% from ¥952,418,633.61 at the end of the previous year[5] - The company's accounts receivable decreased to CNY 88,004,618.55 from CNY 97,064,740.78, reflecting a reduction of approximately 9.5%[18] - Total liabilities decreased to CNY 392,730,705.81 from CNY 411,817,606.50, a reduction of approximately 4.6%[18] - The total equity attributable to shareholders of the parent company increased slightly to CNY 567,970,833.25 from CNY 564,558,625.33[18] Shareholder Information - The number of ordinary shareholders at the end of the reporting period was 61,773, with no preferred shareholders[9] - The largest shareholder, Shenzhen Baode Technology Co., Ltd., holds 24,903,400 shares of common stock[10] - The second-largest shareholder, Shenzhen Baode Investment Holdings Co., Ltd., holds 19,141,478 shares of common stock[10] - The total number of shares repurchased and canceled was 155,000, accounting for 0.0592% of the company's total share capital before cancellation[14] - The total amount for the repurchase of the restricted stock was RMB 1,024,756.20, which has been paid to the incentive recipients[14] - The company’s total share capital decreased from 262,013,710 shares to 261,858,710 shares after the repurchase and cancellation[14] Investment and Expenses - The company reported a significant increase in investment income, which rose by 915.35% to ¥194,900 compared to the same period last year[7] - Research and development expenses for Q1 2023 were CNY 11,846,562.85, down 24.0% from CNY 15,645,865.35 in the same period last year[21] - Other income decreased by 53.03% to ¥199,720 compared to the previous year, mainly due to reduced government subsidies[7] - The company received government subsidies amounting to ¥2,238,677.52 during the reporting period[6] - The company reported a decrease in sales expenses to CNY 10,736,539.84 from CNY 9,576,625.23, an increase of approximately 12.1%[21] Operational Updates - The company has not reported any new product launches or significant market expansions during this quarter[12] - There are no updates on mergers or acquisitions in the current financial report[12]