ZQGAME(300052)

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中青宝(300052) - 2022 Q4 - 年度财报
2023-04-26 16:00
Financial Performance - The company's operating revenue for 2022 was ¥274,759,492.91, a decrease of 18.33% compared to ¥336,409,437.64 in 2021[52]. - The net loss attributable to shareholders for 2022 was ¥58,698,285.10, representing a 45.39% increase in loss compared to ¥40,373,315.61 in 2021[52]. - The net cash flow from operating activities increased by 47.10% to ¥99,085,506.30 in 2022, up from ¥67,359,812.88 in 2021[52]. - The total assets of the company decreased by 10.17% to ¥952,418,633.61 at the end of 2022, down from ¥1,071,752,666.55 at the end of 2021[52]. - The net assets attributable to shareholders decreased by 10.56% to ¥564,558,625.33 at the end of 2022, compared to ¥631,179,851.65 at the end of 2021[52]. - The basic and diluted earnings per share for 2022 were both -¥0.22, a decline of 46.67% from -¥0.15 in 2021[52]. - The company reported a significant increase in non-recurring losses, with a net profit of -¥65,763,863.21 in 2022, which is a 103.32% increase in loss compared to -¥32,345,671.01 in 2021[52]. - The company has acknowledged uncertainties regarding its ability to continue as a going concern, as indicated by the negative net profit figures over the last three years[54]. - The company has made adjustments to its financial statements for previous years due to accounting errors related to revenue recognition[54]. - Total revenue for the first quarter was approximately 69.61 million, with a decline to about 49.27 million in the fourth quarter, representing a decrease of 29.3%[56]. Gaming Industry Insights - The company's main gaming revenue has declined due to the overall adjustment in the gaming market and decreased consumer willingness to spend, leading to a significant drop in gross profit for the gaming business[7]. - In 2022, China's gaming market saw actual sales revenue of 265.88 billion yuan, a decrease of 10.33% compared to 2021, with the domestic gaming user base declining by 0.33% to 664 million[11]. - The gaming industry faces market risks due to rapidly changing player preferences and increasing competition, which could impact the company's operational performance[20]. - The company is focusing on digital twin business, aiming to integrate digital technology with traditional industries such as digital winemaking, digital tourism, and digital weddings, contributing to the development of the digital economy[19]. - The gaming industry is transitioning from rapid growth to high-quality development, with an increasing focus on premium game content and self-developed products[147]. - The company aims to enhance its gaming product line, focusing on the "Red Game" brand, with a strong emphasis on patriotic themes[78]. - The company is actively developing new mobile games based on existing popular titles, aiming to increase user engagement and market presence[79]. - The company plans to launch multiple new games, including anti-Japanese themed and Long March themed games, to strengthen its market position in the red game sector[152]. - The company is committed to optimizing its game product line and increasing R&D investment to meet the evolving demands of players[147]. Cloud Services Performance - The cloud service segment experienced a reduction in revenue due to a slowdown in demand from internet companies and increased supply under the "East Data West Computing" policy, resulting in decreased operational profits[7]. - The cloud service business will focus on expanding into emerging industries such as AI and internet finance to find new growth points[17]. - The cloud services business generated ¥148.05 million, accounting for 53.89% of total revenue, down 10.38% from ¥165.20 million in 2021[110]. - The cloud service business has shown good operational performance since the acquisition of Shenzhen Baoteng Internet, with multiple data centers operating nationwide and achieving A-level certification from CQC[155]. - The company is expanding its cloud service offerings, including the launch of the Chengdu Pidu District Baoteng Internet Intelligent Computing Center project, which began trial operation in November 2022[155]. - The cloud services business accounted for 69.25% of the total operating costs, showing its significant role in the company's overall financial structure[118]. Digital Twin Business - The digital twin and cultural tourism business faced losses as the tourism industry remained sluggish, with a notable decrease in visitor frequency impacting revenue from the "Dragon Riding Nine Provinces" project[8]. - The global digital twin market was valued at 11.04 billion USD in 2022, with expectations to reach 26.49 billion USD by 2025, indicating a strong growth trajectory[14]. - The company is focusing on intelligent operation and maintenance of data centers, integrating AI and big data technologies to improve efficiency[150]. - The digital twin technology is being leveraged to create immersive experiences, with projects like the "Shen Chu Shao Fang" and "Phoenix Water Park" showcasing innovative applications[158]. - The company plans to explore digital twin projects in education, real estate, parks, and cities, aiming to empower various industries with digital technology[159]. Market Risks and Challenges - The gaming industry faces market risks due to rapidly changing player preferences and high costs associated with new game development, which could impact the company's performance[163]. - Regulatory risks exist in the gaming industry, as new games require approval from relevant authorities, and there is uncertainty regarding virtual asset regulations in China[165]. - The cloud services business faces risks from potential changes in industry regulations, which could impact operational stability[168]. - Increased competition in the IDC industry may lead to a decline in overall gross margins due to market share loss[170]. - The digital twin business faces market risks due to consumer perceptions and intense competition in the emerging field[172]. Strategic Initiatives and Future Plans - The company plans to enhance profitability by controlling marketing costs and developing more mainstream games to improve overall profitability[16]. - The company has committed to increasing R&D investment in the gaming sector to maintain product innovation capabilities despite current losses[7]. - The company plans to enhance its product offerings and market expansion strategies in response to the current financial challenges[54]. - The company is committed to continuous investment in cloud gaming technology and VR/AR to improve game quality and user experience[83]. - The company aims to strengthen its management system to retain core talent and develop a diverse talent team for long-term stability[178]. - Future investments will be carefully evaluated to avoid overestimating financial capabilities and ensure alignment with company attributes[178]. Governance and Management - The board of directors consists of 5 members, including 3 independent directors, and operates under various specialized committees[184]. - The company maintains complete independence in its operations, assets, personnel, and financial management, ensuring no interference from the controlling shareholder[186][190]. - The company has a dedicated financial department with an independent accounting system, allowing for autonomous financial decision-making[190]. - The company has a clear organizational structure with defined roles and responsibilities, ensuring effective governance and operational independence[189]. - The company actively respects and protects the rights of stakeholders, promoting balanced interests among shareholders, employees, and society[185]. - The company has established a fair and transparent performance evaluation and incentive mechanism for senior management, ensuring compliance with legal regulations[184].
中青宝(300052) - 2021 Q4 - 年度财报
2023-04-26 16:00
Financial Performance - Total operating revenue for 2019 reached RMB 435,213,105.96, an increase of 30.4% compared to RMB 334,005,440.88 in the previous year[18]. - Total operating costs amounted to RMB 417,562,880.36, up from RMB 282,798,457.16, reflecting a significant increase of 47.5%[18]. - Net profit for 2019 was RMB 42,975,991.49, representing a growth of 12.5% from RMB 38,046,809.10 in the prior year[19]. - Basic and diluted earnings per share for 2019 were both RMB 0.17, compared to RMB 0.14 in 2018, indicating a 21.4% increase[20]. - The total profit for 2019 was RMB 48,048,489.31, up from RMB 46,632,672.71 in the previous year, reflecting a growth of 3%[19]. - The total revenue for the year reached RMB 336.41 million, an increase of 26.5% compared to RMB 265.75 million in the previous year[26]. - The net profit attributable to the parent company was a loss of RMB 40.37 million, improving from a loss of RMB 142.19 million year-over-year[27]. - The total comprehensive income attributable to the parent company was a loss of RMB 52.77 million, compared to a loss of RMB 137.38 million in the previous year[27]. - The company's total revenue for the current period is 265,749,607.99, a decrease from 435,213,105.96 in the previous period, representing a decline of approximately 39%[102]. - The net profit attributable to the parent company for the current period is -140,558,791.72, compared to a profit of 45,121,083.33 in the previous period[100]. - The total operating costs for the current period amount to 180,935,205.88, which is 80% of the total revenue[102]. - The company's total revenue for the current year is 336,409,437.64 yuan, compared to 265,749,607.99 yuan in the previous year, reflecting a significant increase[145]. Assets and Liabilities - Total assets increased to RMB 1,416,486,362.17, up from RMB 1,227,887,863.96, representing a growth of approximately 15.4%[5]. - Current assets rose to RMB 648,193,989.46 from RMB 530,821,975.93, marking an increase of about 22.1%[5]. - Cash and cash equivalents increased to RMB 270,570,112.20 from RMB 229,974,588.37, reflecting a growth of approximately 17.7%[5]. - Accounts receivable grew to RMB 183,450,950.33 from RMB 154,246,153.78, an increase of around 19.0%[5]. - Total liabilities increased to RMB 581,043,254.33 from RMB 462,924,736.98, representing a growth of about 25.5%[7]. - Owner's equity rose to RMB 835,443,107.84 from RMB 764,963,126.98, reflecting an increase of approximately 9.2%[7]. - Total current liabilities increased to CNY 346,501,767.98 from CNY 317,305,229.47, representing a growth of approximately 9.4%[15]. - Accounts payable rose significantly to CNY 103,825,141.98 from CNY 73,517,621.21, marking an increase of about 41.3%[15]. - The total liabilities increased to CNY 435,496,439.74 from CNY 352,127,925.27, reflecting a growth of approximately 23.7%[15]. - The total assets reached CNY 1,060,289,143.55, up from CNY 1,038,117,070.11, indicating a growth of about 2.1%[16]. - The total equity attributable to shareholders decreased to CNY 631,179,851.65 from CNY 682,697,992.81, a decline of approximately 7.5%[16]. - The company's cash and cash equivalents decreased to CNY 82,839,516.36 from CNY 109,621,446.74, a reduction of about 24.4%[14]. - The company's inventory decreased to CNY 1,295,565.94 from CNY 1,989,380.53, a decline of approximately 34.9%[14]. Receivables and Provisions - The total accounts receivable balance is CNY 209,154,026.60, with a bad debt provision of CNY 25,703,076.27, resulting in a provision ratio of 12.29%[32]. - The aging analysis shows that accounts receivable within 1 year is CNY 177,835,632.18 with a provision ratio of 2.52%, while accounts over 3 years have a 100% provision ratio[33]. - The total bad debt provision increased to CNY 25,875,789.85, with a current period provision of CNY 7,876,313.01[36]. - The company reported a significant increase in other receivables, which rose to RMB 75,512,020.76 from RMB 27,838,293.45, marking an increase of approximately 171.5%[10]. - The company reported a significant increase in accounts receivable from 209,326,740.18 at the beginning of the period to 168,872,914.77 at the end[65][69]. - The provision for bad debts increased by 15,209,700.33 during the period, bringing the total to 41,085,490.18[72]. - The company has identified key clients with significant accounts receivable, including Shanghai Jili Culture Communication Co., Ltd. with a balance of 14,263,000.00[74]. - The aging analysis of accounts receivable shows that 1-year and below accounts total 97,336,475.29, representing a significant portion of the total[68]. - The provision for bad debts for accounts receivable is 47,136,628.01 yuan, which represents 46.60% of the total accounts receivable balance of 101,148,648.77 yuan[85]. - The company’s provision for bad debts based on credit risk characteristics was ¥74,052,766.99, with a provision rate of 70.89%[123]. - The accounts receivable aged over three years totaled ¥27,533,709.28, indicating potential collection challenges[126]. - The company’s total bad debt provision at the end of the period was ¥74,124,187.40, reflecting a proactive approach to credit risk management[128]. Research and Development - Research and development expenses for 2019 were RMB 42,488,546.37, slightly down from RMB 44,814,450.52 in 2018, showing a decrease of 5.2%[18]. - Research and development expenses increased to RMB 54.06 million, up from RMB 35.91 million, reflecting a focus on innovation[26]. - Research and development expenses totaled 54,055,818.05 yuan this period, an increase from 35,906,392.53 yuan in the previous period, indicating a focus on innovation[150]. Future Outlook - The company plans to continue focusing on market expansion and product development to drive future growth[27]. - The company plans to continue expanding its market presence and investing in new technologies to drive future growth[157].
中青宝:中青宝2022年度网上业绩说明会公告
2023-04-26 14:11
证券代码:300052 证券简称:中青宝 公告编号:2023-016 深圳中青宝互动网络股份有限公司 关于召开2022年度网上业绩说明会的公告 本公司及董事会全体成员保证公告内容真实、准确和完整,公告不存在虚假 记载、误导性陈述或者重大遗漏。 深圳中青宝互动网络股份有限公司(以下简称"公司")已于2023年4月27日 在巨潮资讯网(http://www.cninfo.com.cn/)上披露了《中青宝2022年年度报告》。 特此公告。 参与方式一:在微信小程序中搜索"中青宝投资者关系"; 参与方式二:微信扫一扫以下二维码: 投资者依据提示,授权登入"中青宝投资者关系"小程序,即可参与交流。 出席本次网上说明会的人员有:董事长李逸伦先生,副总经理、董事会秘书 高国舟先生,财务总监张云钦先生。 敬请广大投资者积极参与。 1 为便于广大投资者进一步了解公司2022年年度经营情况,公司定于2023年5 月25日(星期四)下午15:30至16:30时在"中青宝投资者关系"小程序举行2022 年度网上业绩说明会。本次网上业绩说明会将采用网络远程的方式举行,投资者 可登陆"中青宝投资者关系"小程序参与互动交流。为广泛听取投资 ...
中青宝(300052) - 2014年9月5日投资者关系活动记录表
2022-12-08 05:30
证券代码: 300052 证券简称:中青宝 深圳中青宝互动网络股份有限公司 投资者关系活动记录表 编号:2014-007 | --- | --- | --- | --- | --- | |-------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ...
中青宝(300052) - 2016年11月24日投资者关系活动记录表
2022-12-06 08:34
证券代码: 300052 证券简称:中青宝 深圳中青宝互动网络股份有限公司 投资者关系活动记录表 编号:2016-001 | --- | --- | --- | |----------------|--------------------------------|--------------------------------------------------------| | | □特定对象调研 ■分析师会议 | | | 投资者关系活动 | □媒体采访 □业绩说明会 | | | 类别 | □ 新闻发布会 □路演活动 | | | | □现场参观 | | | | □ | 其他 (请文字说明其他活动内容) | | | | 海通证券股份有限公司 传媒互联网高级分析师 郝艳辉 | | 参与单位名称及 | | 海通证券股份有限公司 传媒互联网分析师 毛云聪 | | 人员姓名 | | 海通证券股份有限公司 传媒互联网分析师 刘欣 | | | | 海通证券股份有限公司 互联网传媒行业分析师 孙小雯 | | 时间 | 10:00-11:00 | | | 地点 | 深圳中青宝互动网络股份有限公司 | | | 上市公司接待人 ...
中青宝(300052) - 2018年1月10日投资者关系活动记录表
2022-12-04 10:28
证券代码: 300052 证券简称:中青宝 深圳中青宝互动网络股份有限公司 投资者关系活动记录表 编号:2018-001 | --- | --- | --- | |----------------|-----------------------------------|--------------------------------------------------------------| | | □特定对象调研 □分析师会议 | | | 投资者关系活动 | ■媒体采访 □业绩说明会 | | | 类别 | □ 新闻发布会 □路演活动 | | | | □现场参观 | | | | □ | 其他 (请文字说明其他活动内容) | | 参与单位名称及 | 证券时报 李曼宁 | | | 人员姓名 | | | | 时间 | 14:00-15:00 | | | 地点 | 深圳中青宝互动网络股份有限公司 | | | 上市公司接待人 | 投资总监 文毅 证券事务代表 尹浩然 | | | 员姓名 | | | | 投资者关系活动 | 1 、作为国内首家 A | 股上市网游公司, 2017 年公司传统游戏业 | | 主要内容介绍 ...
中青宝(300052) - 2018年1月10日调研活动附件之来访登记表及承诺书扫描件
2022-12-04 10:26
承诺书 (五)本公司(或研究机构)承诺基于本次调研(或参观、采访、座谈等) 形成的投资价值分析报告、新闻稿等文件(或涉及基础性信息的部分内容),在 对外发布或使用至少两个工作日前知会你公司,并保证相关内容客观真实; "(六)本公司(或研究机构)如违反上述承诺,愿意承担由此引起的一切法 律责任;(公司也可明确规定责任的内容) (七)本承诺书仅限于本公司(或研究机构)对你公司调研(或参观、采访、 日。经本公司(或研究机构)书面授权的个人在本承诺书有效期内到你公司现场 调研(或参观、采访、座谈等),视同本公司(或研究机构)行为。 深圳中青宝互动网络股份有限公司: 本公司(或研究机构)将对你公司进行调研(或参观、采访、座谈等),根 据有关规定做出如下承诺: (一)本公司(或研究机构)承诺在调研(或参观、采访、座谈等)过程中 不故意打探你公司未公开重大信息,未经你公司许可,不与你公司指定人员以外 的人员进行沟通或问询; (二)本公司(或研究机构)承诺不泄漏在调研(或参观、采访、座谈等) 过程中获取的你公司未公开重大信息,不利用所获取的未公开重大信息买卖你公 司证券或建议他人买卖你公司证券; (三)本公司(或研究机构)承 ...