国产3A游戏

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再现“黑神话”?又有国产3A大作登顶Steam热销榜→
新华网财经· 2025-07-23 03:00
Core Viewpoint - The article highlights the success of the Chinese AAA game "Mingmo: Yuanshu Zhi Yu," which topped the Steam sales chart shortly after its release, indicating a growing market for Chinese-developed games and their potential in the global gaming industry [1][10]. Group 1: Game Details - "Mingmo: Yuanshu Zhi Yu" is priced at 248 yuan, with a deluxe version at 298 yuan, set to officially launch on July 24 [2]. - The game is categorized as a "Souls-like" action game, similar to "Black Myth: Wukong," and features a fictional story set in the late Ming Dynasty [5][6]. - The narrative follows a character named Wuchang, a memory-lost female hero, during a tumultuous period in Chinese history [6]. Group 2: Company Background - The game is developed by Chengdu Lingze Technology Co., Ltd., founded in 2016, which has focused on integrating cutting-edge technology with cultural elements [6]. - Lingze Technology initially relied on outsourcing for AAA game development to accumulate funds for their own projects, including "Mingmo: Yuanshu Zhi Yu" [6][8]. - The company is controlled by Jiang Min, who holds approximately 42.60% of the shares, indicating a lack of external institutional investment [6]. Group 3: Market Potential - The success of "Black Myth: Wukong," which sold 10 million copies in four days and 15 million in seven days, has set a precedent for future Chinese AAA titles [10]. - The article notes that the domestic gaming market is witnessing a continuous increase in user engagement and spending capacity, suggesting a robust future for AAA game development in China [10]. - By 2024, the scale of self-developed Chinese games reaching overseas markets is projected to reach $18.557 billion, accounting for about 11% of the global gaming market, indicating significant room for growth [14].
再现“黑神话”?又有国产3A大作登顶Steam热销榜
Zheng Quan Shi Bao· 2025-07-22 14:06
官网显示,《明末:渊虚之羽》整个故事以黑暗和奇幻为基调,类魂系风格,讲述了一位名叫无常的失忆女侠,在明朝末期动荡年代中的经历。 招商银行研究院指出,《明末:渊虚之羽》作为另一部承载中华传统文化的游戏,尚未正式发售便已展现出强大的市场潜力,为中国游戏在海外市场的进 一步拓展奠定了坚实基础,有望在延续《黑神话:悟空》成功的基础上,进一步提升中国游戏在全球市场的影响力。 值得注意的是,《明末:渊虚之羽》背后的制作公司成都灵泽科技有限公司(以下简称"灵泽科技")成立于2016年。官网显示,多年以来,灵泽科技一直致 力于探索前沿科技和人文精神的有机结合,坚持以自创产品为研发核心,从玩家出发,从本心出发,为玩家创造出更高品质的主机游戏及VR游戏。 天眼查显示,灵泽科技目前实控人为姜敏,控制了公司约42.60%的股份,并未看到外部机构的身影。对此,姜敏此前在接受采访时透露,灵泽科技此前 主要为海外厂商的3A大作做外包,也借此积累了资金,同时,公司在当时资本寒冬背景下很难获取外部投资,只能依靠外包收入投入研发《明末:渊虚 之羽》。 继《黑神话:悟空》之后,7月22日,又一国产3A游戏《明末:渊虚之羽》登上Steam平台热销榜 ...
再现“黑神话”?又有国产3A大作登顶Steam热销榜!
证券时报· 2025-07-22 14:03
Core Viewpoint - The article highlights the rising potential of Chinese AAA games in the global market, particularly focusing on the upcoming release of "Mingmo: Yuanshu Zhi Yu" and its similarities to the successful "Black Myth: Wukong" [1][4][11]. Group 1: Game Overview - "Mingmo: Yuanshu Zhi Yu" is set to be released on July 24, priced at 248 yuan for the standard version and 298 yuan for the deluxe version, which is slightly lower than "Black Myth: Wukong" [1]. - The game is categorized as a souls-like action game, which may present challenges for new players unfamiliar with the genre [4]. - The storyline is set in the late Ming Dynasty, featuring a character named Wuchang, a memory-lost female warrior, in a dark and fantastical narrative [4]. Group 2: Market Potential - According to the China Merchants Bank Research Institute, "Mingmo: Yuanshu Zhi Yu" shows strong market potential even before its official release, contributing to the expansion of Chinese games in overseas markets [4][12]. - The success of "Black Myth: Wukong," which sold 10 million copies in just four days, has set a precedent for future Chinese AAA titles [9][10]. Group 3: Company Background - Chengdu Lingze Technology Co., Ltd., the developer of "Mingmo: Yuanshu Zhi Yu," was established in 2016 and initially focused on outsourcing for overseas AAA titles to accumulate funds for its own projects [5][7]. - The company is controlled by Jiang Min, who holds approximately 42.60% of the shares, indicating a lack of external institutional investment [5]. Group 4: Industry Trends - The article notes that the Chinese AAA game market is entering a phase of mass production, with several companies, including Lingze Technology, developing high-quality titles [12]. - The overseas market for self-developed Chinese games reached $18.557 billion, accounting for about 11% of the global game market, indicating significant growth potential [12].
又一国产游戏登上Steam全球热销榜
财联社· 2025-07-22 00:30
Core Viewpoint - The article discusses the rising trend of domestic AAA games in China, highlighting the success of the game "Mingmo: Yuanshu Zhi Yu" on the Steam global sales chart and the potential for future growth in the AAA game market [1][5]. Group 1: Game Performance and Market Trends - "Mingmo: Yuanshu Zhi Yu" has reached the second position on the Steam global sales chart, only behind the independent game "PEAK" [1]. - The game shares similarities with "Black Myth: Wukong," both being action games with a "Souls-like" DNA, characterized by high difficulty and high rewards, which can stimulate player engagement [3]. - The AAA game market in China is projected to grow significantly, with estimates of reaching 13.3 billion yuan in 2025 and 16.9 billion yuan in 2026, indicating a compound annual growth rate (CAGR) of 35% [5]. Group 2: Cultural Integration and Innovation - Domestic game developers are increasingly focusing on integrating local culture into their AAA game projects, as seen in titles like "Guitang" by NetEase and others that draw from rich historical narratives [4]. - The development of "Mingmo" reflects a commitment to using traditional culture as a digital medium, with the team behind it having extensive experience in the gaming industry [3][4]. Group 3: Industry Support and Future Outlook - Recent policy measures in China emphasize the support for AAA games, aiming to cultivate projects with strong cultural attributes and growth potential [4]. - Despite concerns about the high development costs of AAA games compared to mobile games, the industry is expected to continue evolving, with companies building expertise to enhance market competitiveness [5].
国产3A游戏进入收获期 又一力作发布在即 能重演《黑神话:悟空》奇迹吗?
Feng Huang Wang· 2025-07-20 00:35
Core Viewpoint - The upcoming game "Mingmo: Yuanshu Zhi Yu" is expected to follow the success of "Black Myth: Wukong," showcasing Chinese culture and aiming for significant market potential in the gaming industry [1][6]. Game Development and Features - "Mingmo" is described as a souls-like game with a unique artistic style and story setting, achieving high completion levels according to early player reports [3][6]. - The game features a rich "weapon bundling character growth" system, enhancing player engagement and experience [3]. Market Performance and Potential - The game achieved the seventh position on Steam's global sales chart within one day of pre-sale, with over one million wishlists projected by July 9, 2025 [5]. - Alinea Analytics estimates that "Mingmo" could generate nearly $60 million in its first month across all platforms, with Steam sales potentially exceeding $100 million if conversion rates remain stable [5]. Cultural Significance and Industry Trends - "Mingmo" integrates traditional Chinese culture with elements of American sci-fi, appealing to a global audience and supporting the expansion of Chinese games in international markets [6][9]. - The game is part of a broader trend among Chinese developers focusing on local culture for innovation, as seen in other upcoming titles like "Guitang" and "Daihao: Zhi Jin Yong" [9][11]. Industry Growth and Future Outlook - The Chinese AAA game market is projected to reach 13.3 billion yuan by 2025 and 16.9 billion yuan by 2026, with a compound annual growth rate (CAGR) of 35% expected from 2027 to 2028 [11]. - The industry is entering a phase of mass production of high-quality AAA titles, supported by government policies aimed at promoting cultural and value-driven games [11][12]. Investment and Technological Advancements - Companies within and outside the public listing system have substantial game reserves, ensuring a robust supply for the industry [12]. - The emergence of AI-driven games could introduce innovative gameplay and attract market attention, potentially enhancing the valuation of the gaming sector [12].