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开源对机器人的价值,远超想象丨唐文斌深度对谈抱抱脸联创
具身智能之心· 2025-10-21 00:03
Core Insights - The article discusses the challenges in the field of robotics, particularly the gap between simulation and real-world application, and introduces RoboChallenge.ai as a solution to create a standardized evaluation platform for embodied intelligence [2][42][51]. Group 1: Current Challenges in Robotics - Many models perform well in simulations but fail in real-world scenarios, highlighting a significant pain point in robotics research [2][42]. - The need for a unified, open, and reproducible evaluation system for robotics is emphasized, as current benchmarks are primarily based on simulations [50][44]. Group 2: Introduction of RoboChallenge.ai - RoboChallenge.ai is launched as an open, standardized platform for evaluating robotic models in real-world environments, allowing researchers to remotely test their models on physical robots [6][51]. - The platform enables users to control local models through an API, facilitating remote testing without the need to upload models [8][53]. Group 3: Importance of Open Source in Robotics - Open source is identified as a crucial driver for advancements in AI and robotics, enabling collaboration and innovation across global teams [10][19]. - The article argues that open source in robotics may be even more critical than in large language models (LLMs) due to the necessity of hardware accessibility for model application [20][22]. Group 4: Future Directions and Community Involvement - The article anticipates that the next three to five years will see significant evolution in embodied intelligence research, with robots capable of executing longer and more complex tasks [82]. - Community participation is encouraged, with the expectation that diverse contributions will enhance data availability and model robustness [66][68].
开源版Genie 3世界模型来了:实时+长时间交互,单卡可跑,国内公司出品
机器之心· 2025-08-19 02:43
Core Viewpoint - The article discusses the launch of the open-source interactive world model "Matrix-Game 2.0" by Kunlun Wanwei, which demonstrates significant advancements in real-time interactive generation and simulation of complex environments, rivaling the capabilities of proprietary models like Google DeepMind's Genie 3 [1][3][11]. Group 1: Product Overview - Matrix-Game 2.0 is an open-source model with 1.8 billion parameters, capable of running on a single GPU and achieving a frame rate of 25 FPS for virtual environment generation [12][36]. - The model allows users to upload images and interact with the generated virtual world using keyboard controls, enabling real-time movement and perspective changes [19][40]. - It has been noted for its ability to simulate realistic environments, including complex terrains and dynamic elements, enhancing user immersion [8][21]. Group 2: Technical Innovations - The model employs a novel visual-driven interactive world modeling approach, moving away from traditional language-based prompts to focus on visual understanding and physical law learning [35][40]. - Matrix-Game 2.0 integrates a self-regressive diffusion generation mechanism, which helps in producing longer videos while minimizing content deviation and error accumulation [42][45]. - The data production pipeline utilized for training includes over 1.2 million video clips, achieving an accuracy rate exceeding 99% [37][38]. Group 3: Market Impact and Future Prospects - The emergence of Matrix-Game 2.0 signifies a shift in the world model landscape, indicating that such technologies are moving towards practical applications in various fields, including gaming and robotics [57][59]. - The article highlights the potential of world models to serve as training environments for AI, addressing challenges like data scarcity and generalization in embodied intelligence [57][58]. - Kunlun Wanwei's continuous efforts in open-source projects are expected to accelerate the practical implementation of world models, enhancing their utility across different sectors [54][59].
昆仑万维发布Matrix-Game 2.0,启动为期五天AI技术发布周
Xin Lang Cai Jing· 2025-08-12 08:04
Core Viewpoint - Kunlun Wanwei has launched the SkyWork AI Technology Release Week, introducing a new model each day from August 11 to August 15, focusing on cutting-edge models in multimodal AI core scenarios [1] Group 1: Product Launches - On August 12, Kunlun Wanwei released an upgraded version of its self-developed world model, Matrix-Game 2.0, which enables interactive real-time long-sequence generation in general scenarios [1] - Matrix-Game 2.0 is the first open-source solution in the industry to achieve real-time interactive generation of long sequences in general scenarios, promoting the development of interactive world models [1]