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哔哩哔哩(BILI)2025Q1业绩点评:业绩超预期,用户流量增长显著,盈利潜力持续释放
Soochow Securities· 2025-05-22 04:30
Investment Rating - The report maintains a "Buy" rating for the company [1] Core Insights - The company reported better-than-expected performance in Q1 2025, achieving revenue of 7.003 billion yuan, a year-on-year increase of 24%, and an adjusted net profit of 363 million yuan, surpassing Bloomberg's consensus estimate [8] - User traffic reached new highs, with daily active users (DAU) at 107 million and monthly active users (MAU) at 368 million, along with an average daily usage time of 108 minutes [8] - The company's gross margin improved for the 11th consecutive quarter, reaching 36.3%, driven by a higher proportion of high-margin business revenue and the dilution of fixed costs [8] - Advertising revenue grew by 20% year-on-year to 1.998 billion yuan, with strong growth in performance-based advertising exceeding 30% [8] - Mobile game revenue increased by 76% year-on-year to 1.731 billion yuan, primarily due to contributions from the game "Three Kingdoms: Strategy of the World" [8] Financial Projections - The company expects adjusted net profits of 1.935 billion yuan, 3.027 billion yuan, and 4.201 billion yuan for the years 2025, 2026, and 2027, respectively [1] - Corresponding price-to-earnings (P/E) ratios for the current stock price are projected to be 29, 18, and 13 times for the years 2025, 2026, and 2027 [1]
哔哩哔哩(BILI):2025Q1业绩点评:业绩超预期,用户流量增长显著,盈利潜力持续释放
Soochow Securities· 2025-05-22 02:02
Investment Rating - The report maintains a "Buy" rating for the company [1] Core Insights - The company reported better-than-expected performance in Q1 2025, achieving revenue of 7.003 billion yuan, a year-over-year increase of 24%, and an adjusted net profit of 363 million yuan, surpassing Bloomberg's consensus estimate [8] - User traffic reached new highs, with daily active users (DAU) at 107 million and monthly active users (MAU) at 368 million, alongside an average daily usage time of 108 minutes [8] - The company's gross margin improved for the 11th consecutive quarter, reaching 36.3%, driven by a higher proportion of high-margin business revenue and the dilution of fixed costs [8] - Advertising revenue grew by 20% year-over-year to 1.998 billion yuan, with strong growth in performance-based advertising exceeding 30% [8] - Mobile game revenue increased by 76% year-over-year to 1.731 billion yuan, primarily due to contributions from the game "Three Kingdoms: Strategy of the World" [8] - The report forecasts adjusted net profits of 1.935 billion yuan, 3.027 billion yuan, and 4.201 billion yuan for 2025, 2026, and 2027 respectively, corresponding to price-to-earnings ratios of 29, 18, and 13 times [8] Financial Projections - Total revenue is projected to reach 29.855 billion yuan in 2025, with a year-over-year growth of 11% [1] - The company expects to achieve a net profit of 577 million yuan in 2025, marking a significant turnaround from previous losses [1] - Non-GAAP net profit is anticipated to be 1.935 billion yuan in 2025, reflecting a strong recovery trajectory [1]
哔哩哔哩-W(09626)一季度经调整净利润为3.62亿元 同比扭亏为盈 广告及游戏业务表现出色
智通财经网· 2025-05-20 10:16
Core Insights - Bilibili reported a strong financial performance for Q1 2025, with total net revenue reaching RMB 7.003 billion (USD 965 million), a year-on-year increase of 24% [1][2] - The company achieved a gross profit of RMB 2.539 billion (USD 350 million), reflecting a 58% year-on-year growth, and a gross margin of 36.3%, up from 28.3% in the same period last year [1][2] - Adjusted net profit turned positive at RMB 362 million (USD 49.8 million), compared to a loss in the previous year, while net loss narrowed to RMB 10.7 million (USD 1.5 million) [1][2] Revenue Breakdown - Value-added services revenue amounted to RMB 2.807 billion (USD 387 million), an 11% increase year-on-year, driven by growth in live streaming and other value-added services [1] - Advertising revenue reached RMB 1.998 billion (USD 275 million), a 20% increase year-on-year, primarily due to strong growth in performance-based advertising [1] - Mobile gaming revenue surged to RMB 1.731 billion (USD 239 million), a 76% increase year-on-year, largely attributed to the strong performance of the exclusive licensed game "Three Kingdoms: Strategy of the World" [1] User Engagement Metrics - Daily active users (DAUs) reached 106.7 million, up from 102.4 million in the same period last year [1] - Monthly active users (MAUs) hit a record of 368 million, indicating a growing and increasingly engaged user base [2] - The average age of users increased to 26 years, with daily usage time reaching a new high of 108 minutes, and the number of monthly paying users reached a historical peak of 32 million [2]