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紫牛专访印尼电竞协会:2018年雅加达亚运会是当地电竞发展重要里程碑
Yang Zi Wan Bao Wang· 2026-01-24 12:35
近日,在决胜巅峰M7赛事于印尼举办期间,扬子晚报/紫牛新闻记者采访了印尼电竞协会国际关系负责人Eddy Lim(艾迪.林)。艾迪.林围绕印尼电竞发展里 程碑、人才培养体系、顶级赛事举办价值、中印尼电竞产业合作及行业发展挑战与机遇等核心话题展开深度分享。印尼的电竞发展道路和中国有相似之 处,也有许多不同。近年来,中国的科技、娱乐企业也纷纷进入印尼市场,与印尼电竞产业形成了多元联动。 着巨大的合作潜力,希望未来能与中资游戏企业、电竞机构开展更多形式的合作,实现互利共赢,共同推动东南亚电竞产业的高质量发展。 扬子晚报/紫牛新闻记者姜天圣 艾迪.林 人才是电竞产业发展的核心,艾迪.林详细介绍了印尼电竞协会的人才培养体系。他表示,协会已搭建起完善的电竞人才培养与认证体系,不仅推出电竞 裁判认证考核,还与专业体育机构合作打造电竞学院,同时联合印尼教育部及国内多数高校开展高校电竞项目,打破仅聚焦赛事竞争的单一培养模式,实 现电竞人才的系统化培养。在赛事布局上,协会在印尼34个省份全面布局各类电竞赛事,打造了全国联赛、学生联赛、高中联赛等多层次赛事体系,通过 海量赛事挖掘本土电竞人才。对于国家队选手,协会还会开展系统化的专业 ...
从赛场到职场 广东电竞人才培养“玩”出新花样
Xin Lang Cai Jing· 2025-12-27 00:10
Core Viewpoint - The esports industry in Guangdong is experiencing significant growth, driven by a strong demand for talent and supportive government policies aimed at enhancing the quality of talent cultivation [2][3][4]. Group 1: Industry Growth and Economic Impact - The esports industry is projected to generate revenues of 29.33 billion yuan by 2025, with a user base exceeding 495 million people in China [3]. - Guangdong province is a key player in the esports sector, hosting the first Electronic Sports Super League from December this year to July next year, featuring teams from the Guangdong-Hong Kong-Macao Greater Bay Area [2][3]. Group 2: Talent Demand and Employment Opportunities - The esports sector is expected to create over 650,000 full-time jobs by 2024, marking a 136% increase from 2023, with roles spanning game content production, event operations, and marketing [3][4]. - The Greater Bay Area's esports industry is anticipated to continue expanding its employment scale, driven by the growing user base [3]. Group 3: Talent Cultivation Initiatives - Guangdong and Guangzhou have implemented a series of policies to enhance the esports talent cultivation system, including establishing training bases and integrating education with industry needs [4][5]. - The "combination punch" approach aims to strengthen the collaboration between government, associations, enterprises, and educational institutions to improve talent supply and employment pathways [4][6]. Group 4: Educational Partnerships and Curriculum Development - Many universities in the Greater Bay Area have begun offering esports-related programs, with 20 institutions currently involved [5]. - There is a need for clearer definitions in esports education, focusing on whether to train competitive players or comprehensive industry professionals [5][6]. Group 5: Transitioning Career Paths for Esports Athletes - Clubs are encouraged to support players in planning their post-competitive careers, with a focus on providing opportunities in coaching, event commentary, and management [6][7]. - TT Esports has established a career transition support program for players, offering guidance and resources for various career paths [7]. Group 6: Digital Sports and Innovative Training Models - The concept of "digital sports" is emerging, integrating esports with physical activities and new technologies, aiming to create a healthier and more sustainable career path for esports professionals [8][9]. - Guangzhou Sports Academy is pioneering a curriculum that includes digital sports, aiming to train professionals who can lead the development of this new industry [9][10].
首体奥运电竞青训中心落地北京亦庄,推动电竞运动规范发展
Xin Jing Bao· 2025-11-29 06:45
Core Insights - The 2025 China E-TOWN Esports Festival Super Championship Cup opening ceremony took place in Beijing Economic-Technological Development Area, highlighting a strategic partnership between the area and Capital Sports University to cultivate esports talent [1] Group 1: Strategic Collaboration - The collaboration will focus on five areas: integration of industry and education, event cooperation, technological research and development, achievement transformation, and talent cultivation [1] - The establishment of the "Capital Sports University Esports Modern Industry College (Yizhuang)" and the "Capital Sports Olympic Esports Youth Training Center" was announced [1] Group 2: Industry Development - Beijing Economic-Technological Development Area has gathered over 50 leading gaming and esports companies, with the esports industry revenue reaching 4 billion yuan in 2024 and exceeding 2.7 billion yuan in the first three quarters of 2025 [2] - The area is set to host the highest number of esports events in China in 2025, with the Beijing Smart Esports Event Center being the first globally to host both KPL and LPL leagues [2] - The center is expected to host over 100 domestic and international professional esports events, breaking the record for event numbers in China [2] Group 3: Infrastructure and Support - The "E-HUB Yijing Space," designed to high standards, was launched at the opening ceremony, accommodating international esports clubs [2] - This space will provide comprehensive support for training, living, and preparation for major events, while also exploring scientific standards in psychological counseling, sports rehabilitation, and AI training [2]