英雄联盟全球总决赛

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建世界级商圈、办世界级赛事 成都推进文商旅体深度融合
Mei Ri Jing Ji Xin Wen· 2025-07-12 14:05
昨日(7月11日),中共成都市委十四届七次全会举行,审议通过《中共成都市委关于推进文商旅体深 度融合发展、加快建设世界文化旅游名城和国际消费中心城市的决定》。成都提出,将推动文商旅体深 度融合发展,加快将文商旅体资源和品牌优势转化为高质量发展优势。 具体而言,文商旅体如何深度融合?在今日成都市政府新闻办举行的新闻发布会上,一系列具体的项目 和措施对外公开。其中,在优化全域旅游格局上,成都将推进天府文化公园东华门遗址、宽窄巷子二期 等重大项目建设。此外,今年即将在成都举办的英雄联盟全球总决赛冠亚军决赛等世界级赛事,还有望 吸引来更多人流和商流。 比如,通过植入演艺、竞技、娱乐等消费业态,打造更多"可体验"的商业;植入创意装置、艺术美陈以 及限时快闪、科幻体验、主题巡展等特色活动,打造更多"有趣味"的商业;植入即时零售、定制消费、 策展式商业等新零售业态,打造更有"新潮感"的商业。 而在首发经济领域,成都将深入实施首发经济发展三年行动计划,紧扣原创设计、商品生产、新品发布 等时尚产业供应链核心环节,今年引进首店800家以上,落地高能级首发首秀首展首演等活动200场以 上,加快构建首发经济产业链,打响"FA@成都" ...
37亿交割!从电竞到地产王思聪助父解围,王健林成全网最欣慰父亲
Sou Hu Cai Jing· 2025-06-25 07:26
编辑丨苏木 文丨苏木 本文陈述所有内容皆有可靠信息来源,赘述在文章结尾 "王健林终于能放下心头的那块大石头了!" 6月24日,媒体报道王思聪和赌王小儿子何猷君完成了一项37亿元的项目交易! 不少网友一度认为王思聪这么做是在替自己的父亲王健林解燃眉之急! 那么这么一笔37亿元的超级乐园"易主"的背后又隐藏着怎样的真相呢? 难道真的是网友猜测的那样,王思聪在"替父还债"吗? 故事属于王思聪个人,我们把时间调回到2011年,那时的他还没被贴上太多商业标签,人们更熟悉的是 他"首富之子"的身份。 但其实那一年他就开始用父亲给的5个亿,全部投资在当时还略显草莽的电竞产业。 王思聪的第一个"游乐场" 那不是一次头脑发热的玩闹,王思聪组建了自己的电竞战队,并且为中国捧回了第一个英雄联盟全球总 决赛冠军,那个冠军奖杯,几乎是以一己之力,将中国电竞拽进了主流视野! 这个建在虚拟世界的游乐场,让王思聪收获了远超金钱的满足感,他不仅是老板,是投资人,甚至亲自 注册成职业选手上场比赛,享受着纯粹的、属于玩家的狂欢。 王思聪用实力证明了一件事,那就是把爱好变成事业,而且还能赚到大钱,是真实可行的。 这或许是连王健林都乐于见到的一种成功 ...
北京市政协召开常委会,委员建议培育发展“体育+”新业态
Xin Jing Bao· 2025-06-16 12:52
Group 1: Event System Development - The Beijing Municipal Political Consultative Conference emphasized the need to build a sports event system to promote mass fitness and the sports industry [1] - Suggestions were made to create brand events in virtual sports to help Beijing become a "Three Olympic City" [1][2] - The importance of leveraging regional characteristics to develop unique events was highlighted, with specific recommendations for different districts [1] Group 2: E-sports and Virtual Sports - There is a push to strengthen the layout of high-level e-sports events, aiming to attract top global competitions like the League of Legends World Championship [2] - The government is encouraged to support virtual sports through financial subsidies and the establishment of industry guidance funds [2] - The development of a virtual sports event system and standards is proposed to enhance the digital economy [2] Group 3: Integration of Sports and Arts - The integration of sports and arts is seen as a new business model, with recommendations to create specialized plans for "Sports+" new industries [3] - The establishment of a multi-department online approval platform for "Sports+Art" projects is suggested to streamline processes and reduce operational costs [3] - Marketing support for "Sports+Art" initiatives is recommended to boost market activity and ticket sales [3] Group 4: Enhanced Viewing Experiences - The proposal includes creating immersive viewing experiences and interactive services with athletes to enhance the event experience [4] - A matrix of seasonal ice and snow events alongside professional leagues is suggested to utilize winter Olympic venues year-round [4] - Community sports events are to be supported through a dedicated fund, promoting local engagement and sponsorship incentives [4]