跨平台发行
Search documents
PlayStation在Steam平台收入超百亿!新作被经典旧作暴打
Sou Hu Cai Jing· 2025-11-24 02:37
据悉,索尼此前曾表示PC移植版本的开发成本相对可控,使其成为投资新作开发的重要资金来源。然 而当前数据表明,若想持续获得PC平台红利,单纯依赖经典作品移植的模式已面临挑战。 你们对此怎么看呢,有在Steam平台玩这些游戏吗?欢迎来评论区讨论。 最新分析报告显示,索尼PlayStation旗下游戏作品在Steam平台已创造超过15亿美元(约合人民币108亿 元)的总收入,在Valve平台分成后仍获得约12亿美元(约合人民币86亿元)净收益。值得注意的是, 这些收入主要来自早期登陆PC的经典作品。 据Alinea Analytics数据统计,PlayStation在Steam平台累计销量已达4300万份。其中《绝地潜兵2》以超 过1270万份的销量成为历史最畅销作品,其后依次为《地平线:零之曙光》《战神》《往日不再》及 《漫威蜘蛛侠》的重制版与复刻版。值得关注的是,所有畅销作品均为发布多年的经典游戏,新近登陆 Steam的作品均未产生显著收益。 数据进一步显示,《地平线:西之绝境》《战神:诸神黄昏》与《漫威蜘蛛侠2》等最新续作的Steam版 销量,均较其前作出现大幅下滑。这一现象凸显出PlayStation游戏在 ...
网易称《归唐》预告片全部为实机画面;《黑神话:悟空》公布Xbox版预购视频|游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-22 22:32
Group 1 - NetEase's game "Return to Tang" emphasizes real machine footage, focusing on Chinese traditional culture, which may enhance market perception of its quality [1] - The game is a buyout model and will be available on PC and console platforms, potentially strengthening NetEase's brand image in the single-player game sector [1] - High-quality domestic games are expected to attract more attention, with the market responding positively to culturally rich and innovative game projects [1] Group 2 - Game Science's "Black Myth: Wukong" expands its pre-order availability to Xbox, indicating the game's cross-platform popularity [2] - The game is set to launch on August 20 for Xbox Series X|S, with pre-orders available through the Microsoft Store, reflecting a diversified revenue potential for the company [2] - The market shows increased interest in game companies with cross-platform publishing capabilities [2] Group 3 - NVIDIA's demonstration of Perfect World's "Eternal Ring" using DLSS 4 technology showcases significant performance improvements, with frame rates increasing from 70 to over 220 frames in 4K without ray tracing [3] - The collaboration enhances market recognition of Perfect World's technical capabilities and may stimulate further innovation in the gaming sector [3] - The event included new urban environments, character showcases, and mobile gameplay demonstrations, indicating ongoing development and engagement in the gaming industry [3]