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PlayStation在Steam平台收入超百亿!新作被经典旧作暴打
Sou Hu Cai Jing· 2025-11-24 02:37
Core Insights - Sony's PlayStation games have generated over $1.5 billion in total revenue on the Steam platform, with a net income of approximately $1.2 billion after Valve's share [1] - The revenue primarily comes from classic titles that were released years ago, indicating a reliance on older games for income [3] Group 1: Revenue and Sales Performance - PlayStation has achieved cumulative sales of 43 million copies on Steam, with "The Last of Us Part II" being the best-selling title at over 12.7 million copies [3] - Other top-selling titles include "Horizon Zero Dawn," "God of War," "Days Gone," and the remastered versions of "Marvel's Spider-Man," all of which are older games [3] Group 2: Market Trends and Challenges - Recent releases such as "Horizon Forbidden West," "God of War: Ragnarök," and "Marvel's Spider-Man 2" have seen significant declines in sales compared to their predecessors, suggesting a decrease in freshness for PlayStation games on PC [3] - Sony's previous strategy of developing PC ports as a controlled-cost investment source is now facing challenges, as relying solely on classic game ports may not sustain ongoing revenue from the PC platform [5]
网易称《归唐》预告片全部为实机画面;《黑神话:悟空》公布Xbox版预购视频|游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-22 22:32
Group 1 - NetEase's game "Return to Tang" emphasizes real machine footage, focusing on Chinese traditional culture, which may enhance market perception of its quality [1] - The game is a buyout model and will be available on PC and console platforms, potentially strengthening NetEase's brand image in the single-player game sector [1] - High-quality domestic games are expected to attract more attention, with the market responding positively to culturally rich and innovative game projects [1] Group 2 - Game Science's "Black Myth: Wukong" expands its pre-order availability to Xbox, indicating the game's cross-platform popularity [2] - The game is set to launch on August 20 for Xbox Series X|S, with pre-orders available through the Microsoft Store, reflecting a diversified revenue potential for the company [2] - The market shows increased interest in game companies with cross-platform publishing capabilities [2] Group 3 - NVIDIA's demonstration of Perfect World's "Eternal Ring" using DLSS 4 technology showcases significant performance improvements, with frame rates increasing from 70 to over 220 frames in 4K without ray tracing [3] - The collaboration enhances market recognition of Perfect World's technical capabilities and may stimulate further innovation in the gaming sector [3] - The event included new urban environments, character showcases, and mobile gameplay demonstrations, indicating ongoing development and engagement in the gaming industry [3]