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SEGG Media Updates 90-Day Plan, Targets February and March Acquisition Closings
Globenewswire· 2026-01-30 19:46
Veloce, Nook, and Ant Media Transactions Expected to Close in Q1FORT WORTH, Texas, Jan. 30, 2026 (GLOBE NEWSWIRE) -- Sports Entertainment Gaming Global Corporation (NASDAQ: SEGG, LTRYW) (the “Company” or “SEGG Media”), the global sports, entertainment, and gaming group, today provided an update on its previously announced 90-day execution plan, reaffirming its near-term focus on completing announced acquisitions, strengthening core operations, and allocating capital with discipline and accountability. As pa ...
GameSquare's Stream Hatchet Publishes Annual 2025 Live Streaming Trends Report
Accessnewswire· 2026-01-29 13:00
Global live streaming viewership grew 6% year-over-year to 36.4B hours watched during 2025, nearly matching 2021's pandemic-era peak FRISCO, TEXAS / ACCESS Newswire / January 29, 2026 / Stream Hatchet, the leading provider of data analytics for the live streaming and gaming ecosystem and wholly-owned subsidiary of GameSquare Holdings (NASDAQ: GAME), ("GameSquare", or the "Company"), has released its annual 2025 Live Streaming Trends Report. The report reveals key insights into the evolution of the global ...
从游戏到国民社交!印尼电竞俱乐部CEO:决胜巅峰成当地民众的日常
Yang Zi Wan Bao Wang· 2026-01-23 03:48
人才储备是电竞俱乐部长期发展的根本,贾斯汀.魏吉亚也介绍了ONIC Esports的青训选拔体系。他表示,俱乐部并未照搬其他战队的青训模式,而是以现 役优秀选手的特质为选拔核心标准,因为俱乐部已拥有成熟的选手培养成功案例,这些特质是选手成长为顶尖电竞人才的关键。在选拔形式上,俱乐部会 通过公开招募的方式开启选手报名,随后组织线下试训让选手同台竞技,再由教练团队亲自挑选潜力选手进行签约培养,为俱乐部持续输送新鲜血液。而 谈及俱乐部保持长期竞争力的核心秘诀,他认为核心在于"选对人",从选手、教练到管理人员,组建契合的团队是俱乐部在行业中站稳脚跟的关键。 贾斯汀.魏吉亚认为,决胜巅峰这款游戏能在印尼走红,核心得益于其低门槛的设计特点:普通配置的智能手机即可流畅游玩,游戏操作易上手但难精 通,这种设计让不同水平的玩家都能参与其中。同时,该游戏从进入印尼市场之初就定位为"全民游戏",贴合当地民众的娱乐需求,这也是其成功的重要 前提。 而从文化融合的角度来看,决胜巅峰早已深度嵌入印尼的本土文化,成为民众日常社交的重要载体。贾斯汀.魏吉亚说,在印尼,移动电竞的相关术语已 融入日常表达,朋友相聚、邻里互动时的社交游戏,大多以 ...
FaZe Clan's Creator Exodus Spotlights a Key Business Risk
Business Insider· 2025-12-30 09:32
Core Insights - The creator economy can be volatile, as demonstrated by the sudden departure of talent from FaZe Clan, highlighting the risks associated with influencer-led businesses [1][2][7] - FaZe Clan's financial structure has been deemed "unsustainable," leading to talent seeking independence or alternative deals [3] - The company is shifting focus towards its esports business after losing its prominent creators and their follower base [4][6] Company Overview - FaZe Clan was founded in 2010 and initially generated revenue through brand deals, amassing millions of fans [5] - The company went public in 2022, reporting tens of millions in revenue from brand sponsorships, with other business lines contributing less [5][6] - FaZe Clan's stock value declined significantly during its first year on Nasdaq, leading to staff cuts and eventual acquisition by GameSquare [6] Industry Implications - The exodus of creators from FaZe Clan underscores the risks of relying heavily on specific influencers or revenue streams in the creator economy [2][7] - Diversification is suggested as a critical strategy for companies in the creator economy to mitigate risks associated with talent dependency [7]
FaZe Clan Influencers Exit Over Contract Dispute With New Owner
MINT· 2025-12-26 20:18
Group 1 - The future of FaZe Clan is uncertain as several members have announced their departures following unsuccessful contract negotiations with new management [1][3] - Members who left include Adapt, Jason, Ronaldo, Lacy, and Silky, with only Rage remaining as part of the group [1] - The current financial structure of FaZe is deemed "unsustainable" by Matt Kalish, CEO of HardScope, who has invested $10 million into the group over the past 18 months [3][5] Group 2 - Kalish offered the influencers the option to go independent or sign deals with HardScope, but the terms were perceived as unfavorable, leading to the breakdown of negotiations [4] - FaZe Clan was founded in 2010 and initially gained popularity through YouTube, evolving into a significant player in esports and sponsorship deals [6] - After a projected $1 billion valuation at its public offering in 2022, FaZe's stock has since declined to penny stock status due to concerns over its business model [7] Group 3 - FaZe's esports organization is now under GameSquare Holdings Inc., which acquired the parent company for $17 million in 2023 [8]
TipsGG Releases In-Depth Recap and Data Analysis of StarLadder Budapest Major 2025
Prnewswire· 2025-12-21 16:23
Core Insights - The StarLadder Budapest Major 2025 concluded with Team Vitality winning their third Major title, defeating FaZe Clan 3–1 in the final, and Mathieu "ZywOo" Herbaut became the first player to win three Major MVP awards [1] Group 1: Tournament Overview - The tournament featured 32 invited teams and had a total prize pool of $1,250,000, structured into three 16-team Swiss stages followed by single-elimination playoffs, culminating in the first-ever Major best-of-five grand final [2] - TipsGG tracked 10,149 individual tips from 221 unique sources, creating a comprehensive dataset for the event [2] Group 2: Team Performances - FaZe Clan's journey was marked by volatility, overcoming early challenges in Stage 1 to reach the final, including surprising victories as underdogs [3] - The analysis identified significant upsets, with underdog wins having odds as high as 4.16, and highlighted matches where over 80% of tips backed the losing side, showcasing public misjudgment [4] Group 3: Data Analysis Insights - The report emphasized trends set by the Major, revealing where public confidence faltered and how teams influenced expectations throughout the tournament [5] - The full report includes detailed insights into team volatility rankings, blind-bet profitability, and tipster ROI leaderboards, providing a data-driven perspective on the competitive landscape [5]
格隆汇发布星竞威武1H25更新报告
Ge Long Hui· 2025-12-10 07:26
Core Insights - NIP Group experienced a significant transition in 1H25, reporting a revenue increase of US$61.2 million, a 55.5% year-over-year growth, primarily driven by talent management and event production, while esports revenue faced delays due to postponed league confirmations [1] - The company reported a headline net loss of US$136 million, mainly due to non-cash impairments related to historical esports valuations, which do not impact cash position or liquidity [1] - Adjusted EBITDA was recorded at -US$7.1 million, with management expressing confidence in achieving positive adjusted EBITDA in 2H25 as revenue mix stabilizes and mining contributions commence [1] Entertainment Sector Performance - The fundamentals of the entertainment sector showed improvement across esports, talent management, and live events, highlighting the resilience of NIP's ecosystem [2] - In Western esports, a structural rebuild is largely complete, leading to improved competitive performance and monetization opportunities [2] - The talent management division shifted towards higher-margin brand integrations and advertising services, enhancing revenue quality and scale [2] - Live events, particularly the Wonderland Festival, attracted over 70,000 attendees, demonstrating the scalability of NIP's music-led formats [2] Mining & Digital Assets Division - The Mining & Digital Assets division has become a key growth driver, significantly enhancing revenue visibility and profitability [3] - Tranche 1 added 3.11 EH/s of hash rate, generating 102 BTC in two months, with total BTC treasury holdings exceeding 150 coins [3] - Tranche 2 is expected to close in December, raising total capacity to 11.3 EH/s, positioning NIP among the top global miners [3] - NIP benefits from financing structures that avoid forced monthly coin sales and from various subsidies, which enhance margins and liquidity [3] Valuation and Market Position - NIP's current valuation is notably discounted compared to entertainment peers and public Bitcoin miners, presenting potential for re-rating as execution milestones are met [4] - NIP shares trade at US$1.30 per ADS, with a market capitalization of US$153 million, while projected revenues for CY2025 and CY2026 are US$116 million and US$299 million, respectively [4] - The price-to-sales multiples for NIP are significantly below peer averages, indicating an attractive blended valuation as entertainment margins improve and mining output stabilizes [4] - As adjusted EBITDA turns positive and BTC production becomes consistent, investor focus is expected to shift towards NIP's long-term earnings trajectory [4]
SEGG Media Congratulates Lando Norris on 2025 Formula 1 World Championship
Globenewswire· 2025-12-09 15:45
Core Insights - SEGG Media Corporation congratulates Lando Norris for winning his first Formula 1 World Championship at the 2025 Abu Dhabi Grand Prix, which enhances the visibility and momentum of Quadrant, the motorsport and gaming brand co-founded by Norris [1] Investment and Strategic Partnerships - SEGG Media's strategic investment in Veloce Media Group, which acquired Quadrant, positions the company within a rapidly growing ecosystem in sports, gaming, and digital media, with a call option to acquire a majority stake in the future [2] - Quadrant's growth is supported by partnerships with major global brands such as LEGO, Hilton, and Microsoft, and Norris' championship win is expected to elevate the brand further [3] Leadership Statements - Marc Bircham, Chairman of SEGG Media, emphasized that Norris' victory is a significant moment that accelerates the growth of Quadrant and Veloce, aligning with the company's investment strategy at the intersection of sports, content, gaming, and culture [4] - Daniel Bailey, CEO of Veloce Media Group, highlighted the remarkable year for Quadrant, noting the close collaboration with Norris and the brand's rapid growth [4] Brand Development - Quadrant launched a new apparel collection in honor of Norris' championship win, which has energized its community and solidified its position in the motorsport apparel market [4] Future Outlook - With Veloce's continued expansion in racing, esports, and athlete-led media, Norris' world title is seen as a strong catalyst for future growth, with SEGG Media anticipating a significant year in 2026 [5]
Global Stars Confirmed as the Games of the Future Abu Dhabi 2025 Finalises Full Line-Up
Prnewswire· 2025-12-08 08:56
Core Insights - The Games of the Future 2025 (GOTF 2025) will take place in Abu Dhabi from December 18 to 23, featuring a competitive lineup of world champions, top-ranked esports stars, and professional athletes in phygital sports [1][2][12] - The event promises a multimillion-dollar prize pool and aims to crown the GOTF 2025 champions [2] Event Details - The official draw for the group-stage line-up will occur on December 9 at Pixoul Gaming in Abu Dhabi, hosted by regional gaming creator Bisher Zumot [3] - Fans can follow the draw live via the GOTF OTT streaming platform and YouTube livestream [3] Participant Highlights - Notable competitors include Dota 2 legend Johan 'N0tail' Sundstein and teams like ONIC and ZETA DIVISION in various disciplines [4][5] - The lineup features elite duos in Fortnite, including multi-title winners and strong competitive records [5] - Phygital Shooter.S 2 will see teams like EndFastPls and Interstellars - Apollo competing for top honors [6] - The Battle of Robots will include teams like Team Eruption and China's Fierce Roc, adding significant competition [7] - Phygital Drone Racing will feature a 16-team lineup with elite pilots [8] - MMA competitions will include professional fighters from various regions, promising explosive bouts [9][10] - Phygital Football.UFL will showcase well-known champions and competitive teams [10] - The Phygital Dancing.Just Dance competition will feature international digital dance talent [11] Organizational Insights - Phygital International is the promoter of phygital sports globally and oversees the Games of the Future, focusing on innovation and redefining sports [14] - The Games of the Future is an annual event that combines physical and digital sports, showcasing the next generation of phygital sporting heroes [15]
Huya Wins Outstanding Esports Platform in 2025 Forbes China Esports 30 Selection
Prnewswire· 2025-12-04 11:30
Core Insights - Huya Inc. has been recognized as an Outstanding Esports Platform in the 2025 Forbes China Esports 30 Selection, highlighting its influence in China's esports sector [1][2] Group 1: Award Recognition - The Outstanding Esports Platform award honors platforms excelling in content ecosystem strength, compliance, operational quality, technical capabilities, and user reputation [2] - Huya's award reflects its strengths in these areas, supported by a vibrant esports content ecosystem and strong community engagement [2] Group 2: Commitment to Innovation - Huya's recognition underscores its commitment to driving innovation, improving user engagement, and promoting collaboration within the esports industry [3] - The company aims to enhance its premium content offerings, including high-quality licensed and self-produced tournaments, while deepening domestic and international partnerships [3] Group 3: Company Overview - Huya Inc. is a leading provider of game-related entertainment and services, delivering dynamic live streaming and video content to a highly engaged community of game enthusiasts [4] - The company has cultivated a robust entertainment ecosystem powered by AI and advanced technologies, serving various stakeholders in the gaming universe [4] - Huya continues to expand its footprint both domestically and internationally, meeting the evolving needs of gamers, content creators, and industry partners [4]