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Unity 与 Epic Games两大引擎方首次携手,到底合作了啥?
3 6 Ke· 2025-11-21 00:11
眼瞅着技术已经成为游戏行业明面上的核心竞争力,Unity和虚幻引擎作为商业引擎的头号竞争对手居 然开始第一次合作,着实让人震惊。 当地时间2025 年 11 月 19 日,Unity 与 Epic Games 共同宣布,双方将携手合作推动游戏行业开放互通 的未来。 合作主要涉及两方面,其一是开发者将能把自己的Unity 游戏发布至 Epic Games旗下的《堡垒之夜》— 这个拥有全球超 5 亿注册账户的巨型游戏生态,并参与《堡垒之夜》创作者经济体系。 另一个则是Unity在其跨平台商业系统中接入虚幻引擎支持。这将为使用虚幻引擎的开发者提供更多选 择,帮助他们管理数字商品目录、支付服务商及跨PC 端、移动端和网页端的线上商店。具体合作细节 将在明年陆续公布。 虽然这次合作并没有真正触及引擎技术合作这个最关键的部分,但围绕轻度开发者以及核心用户的生态 算计同样存在。 双方拉开了合作与竞争的幕布。 现金奶牛和轻度用户的交锋 上周Cocos被5.1亿全资收购其实已经让大众了解了游戏引擎商业化的难处,引擎的竞争力离不开技术团 队的持续烧钱投入,但无论是向开发者收钱(梯度式)还是向渠道和平台收钱,都处于幸苦钱和紧巴巴 ...
Unity Software Inc. (U) Discusses Game Development Innovation and Community Achievements at Unite Event Prepared Remarks Transcript
Seeking Alpha· 2025-11-19 17:03
PresentationMatthew BrombergCEO, President & Director [Presentation] Good morning. Good morning, Barcelona. Did you see that lineup of games? Megabonk, which just became one of the most played games ever on Steam; PEAK, a game built by just a handful of talented developers in a few weeks; Schedule I from solo dev TVGS now topping the charts; Kenny Sun and Friends' BALL x PIT, which sold over 300,000 copies in 5 days; or Tainted Grail: The Fall of Avalon; Blue Prince; and of course, Hollow Knight: Silksong, ...
Unity Software (NYSE:U) 2025 Conference Transcript
2025-11-19 10:00
Unity Software (NYSE:U) 2025 Conference November 19, 2025 04:00 AM ET Speaker1Hey, everybody.Speaker0Hello.Speaker1Hello, there.Speaker0Ooh. Can you expect an applause?Speaker1Yeah. Quite a muted applause, but it's fine. It's no problem. Welcome, everybody, to the pre-show. Don't worry, you're in the right place. Obviously, all of you are in the right place, but if you're watching us on the live stream, you're in the right place too. Hi, Aurora Demopolis.Speaker0Hi, Will Goldstone. How's it going today?Spea ...
Unity Software (NYSE:U) 2025 Conference Transcript
2025-11-19 10:00
Unity Software (NYSE:U) 2025 Conference November 19, 2025 04:00 AM ET Speaker7Hey, everybody.Speaker12Hello.Speaker7Hello, there.Speaker12Ooh. To an eclipsed applause.Speaker7Yeah. Quite a muted applause, but it's fine. That's no problem. Welcome, everybody, to the pre-show. Don't worry, you're in the right place. Obviously, all of you are in the right place, but if you're watching us on the live stream, you're in the right place too. Hi, Aurora Demopolis.Speaker12Hi, Will Goldstone. How's it going today?Sp ...
X @Decrypt
Decrypt· 2025-11-07 19:40
RT GG (@ggDecrypt)'Final Fantasy' Maker Square Enix Confirms Layoffs as AI Takes Over Game Development► https://t.co/nra79VPP93 https://t.co/nra79VPP93 ...
Press Start: Game development on Apple platforms | Meet with Apple
Apple Developer· 2025-10-30 23:35
Event Focus - Apple is hosting an all-day online activity streaming from Cupertino focused on game development for iOS, iPadOS, macOS, and visionOS [1] - The event aims to help developers succeed in the Apple ecosystem by leveraging Metal, optimizing for Apple silicon, designing handheld experiences, and navigating the App Store [1] Session Highlights - Morning session (10:00 a.m - 12:30 p.m PT) covers topics like charting a course to Apple platforms, leveling up with Apple game technologies, bringing PC and console games to Mac, power/performance/scale on iPhone and iPad, and designing great interfaces for handheld games [1] - Afternoon session (1:30 p.m - 3:30 p.m PT) focuses on transforming games with Apple Vision Pro, unlocking success with premium games on the App Store, boosting discoverability and engagement with the Apple Games app, and exploring curation and featuring on the App Store [1] Resources and Engagement - Additional sessions, appointments, and workshops are available via the full schedule of Meet with Apple activities worldwide [1] - Apple provides developer resources including video sessions, documentation, forums, and a developer app [1]
老牌开源项目硬塞AI代码,核心贡献者“暴走”分叉、怒怼创始人:“祝你玩得开心,一个人慢慢敲代码吧”
3 6 Ke· 2025-10-21 07:23
Core Viewpoint - The introduction of AI-generated code into the GZDoom project has led to significant backlash within the open-source community, resulting in a split and the creation of a new branch called UZDoom due to dissatisfaction with the leadership style of the project's maintainer, Christoph Oelckers [1][5][14]. Group 1: Background of GZDoom - GZDoom is a notable derivative of the ZDoom project, which modernizes the classic game Doom by adding advanced features such as OpenGL hardware acceleration, dynamic lighting, and support for complex modding [3][4]. - The project has become a mainstream platform for Doom mod development, with many popular modern projects built on GZDoom [4]. Group 2: Community Reaction to AI Code - The controversy began when Oelckers merged AI-generated code into the GZDoom project without testing, leading to frustration among long-time contributors who felt the project was being treated as a personal endeavor rather than a collaborative effort [1][6][7]. - A specific comment left in the code referencing ChatGPT sparked further outrage, as contributors raised concerns about the untested nature of the code and potential copyright issues [7][8]. Group 3: Formation of UZDoom - In response to the dissatisfaction with Oelckers' management style and the use of AI-generated code, a group of developers formed UZDoom, aiming to maintain the core principles of GZDoom while fostering a more collaborative and transparent development process [6][14][15]. - UZDoom will ensure that all code changes go through a pull request process, requiring multiple reviews before being merged into the main branch, contrasting with the previous management approach [15][12]. Group 4: Ongoing Community Discontent - The community's discontent has been vocal, with developers criticizing Oelckers for his dismissive attitude towards concerns about AI-generated code and his unilateral decision-making [17][16]. - The situation highlights the tension between the use of AI in coding and the traditional collaborative ethos of open-source projects, raising questions about the future of such projects when faced with similar challenges [17][10].
三七互娱在广州成立网络科技新公司
Zheng Quan Shi Bao Wang· 2025-10-13 03:32
Core Viewpoint - Guangzhou Qingyou Network Technology Co., Ltd. has been established, focusing on digital cultural creative software development, animation and game development, and professional design services, with full ownership by 37 Interactive Entertainment [1] Company Summary - The legal representative of Guangzhou Qingyou Network Technology Co., Ltd. is Li He [1] - The company is indirectly wholly owned by 37 Interactive Entertainment (stock code: 002555) [1]
X @The Economist
The Economist· 2025-10-03 17:30
Mergers & Acquisitions - Saudi Arabia 将以 550 亿美元的价格收购 Electronic Arts,这是有史以来规模最大的杠杆收购 [1] - 游戏开发商 Electronic Arts 的估值看起来很高 [1]
What Europe can learn from Sweden's booming IPO market
CNBC· 2025-09-23 05:09
Core Viewpoint - The Stockholm Stock Exchange is currently the leading market in Europe for initial public offerings (IPOs), raising nearly $2 billion in 2025, significantly outperforming other major financial hubs like London, Frankfurt, and Madrid [1][2]. Group 1: Market Performance - Companies listed in Sweden have raised nearly $2 billion in 2025, which is more than eight times the volume seen in London [1]. - The IPO activity in Sweden is highlighted by upcoming high-profile listings from Verisure and NOBA, indicating a robust market environment [2]. - Despite the current boom, the amount raised in 2025 is still far from the all-time peak of over $11.5 billion achieved in 2021 [17]. Group 2: Investment Culture - Sweden's success in the IPO market is largely attributed to a strong national "equity culture," with about 70% of household wealth held in equity, compared to the EU average of 59% [5]. - A significant portion of the population, approximately seven in ten residents, hold investment funds directly, with only about 10% of their financial assets in cash or bank deposits, the lowest in Europe [5][6]. - The cultural acceptance of equity investment is supported by decades of government policy and regulation, fostering a mature investment ecosystem [6][7]. Group 3: Ecosystem and Support - The local capital ecosystem in Sweden is characterized by a high participation of retail and family office investors, as well as institutional capital managing savings and pension assets [8]. - The efficient IPO process benefits from a consistent deal flow and the involvement of "cornerstone" investors, which provides early quality assurance for new public offerings [10][11]. - A steady supply of companies backed by private equity and venture capital is contributing to the pipeline of potential IPOs, with private equity firms ensuring their portfolio companies are "IPO-ready" [12][14]. Group 4: Future Outlook - The outlook for the IPO market in Sweden remains positive, with expectations for a significant increase in activity in 2026 across the Nordics [18]. - Investors are currently selective, focusing on track records and prospects for profitable growth, but confidence in the upcoming pipeline is strong [17][18].