宝可梦TCG卡牌

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IP衍生品行业研究之集换式卡牌:轻量化IP载体撬动百亿市场,全链条布局构筑壁垒
Guoyuan Securities· 2025-09-22 05:48
传媒商社行业 投资评级 推荐 维持 轻量化IP载体撬动百亿市场,全链条布局构筑壁垒 ——IP衍生品行业研究之集换式卡牌 证券研究报告 2025年9月22日 证券分析师:李典 邮箱:lidian@gyzq.com.cn SAC执业资格证书编码:S0020516080001 证券分析师:徐梓童 邮箱:xuzitong@gyzq.com.cn SAC执业资格证书编码:S0020525080002 报告要点 请务必阅读正文之后的免责条款部分 2 集换式卡牌以收集和交换卡牌为核心玩法,经由IP与消费者产生情感链接,为玩家提供多维度价值。集换式卡牌兼具观赏和收集、即时体验、社 交、投资等多维度价值,相较于其他IP衍生品类,具备轻量便携,单价低的特点,通过集换机制进一步强化了其社交货币属性。目前以宝可梦为 代表的TCG卡牌(2024年销售约14亿美元)和以球星卡为代表的收藏卡牌(Fanatics Collectibles 2024年收入达16亿美元)依托竞技和交易生 态的构建成为全球两大主导品类。 美国及日本集换式卡牌产业起步较早,中国市场24年迎来爆发式增长,市场规模达到263亿,人群破圈和人均消费金额提升均具备较大空间 ...
2025卡牌行业市场深度分析:趋势、机遇与挑战
Sou Hu Cai Jing· 2025-05-31 16:33
Industry Overview - The card industry is a significant part of the broader entertainment product sector, integrating entertainment, collection, competition, and social interaction [3] - The market for collectible card games in China has surged from 700 million to 12.2 billion yuan from 2017 to 2022, increasing its share of the broader entertainment toy market from 2.3% to 17.7% [3] Market Trends - The introduction of global quality IPs like Pokémon and My Little Pony has energized the domestic card industry, while local companies are also developing original IPs to meet cultural demands [5] - Digital transformation is driving innovation in the card industry, with new formats like online tournaments and virtual card games enhancing consumer experiences [6] - The rise of e-commerce platforms has expanded sales opportunities for card products, while offline stores enhance consumer engagement through events [7] Secondary Market and Investment - The domestic secondary card market is becoming more regulated and mature, with platforms like Kato and Jihuan providing robust support for card circulation and value discovery [8] - As consumer awareness of the investment value of cards grows, the prices of rare cards are increasing, stimulating market demand [8] Policy Support - Government support for the cultural industry is creating a favorable environment for the card industry, with measures to protect intellectual property and regulate market order [9] Reports Overview - The first report analyzes the historical evolution and market drivers of the Chinese card industry, highlighting the growth driven by a large user base and the development of an IP matrix [10] - The second report provides a macro perspective on the card industry, detailing its origins, market comparisons across regions, and a comprehensive breakdown of the industry chain [12]