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25Q2博彩毛收入增速超行业水平,市场份额提升
Revenue Performance - In Q2 2025, MGM China achieved total revenue of HKD 8.67 billion, an increase of 8.9% year-on-year (YoY) and 8.4% quarter-on-quarter (QoQ) [1][10] - The gaming and non-gaming segments contributed HKD 7.63 billion and HKD 1.04 billion respectively, with YoY changes of +9.5% and +4.5% [2][10] - The revenue from MGM Cotai increased by 12.4% YoY, reaching HKD 5.28 billion, while MGM Macau's revenue grew by 2.8% YoY to HKD 3.38 billion [2][10] Gaming Metrics - The company's gross gaming revenue (GGR) reached HKD 9.83 billion in Q2 2025, up 11.8% YoY, surpassing the industry growth rate of 8.3% [3][12] - VIP gaming revenue saw a significant increase of 46.9% YoY, contributing HKD 1.29 billion to the GGR [3][12] - Total betting amount reached HKD 86.19 billion, reflecting a 12.5% YoY increase, with VIP betting accounting for 44.2% of the total [2][11] EBITDA and Profitability - Adjusted EBITDA for Q2 2025 was HKD 2.51 billion, a 2.8% YoY increase, with an adjusted EBITDA margin of 29.0%, down 1.72 percentage points YoY [4][13] - The adjusted EBITDA for MGM Macau and MGM Cotai was HKD 0.98 billion and HKD 1.54 billion respectively, with margins of 28.8% and 29.0% [4][13] Market Share and Future Outlook - MGM China's market share increased to 16.6% in Q2 2025, up from 15.7% in Q1 2025 [5][14] - The company plans to enhance its offerings with the launch of 28 new high-end villas and the Alpha Club targeting ultra-high-end customers [6][15] Risks - Potential risks include lower-than-expected macroeconomic growth, stricter gaming regulations in Macau, and increased competition in overseas gaming markets [7][16]
GGR与EBITDA利润率环比回落,但流水上升
HTSC· 2025-05-08 02:25
Investment Rating - The investment rating for the company is maintained as "Buy" with a target price of HKD 6.80 [5][6]. Core Insights - The company's GGR and EBITDA margin have declined quarter-on-quarter, but the overall revenue has increased. The decline in GGR is attributed mainly to a decrease in win rates, particularly in the VIP segment. However, the company has reported an increase in turnover and stable market share, which contributed to a stock price increase of approximately 2% on May 7 [1][4]. - The company's Q1 2025 net revenue was USD 870 million, down 13% year-on-year and 7% quarter-on-quarter. Adjusted EBITDA was USD 250 million, down 26% year-on-year and 14% quarter-on-quarter, recovering to 65% of the level in 2019 [1][2]. - The strong visitor flow during the May Day holiday is expected to support the recovery of the gaming business. Daily average visitors reached 170,000, significantly exceeding the tourism bureau's forecast [3][4]. Summary by Sections Financial Performance - Q1 2025 gross gaming revenue (GGR) was USD 890 million, recovering to 61% of Q1 2019 levels, compared to the industry average of 76%. VIP gross revenue was USD 120 million, recovering to 15% of Q1 2019 levels, while mass market gross revenue was USD 710 million, recovering to 122% of Q1 2019 levels [2][4]. - The EBITDA margin for the company was 29.1%, compared to 30.9% in Q1 2019 and 34.0% in Q4 2024 [1][2]. Market Trends - The company is facing intensified competition in the gaming industry, with a noticeable trend towards individual customers. To adapt, the company is increasing the number of slot machines to enhance coverage of long-tail customers [3][4]. - The company plans to invest USD 700-800 million in 2025-2026 for the development of entertainment centers and performance projects to enhance the overall resort experience [3][4]. Valuation Adjustments - The target price has been adjusted down to HKD 6.80, reflecting a 7% discount based on the average EV/EBITDA of 8.4x for Hong Kong gaming companies. The adjusted EBITDA forecast for 2025 and 2026 has been reduced by 3.4% and 3.7%, respectively [4][5].