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心动公司发布中期业绩,股东应占溢利7.55亿元 同比增长268%
Zhi Tong Cai Jing· 2025-08-29 04:17
Group 1 - The company reported a revenue of 3.082 billion, representing a year-on-year growth of 38.8% [1] - Profit attributable to equity holders reached 755 million, showing a significant year-on-year increase of 268% [1] - Adjusted profit attributable to equity holders was 796 million, reflecting a year-on-year growth of 235.3% [1] Group 2 - The gaming business experienced a revenue increase of 39.4% year-on-year, driven by successful titles such as "Ragnarok M: Classic," "Heartopia," and "Torchlight: Infinite" [1] - The company plans to continue investing in research and development to enhance player engagement for "Heartopia" and "Torchlight: Infinite," which have the potential to become evergreen games [1] - The platform business, TapTap, achieved a year-on-year revenue growth of 37.6% due to improvements in advertising algorithms and increased user activity [1] Group 3 - The company considers self-developed games as a core driver of its growth and continues to invest in game development [2] - As of June 30, 2025, the company employed 745 staff in game development, an increase of 21 from December 31, 2024 [2] - The company has one online game in the development stage and several new games in pre-development, which may be initiated based on project progress [2]
心动公司(02400)发布中期业绩,股东应占溢利7.55亿元 同比增长268%
智通财经网· 2025-08-29 04:16
智通财经APP讯,心动公司(02400)发布截至2025年6月30日止6个月中期业绩,该集团取得收入30.82亿 元,同比增长38.8%;公司权益持有人应占溢利7.55亿元,同比增长268%;公司权益持有人应占经调整溢 利7.96亿元,同比增长235.3%。 我们把自研游戏作为公司发展的核心驱动力之一,并在游戏研发上持续投入。于2025年6月30日,我们 有745名员工从事游戏研发,较2024年12月31日增加了 21人。自2024年以来,随着我们一些自研游戏上 线并取得成功,以及新项目的立项,我们的游戏研发业务趋于稳定发展。截至2025年6月30日,我们还 有一款网络游戏处于研发阶段。此外,我们还有若干新游戏处于预研发阶段,未来可能会根据项目进展 予以立项。 2025年上半年,我们的业务持续成长,收入及经营利润均取得显著的同比增长。游戏业务方面,《仙境 传说M:初心服》(Ragnarok M: Classic)、《心动小镇》 (Heartopia)及《火炬之光: 无限》(Torchlight: Infinite)表现良好,推动我们的游戏业务收入较去年同期增长了39.4%。其中《心动小镇》(Heartopia ...