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Electronic Arts Q1 Earnings Highlights: Revenue Beat, CEO Says 'Most Exciting Launch Slate' Coming
Benzinga· 2025-07-29 20:43
Core Insights - Electronic Arts reported first-quarter net bookings of $1.298 billion, exceeding the consensus estimate of $1.25 billion, driven by strong performance across its game portfolio [2][3] - The company achieved net revenue of $1.671 billion and earnings per share of 79 cents for the quarter [3] - CEO Andrew Wilson expressed confidence in the company's performance, highlighting an exciting launch slate for FY26 [4] Financial Performance - First-quarter net bookings: $1.298 billion, surpassing expectations [2] - First-quarter net revenue: $1.671 billion [3] - Earnings per share for the quarter: 79 cents [3] Future Guidance - Full-year 2026 guidance for net bookings is projected between $7.60 billion and $8.00 billion, with net revenue expected between $7.10 billion and $7.50 billion [5] - Diluted earnings per share for the full year are anticipated to be in the range of $3.09 to $3.79 [5] - For the second quarter, net bookings are expected to be between $1.80 billion and $1.90 billion, with net revenue projected between $1.75 billion and $1.85 billion [6] Upcoming Titles and Strategy - The company is focusing on upcoming titles such as Madden NFL 26, Battlefield, and Skate, which are expected to drive future growth [6][7] - CFO Stuart Canfield emphasized the strong fundamentals and robust pipeline, reinforcing confidence in the full-year guidance and long-term margin framework [7]
Electronic Arts(EA) - 2026 Q1 - Quarterly Results
2025-07-29 20:07
[Q1 FY26 Earnings Release Overview](index=1&type=section&id=Q1%20FY26%20Earnings%20Release%20Overview) [Management Commentary](index=1&type=section&id=CEO%20and%20CFO%20Commentary) Management reported a strong Q1 FY26, exceeding expectations with resilient live services and player engagement, while reaffirming full-year guidance - CEO Andrew Wilson noted a strong start to FY26, exceeding expectations, with deepening player engagement in EA SPORTS and anticipation for Battlefield 6 and skate. launches[3](index=3&type=chunk) - CFO Stuart Canfield confirmed Q1 performance surpassed the high end of guidance, attributing success to resilient live services and a broad portfolio, maintaining confidence in full-year guidance and long-term margin framework[3](index=3&type=chunk) [Selected Operating and Financial Highlights](index=1&type=section&id=Selected%20Operating%20and%20Financial%20Highlights) EA achieved strong Q1 FY26 performance with **$1.298 billion** in net bookings, driven by EA SPORTS and Apex Legends, alongside a declared dividend and share repurchases Q1 FY26 Selected Financial Highlights | Metric | Value | | :----- | :---- | | Net bookings | $1.298 billion | | Net revenue | $1.671 billion | | Net cash provided by operating activities (Q1) | $17 million | | Net cash provided by operating activities (TTM) | $1.976 billion | | Shares repurchased (Q1) | 3.0 million | | Value of shares repurchased (Q1) | $375 million | | Shares repurchased (TTM) | 17.8 million | | Value of shares repurchased (TTM) | $2.500 billion | - Q1 performance saw better-than-expected contributions from many areas in our portfolio, including EA SPORTS, Apex Legends, and catalog[6](index=6&type=chunk) - Global Football delivered year-over-year growth in net bookings, highlighted by a record quarter in FC Mobile net bookings[6](index=6&type=chunk) - EA declared a quarterly cash dividend of **$0.19 per share**, payable on September 17, 2025, to stockholders of record as of August 27, 2025[5](index=5&type=chunk) [Business Outlook](index=2&type=section&id=Business%20Outlook%20as%20of%20July%2029%2C%202025) [Fiscal Year 2026 Expectations](index=2&type=section&id=Fiscal%20Year%202026%20Expectations) EA's FY26 outlook remains unchanged, projecting **$7.6 billion to $8.0 billion** in net bookings and a commitment to return at least **80% of free cash flow** to shareholders - The outlook for fiscal year 2026 provided on May 6, 2025, remains unchanged[7](index=7&type=chunk) FY26 Financial Expectations | Metric | Range (in $ millions, except EPS) | | :----- | :-------------------------------- | | Net bookings | $7,600 - $8,000 | | Net revenue | $7,100 - $7,500 | | GAAP operating expenses | $4,470 - $4,570 | | Net income | $795 - $974 | | Diluted earnings per share | $3.09 - $3.79 | | Operating cash flow | $2,200 - $2,400 | - The Company intends to return at least **80% of free cash flow** with stock repurchases and dividends through fiscal year 2027[9](index=9&type=chunk) [Q2 Fiscal Year 2026 Expectations](index=2&type=section&id=Q2%20Fiscal%20Year%202026%20Expectations%20%E2%80%93%20Ending%20September%2030%2C%202025) Q2 FY26 guidance projects net bookings of **$1.8 billion to $1.9 billion**, factoring in Madden NFL 26 launch, Apex Legends momentum, and a content phasing headwind Q2 FY26 Financial Expectations | Metric | Range (in $ millions, except EPS) | | :----- | :-------------------------------- | | Net bookings | $1,800 - $1,900 | | Net revenue | $1,750 - $1,850 | | GAAP operating expenses | $1,215 - $1,235 | | Net income | $73 - $117 | | Diluted earnings per share | $0.29 - $0.46 | - The Company expects a more normalized curve for College Football full game sales, partially offset by the launch of Madden NFL 26, with early momentum in Apex Legends and catalog continuing[9](index=9&type=chunk) - This guidance includes a **four-point year-over-year headwind** related to phasing of the EA SPORTS FC 26 Ultimate Edition content, which will largely be recognized in Q3[9](index=9&type=chunk) - Year-over-year growth in expenses is largely driven by marketing related to upcoming launches, notably Battlefield 6[9](index=9&type=chunk) [Financial Performance Highlights](index=3&type=section&id=Quarterly%20and%20Trailing%20Twelve%20Months%20Financial%20Highlights) [Quarterly Financial Highlights (Q1 FY26 vs Q1 FY25)](index=3&type=section&id=Quarterly%20Financial%20Highlights) Q1 FY26 saw a slight **0.7% increase in total net revenue** to **$1.671 billion**, but net income decreased by **28.2%** to **$201 million**, with diluted EPS falling by **24.0%** Q1 FY26 vs Q1 FY25 Financial Highlights | Metric (in $ millions, except per share) | Q1 FY26 (June 30, 2025) | Q1 FY25 (June 30, 2024) | YoY Change | | :--------------------------------------- | :---------------------- | :---------------------- | :--------- | | Full game net revenue | $289 | $250 | +15.6% | | Live services and other net revenue | $1,382 | $1,410 | -2.0% | | Total net revenue | $1,671 | $1,660 | +0.7% | | Net income | $201 | $280 | -28.2% | | Diluted earnings per share | $0.79 | $1.04 | -24.0% | | Operating cash flow | $17 | $120 | -85.8% | | Value of shares repurchased | $375 | $375 | 0.0% | | Number of shares repurchased | 3.0 | 2.8 | +7.1% | | Cash dividend paid | $48 | $50 | -4.0% | [Trailing Twelve Months Financial Highlights (TTM FY26 vs TTM FY25)](index=3&type=section&id=Trailing%20Twelve%20Months%20Financial%20Highlights) TTM FY26 total net revenue increased by **2.4%** to **$7.474 billion**, while net income decreased by **9.5%** to **$1.042 billion**, and share repurchases significantly increased TTM FY26 vs TTM FY25 Financial Highlights | Metric (in $ millions) | TTM FY26 (June 30, 2025) | TTM FY25 (June 30, 2024) | YoY Change | | :--------------------- | :----------------------- | :----------------------- | :--------- | | Full game net revenue | $2,041 | $1,822 | +12.0% | | Live services and other net revenue | $5,433 | $5,476 | -0.8% | | Total net revenue | $7,474 | $7,298 | +2.4% | | Net income | $1,042 | $1,151 | -9.5% | | Operating cash flow | $1,976 | $2,076 | -4.8% | | Value of shares repurchased | $2,500 | $1,350 | +85.2% | | Number of shares repurchased | 17.8 | 10.2 | +74.5% | [Operating Metric: Total Net Bookings](index=4&type=section&id=Operating%20Metric%3A%20Total%20Net%20Bookings) Total net bookings for Q1 FY26 increased by **2.9%** to **$1.298 billion**, with TTM net bookings growing by **3.9%** to **$7.391 billion**, reflecting adjustments for deferred net revenue Total Net Bookings (in $ millions) (Q1 & TTM) | Metric (in $ millions) | Q1 FY26 | Q1 FY25 | TTM FY26 | TTM FY25 | | :--------------------- | :------ | :------ | :------- | :------- | | Total net revenue | $1,671 | $1,660 | $7,474 | $7,298 | | Change in deferred net revenue (online-enabled games) | ($373) | ($398) | ($83) | ($184) | | Total net bookings | $1,298 | $1,262 | $7,391 | $7,114 | - Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period, calculated by adding total net revenue to the change in deferred net revenue for online-enabled games[21](index=21&type=chunk) [Corporate Information](index=5&type=section&id=Corporate%20Information) [Conference Call and Supporting Documents](index=5&type=section&id=Conference%20Call%20and%20Supporting%20Documents) Electronic Arts will host a conference call on July 29, 2025, to discuss Q1 FY26 results and future outlook, with supporting documents available on its Investor Relations website - Electronic Arts will host a conference call on July 29, 2025, at 2:00 pm PT (5:00 pm ET) to review its results for the first fiscal quarter ended June 30, 2025, and its outlook for the future[13](index=13&type=chunk) - EA has posted a slide presentation with a financial model of EA's historical results and guidance on EA's IR Website, and will also post the prepared remarks and a transcript from the conference call[14](index=14&type=chunk) [Forward-Looking Statements](index=6&type=section&id=Forward-Looking%20Statements) This section clarifies that certain statements are forward-looking and subject to material changes due to various factors, with EA assuming no obligation to update these preliminary estimates - Some statements in this release, including the information relating to EA's expectations under the heading 'Business Outlook as of July 29, 2025' and other information regarding EA's expectations, contain forward-looking statements that are subject to change[15](index=15&type=chunk) - Factors which could cause the Company's results to differ materially from its expectations include sales of products/services, ability to develop digital products, managing expenses, competition, governmental regulations, timely product releases, and economic conditions[16](index=16&type=chunk) - The preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts and could differ from the actual amounts that Electronic Arts ultimately reports in its Form 10-Q[18](index=18&type=chunk) [About Electronic Arts](index=6&type=section&id=About%20Electronic%20Arts) Electronic Arts is a global leader in digital interactive entertainment, developing games and online services, reporting approximately **$7.5 billion** in GAAP net revenue in FY25, and known for critically acclaimed brands - Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment, developing and delivering games, content and online services for Internet-connected consoles, mobile devices and personal computers[19](index=19&type=chunk) - In fiscal year 2025, EA posted GAAP net revenue of approximately **$7.5 billion**[20](index=20&type=chunk) - EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®[20](index=20&type=chunk) [Detailed GAAP Financial Statements](index=8&type=section&id=Detailed%20Financial%20Statements) [Unaudited Condensed Consolidated Statements of Operations](index=8&type=section&id=Unaudited%20Condensed%20Consolidated%20Statements%20of%20Operations) Q1 FY26 net revenue slightly increased to **$1,671 million**, but rising operating expenses led to a **25.6% decrease in operating income** and a **28.2% decrease in net income** Condensed Consolidated Statements of Operations (in $ millions, except per share) (Q1 FY26 vs Q1 FY25) | Metric (in $ millions, except per share) | Q1 FY26 (June 30, 2025) | Q1 FY25 (June 30, 2024) | YoY Change | | :--------------------------------------- | :---------------------- | :---------------------- | :--------- | | Net revenue | $1,671 | $1,660 | +0.7% | | Cost of revenue | $279 | $263 | +6.1% | | Gross profit | $1,392 | $1,397 | -0.4% | | Total operating expenses | $1,121 | $1,033 | +8.5% | | Operating income | $271 | $364 | -25.6% | | Income before provision for income taxes | $273 | $394 | -30.7% | | Net income | $201 | $280 | -28.2% | | Diluted earnings per share | $0.79 | $1.04 | -24.0% | [Q1 FY26 Performance vs. Guidance and Prior Year](index=9&type=section&id=Results%20(in%20%24%20millions%2C%20except%20per%20share%20data)) EA's Q1 FY26 net revenue of **$1,671 million** exceeded guidance by **$71 million**, with income before tax outperforming by **$62 million** and diluted EPS by **$0.21** Q1 FY26 Actuals vs. Guidance (Mid-Point) and Q1 FY25 Actuals | Metric (in $ millions, except per share) | Q1 FY26 Guidance (Mid-Point) | Variance to Guidance | Q1 FY26 Actuals | Q1 FY25 Actuals | | :--------------------------------------- | :--------------------------- | :------------------- | :-------------- | :-------------- | | Net revenue | $1,600 | $71 | $1,671 | $1,660 | | Cost of revenue | $275 | $4 | $279 | $263 | | Operating expenses | $1,115 | $6 | $1,121 | $1,033 | | Income before tax | $211 | $62 | $273 | $394 | | Diluted earnings per share | $0.58 | $0.21 | $0.79 | $1.04 | [Unaudited Condensed Consolidated Balance Sheets](index=10&type=section&id=Unaudited%20Condensed%20Consolidated%20Balance%20Sheets) Total assets decreased to **$11,699 million** as of June 30, 2025, primarily due to lower cash and deferred net revenue, leading to a reduced total stockholders' equity Condensed Consolidated Balance Sheets (in $ millions) (June 30, 2025 vs March 31, 2025) | Metric (in $ millions) | June 30, 2025 | March 31, 2025 | QoQ Change | | :--------------------- | :------------ | :------------- | :--------- | | Cash and cash equivalents | $1,518 | $2,136 | -$618 | | Total current assets | $2,545 | $3,276 | -$731 | | Total assets | $11,699 | $12,368 | -$669 | | Deferred net revenue (online-enabled games) | $1,334 | $1,700 | -$366 | | Total current liabilities | $3,040 | $3,459 | -$419 | | Total liabilities | $5,617 | $5,982 | -$365 | | Total stockholders' equity | $6,082 | $6,386 | -$304 | [Unaudited Condensed Consolidated Statements of Cash Flows](index=11&type=section&id=Unaudited%20Condensed%20Consolidated%20Statements%20of%20Cash%20Flows) Q1 FY26 net cash from operating activities significantly decreased to **$17 million**, driven by deferred net revenue changes, while cash used in investing and financing activities also rose Condensed Consolidated Statements of Cash Flows (in $ millions) (Q1 FY26 vs Q1 FY25) | Metric (in $ millions) | Q1 FY26 (June 30, 2025) | Q1 FY25 (June 30, 2024) | YoY Change | | :--------------------- | :---------------------- | :---------------------- | :--------- | | Net cash provided by operating activities | $17 | $120 | -$103 | | Net cash used in investing activities | ($89) | ($69) | -$20 | | Net cash used in financing activities | ($568) | ($546) | -$22 | | Change in cash and cash equivalents | ($618) | ($500) | -$118 | | Ending cash and cash equivalents | $1,518 | $2,400 | -$882 | [Supplemental Financial Information and Business Metrics](index=12&type=section&id=Unaudited%20Supplemental%20Financial%20Information%20and%20Business%20Metrics) This section details quarterly and TTM trends for financial metrics, showing a slight Q1 FY26 total net revenue increase driven by full game downloads, despite a minor live services revenue decline [Quarterly Performance Trends](index=12&type=section&id=Quarterly%20Performance%20Trends) Q1 FY26 net revenue increased by **1%** to **$1,671 million**, but operating income decreased by **26%** and net income by **28%**, with diluted EPS down by **24%** Quarterly Financial Performance Trends (in $ millions, except per share) (Q1 FY25 - Q1 FY26) | Metric | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | YoY % Change (Q1) | | :----- | :------ | :------ | :------ | :------ | :------ | :---------------- | | Net revenue | $1,660 | $2,025 | $1,883 | $1,895 | $1,671 | 1 % | | Gross profit | $1,397 | $1,569 | $1,427 | $1,527 | $1,392 | — | | Gross profit (as a % of net revenue) | 84 % | 78 % | 76 % | 81 % | 83 % | | | Operating income | $364 | $384 | $377 | $395 | $271 | (26 %) | | Operating income (as a % of net revenue) | 22 % | 19 % | 20 % | 21 % | 16 % | | | Net income | $280 | $294 | $293 | $254 | $201 | (28 %) | | Net income (as a % of net revenue) | 17 % | 15 % | 16 % | 13 % | 12 % | | | Diluted earnings per share | 1.04 | 1.11 | 1.11 | 0.98 | 0.79 | (24 %) | [Quarterly Net Revenue by Composition and Platform](index=13&type=section&id=Quarterly%20Net%20Revenue%20Presentations) Q1 FY26 full game net revenue rose **16%** to **$289 million** due to downloads, while live services slightly declined, and console remained the largest platform with stable revenue Quarterly Net Revenue by Composition (in $ millions) (Q1 FY25 - Q1 FY26) | Metric | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | YoY % Change (Q1) | | :----- | :------ | :------ | :------ | :------ | :------ | :---------------- | | Full game downloads | $190 | $475 | $446 | $367 | $233 | 23 % | | Packaged goods | $60 | $241 | $153 | $70 | $56 | (7 %) | | Full game | $250 | $716 | $599 | $437 | $289 | 16 % | | Live services and other | $1,410 | $1,309 | $1,284 | $1,458 | $1,382 | (2 %) | | Total net revenue | $1,660 | $2,025 | $1,883 | $1,895 | $1,671 | 1 % | Quarterly Net Revenue by Platform (in $ millions) (Q1 FY25 - Q1 FY26) | Metric | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | YoY % Change (Q1) | | :----- | :------ | :------ | :------ | :------ | :------ | :---------------- | | Console | $1,005 | $1,374 | $1,215 | $1,182 | $1,007 | — | | PC & Other | $365 | $364 | $392 | $426 | $374 | 2 % | | Mobile | $290 | $287 | $276 | $287 | $290 | — | | Total net revenue | $1,660 | $2,025 | $1,883 | $1,895 | $1,671 | 1 % | [Cash Flow and Balance Sheet Data](index=14&type=section&id=CASH%20FLOW%20DATA) Q1 FY26 operating cash flow significantly decreased to **$17 million**, with TTM operating cash flow down **5%** to **$1,976 million**, and total cash and short-term investments declining **41%** Cash Flow Data (in $ millions) (Q1 FY25 - Q1 FY26) | Metric (in $ millions) | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | YoY % Change (Q1) | | :--------------------- | :------ | :------ | :------ | :------ | :------ | :---------------- | | Operating cash flow | $120 | $234 | $1,176 | $549 | $17 | | | Operating cash flow - TTM | $2,076 | $2,198 | $2,110 | $2,079 | $1,976 | (5 %) | | Capital expenditures | $67 | $50 | $50 | $54 | $72 | | | Free cash flow | $53 | $184 | $1,126 | $495 | ($55) | | | Free cash flow - TTM | $1,855 | $1,978 | $1,892 | $1,858 | $1,750 | (6 %) | | Common stock repurchases and excise taxes paid | $375 | $375 | $383 | $1,375 | $375 | — | | Cash dividends paid | $50 | $51 | $50 | $48 | $48 | (4 %) | Balance Sheet Data (in $ millions) (Q1 FY25 - Q1 FY26) | Metric (in $ millions) | Q1 FY25 | Q2 FY25 | Q3 FY25 | Q4 FY25 | Q1 FY26 | YoY % Change (Q1) | | :--------------------- | :------ | :------ | :------ | :------ | :------ | :---------------- | | Cash and cash equivalents | $2,400 | $2,197 | $2,776 | $2,136 | $1,518 | | | Short-term investments | $366 | $366 | $379 | $112 | $112 | | | Cash and cash equivalents, and short-term investments | $2,766 | $2,563 | $3,155 | $2,248 | $1,630 | (41 %) | | Receivables, net | $433 | $1,012 | $742 | $679 | $533 | 23 % | [Non-GAAP Financial Measures and Reconciliations](index=15&type=section&id=Non-GAAP%20Financial%20Measures) [Reconciliation of GAAP to Non-GAAP Operating Income (Q1 FY26 vs Q1 FY25)](index=15&type=section&id=Unaudited%20Reconciliation%20of%20GAAP%20to%20Non-GAAP%20Financial%20Measures) Q1 FY26 non-GAAP operating income decreased by **17%** to **$450 million**, with the non-GAAP operating margin falling to **26.9%**, after adjusting for acquisition-related expenses and stock-based compensation GAAP to Non-GAAP Operating Income Reconciliation (in $ millions, except percentages) (Q1 FY26 vs Q1 FY25) | Metric | Q1 FY26 (June 30, 2025) | Q1 FY25 (June 30, 2024) | YoY % Change | | :----- | :---------------------- | :---------------------- | :----------- | | Net revenue | $1,671 | $1,660 | 1% | | GAAP operating income | $271 | $364 | (26%) | | Acquisition-related expenses | $27 | $27 | | | Restructuring and related charges | — | $6 | | | Stock-based compensation | $152 | $143 | | | Non-GAAP operating income | $450 | $540 | (17%) | | GAAP operating margin | 16.2% | 21.9% | | | Non-GAAP operating margin | 26.9% | 32.5% | | [GAAP to Non-GAAP Guidance Reconciliation (FY26)](index=16&type=section&id=GAAP%20Guidance%20to%20Non-GAAP%20Guidance) FY26 non-GAAP net revenue is projected between **$7.1 billion and $7.5 billion**, with an operating margin of **27.2% to 29.2%**, after adjusting for acquisition-related expenses and deferred net revenue FY26 GAAP to Non-GAAP Guidance Reconciliation | Metric (in $ millions) | GAAP Guidance Range | Non-GAAP Guidance Range | | :--------------------- | :------------------ | :---------------------- | | Net revenue | $7,100 to $7,500 | $7,100 to $7,500 | | Cost of revenue | $1,475 to $1,515 | $1,420 to $1,460 | | Operating expense | $4,470 to $4,570 | $3,750 to $3,850 | | Operating margin | 16.3% to 18.9% | 27.2% to 29.2% | | Income before provision for income taxes | $1,136 to $1,391 | $1,911 to $2,166 | - Non-GAAP adjustments for FY26 guidance include acquisition-related expenses, stock-based compensation, and the change in deferred net revenue (online-enabled games)[38](index=38&type=chunk) [GAAP-Based Financial Data for Q2 FY26 Guidance](index=17&type=section&id=GAAP-Based%20Financial%20Data%20for%20Guidance) Q2 FY26 GAAP net revenue is projected between **$1.75 billion and $1.85 billion**, with net income of **$73 million to $117 million**, including adjustments for acquisition-related expenses and deferred net revenue Q2 FY26 GAAP Guidance with Adjustments | Metric (in $ millions) | GAAP Guidance Range | Acquisition-related expenses | Stock-based compensation | Change in deferred net revenue (online enabled games) | | :--------------------- | :------------------ | :--------------------------- | :----------------------- | :---------------------------------------------------- | | Net revenue | $1,750 to $1,850 | — | — | $50 | | Cost of revenue | $430 to $450 | ($10) | ($5) | — | | Operating expense | $1,215 to $1,235 | ($20) | ($170) | — | | Income before provision for income taxes | $104 to $167 | $30 | $175 | $50 | | Net income | $73 to $117 | | | | [Explanation of Non-GAAP Financial Measures](index=19&type=section&id=Non-GAAP%20Financial%20Measures) EA utilizes non-GAAP financial measures, including non-GAAP operating margin and free cash flow, to supplement GAAP, offering investors additional insights into core business performance by excluding non-recurring or non-operational items - Non-GAAP financial measures are presented as a supplement to GAAP to provide investors with additional useful information to better understand and evaluate the Company's operating results and future prospects[42](index=42&type=chunk) - These non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable, which management believes may not be indicative of the Company's core business[43](index=43&type=chunk) - The Company uses a tax rate of **19%** internally to evaluate its operating performance and to forecast, plan, and analyze future periods[44](index=44&type=chunk)
Electronic Arts: AI Could Supercharge This Company's Growth
Seeking Alpha· 2025-07-29 05:45
Group 1 - The article discusses the significant challenges faced by Electronic Arts Inc. (EA) and the gaming industry, highlighting that risk-aversion is leading to the company's underperformance [1] - The investing approach focuses on identifying companies with strong leadership economics linked to their business models and ensuring they are sold at reasonable prices [1] - The analysis emphasizes the importance of a company's strategy for growth, competitive advantages that yield superior returns on capital, capital structure, capital allocation, and management incentives [1] Group 2 - The author identifies as a value investor, seeking permanent ownership of robust companies with trustworthy management [1]
Buy or Sell EA Stock Ahead of Its Upcoming Earnings?
Forbes· 2025-07-28 12:00
Group 1 - Electronic Arts (EA) is set to release its earnings on July 29, 2025, with analysts predicting earnings of $0.64 per share on sales of $1.23 billion, a decline from the previous year's earnings of $1.01 per share on sales of $1.26 billion [3][4] - Over the past twelve months, EA achieved $7.5 billion in revenue, with $1.6 billion in operating profits and a net income of $1.1 billion, resulting in a current market cap of approximately $39 billion [4] - Historical data shows that EA stock tends to have positive one-day returns following earnings announcements in 55% of cases, with a median one-day gain of 2.2% and the largest increase reaching 8.0% [2][6] Group 2 - There are 20 earnings data points over the last five years, with 11 positive and 9 negative one-day returns recorded, indicating a 55% occurrence of positive returns [6] - The percentage of positive one-day returns increases to 58% when analyzing data from the last three years [6] - The median of the 11 positive returns is 2.2%, while the median of the 9 negative returns is -5.5% [6] Group 3 - Traders can utilize historical trends for event-driven strategies, either by positioning ahead of earnings announcements or analyzing post-earnings returns to guide future positioning [3][5] - A relatively lower-risk strategy involves understanding the correlation between short-term and medium-term returns after earnings, allowing traders to position themselves accordingly [7][8]
Insights Into Electronic Arts (EA) Q1: Wall Street Projections for Key Metrics
ZACKS· 2025-07-25 14:16
Core Insights - Electronic Arts (EA) is expected to report quarterly earnings of $0.10 per share, reflecting an 80.8% decline year-over-year [1] - Analysts forecast revenues of $1.24 billion, indicating a 1.7% decrease compared to the previous year [1] - The consensus EPS estimate has remained unchanged over the past 30 days, suggesting analysts have reassessed their projections [1] Revenue Composition - Analysts estimate 'Net revenue by composition - Live services and other - Non-GAAP (Net Bookings)' at $1.03 billion, a year-over-year decline of 5.5% [4] - The estimated 'Net revenue by composition - Full game - Full game downloads - Non-GAAP (Net Bookings)' is projected to be $139.30 million, down 2.6% from the year-ago quarter [4] - For 'Net revenue by composition - Full game - Packaged goods - Non-GAAP (Net Bookings)', the estimate is $24.02 million, reflecting a 3.9% decrease year-over-year [5] Market Performance - EA's shares have decreased by 3.2% over the past month, contrasting with the Zacks S&P 500 composite's increase of 4.6% [5] - Despite the recent decline, EA holds a Zacks Rank 2 (Buy), indicating expectations of outperforming the overall market in the near term [5]
Electronic Arts (EA) Expected to Beat Earnings Estimates: What to Know Ahead of Q1 Release
ZACKS· 2025-07-22 15:00
Core Viewpoint - The market anticipates a year-over-year decline in Electronic Arts' earnings due to lower revenues, with a focus on how actual results compare to estimates to influence stock price [1][2]. Earnings Expectations - Electronic Arts is expected to report quarterly earnings of $0.10 per share, reflecting a significant year-over-year decrease of 80.8%. Revenues are projected at $1.24 billion, down 1.7% from the previous year [3]. Estimate Revisions - The consensus EPS estimate has remained unchanged over the last 30 days, indicating that analysts have not significantly altered their outlook for the company during this period [4]. Earnings Surprise Prediction - The Most Accurate Estimate for Electronic Arts is higher than the Zacks Consensus Estimate, resulting in a positive Earnings ESP of +53.06%. The company holds a Zacks Rank of 2, suggesting a strong likelihood of beating the consensus EPS estimate [11]. Historical Performance - In the last reported quarter, Electronic Arts exceeded expectations by posting earnings of $1.54 per share against an anticipated $1.11, achieving a surprise of +38.74%. Over the last four quarters, the company has surpassed consensus EPS estimates three times [12][13]. Industry Comparison - Another player in the gaming industry, Brightstar, is expected to report earnings of $0.16 per share, indicating a year-over-year decline of 55.6%. Revenues are anticipated to be $627.6 million, down 40.2% from the previous year [17]. The consensus EPS estimate for Brightstar has been revised 18.6% higher recently, but it has an Earnings ESP of 0% and a Zacks Rank of 4, making it challenging to predict an earnings beat [18].
Electronic Arts (EA) Upgraded to Buy: Here's Why
ZACKS· 2025-07-03 17:00
Core Viewpoint - Electronic Arts (EA) has received an upgrade to a Zacks Rank 2 (Buy), indicating a positive outlook based on rising earnings estimates, which significantly influence stock prices [1][3]. Earnings Estimates and Stock Price Impact - The Zacks rating system emphasizes the importance of earnings estimate revisions, which are strongly correlated with near-term stock price movements [4][6]. - Institutional investors often adjust their valuations based on changes in earnings estimates, leading to significant buying or selling activity that affects stock prices [4]. Recent Performance and Outlook - EA is projected to earn $8.21 per share for the fiscal year ending March 2026, with no year-over-year change expected [8]. - Over the past three months, the Zacks Consensus Estimate for EA has increased by 10.5%, reflecting a positive trend in earnings outlook [8]. Zacks Rank System - The Zacks Rank system classifies stocks into five groups based on earnings estimates, with only the top 20% receiving a "Strong Buy" or "Buy" rating [9][10]. - The upgrade of EA to a Zacks Rank 2 places it in the top 20% of Zacks-covered stocks, suggesting potential for market-beating returns in the near term [10].
EA Just Caught a Monster Upgrade: Bullish Breakout Ahead?
MarketBeat· 2025-06-27 20:33
Core Viewpoint - Electronic Arts Inc. has shown strong performance in 2023, with shares increasing over 36% since the beginning of the year, demonstrating resilience amid market volatility [1][2]. Financial Performance - EA's Q1 gains have been maintained, and the company reported impressive earnings in May, leading to a significant upgrade to a Buy rating from Roth Capital, with a new price target of $185, indicating nearly 20% upside potential [2][4]. - Analysts project double-digit earnings growth for EA over the next three years, supported by strong forward guidance from the recent earnings report [4]. Product Pipeline and Market Sentiment - The optimism surrounding EA is largely attributed to its upcoming release calendar, particularly the anticipated reboot of the Battlefield franchise, which is expected to drive consumer spending [5][6]. - EA's annual sports franchises, such as FIFA and Madden, remain crucial, but the success of Battlefield could enhance overall market excitement and stock valuation [6][7]. Analyst Ratings and Market Dynamics - Roth Capital's upgrade marks a shift in sentiment, contrasting with a previous Neutral rating from Citigroup, indicating a growing bullish outlook among analysts [8]. - The stock's technical indicators, including a recent bullish crossover in MACD and a rising relative strength index (RSI), suggest increasing investor momentum and potential for further price appreciation [9][10]. Future Outlook - If EA's stock can surpass the resistance level near $170, the $185 target set by Roth could become attainable, positioning EA as a potential outperformer in the upcoming months [11].
比《足球经理25》取消还离谱的事儿
3 6 Ke· 2025-06-24 04:41
Group 1 - The article discusses the popularity and engagement of football simulation games like "EA Sports FC" and "Football Manager," highlighting their role in educating players about football dynamics and player characteristics [1][4][12] - "Football Manager" faced delays and eventual cancellation of its latest edition due to the incorporation of new content, contrasting with EA's approach to game releases [2][3] - The rise of the Jiangsu provincial football league ("Su Super") has attracted significant attention, with a large audience that is not necessarily traditional football fans, indicating a shift in viewer demographics [8][9] Group 2 - The article mentions the disparity in skill levels between the "Su Super" teams and the national team, emphasizing that the average age and experience of players in "Su Super" are significantly lower than professional players [5][12] - The national team's recent performance, including a loss to Indonesia, has sparked discussions about the potential for lower-tier teams to compete against them, despite the statistical improbability of such outcomes [12][13] - The changing landscape of Asian football is noted, with countries like Indonesia and Malaysia rapidly integrating foreign players, which is reshaping competitive dynamics in the region [12][13]
Why Is Electronic Arts (EA) Down 4.5% Since Last Earnings Report?
ZACKS· 2025-06-05 16:37
Core Viewpoint - Electronic Arts (EA) has experienced a decline of approximately 4.5% in share price over the past month, underperforming the S&P 500, raising questions about its upcoming earnings release and potential for recovery [1]. Earnings Estimates - Estimates for Electronic Arts have trended downward over the past month, with a significant shift of -3084.85% in the consensus estimate [2]. VGM Scores - Electronic Arts currently holds a Growth Score of B and a Momentum Score of B, while its Value Score is graded C, placing it in the middle 20% for this investment strategy. The overall aggregate VGM Score for the stock is B, which is relevant for investors not focused on a single strategy [3]. Outlook - The downward trend in estimates indicates a negative outlook for Electronic Arts, which currently holds a Zacks Rank of 3 (Hold). The expectation is for an in-line return from the stock in the coming months [4]. Industry Performance - Electronic Arts is part of the Zacks Gaming industry, where Boyd Gaming (BYD) has seen a gain of 3.9% over the past month. Boyd reported revenues of $991.57 million for the quarter ended March 2025, reflecting a year-over-year increase of +3.2% [5]. - For the current quarter, Boyd is expected to report earnings of $1.62 per share, indicating a +2.5% change from the previous year. The Zacks Consensus Estimate for Boyd has changed by -0.2% over the last 30 days, and it also holds a Zacks Rank of 3 (Hold) with a VGM Score of A [6].