游戏业务增长

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祖龙娱乐涨超6% 上半年营收同比增长四成 多品类布局丰富产品矩阵
Zhi Tong Cai Jing· 2025-08-25 06:28
消息面上,8月22日,祖龙娱乐发布2025年中期业绩公告。2025年上半年实现营业收入6.343亿元,同比 增长44.4%,考虑到2024年增速为25.6%、2023年增速为55.5%,营业收入顺利实现"三连增";经调整亏 损净额相较于上年同期缩减93.6%,经营状况持续改善。 对于业绩改善的原因,祖龙娱乐在业绩公告中表示,主要由于《龙族:卡塞尔之门》和《踏风行》分别 于2024年下半年和2025年上半年在中国大陆上线,以及《以闪亮之名》的持续稳定表现所致。此外,为 打造不同类型及多样化的游戏组合,公司预期于2025年下半年至2027年期间在全球各地推出7款不同类 型的游戏产品。 祖龙娱乐(09990)涨超6%,截至发稿,涨6.18%,报1.89港元,成交额252.87万港元。 ...
网易(9999.HK)25Q2点评:《蛋仔派对》暑期表现优异 预期Q3长青游戏修复
Ge Long Hui· 2025-08-23 02:51
Group 1 - The core viewpoint of the article highlights that NetEase's Q2 2025 financial results showed a revenue of 27.9 billion (up 9% year-on-year), which was 2% lower than Bloomberg's expectations, primarily due to gaming impacts [1] - The gaming and related value-added services revenue totaled 22.8 billion (up 14% year-on-year), also 2% below Bloomberg's expectations, mainly due to declines in titles like "Nirvana in Fire" and "Party of Eggs" [2] - The company expects Q3 2025 mobile gaming performance to improve, driven by strong summer releases and a favorable comparison to last year's high base [2] Group 2 - Online music revenue for Q2 2025 was 1.97 billion (down 4% year-on-year), below Bloomberg's expectations, mainly due to declines in the social entertainment segment [3] - The core online music business is anticipated to maintain a high growth rate of 15% in Q3 2025, supported by an improved music library and increasing monthly active users (MAU) and payment rates [3] - The company has adjusted its net profit forecasts for 2025-2027 to 36.3 billion, 39 billion, and 43.3 billion respectively, based on improved gross margin and reduced sales expense rates [3]
网易-S(09999):25Q2点评:《蛋仔派对》暑期表现优异,预期Q3长青游戏修复
Orient Securities· 2025-08-21 13:50
《蛋仔派对》暑期表现优异,预期 Q3 长青 游戏修复 ——网易(9999.HK)25Q2 点评 核心观点 盈利预测与投资建议 ⚫ 公司暴雪游戏陆续恢复运营,长青游戏《蛋仔派对》等暑期表现优异。Q3 有《命运 群星》、《暗黑破坏神 2》等新品预期将陆续上线驱动增长。我们预测公司 25~27 年归母净利润为 363/390/433 亿元(原 25~27 为 360/381/415 亿元,因根据财报上 调毛利率,下调销售费率调整盈利预测)。我们采用 SOTP 估值,给予目标价 283.69 港币/259.51 人民币(HKD/CNY=0.91),维持"买入"评级。 风险提示 新游戏表现不及预期;版号审批不确定性;游戏净利率波动性较大;直播竞争加剧 | | 1 周 | 1 月 | 3 月 | 12 月 | | --- | --- | --- | --- | --- | | 绝对表现% | -6.13 | -5.16 | 7.56 | 46.55 | | 相对表现% | -4.38 | -6.53 | 1.29 | 2.84 | | 恒生指数% | -1.75 | 1.37 | 6.27 | 43.71 | | 项雯倩 ...
腾讯最新业绩:二季度营收增长15%
财联社· 2025-08-13 08:50
Core Viewpoint - Tencent Holdings reported strong financial performance in the second quarter, exceeding revenue and net profit estimates, indicating robust growth in its core business segments [1][2]. Group 1: Financial Performance - In the second quarter, Tencent's revenue reached RMB 184.5 billion, representing a year-on-year growth of 15%, surpassing the estimated RMB 178.9 billion [1]. - The net profit for the second quarter was RMB 55.6 billion, showing a year-on-year increase of 17%, exceeding the forecast of RMB 50.8 billion [1]. Group 2: Gaming Revenue - Tencent's domestic gaming revenue in the second quarter amounted to RMB 40.4 billion, reflecting a year-on-year growth of 17% [2]. - The growth in gaming revenue was driven by the recent release of "Delta Action" and the continued success of established titles such as "Honor of Kings," "Valorant," and "Peacekeeper Elite" [2].
心动公司(02400):业绩超预期,游戏表现亮眼,TapTap稳步增长
Soochow Securities· 2025-08-07 14:49
Investment Rating - The investment rating for the company is "Buy" (maintained) [1] Core Views - The company has exceeded market expectations with its 2025H1 performance, forecasting revenue of at least 30.50 billion yuan, a year-on-year increase of approximately 37%, and a net profit of at least 7.90 billion yuan, a year-on-year increase of about 215% [8] - The growth in revenue is primarily driven by the strong performance of self-developed games and the steady growth of the TapTap platform, with improvements in game gross margins and user engagement [8] - The company has revised its profit forecasts upwards, expecting net profits of 1.69 billion yuan, 1.94 billion yuan, and 2.05 billion yuan for 2025-2027, respectively, reflecting a positive outlook on new game releases and the TapTap platform's value [8] Financial Summary - Total revenue is projected to grow from 5,012 million yuan in 2024 to 7,800 million yuan in 2027, with a compound annual growth rate (CAGR) of approximately 2.87% [1] - The net profit is expected to increase significantly from 811.53 million yuan in 2024 to 2,047.56 million yuan in 2027, indicating a strong growth trajectory [1] - The earnings per share (EPS) is forecasted to rise from 1.65 yuan in 2024 to 4.15 yuan in 2027, reflecting improved profitability [1] - The price-to-earnings (P/E) ratio is projected to decrease from 40.94 in 2024 to 16.23 in 2027, suggesting an attractive valuation as earnings grow [1]
哔哩哔哩20250728
2025-07-29 02:10
Summary of Bilibili's Earnings Call Company Overview - The company discussed is Bilibili, a prominent online entertainment platform in China. Key Financial Metrics - Adjusted net profit for Q1 reached 600 million yuan, with a gross margin of 36.3%, marking an increase for 11 consecutive quarters, and further gross margin improvement is expected in Q2 [2][4] - Projected revenue for Q2 is 7.3 billion yuan, representing a 20% year-over-year growth, with an adjusted net profit forecast of 520 million yuan, indicating a turnaround from losses and a 44% quarter-over-quarter increase [4] Business Segment Performance - **Value-Added Services**: Expected Q2 revenue of 2.8 billion yuan, a 10% increase year-over-year, driven by growth in live streaming, other value-added services, and premium membership sales [2][5] - **Advertising**: Anticipated revenue of 2.4 billion yuan in Q2, a 19% year-over-year increase, benefiting from the 618 shopping festival, indicating accelerated commercialization [2][5] - **Gaming**: Projected revenue growth of approximately 60%, reaching 1.6 billion yuan, primarily due to the success of the independently published game "Three Kingdoms: Strategy" which has frequently ranked in the top five on the App Store [2][5] User Engagement Metrics - Daily active users reached 107 million, with monthly active users at 368 million and an average daily usage time of 108 minutes, reflecting stable user engagement and activity levels [2][9] Future Game Releases - "Three Kingdoms: Strategy" is set to launch traditional Chinese versions, overseas versions, and mini-program versions between late 2025 and 2026. Additionally, a self-developed game "Escape from Ark" is expected to launch within the year, alongside other new titles [2][7] Advertising Strategy - The company plans to focus on high-quality mid-to-long video content to enhance advertising revenue, while exploring community-based value-added services. It anticipates advertising growth to outpace the market over the next three years, aiming to increase market share through collaborations with creators [2][8] Future Earnings Outlook - Profit forecasts for 2025 and 2026 are approximately 2 billion yuan and 2.9 billion yuan, respectively. Despite a current P/E ratio of around 30, the company’s performance trajectory and potential catalysts in the internet sector warrant investor attention [3][10]
哔哩哔哩-W(09626):《三谋》稳健运营,利润侧持续改善
Huaan Securities· 2025-05-22 05:05
Investment Rating - Investment Rating: Buy (Maintain) [3] Core Views - The company achieved revenue of 7.003 billion yuan in Q1 2025, representing a year-on-year increase of 24%. Adjusted net profit attributable to shareholders was 362 million yuan, up 179% year-on-year, indicating improved operational conditions [6] - The game "Three Kingdoms: Strategy" is expected to contribute significantly to revenue growth in Q2 due to its anniversary season, with major updates and new heroes planned [7] - The company reported a daily active user (DAU) of 107 million, a year-on-year increase of 4.2%, and a monthly active user (MAU) of 370 million, indicating a stable growth in core users [8] - Revenue projections for 2025, 2026, and 2027 are 30.04 billion, 33.07 billion, and 36.26 billion yuan respectively, with adjusted net profits expected to be 1.82 billion, 2.81 billion, and 3.92 billion yuan [9] Financial Summary - For 2024A, total revenue is projected at 26.832 billion yuan, with a year-on-year growth of 19.1%. Adjusted net profit is expected to be -39 million yuan, showing a significant recovery in subsequent years [11] - The company is expected to achieve an EPS (NON-GAAP) of -0.09 in 2024, improving to 4.27 in 2025, 6.59 in 2026, and 9.18 in 2027 [13] - The gross margin is projected to increase from 32.7% in 2024 to 39.1% in 2027, indicating improving profitability [13]
利润暴涨290%,年入226亿:可怕,它吊打了A股所有游戏公司
3 6 Ke· 2025-04-30 00:56
Core Insights - Century Huatong reported a record revenue of 22.62 billion yuan for 2024, marking a 70.27% year-on-year increase, and maintained its position as the top gaming company in A-shares [1][2] - The net profit attributable to shareholders reached 1.21 billion yuan, up 131.51%, while the net profit after deducting non-recurring gains and losses surged by 290.2% to 1.64 billion yuan [1][2] - The company achieved a significant operating cash flow of 5.05 billion yuan, reflecting a 62.67% increase [1][2] Financial Performance - For Q1 2025, the company reported a revenue of 8.14 billion yuan, a 91.12% increase year-on-year, with a net profit of 1.35 billion yuan, up 107.2% [3][4] - The net profit after deducting non-recurring gains and losses for Q1 2025 was 1.35 billion yuan, showing a 107.95% increase [3][4] - The operating cash flow for Q1 2025 was 1.29 billion yuan, reflecting a 48% increase [3][4] Market Expansion - The company's overseas revenue reached 11.37 billion yuan in 2024, accounting for 50.26% of total revenue, marking a significant milestone in international market penetration [5] - The game "Whiteout Survival" developed by Didi Interactive has been a major success, surpassing 100 million downloads globally and ranking high in various markets [6][19] Product Development - Didi Interactive has launched several new SLG titles, including "Kingshot" and "High Sea Hero," which have shown promising market performance [10][12] - The company has a strong pipeline of upcoming products, including "Tasty Travels: Merge Game" and "Family Farm Match," which are expected to contribute to future growth [40][41] Competitive Position - Didi Interactive has risen to become the second-largest mobile game publisher in China and is among the top ten globally, with a revenue of approximately 15 billion yuan in 2024, reflecting a 155% year-on-year increase [19][20] - The domestic market remains robust, with successful titles like "Whiteout Survival" and revitalized classic IPs contributing to strong performance [21][25]