Take-Two Interactive Software(TTWO)
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Has Take-Two (TTWO) Stock Been Good for Investors?
The Motley Fool· 2025-12-05 21:30
Core Viewpoint - Take-Two Interactive is positioned for growth with a strong lineup of franchises, particularly with the upcoming launch of Grand Theft Auto VI, despite recent fluctuations in stock performance and industry growth rates [1][2]. Group 1: Stock Performance - Over the last five years, Take-Two's stock has returned 35%, underperforming the S&P 500's 87% gain, but has outperformed in the last one and three years with increases of 30% and 125% respectively [1]. - The stock's modest gain since 2020 reflects a slowdown in the gaming industry, with annual growth dropping from around 10% to 2% [3]. Group 2: Business Growth - Take-Two's bookings surged by 33% year over year in the most recent quarter, indicating strong business performance despite industry challenges [3]. - Recurrent consumer spending, including in-game items and virtual currency, constitutes over 70% of Take-Two's business, driven by player engagement and ongoing content updates [4]. Group 3: Valuation and Future Prospects - The stock trades at 74 times this year's consensus earnings estimate, but the forward earnings multiple drops to 31 for fiscal 2027, reflecting expected record revenue from Grand Theft Auto VI, set to release in November 2026 [5]. - Analysts project annualized earnings per share growth of 43% over the next few years, with revenue expected to nearly double to $9.3 billion by fiscal 2028, indicating strong growth potential [7].
TTWO snaps six straight sessions of gains (TTWO:NASDAQ)
Seeking Alpha· 2025-12-02 21:04
Core Insights - Take-Two Interactive Software (NASDAQ:TTWO) experienced a decline of 0.99%, closing at $246.86 after six consecutive sessions of gains [1] - During the previous six sessions, the company's shares increased by over 5.94%, outperforming the S&P 500 Index, which rose by 4.19% [1] Company Performance - The recent performance of Take-Two Interactive shows a significant increase in share value over the past week, indicating positive market sentiment prior to the recent decline [1] - The company's stock movement reflects broader market trends, as it has outperformed the S&P 500 Index during the same period [1]
5 Stocks With Strong Sales Growth to Bet on Amid Volatile Markets
ZACKS· 2025-11-25 13:06
Core Insights - The U.S. equity markets are currently experiencing volatility due to high valuations, sluggish economic signals, and uncertainty regarding the Federal Reserve's future actions, particularly affecting growth and AI-linked stocks [1] Group 1: Stock Selection Strategy - Retail investors face challenges in stock selection amidst market volatility, making traditional stock-picking methods more relevant [2] - Sales growth is emphasized as a more reliable metric for evaluating stocks compared to earnings growth, as it reflects underlying demand and business model durability [3][10] - Sustained sales growth leads to predictable cash flows, allowing companies to reinvest and maintain stability without excessive borrowing [5] Group 2: Screening Parameters for Stocks - Selected stocks should have a 5-Year Historical Sales Growth (%) greater than the industry average and Cash Flow exceeding $500 million [6] - Additional criteria include a Price-to-Sales (P/S) Ratio lower than the industry average, indicating better value for revenue [7] - Positive revisions in sales estimates compared to the industry can trigger stock price increases [7] Group 3: Key Metrics for Evaluation - An operating margin greater than 5% over the last five years indicates effective cost control and sales growth outpacing costs [8] - A Return on Equity (ROE) greater than 5% ensures that sales growth translates into profits, indicating wise spending and profitability [9] - Stocks with a Zacks Rank of 1 (Strong Buy) or 2 (Buy) are expected to outperform in various market conditions [9] Group 4: Recommended Stocks - Take-Two Interactive (TTWO) is projected to have a sales growth rate of 14.8% for fiscal 2026 and holds a Zacks Rank of 1 [11] - Globus Medical (GMED) anticipates a sales growth rate of 14.5% for 2025, also with a Zacks Rank of 1 [12] - Rockwell Automation (ROK) expects a sales increase of 5.8% in fiscal 2026 and has a Zacks Rank of 2 [13] - Canadian Natural Resources (CNQ) forecasts a sales growth of 5.7% for 2025, currently holding a Zacks Rank of 1 [14] - VICI Properties anticipates a sales growth of 4.1% in 2025 and has a Zacks Rank of 2 [15]
T2 CEO泽尔尼克:未来游戏角色大概率会基于人工剧本进行AI训练
Sou Hu Cai Jing· 2025-11-20 06:54
Core Insights - Take-Two's CEO, Zelnick, indicated that future game characters will likely be trained using AI based on human-created scripts, allowing for more natural interactions with players rather than being limited to pre-scripted dialogues [1][3] - Zelnick emphasized that while AI will enhance character intelligence and voice acting, it will also be used to improve development and marketing efficiency without leading to layoffs, focusing instead on reducing repetitive tasks [3] Group 1 - The gaming industry is moving towards AI-driven character interactions that are based on scripts, enabling more dynamic player engagement [1][3] - The role of skilled writers remains crucial, as AI will be trained on existing scripts to create more lifelike character responses [3] Group 2 - Take-Two is leveraging AI to enhance operational efficiency, with early positive results observed, aiming to allow teams to focus on more creative tasks rather than mechanical ones [3] - The company's approach to efficiency is not a pretext for layoffs but rather a strategy to minimize repetitive work and foster creativity within teams [3]
Take-Two CEO指出:游戏行业的未来在PC,但主机体验不会消亡
Sou Hu Cai Jing· 2025-11-19 03:35
Core Insights - The future trend of the gaming industry is shifting towards the PC platform and a more open ecosystem, as stated by Take-Two's CEO Strauss Zelnick [1] - While console gaming offers a closed, high-quality experience, it is becoming less dominant as the business model leans towards openness [1] - The traditional console market is experiencing stagnation, with major players like Sony, Nintendo, and Microsoft competing for existing user bases rather than expanding into new markets [1] - In contrast, the PC gaming market is thriving, with platforms like Steam achieving record sales, indicating a robust consumer base [1] Group 1 - The gaming industry is moving towards a more open ecosystem, with a focus on PC gaming [1] - Console gaming will continue to exist as a significant form of entertainment, despite the shift [1] - The competition among major console manufacturers is primarily about market share within existing user groups [1] Group 2 - The PC gaming ecosystem is attracting new developers and players, showcasing its growth potential [1] - The emergence of diverse hardware forms, such as Steam Deck and ROG Ally, is enhancing the PC gaming experience while maintaining its openness [2] - These portable PC devices may capture market share from traditional console manufacturers, further promoting the prosperity of the PC gaming ecosystem [2]
就因为裁了30人,GTA6又延期半年?
3 6 Ke· 2025-11-19 00:32
Core Points - The release of GTA 6 has been delayed for the second time since the first trailer was released in December 2023, leading to significant disappointment among global players and a massive social media response [1][3] - Following the announcement of the delay, Take-Two's stock price plummeted, resulting in a market value loss of $3 billion [9] - Rockstar's CEO, Strauss Zelnick, stated that the delay is aimed at creating an extraordinary entertainment product, emphasizing the need for time to meet expectations [10] Group 1: Delay and Reactions - The delay announcement caused a surge in social media engagement, with Rockstar's tweet receiving 160 million views, reflecting the intense interest and frustration from the gaming community [3] - Players expressed their discontent humorously, with some commenting on the long wait and the impact on their lives, indicating a deep emotional investment in the game [5][7] Group 2: Internal Issues at Rockstar - The timing of the delay coincided with the firing of over 30 employees at Rockstar's UK studio, raising questions about the company's internal dynamics and labor relations [12][15] - Reports suggest that the layoffs were aimed at suppressing union activities, as many of the dismissed employees were members of the Independent Workers' Union of Great Britain (IWGB) [17][20] - The IWGB had recently surpassed the threshold for legal recognition, which would allow collective bargaining on employee rights, further complicating the situation [20] Group 3: Industry Context and Labor Practices - The gaming industry has a notorious reputation for "crunch" culture, where employees are often required to work excessive hours leading up to project deadlines, which has been a longstanding issue [21][25] - The formation of unions in the gaming sector is seen as a necessary step for employees to secure fair treatment and prevent arbitrary layoffs, as evidenced by the successful unionization efforts at Raven Software [24][26] - Rockstar's history of labor practices, including allegations of extreme work hours during previous game developments, highlights the ongoing challenges within the industry regarding employee welfare [28][30] Group 4: Future Implications - The current turmoil within Rockstar may negatively impact team morale and the development timeline of GTA 6, as employees express fear and uncertainty about job security [35][36] - The company faces pressure to improve working conditions and address employee concerns, as the gaming community increasingly advocates for fair labor practices [37]
Take-Two CEO says consoles aren't going away, but gaming is moving toward PCs
CNBC· 2025-11-17 14:52
Core Insights - The gaming industry is shifting towards PCs over the next decade, although gaming consoles will still remain relevant [1] - The current market split between console and mobile gaming is approximately even, with mobile gaming growing at a faster rate [1] - Major gaming companies like Sony and Nintendo continue to focus on traditional consoles, while competitors like Microsoft are exploring more PC-based gaming options [2] Group 1 - Take-Two Interactive's CEO, Strauss Zelnick, emphasized that the industry is moving towards open systems rather than closed ones [1] - Zelnick noted that the concept of engaging in rich games on large screens will persist despite the shift towards PCs [1] - The announcement of Valve's Steam Machine, a console-PC hybrid, indicates a trend towards integrating PC gaming with traditional console experiences [2] Group 2 - The gaming market is currently split evenly between console and mobile gaming, but mobile is experiencing faster growth [1] - Sony's PlayStation and Nintendo have achieved major success with traditional consoles, while Microsoft hints at a future with more PC-based gaming [2] - The introduction of hybrid gaming systems like the Steam Machine suggests a potential evolution in how games are played and accessed [2]
Gaming is America's pastime and the entertainment business of the future, says Take-Two CEO Zelnick
CNBC Television· 2025-11-17 14:05
Strauss Zelnick, Take Two interactive chairman and CEO. Always good to see you. Nice to be here.I always need a primer on this. And maybe the guy in the in my ear should be giving me questions because I don't I don't play video games, and you need to pretend that you're talking to someone that doesn't have kids. I do, but they're older now.What's the state of the video game business right now. >> It's the the the fastest growing part of the entertainment business has been for some time. Amazing.So in mid 22 ...
Gaming is America's pastime and the entertainment business of the future, says Take-Two CEO Zelnick
Youtube· 2025-11-17 14:05
Industry Overview - The video game business is currently the fastest growing segment of the entertainment industry, showing resilience and growth post-pandemic [2][3]. - After a dip in mid-2022, the industry has returned to growth in low to mid single digits [2]. Company Performance - Take-Two Interactive has had a successful year, highlighted by the release of NBA 2K, which sold over 5 million units [2]. - Recurrent consumer spending for Take-Two is up 45% year over year, indicating strong engagement and monetization strategies [3]. - The company has seen significant success with titles like Mafia: The Old Country and Borderlands 4, which received great critical reviews [3]. Market Demographics - The gaming demographic spans all ages, largely due to the mobile gaming segment, which appeals to a broad audience [4]. Technological Advancements - The integration of AI in game development is enhancing efficiency in both development and marketing processes, allowing teams to focus on more creative tasks [7][8]. - AI is expected to evolve character interactions, making them feel more natural and less scripted, although the need for skilled writers remains [9][10]. Competitive Landscape - The creation of high-quality games involves more than just graphics; it requires a robust ecosystem for marketing and distribution, which serves as a barrier to entry for new competitors [10][11].
Take-Two Interactive Stock: Is Wall Street Bullish or Bearish?
Yahoo Finance· 2025-11-17 04:55
Core Insights - Take-Two Interactive Software, Inc. (TTWO) is a leading video game developer and publisher with a market cap of $43.4 billion, known for franchises like Grand Theft Auto and Max Payne [1] Performance Overview - TTWO has outperformed the broader market, with stock prices increasing by 27.7% year-to-date and 29.5% over the past 52 weeks, compared to the S&P 500 Index's gains of 14.5% in 2025 and 13.2% over the past year [2] - However, TTWO has lagged behind the VanEck Video Gaming and eSports ETF, which saw a 32.7% increase in 2025 and 38.9% returns over the past year [3] Recent Financial Results - Following the Q2 results released on November 6, TTWO's stock prices fell by 8.1% due to the delay in the launch of Grand Theft Auto VI, despite impressive financial performance [4] - The company's revenue for the quarter rose by 31.1% year-over-year to $1.8 billion, exceeding market expectations, and it reported a non-GAAP EBITDA of $116.7 million [4] - Cash flow from operations for the first two quarters of 2026 was $83.7 million, a significant improvement from a negative $319.4 million in the same period last year [4] Future Projections - Analysts project an adjusted EPS of $1.46 for the full fiscal 2026, representing a 160.7% year-over-year increase, with a strong earnings surprise history [5] - The consensus rating among 27 analysts is a "Strong Buy," with 21 "Strong Buys," three "Moderate Buys," and three "Holds" [5] Analyst Ratings - UBS analyst Christopher Schoell maintained a "Buy" rating on TTWO and raised the price target from $285 to $292, indicating a 17.6% premium to current price levels [7] - The mean price target of $276.37 suggests a potential upside, while the street-high target of $316 indicates a notable 34.5% upside potential [7]