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Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Presentation
2026-02-03 21:30
TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) THIRD QUARTER FISCAL 2026 RESULTS & GUIDANCE SUMMARY CAUTIONARY NOTE: FORWARD LOOKING STATEMENTS The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expect ...
Take-Two Interactive Software(TTWO) - 2026 Q3 - Quarterly Results
2026-02-03 21:14
Exhibit 99.1 FOR IMMEDIATE RELEASE CONTACT: (Investor Relations) (Corporate Press) Nicole Shevins Alan Lewis Senior Vice President Investor Relations & Corporate Communications Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc. (646) 536-3005 (646) 536-2983 Nicole.Shevins@take2games.com Alan.Lewis@take2games.com Head of Global Corporate Communications Take-Two Interactive Software, Inc. Reports Results for Fiscal Third Quarter 2026 Company raises fiscal year 2026 outlook Fiscal third qu ...
Take-Two raises annual bookings forecast, sticks with 'GTA VI' November launch
Reuters· 2026-02-03 21:12
Take-Two Interactive raised its annual bookings forecast on Tuesday, betting on strong sales of its premium sports, action and mobile titles as it gears up to launch the highly-awaited "Grand Theft Au... ...
【提醒:日内请重点关注(以下均为北京时间)】① 时间待定 天津“脑机接口开发者大会”;② 11:30 澳洲联储公布政策利率;③ 12:30 澳洲联储主席布洛克召开货币政策新闻发布会;④ 15:45 法国1月CPI初值;⑤ 美股盘前 Merck、辉瑞制药、PayPal等发布业绩报告;...
Sou Hu Cai Jing· 2026-02-02 22:45
Group 1 - The "Brain-Computer Interface Developers Conference" in Tianjin is a key event to watch for the day [1] - The Reserve Bank of Australia will announce its policy interest rate at 11:30 AM [1] - RBA Governor Philip Lowe will hold a monetary policy press conference at 12:30 PM [1] Group 2 - The preliminary Consumer Price Index (CPI) for January in France will be released at 3:45 PM [1] - Major U.S. companies including Merck, Pfizer, and PayPal are set to report their earnings before the market opens [1] - Richmond Fed President Barkin will discuss the U.S. economy at 9:00 PM [1] Group 3 - The Wall Street Journal's Invest Live event will feature Federal Reserve officials, timing to be determined [1] - Federal Reserve Governor Bowman is scheduled to speak at 10:40 PM [1] - After market close, AMD and other companies like Advanced Micro Devices, Chipotle Mexican Grill, Electronic Arts, and Take-Two Interactive Software will release their earnings reports [1]
Take-Two added to Wedbush's Best Ideas List on strong franchise moat, GTA VI potential
Proactiveinvestors NA· 2026-02-02 17:52
About this content About Emily Jarvie Emily began her career as a political journalist for Australian Community Media in Hobart, Tasmania. After she relocated to Toronto, Canada, she reported on business, legal, and scientific developments in the emerging psychedelics sector before joining Proactive in 2022. She brings a strong journalism background with her work featured in newspapers, magazines, and digital publications across Australia, Europe, and North America, including The Examiner, The Advocate, ...
一夜蒸发1400亿,谷歌一个AI演示,游戏股集体跳水
3 6 Ke· 2026-02-02 10:43
Core Viewpoint - Google's Project Genie has been perceived as a potential "game-ender," leading to a significant drop in the market value of major gaming companies like Take-Two, Roblox, and Unity, which collectively lost approximately $19.5 billion in a single trading day [4][5][21]. Group 1: Market Reaction - Following the launch of Project Genie, Take-Two's stock fell by 7.93%, Roblox dropped by 13.17%, and Unity experienced a dramatic decline of 24.22% [4][21]. - The combined market value loss of these three companies amounted to around $19.5 billion [5]. - Investors reacted with panic, fearing that the capabilities of Project Genie could drastically lower the barriers to game development, threatening the existing business models of these companies [20][22]. Group 2: Project Genie Capabilities - Project Genie is powered by the Genie 3 universal model, which aims to understand physical laws and simulate real-world dynamics [8]. - It features three core capabilities: World Sketching, World Exploration, and World Remixing [9][11][15]. - World Sketching allows users to create environments using simple text prompts or images without needing coding skills [9]. - World Exploration enables real-time generation of game environments as users navigate through them, contrasting with traditional static game maps [12][14]. - World Remixing allows users to create new content based on existing creations, potentially fostering a new user-generated content ecosystem [15][17]. Group 3: Developer and Player Perspectives - Many developers and players believe the market's reaction is overblown, as the technology is still immature and cannot fully replace human game developers [5][6]. - Current outputs from Project Genie are often incomplete, lacking sound, scoring systems, and stability, leading to a perception of it as a "half-finished" product [24][28]. - Developers express concerns that Project Genie relies on a vast dataset of publicly available game content, which raises issues of originality and copyright [28]. Group 4: Future Implications - Despite its current limitations, industry leaders are optimistic about the future integration of AI in game development, with potential applications in quality assurance and concept design [31]. - The gaming community remains skeptical, fearing that an over-reliance on AI could lead to a decline in the quality and creativity of games, resulting in a "garbage dump" of algorithmically generated content [31].
Project Genie 如何让一众游戏股大跌,20 人华人 AI 团队做到了 7000 万美金 ARR
投资实习所· 2026-02-02 04:25
Core Viewpoint - The article discusses the significant impact of AI on various industries, particularly focusing on the introduction of Google's Project Genie, which has the potential to disrupt the gaming industry by changing the fundamental assumptions that underpin it [1][2]. Group 1: Project Genie and Its Implications - Project Genie is defined as a Generative World Model that allows users to create interactive 3D spaces in real-time based on simple inputs like text or sketches, without relying on traditional game engines like Unity or Unreal [2][3][4]. - The core breakthrough of Genie is its ability to predict the next frame of reality based on learned patterns from numerous world videos, rather than using pre-set rules or physical engines [6]. - The market's reaction to Genie indicates a paradigm-level panic, as it threatens the existing business models and competitive advantages of companies in the gaming industry [7][10]. Group 2: Market Reactions and Financial Impact - Following the announcement of Project Genie, stocks in the gaming sector experienced significant declines, with Unity dropping by 24.2%, Roblox by 13.2%, and Take-Two by 8% [9]. - The traditional heavy investment model in game development, exemplified by the lengthy and costly production of titles like GTA 6, is now being questioned as Genie demonstrates the ability to create playable world prototypes in just one minute [10]. - The implications of Genie extend beyond efficiency improvements; it represents a fundamental shift in the capabilities required for game development, potentially diminishing the value of existing tools and platforms [11]. Group 3: Future of Content Creation and Industry Dynamics - As content creation becomes less scarce due to advancements like Genie, the competitive edge in the gaming industry may shift from technical prowess to understanding player engagement and emotional connections [12]. - The article highlights the rapid growth of AI-driven content creation companies, noting that one team achieved an annual recurring revenue (ARR) of $70 million within a year, reflecting the evolving landscape of content production [12].
未知机构:Genie3真的利空游戏吗-20260202
未知机构· 2026-02-02 02:00
Genie3真的利空游戏吗? ①Genie3定义了一种新的可交互内容,但是很难称之为游戏。 由于技术限制,过往游戏基本是唯一的可交互式内容;而Genie3能做到的事情是让用户"走进图片(step into a picture)",创造了一种可交互式内容的新形式,而非做游戏。 游戏核心要素是可玩性,通过一系列玩法机制,让用户产生多巴胺;一个成功的商业游戏,还要搭配社区运营、 活动运营、商业化体系搭建等多个环节,是一个系统化的工程。 30日晚谷歌公测世界模型Genie3,用户可以通过图片上传(可选)+提示词输入,创造环境并控制角色自由活 动。 周五晚美股游戏产业链大跌,Unity(引擎+广告)-24%,Roblox(UGC平台)-13%,Take-Two(研发商)-8%,市 场交易AI颠覆游戏产业链的叙事。 观点:开拓了一种新的可交互内容范式,但无法颠 Genie3真的利空游戏吗? 30日晚谷歌公测世界模型Genie3,用户可以通过图片上传(可选)+提示词输入,创造环境并控制角色自由活 动。 周五晚美股游戏产业链大跌,Unity(引擎+广告)-24%,Roblox(UGC平台)-13%,Take-Two(研发商) ...
Unity, Take-Two Shares Sink After Google Unveils AI World-Building Tech 'Project Genie'
Yahoo Finance· 2026-02-01 16:31
Core Viewpoint - Unity Software Inc and Take-Two Interactive Software, Inc shares dropped significantly following the announcement of Alphabet Inc's experimental world-building technology, Project Genie [1][5]. Group 1: Technology Overview - Google announced Project Genie, an experimental research prototype that allows users to create and explore interactive worlds using text prompts and images [2]. - The technology features three main capabilities: world sketching, world exploration, and world remixing, generating environments in real time based on user interactions [3]. - Project Genie integrates with Nano Banana Pro for world previewing and allows users to define character perspectives from first to third person [4]. Group 2: Market Reaction - The announcement raised concerns about potential disruptions to traditional game development platforms and publishers, particularly affecting companies like Unity and Take-Two, which are heavily involved in creating and publishing interactive content [5].
AI颠覆游戏业?谷歌“Project Genie”上线引美股游戏板块全线重挫
Xin Lang Cai Jing· 2026-01-31 07:53
Core Viewpoint - The announcement of Google's experimental AI prototype "Project Genie" has led to a significant decline in the stock prices of major gaming companies, raising concerns about potential disruption in the gaming development industry [1][4]. Group 1: Market Reaction - Major gaming companies experienced substantial stock declines, with Unity Software falling over 24%, Roblox down approximately 13%, and Take-Two Interactive decreasing nearly 8% [1][4]. - International gaming companies such as Nexon, CD Projekt, Ubisoft, Nintendo, and Konami also saw their stock prices affected [1][4]. Group 2: Project Genie Overview - "Project Genie" allows users to generate interactive virtual worlds based on simple text prompts or uploaded images, simulating physics and interactions in real-time [5]. - The prototype is currently available to AI Ultra subscribers in the U.S., and it is believed to have the potential to change the gaming development landscape significantly [5]. Group 3: Industry Implications - There are concerns that if AI can simplify world-building, it may impact the demand for professional game engines like Unreal Engine and Unity Engine [2][5]. - Platforms like Roblox, which rely on user-generated content (UGC), may see a decrease in attractiveness if users can easily create worlds using AI [2][5]. - Project Genie could potentially shorten development cycles and reduce costs, as some AAA titles currently take five to seven years and cost hundreds of millions to produce [2][5]. Group 4: Analyst Perspectives - Analysts from Wells Fargo believe that the release of Project Genie does not alter the fundamental view that game studios will leverage AI tools to accelerate development, which is seen as a long-term positive for the industry [6]. - Unity's CEO stated that advancements in "world models" could serve as a powerful accelerator for video game creation rather than a threat [6]. - A significant majority of game developers, nearly 90%, are already using AI tools in their work, indicating a trend towards AI integration in game development [6].