Take-Two Interactive Software(TTWO)
Search documents
Gaming is America's pastime and the entertainment business of the future, says Take-Two CEO Zelnick
CNBC Television· 2025-11-17 14:05
Strauss Zelnick, Take Two interactive chairman and CEO. Always good to see you. Nice to be here.I always need a primer on this. And maybe the guy in the in my ear should be giving me questions because I don't I don't play video games, and you need to pretend that you're talking to someone that doesn't have kids. I do, but they're older now.What's the state of the video game business right now. >> It's the the the fastest growing part of the entertainment business has been for some time. Amazing.So in mid 22 ...
Gaming is America's pastime and the entertainment business of the future, says Take-Two CEO Zelnick
Youtube· 2025-11-17 14:05
Industry Overview - The video game business is currently the fastest growing segment of the entertainment industry, showing resilience and growth post-pandemic [2][3]. - After a dip in mid-2022, the industry has returned to growth in low to mid single digits [2]. Company Performance - Take-Two Interactive has had a successful year, highlighted by the release of NBA 2K, which sold over 5 million units [2]. - Recurrent consumer spending for Take-Two is up 45% year over year, indicating strong engagement and monetization strategies [3]. - The company has seen significant success with titles like Mafia: The Old Country and Borderlands 4, which received great critical reviews [3]. Market Demographics - The gaming demographic spans all ages, largely due to the mobile gaming segment, which appeals to a broad audience [4]. Technological Advancements - The integration of AI in game development is enhancing efficiency in both development and marketing processes, allowing teams to focus on more creative tasks [7][8]. - AI is expected to evolve character interactions, making them feel more natural and less scripted, although the need for skilled writers remains [9][10]. Competitive Landscape - The creation of high-quality games involves more than just graphics; it requires a robust ecosystem for marketing and distribution, which serves as a barrier to entry for new competitors [10][11].
Take-Two Interactive Stock: Is Wall Street Bullish or Bearish?
Yahoo Finance· 2025-11-17 04:55
Core Insights - Take-Two Interactive Software, Inc. (TTWO) is a leading video game developer and publisher with a market cap of $43.4 billion, known for franchises like Grand Theft Auto and Max Payne [1] Performance Overview - TTWO has outperformed the broader market, with stock prices increasing by 27.7% year-to-date and 29.5% over the past 52 weeks, compared to the S&P 500 Index's gains of 14.5% in 2025 and 13.2% over the past year [2] - However, TTWO has lagged behind the VanEck Video Gaming and eSports ETF, which saw a 32.7% increase in 2025 and 38.9% returns over the past year [3] Recent Financial Results - Following the Q2 results released on November 6, TTWO's stock prices fell by 8.1% due to the delay in the launch of Grand Theft Auto VI, despite impressive financial performance [4] - The company's revenue for the quarter rose by 31.1% year-over-year to $1.8 billion, exceeding market expectations, and it reported a non-GAAP EBITDA of $116.7 million [4] - Cash flow from operations for the first two quarters of 2026 was $83.7 million, a significant improvement from a negative $319.4 million in the same period last year [4] Future Projections - Analysts project an adjusted EPS of $1.46 for the full fiscal 2026, representing a 160.7% year-over-year increase, with a strong earnings surprise history [5] - The consensus rating among 27 analysts is a "Strong Buy," with 21 "Strong Buys," three "Moderate Buys," and three "Holds" [5] Analyst Ratings - UBS analyst Christopher Schoell maintained a "Buy" rating on TTWO and raised the price target from $285 to $292, indicating a 17.6% premium to current price levels [7] - The mean price target of $276.37 suggests a potential upside, while the street-high target of $316 indicates a notable 34.5% upside potential [7]
沙特主权基金Q3大举撤资美股:清仓近12只股票,持仓规模降至年内新低
智通财经网· 2025-11-17 01:37
Core Insights - Saudi Arabia's Public Investment Fund (PIF) has liquidated nearly 12 stocks listed in the U.S. during Q3, including Pinterest and Linde, reducing its U.S. equity holdings to the lowest level in a year [1] - The fund's U.S. stock portfolio value has decreased to $19.4 billion, representing an approximate 18% quarter-over-quarter decline, marking the lowest level since 2025 [1][2] - PIF continues to hold shares in Uber and Electronic Arts but has slightly reduced its stake in Lucid Group [1][3] Exits and Position Changes - Significant exits include: - Cummins: -1,095,578 shares, value change of -$358.80 million, with a price change of +29% [2] - Linde: -436,350 shares, value change of -$204.73 million, with a price change of +1.2% [2] - Air Products: -268,165 shares, value change of -$75.64 million, with a price change of -3.3% [2] - Avery Dennison: -231,662 shares, value change of -$40.65 million, with a price change of -7.6% [2] Top Holdings - PIF's major holdings in the U.S. include: - Uber: 72,840,541 shares valued at $7.14 billion, accounting for 3.5% of the portfolio [3] - Electronic Arts: 24,807,932 shares valued at $5.00 billion, accounting for 9.9% of the portfolio [3] - Lucid Group: 177,088,867 shares valued at $4.21 billion, accounting for 22% of the portfolio [3] - Take-Two Interactive: 11,414,680 shares valued at $2.95 billion, accounting for 6.2% of the portfolio [3] Strategic Focus - The recent divestments align with PIF's strategy to focus on domestic investments to support Saudi Arabia's economic diversification plan [2][4] - PIF aims to invest $70 billion post-2025, primarily within Saudi Arabia, with $57 billion already allocated for 2024 [5] - Further details on PIF's investment strategy for 2026-2030 are expected to be released early next year [5]
2 Growth Stocks Down 10% to 64% to Buy in November
The Motley Fool· 2025-11-15 15:45
Core Insights - Companies mentioned are positioned for long-term growth despite recent stock price declines, presenting buying opportunities for investors [1][2] Duolingo - Duolingo's Q3 earnings report indicates strong growth with a significant increase in user sign-ups for its language learning app and new courses [3] - The stock has decreased by 64% from its peak due to lower-than-expected Q4 financial guidance, but management is focusing on user growth over immediate monetization [4] - Duolingo's market cap is $8 billion, with a gross margin of 71.39% and a year-over-year revenue growth of 41% [6][7] - Daily active users grew by 36% year-over-year, suggesting effective user engagement strategies [6] - The company's trailing-12-month free cash flow increased by 52% to $347 million, allowing shares to be purchased at a lower multiple of free cash flow [8] Take-Two Interactive - Take-Two Interactive is a leading video game producer with over $6 billion in trailing-12-month revenue, operating in a $200 billion industry [9] - The stock recently fell about 10% following a delay in the release of Grand Theft Auto VI, now scheduled for November 19, 2026 [10] - The delay is expected to enhance the game's quality, which is favorable for shareholders [10] - Take-Two's market cap is $43 billion, with a gross margin of 52.66% [11] - The company anticipates significant revenue growth post-release of Grand Theft Auto VI, with bookings projected to reach $10.8 billion by fiscal 2030 [12] - Take-Two's existing game lineup is already driving growth, with bookings up 33% year-over-year in fiscal Q2 [12][13]
PIF’s latest US stock holdings: Q3 2025 snapshot
ArgaamPlus· 2025-11-15 12:07
Summary of Key Points Core Viewpoint The Public Investment Fund (PIF) has significantly reduced its holdings in US equities, indicating a strategic shift in investment focus. Group 1: PIF Holdings Overview - PIF's US equity holdings decreased to $19.4 billion in Q3 2025 from $23.8 billion in Q2 2025, marking a reduction of $4.4 billion [2] - The fund exited nine companies and all options contracts of 42 companies, while maintaining its investments in six firms [2] Group 2: Specific Company Holdings - Lucid Group's holdings remained at 177.1 million shares, with a value increase from $3.736 billion to $4.213 billion, a change of $476.3 million [4] - Electronic Arts maintained its holdings at 24.8 million shares, with a value increase from $3.962 billion to $5.004 billion, a change of $1.042 billion [4] - Uber's holdings remained at 72.8 million shares, with a value increase from $6.796 billion to $7.136 billion, a change of $340.2 million [4] - Take-Two Interactive's holdings remained at 11.4 million shares, with a value increase from $2.772 billion to $2.949 billion, a change of $177 million [4] - Clarivate's holdings remained at 1.3 million shares, with a value increase from $57.8 million to $68 million, a change of $10.2 million [6] Group 3: Notable Changes in Holdings - PIF exited its positions in several companies, including Air Products & Chemicals, Cummins Inc., Visa Inc., and Walmart, among others, indicating a strategic divestment [4][6] - Lucid Group executed a 1-for-10 reverse stock split in September 2025, reducing its authorized share capital from 15 billion shares to 1.5 billion shares [3][4]
Take-Two Interactive: I Can Wait For GTA VI - And For A Better Entry Point (NASDAQ:TTWO)
Seeking Alpha· 2025-11-13 00:52
Core Insights - Take-Two Interactive Software, Inc. (TTWO) is highlighted as a strong case in the gaming industry, showcasing its potential for compounding growth driven by effective execution, particularly by its Rockstar studio [1] Company Analysis - The success of Take-Two is attributed to the extraordinary games developed by its Rockstar studio, which have significantly contributed to the company's growth [1] - The analysis emphasizes a fundamental approach to identifying undervalued stocks with growth potential, indicating a focus on long-term investment strategies [1]
Take-Two Interactive: I Can Wait For GTA VI - And For A Better Entry Point
Seeking Alpha· 2025-11-13 00:52
Group 1 - Take-Two Interactive Software, Inc. (TTWO) is highlighted as a strong case in the gaming industry, showcasing its potential for compounding growth driven by effective execution, particularly by its Rockstar studio [1] - The success of Take-Two is attributed to the creation of extraordinary games that have significantly contributed to its market position [1] Group 2 - The analysis emphasizes a fundamental approach to identifying undervalued stocks with growth potential, indicating a focus on long-term investment strategies [1]
After Plunging 7.9% in 4 Weeks, Here's Why the Trend Might Reverse for Take-Two (TTWO)
ZACKS· 2025-11-10 15:36
Core Viewpoint - Take-Two Interactive (TTWO) is experiencing significant selling pressure, with a 7.9% decline over the past four weeks, but is positioned for a potential trend reversal as it enters oversold territory, supported by analyst consensus for better-than-expected earnings [1] Group 1: Technical Indicators - The Relative Strength Index (RSI) is a momentum oscillator that indicates whether a stock is oversold, with readings below 30 typically signaling this condition [2] - TTWO's current RSI reading is 27.37, suggesting that heavy selling may be exhausting, indicating a potential bounce back towards equilibrium in supply and demand [5] Group 2: Fundamental Analysis - There is strong agreement among sell-side analysts in raising earnings estimates for TTWO, with a 4.7% increase in the consensus EPS estimate over the last 30 days, which often correlates with near-term price appreciation [7] - TTWO holds a Zacks Rank 1 (Strong Buy), placing it in the top 5% of over 4,000 ranked stocks based on earnings estimate revisions and EPS surprises, further indicating a potential turnaround [8]
KPL总决赛观众人数破吉尼斯纪录;米哈游《星谷布地》开启测试;《GTA6》再度跳票 | 氪游周报11.3-11.9
3 6 Ke· 2025-11-09 06:10
Game Releases - The mobile RPG "Black Clover: Path of the Magic Emperor" was officially launched on November 6, featuring a 3D world based on the anime and allowing players to experience Asta's journey alongside popular characters [1] - MiHoYo's first life simulation game "Starry Valley" began its "habitable test" on November 7, allowing players to engage in activities like planting and fishing across different planets [3] Industry Developments - The DLC for "Elden Ring: Night's Fall" is currently in development and is expected to be released in the fiscal year 2025, with performance exceeding initial expectations [6] - The 2025 KPL Grand Finals set a new record for the highest attendance at an esports event, with 62,196 attendees, as Chengdu AG Super Play Team claimed the championship [8] Company News - Rockstar Games announced a delay for "GTA VI," pushing the release date from May 26, 2026, to November 19, 2026, which caused a nearly 10% drop in its parent company Take-Two's stock price [11] - Chen Rui stepped down as General Manager and CFO of Shanghai Bilibili Technology, with the company stating that this change is a normal adjustment and does not affect his role as Chairman and CEO [13] Market Performance - In Q3 2025, China's gaming market generated actual sales revenue of 880.26 billion yuan, reflecting a quarter-on-quarter growth of 6.96%, with leading companies like Kaixin Network and Giant Network reporting net profits exceeding 500 million yuan and growth rates above 35% [15]