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EA Is Going Private in the Largest Buyout Ever, But This 1 Other Video Game Stock Is Still a Screaming Buy
Yahoo Finance· 2025-10-01 19:02
Group 1: Acquisition of Electronic Arts - Electronic Arts (EA) has agreed to a $55 billion leveraged buyout led by Saudi Arabia's Public Investment Fund (PIF), Silver Lake Partners, and Affinity Partners at $210 per share, marking the largest private equity-funded acquisition in history [1] - EA shares have surged more than 16% over the last five days, trading near the acquisition offer price, indicating strong market interest [1] Group 2: Global Gaming Market Outlook - The global gaming market is projected to reach $520 billion in revenue by 2025 and $730 billion by 2030, highlighting ongoing deal-making opportunities in the sector [2] - Take-Two Interactive (TTWO) has recently reached a record high stock price of $261.47 and holds a "Strong Buy" rating from analysts, indicating strong investor confidence [2] Group 3: Take-Two Interactive Performance - Take-Two's total net bookings rose 17% to $1.42 billion in the latest quarter, with recurrent consumer spending accounting for 83% of bookings [7] - The company's GAAP net revenue increased to $1.50 billion from $1.34 billion year-over-year, with recurrent spending contributing 84% of that total [7] - Take-Two's stock has increased 70% over the past 52 weeks and approximately 40% year-to-date, reflecting strong market confidence in its future performance [5] Group 4: Financial Metrics and Valuation - Take-Two's forward P/E ratio stands at 185.79x, significantly higher than the sector average of 14.43x, indicating a premium valuation based on expected growth [6] - The company reported a GAAP net loss of $11.9 million, or $0.07 per share, compared to a loss of $262.0 million, or $1.52 per share, in the prior-year quarter, showing improvement in financial performance [7]
Electronic Arts Is Going Private. Is Another Big Video-Game Buyout in the Cards?
Yahoo Finance· 2025-09-30 17:39
Core Insights - The recent acquisition of Electronic Arts (EA) for $55 billion has sparked interest in potential future buyouts within the U.S. video game industry, particularly focusing on Take-Two Interactive and Roblox as possible candidates [2][4]. Group 1: Market Reactions and Trends - Following the EA acquisition announcement, shares of various domestic video game companies experienced fluctuations, indicating investor speculation about potential buyouts [4][8]. - Take-Two Interactive, known for the "Grand Theft Auto" series, has seen its market capitalization hover around $48 billion, with increased interest from investors due to acquisition rumors involving major companies like Sony and Microsoft [5][6]. Group 2: Company Strategies and Future Outlook - Jefferies analysts suggest that Take-Two is unlikely to pursue a sale unless a buyer offers a significant premium, especially with the anticipated release of the next "GTA" game [6]. - Take-Two's CFO indicated that the company is focused on reducing debt while also exploring acquisition opportunities, highlighting a strategic approach to growth [7]. - Roblox, valued at approximately $98 billion, is positioned more as a platform company, and its shares have also seen similar market movements as Take-Two [7].
Take-Two (TTWO) Soars 4.5%: Is Further Upside Left in the Stock?
ZACKS· 2025-09-29 11:36
Company Overview - Take-Two Interactive (TTWO) shares increased by 4.5% to close at $256.12, supported by strong trading volume, which was significantly higher than usual [1] - The stock has gained 4.4% over the past four weeks, indicating positive momentum [1] Financial Performance - Take-Two is projected to report quarterly earnings of $0.91 per share, reflecting a year-over-year increase of 37.9% [2] - Expected revenues for the upcoming quarter are $1.74 billion, which represents a 17.7% increase compared to the same quarter last year [2] Market Trends - The company is experiencing strong growth driven by popular franchises such as Grand Theft Auto and NBA 2K, alongside rapid mobile growth from games like Toon Blast and Color Block Jam [2] - Take-Two is expanding its presence on the Nintendo Switch 2 and has a robust pipeline of upcoming titles, including Borderlands 4 and Mafia: The Old Country [2] Earnings Estimate Trends - The consensus EPS estimate for Take-Two has remained stable over the last 30 days, suggesting that the stock's price may not continue to rise without changes in earnings estimate revisions [4] - The stock currently holds a Zacks Rank of 3 (Hold), indicating a neutral outlook [4] Industry Comparison - Take-Two is part of the Zacks Gaming industry, where another company, Churchill Downs (CHDN), saw a 0.7% increase in its stock price, closing at $96.94, but has returned -6.5% over the past month [4] - Churchill Downs has a consensus EPS estimate of $1, which has decreased by 4.5% over the past month, representing a 3.1% increase year-over-year [5]
EA Buyout Talk Highlights Gaming Struggles as Growth Slows
Yahoo Finance· 2025-09-28 15:55
Core Viewpoint - A proposed leveraged buyout of Electronic Arts Inc. by a group of investors, including the Saudi sovereign wealth fund, underscores the challenges facing the gaming industry, which has struggled to find new growth avenues in recent years [1] Group 1: Proposed Buyout - The buyout talks involve Silver Lake Management and Saudi Arabia's Public Investment Fund, which already owns 10% of Electronic Arts [1] - The potential deal could value Electronic Arts at approximately $50 billion, marking it as one of the largest leveraged buyouts in history [1][3] Group 2: Industry Context - The gaming industry, valued at $178 billion, has experienced significant growth slowdowns after a period of high spending during the 2010s and a pandemic boost in 2020 [4] - Gamers have shown a tendency to stick with existing favorites rather than purchasing new titles, which can cost up to $80 [4] Group 3: Company Overview - Electronic Arts, founded in 1982, is one of the largest video-game publishers globally, known for hit franchises and popular yearly sports games [5] - The company has shifted focus towards "live-service" games that generate recurring revenue, such as the online shooter released in 2019, which continues to receive updates [5]
Roblox vs. Take-Two: Which Gaming Stock Has More Room to Run?
ZACKS· 2025-09-26 18:21
Core Insights - Roblox Corporation (RBLX) and Take-Two Interactive Software, Inc. (TTWO) represent different strategies in the gaming industry, with Roblox focusing on user-generated content and Take-Two relying on established franchises [1][2] Summary of Roblox (RBLX) - Roblox has shown significant growth, with a 41% year-over-year increase in daily active users (DAUs) to 111.8 million and a 58% rise in engagement hours to 27.4 billion [2][3] - Financially, Roblox's bookings increased by 51% year-over-year to $1.4 billion, with notable growth in the APAC region at 75% [3] - The platform has a record 23.4 million monthly unique payers, up 42% year-over-year, indicating strong monetization potential [3] - Roblox is innovating with AI-driven tools and expanding into various game genres, creating a robust ecosystem for creators [4] - Despite its growth, Roblox reported a loss per share of 41 cents in Q2 2025, highlighting ongoing profitability challenges [5] Summary of Take-Two Interactive (TTWO) - Take-Two started fiscal 2026 strong, with first-quarter net bookings of $1.42 billion, leading to an increased full-year outlook of up to $6.15 billion [6][7] - Key franchises like NBA 2K and Grand Theft Auto continue to drive revenue, with NBA 2K25 selling over 11.5 million units and recurrent spending rising by 48% [8] - Take-Two's release pipeline includes ambitious titles such as Mafia: The Old Country and NBA 2K26, positioning the company for potential record net bookings in fiscal 2027 [9] - The company benefits from a diversified revenue stream through both console and mobile games, enhancing its growth potential [6][8] Market Performance - RBLX stock surged 198.9% over the past year, significantly outperforming the industry growth of 29.3%, while TTWO shares rose 60.2% in the same period [7][16] - RBLX is trading at a forward price-to-sales ratio of 12.42X, above its median of 7.65X, while TTWO's ratio is 5.91X, above its median of 4.71X [19] Comparative Analysis - While Roblox excels in user growth and a unique ecosystem, it faces profitability and volatility challenges [22] - Take-Two's balanced strategy with proven franchises and a strong release slate provides a more stable growth trajectory and visibility [22]
Why Take-Two Interactive (TTWO) is a Top Growth Stock for the Long-Term
ZACKS· 2025-09-26 15:56
Core Insights - Zacks Premium provides tools for investors to enhance their stock market engagement and confidence [1] - The Zacks Style Scores serve as complementary indicators to the Zacks Rank, aiding in stock selection [2] Zacks Style Scores Overview - The Style Scores categorize stocks based on value, growth, and momentum, assigning ratings from A to F [3] - Value Score focuses on identifying undervalued stocks using financial ratios [4] - Growth Score emphasizes a company's financial health and future growth potential [5] - Momentum Score assesses stocks based on price trends and earnings estimate changes [6] Integration with Zacks Rank - The Zacks Rank utilizes earnings estimate revisions to simplify portfolio building [7] - Stocks rated 1 (Strong Buy) have historically outperformed the S&P 500 with an average annual return of +23.64% since 1988 [8] - Combining Zacks Rank with Style Scores of A or B maximizes the probability of investment success [9] Stock Highlight: Take-Two Interactive (TTWO) - Take-Two Interactive is rated 3 (Hold) with a VGM Score of B, indicating potential for growth [11] - The company is projected to achieve year-over-year earnings growth of 38.1% for the current fiscal year [11] - Recent upward revisions by 13 analysts have increased the Zacks Consensus Estimate to $2.83 per share, with an average earnings surprise of +52.6% [12]
Take-Two Interactive: Buying For College Basketball
Seeking Alpha· 2025-09-22 07:09
Group 1 - The video gaming industry is significantly outpacing the movie industry in terms of global impact, indicating a shift in entertainment consumption patterns [1] - The modern blockbuster has transitioned to the digital realm, highlighting the growing importance of digital platforms in entertainment [1] Group 2 - Compounding Chef emphasizes a long-term investment strategy focused on wealth building across generations, with a preference for undervalued assets and special situations [2] - The investment approach includes reinvesting dividends from well-managed organizations and balancing current income with sustainable growth [2] - The focus on REITs and dividend growth stocks combines fundamental analysis with expectations of future cash flows [2]
Iberdrola sees net profit at 6.4 billion euros in 2025, 7.3 billion in 2028, Expansion reports
Reuters· 2025-09-22 07:01
Core Insights - Iberdrola expects its net profit to exceed 6.4 billion euros ($7.52 billion) this year [1] - The company anticipates further growth, projecting net profit to reach 7.3 billion euros by 2028 [1] Financial Projections - The expected net profit for this year is 6.4 billion euros, which indicates a strong financial performance [1] - The forecasted increase to 7.3 billion euros by 2028 suggests a compound growth strategy and confidence in future market conditions [1]
BYD or TTWO: Which Is the Better Value Stock Right Now?
ZACKS· 2025-09-19 16:41
Group 1 - Boyd Gaming (BYD) has a Zacks Rank of 1 (Strong Buy), indicating a positive earnings outlook, while Take-Two Interactive (TTWO) has a Zacks Rank of 3 (Hold) [3][7] - Value investors typically assess various traditional metrics to identify undervalued stocks, including P/E ratio, P/S ratio, earnings yield, and cash flow per share [4] - BYD has a forward P/E ratio of 12.08, significantly lower than TTWO's forward P/E of 88.27, suggesting BYD may be undervalued [5] Group 2 - The PEG ratio for BYD is 2.36, while TTWO's PEG ratio is 2.58, indicating BYD's expected earnings growth is more favorable relative to its valuation [5] - BYD's P/B ratio is 4.79 compared to TTWO's P/B of 13.23, further supporting the notion that BYD is undervalued [6] - Based on the valuation metrics, BYD holds a Value grade of A, while TTWO has a Value grade of D, reinforcing BYD's position as the superior value option [6][7]
Why the Market Dipped But Take-Two Interactive (TTWO) Gained Today
ZACKS· 2025-09-17 22:50
Company Performance - Take-Two Interactive (TTWO) closed at $250.52, reflecting a +1.13% change from the previous day, outperforming the S&P 500's daily loss of 0.1% [1] - The stock has increased by 8.48% over the last month, significantly surpassing the Consumer Discretionary sector's gain of 1.05% and the S&P 500's gain of 2.57% [1] Earnings Estimates - The upcoming EPS for Take-Two Interactive is projected at $0.96, indicating a 45.45% increase compared to the same quarter of the previous year [2] - Revenue is expected to reach $1.74 billion, up 17.72% from the prior-year quarter [2] Fiscal Year Projections - For the entire fiscal year, earnings are estimated at $2.84 per share and revenue at $6.1 billion, reflecting changes of +38.54% and +7.99% respectively from the previous year [3] - Recent adjustments to analyst estimates are important as they reflect evolving short-term business trends, with positive revisions indicating a favorable business outlook [3] Valuation Metrics - Take-Two Interactive has a Forward P/E ratio of 87.21, which is significantly higher than the industry average of 23.52, suggesting it is trading at a premium [6] - The company has a PEG ratio of 2.55, compared to the industry average PEG ratio of 1.81, indicating a higher valuation relative to expected earnings growth [7] Industry Ranking - The Gaming industry, part of the Consumer Discretionary sector, has a Zacks Industry Rank of 96, placing it in the top 39% of over 250 industries [7] - The Zacks Industry Rank assesses the strength of industry groups, with the top 50% rated industries outperforming the bottom half by a factor of 2 to 1 [8]