Take-Two Interactive Software(TTWO)
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Take-Two (NASDAQ:TTWO) Surprises With Q3 Sales But Stock Drops
Yahoo Finance· 2025-11-06 21:35
Core Insights - Take-Two Interactive reported Q3 CY2025 revenue of $1.77 billion, a 20.3% year-on-year increase, exceeding analyst expectations by 3.8% [1][6] - The company raised its revenue guidance for the full year to $6.43 billion, reflecting a 4.6% increase from previous estimates [6] - The release date for Grand Theft Auto VI is set for November 19, 2026, which is anticipated to drive future revenue growth [3][6] Financial Performance - GAAP loss per share was $0.73, which was 17.1% below analysts' consensus estimates of -$0.62 [1][6] - Adjusted EBITDA was reported at $116.7 million, significantly missing analyst estimates of $288 million, resulting in a 6.6% margin [6] - Free Cash Flow improved to $96.5 million, up from a negative $69.8 million in the previous quarter [6] Growth Outlook - The company has achieved a compounded annual growth rate of 13.9% in sales over the last three years, indicating strong long-term performance [5] - Take-Two's Chairman and CEO expressed confidence in achieving record levels of Net Bookings in Fiscal 2027, supported by a robust pipeline of upcoming titles [3][4] - The company is particularly optimistic about growth in mobile gaming and the NBA 2K franchise [3]
Take-Two Interactive Software(TTWO) - 2026 Q2 - Earnings Call Presentation
2025-11-06 21:30
TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) SECOND QUARTER FISCAL 2026 RESULTS & GUIDANCE SUMMARY CAUTIONARY NOTE: FORWARD LOOKING STATEMENTS The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expec ...
Take Two sinks 10% on delay of Grand Theft Auto VI to November 2026
CNBC· 2025-11-06 21:22
Core Viewpoint - Take-Two Interactive Software's shares dropped 10% in after-hours trading following the announcement of a delay in the release of Grand Theft Auto VI to November 2026, which was initially scheduled for fall 2025 [1][2]. Group 1: Company Announcement - Rockstar Games stated that the additional time is necessary to ensure the game meets the expected level of polish [1]. - The new launch date for Grand Theft Auto VI is set for November 19, 2026 [2]. Group 2: Market Reaction - The announcement of the delay led to a significant decline in Take-Two Interactive's stock price, reflecting investor disappointment [1].
Take-Two delays 'GTA VI' for second time to November next year
Reuters· 2025-11-06 21:20
Core Insights - Take-Two Interactive has delayed the launch of "Grand Theft Auto VI" to November 19 next year, marking an extension of the wait for this highly anticipated title in the gaming industry [1] Company Summary - Take-Two Interactive is responsible for the development and release of "Grand Theft Auto VI," which is one of the most awaited games in the market [1] Industry Summary - The delay of "Grand Theft Auto VI" reflects ongoing challenges within the gaming industry, particularly in meeting development timelines for major titles [1]
X @Watcher.Guru
Watcher.Guru· 2025-11-06 21:14
Game Industry News - GTA 6 release delayed to November 19, 2026 [1] Financial Impact - Take-Two ($TTWO) stock price falls 11% after-hours [1]
Take-Two Interactive Software(TTWO) - 2026 Q2 - Quarterly Results
2025-11-06 21:13
Exhibit 99.1 FOR IMMEDIATE RELEASE CONTACT: (Investor Relations) (Corporate Press) Nicole Shevins Alan Lewis Senior Vice President Investor Relations & Corporate Communications Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc. (646) 536-3005 (646) 536-2983 Nicole.Shevins@take2games.com Alan.Lewis@take2games.com Head of Global Corporate Communications Take-Two Interactive Software, Inc. Reports Results for Fiscal Second Quarter 2026 Company raises fiscal year 2026 outlook Fiscal second ...
Grant Theft Auto developer fires employees over leaking secret information, denies allegations of union-busting
MINT· 2025-11-06 02:37
Core Points - Rockstar Games fired 30 to 40 employees for leaking confidential information, disputing claims that the firings were related to unionization efforts [2][3] - The affected employees were involved in union activities and were part of a private Discord chat group, with labor organizers as the only outsiders [2] - The Independent Workers' Union of Great Britain condemned the firings as a significant act of union-busting in the gaming industry [2] - Rockstar has a history of strict security measures, especially after a major leak in 2022, and has recently mandated employees to return to the office five days a week for security reasons [3] - Grand Theft Auto VI is scheduled for release on May 26, 2026, and is anticipated to be one of the best-selling video games ever [4]
Take-Two to Report Q2 Earnings: What's in the Cards for the Stock?
ZACKS· 2025-11-04 17:01
Core Insights - Take-Two Interactive Software (TTWO) is set to release its second-quarter fiscal 2026 results on November 6, with expected GAAP net revenues between $1.65 billion and $1.70 billion, and operating expenses anticipated to be between $1.02 billion and $1.03 billion, projecting a loss per share between 75 cents and 60 cents [1][10] Revenue and Earnings Expectations - The Zacks Consensus Estimate for TTWO's fiscal second-quarter revenues is $1.74 billion, reflecting a year-over-year growth of 17.71% [2] - The consensus estimate for earnings is 91 cents per share, indicating a 37.88% improvement from the previous year [2] Performance Drivers - The company entered the quarter with strong momentum, having exceeded first-quarter expectations with net bookings of $1.42 billion and raised full-year guidance to $6.05-$6.15 billion, suggesting an 8% growth over fiscal 2025 [4] - For the second quarter of fiscal 2026, net bookings are expected to range between $1.70 billion and $1.75 billion, compared to $1.44 billion in the prior-year period, indicating robust year-over-year expansion [5] - Major game launches during the quarter include Mafia: The Old Country, NBA 2K26, and Borderlands 4, which significantly contributed to performance [5][10] Franchise Performance - The NBA 2K franchise showed remarkable momentum, with NBA 2K25 selling over 11.5 million units and recurrent consumer spending growing by 48% year over year [6] - Grand Theft Auto V has sold over 215 million units globally, with new player accounts for GTA Online increasing by over 50% year over year [7] - Recurrent consumer spending accounted for 83% of net bookings in the fiscal first quarter, establishing a sustainable revenue foundation [7][10] Operational Strength - With three major game releases, increasing recurrent spending, and raised full-year guidance, Take-Two has demonstrated significant operational strength, suggesting potential for exceptional quarterly results [8]
杰富瑞上调Take-Two互动软件目标价至300美元
Ge Long Hui· 2025-11-04 09:45
Group 1 - Jefferies has raised the target price for Take-Two Interactive Software from $270 to $300 while maintaining a "Buy" rating [1]
NBA TAKE-TWO MEDIA UNVEILS NEW NBA 2K LEAGUE
Prnewswire· 2025-11-03 16:00
Core Insights - The NBA 2K League (2KL) has been re-launched as an innovative entertainment property that merges competition with culture, aiming to engage fans, NBA players, and creators regardless of their gaming skill level [1][3][4] Company Overview - NBA Take-Two Media (NBAT2) represents the partnership between the NBA and Take-Two Interactive Software, focusing on blending basketball with cultural elements through competitive gaming and original content [10] - The league will feature a multi-year partnership with the National Basketball Players Association (NBPA), allowing for greater player involvement and storytelling opportunities [3][10] League Structure - The 2KL will start with six teams: Boston Celtics, Detroit Pistons, Memphis Grizzlies, Toronto Raptors, Utah Jazz, and Washington Wizards, each represented by a duo of creators and NBA players [4] - The league will include a unique open-ladder competition, allowing fans to compete alongside their favorite creators and NBA players [8] Content and Engagement - The inaugural season will kick off with "MyPLAYER Mayhem," a competitive reality series featuring creators and players, with episodes airing on the 2K League YouTube channel [6] - The league aims to create engaging storylines and moments that reflect the culture surrounding basketball [7] Community and Participation - Fans can sign up for "Next Fan Up," an open 2K ladder competition that allows them to compete for their favorite NBA team and rise through ranks via gameplay and social media challenges [8] - Jesser, a prominent figure with over 35 million YouTube subscribers, will serve as the Honorary Commissioner, guiding the league's direction and player drafts [5]