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港股互联网ETF(159568)收涨1.36%,近1年净值上涨52.15%,港股互联网企业迎来新机遇与变革
Sou Hu Cai Jing· 2025-07-11 07:26
Group 1 - The Hong Kong Internet ETF (159568) has shown strong performance, with a recent increase of 1.36% and a year-to-date net value increase of 52.15% [3][4] - The underlying index, the CSI Hong Kong Stock Connect Internet Index (931637), is currently viewed as being in a "valuation trough" phase, with significant support from capital, policy, and technology factors [3] - The top ten weighted stocks in the CSI Hong Kong Stock Connect Internet Index account for 72.11% of the index, including major companies like Xiaomi, Tencent, and Alibaba [6] Group 2 - The gaming market in China continues to grow, with actual sales revenue reaching 280.51 billion yuan in May 2025, a year-on-year increase of 9.86% [4] - The mobile gaming market specifically has seen a significant increase, with a market size of 211.77 billion yuan, growing by 11.96% year-on-year [4] - The industry is expected to benefit from advancements in AI and cloud gaming technologies, enhancing content production efficiency and user experience [4] Group 3 - The Hong Kong Internet ETF has a management fee of 0.50% and a custody fee of 0.10%, which are among the lowest in comparable funds [5] - The ETF's tracking error over the past three months is 0.052%, indicating the highest tracking precision among similar funds [5] - The current price-to-earnings ratio (PE-TTM) of the index is 21.7, which is below the 89.81% of the time over the past year, indicating a historical low valuation [5]
海马云赴港IPO:近三年复合年增长率33.8%,同期累计亏损6.47亿元
Sou Hu Cai Jing· 2025-07-07 07:12
Core Viewpoint - HaiMa Cloud Technology Co., Ltd. is preparing for an IPO on the Hong Kong Stock Exchange, aiming to leverage its leading position in the real-time cloud rendering service market for cloud gaming in China, with a market share of 17.9% projected for 2024 [1][3]. Financial Performance - The company has experienced rapid revenue growth, with projected revenues of RMB 2.9 billion, RMB 3.37 billion, and RMB 5.2 billion for the years 2022, 2023, and 2024 respectively, resulting in a compound annual growth rate (CAGR) of 33.8% over three years [3][5]. - Revenue is primarily derived from cloud gaming GPU as a service (GPUaaS) and cloud-native content services, with GPUaaS revenues of RMB 2.48 billion, RMB 2.2 billion, and RMB 4.58 billion for the same years, accounting for 85.4%, 65.4%, and 88.1% of total revenue respectively [3][5]. - Gross profit increased from RMB 61.64 million in 2022 to RMB 89.41 million in 2023, and further to RMB 129.38 million in 2024, with a CAGR of 44.9% [5][6]. Losses and Financial Health - Despite revenue growth, the company reported net losses of RMB 2.45 billion, RMB 2.17 billion, and RMB 1.85 billion for the years 2022, 2023, and 2024, totaling RMB 6.47 billion in cumulative losses [6][8]. - As of December 31, 2024, the company held cash and cash equivalents of RMB 26.24 million, with bank and other borrowings amounting to RMB 154 million, indicating a need for additional funding to sustain operations [8][9]. Customer Dependency - The company has a significant reliance on major clients, with the top five clients contributing 81.2%, 72.3%, and 72.7% of total revenue from 2022 to 2024. Migu Culture, the largest client, accounted for 42.5%, 46.4%, and 35.7% of total revenue during the same period [9][11]. - The number of clients for GPUaaS increased from 37 to 69 between 2022 and 2024, with customer retention rates improving from 77.8% to 88.6% [9]. Market Outlook - The market for real-time cloud rendering services in cloud gaming is expected to reach RMB 11.6 billion by 2029, with a CAGR of 35.4% from 2024 to 2029 [9]. - HaiMa Cloud aims to increase its market share from 12.5% in 2023 to 17.9% in 2024 [9]. Funding and Investment - The company has raised a total of RMB 1.105 billion across 10 funding rounds since 2014, with notable investors including Migu Culture and UCloud [12][14]. - Proceeds from the IPO are intended for infrastructure investment, R&D funding, and operational expenses [12][14].
云游戏服务商海马云港股IPO,咪咕文化为最大客户
Guo Ji Jin Rong Bao· 2025-06-30 15:17
Core Viewpoint - HaiMa Cloud Technology Co., Ltd. is preparing for an IPO on the Hong Kong Stock Exchange, focusing on real-time cloud rendering services for various industries, including gaming and digital education [1] Group 1: Company Overview - Established in 2013, HaiMa Cloud is the first company in China to independently design and develop servers and build GPU clusters for real-time cloud rendering [1] - The company has formed long-term partnerships with major clients, including China Mobile and leading game developers [1] - As of 2024, HaiMa Cloud is the largest GPUaaS provider for real-time cloud rendering services in China, holding a market share of 17.9% [1] Group 2: Financial Performance - Revenue for HaiMa Cloud was 290 million RMB in 2022, projected to grow to 520 million RMB by 2024, reflecting a compound annual growth rate (CAGR) of 33.8% [2] - Despite revenue growth, the company has been operating at a loss, with net losses of 245 million RMB in 2022, 217 million RMB in 2023, and 185 million RMB in 2024 [2] - The majority of revenue comes from cloud gaming GPUaaS, which accounted for 85.4% of total revenue in 2022, decreasing to 65.4% in 2023, and increasing to 88.1% in 2024 [2] Group 3: Customer Dependency - HaiMa Cloud has a significant reliance on a few major clients, with the top five clients contributing 81.2% of total revenue in 2022, 72.3% in 2023, and 72.7% in 2024 [3] - The largest client, Migu Culture, contributed 123 million RMB in 2022, 156 million RMB in 2023, and 185 million RMB in 2024, representing 42.5%, 46.4%, and 35.7% of total revenue, respectively [3] - The company anticipates market growth in real-time cloud rendering services, with projections indicating a market size of 11.6 billion RMB by 2029 and a CAGR of 35.4% from 2024 to 2029 [3] Group 4: Funding and Use of Proceeds - Since its inception, HaiMa Cloud has completed 10 rounds of financing, raising a total of 1.105 billion RMB [4] - The funds raised from the IPO will primarily be used for infrastructure investment, R&D activities related to core platform software, and the development of new products [4]
新股消息 | 海马云递表港交所 为中国最大的云游戏实时云渲染服务GPUaaS提供商
智通财经网· 2025-06-29 06:32
Core Viewpoint - HaiMa Cloud Technology Co., Ltd. has submitted its listing application to the Hong Kong Stock Exchange, with CICC and China Merchants International as joint sponsors [1]. Company Overview - HaiMa Cloud is the largest GPU as a Service (GPUaaS) provider for real-time cloud rendering services in China's cloud gaming sector, holding a market share of 17.9% based on projected 2024 revenues [3]. - The company offers real-time cloud rendering services and related solutions to various industries, including gaming, digital entertainment, digital tourism, and digital education, supported by self-developed integrated platform software and infrastructure hardware [3][4]. Business Strategy - The company implements a "1+1+N" strategy, which includes a core technology base (GPU-based computing infrastructure and platform software), a core application scenario (cloud gaming), and a variety of expanding application scenarios [3]. Client Base and Services - HaiMa Cloud serves a diverse client base, including digital content operators, gaming platforms, game developers, and mobile hardware manufacturers, allowing them to integrate proprietary SDKs and APIs into their products [4]. - The company's platform supports over 28,000 games, including major titles released on various devices [5]. Financial Performance - The company reported revenues of approximately RMB 290 million, RMB 337 million, and RMB 520 million for the fiscal years 2022, 2023, and 2024, respectively [5][6]. - The total comprehensive loss for the same periods was approximately RMB 246 million, RMB 218 million, and RMB 186 million [5][6]. - Gross profit margins improved from 21.2% in 2022 to 24.9% in 2024, indicating a positive trend in profitability [6].
海马云冲刺港交所:中国最大的云游戏实时云渲染服务GPUaaS提供商
IPO早知道· 2025-06-28 01:39
Core Viewpoint - Haima Cloud is positioned as a leading provider of GPUaaS in China, focusing on real-time cloud rendering services for various industries, including gaming and digital entertainment, with a strategic plan for IPO in 2025 [2][3]. Group 1: Company Overview - Established in 2013, Haima Cloud is the first company in China to design and develop its own servers for real-time cloud rendering [2]. - Since 2019, the company has strategically deployed GPUaaS on a large scale, becoming the largest provider of real-time cloud rendering services in China [2]. - As of December 31, 2024, Haima Cloud serves nine out of the top ten market participants in China's cloud gaming industry and has partnerships with major players like China Mobile and leading game developers [2]. Group 2: Market Position - According to Zhaosheng Consulting, Haima Cloud ranks first among real-time cloud rendering service providers in China's cloud gaming sector, holding a market share of 17.9% based on 2024 revenue [3]. Group 3: Infrastructure and Expansion - Haima Cloud operates over 10,000 GPU servers and 63 high-performance GPU computing nodes globally, making it one of the largest and most widely distributed GPU computing infrastructures for real-time cloud rendering in China [4]. - The company has established computing nodes in countries such as Singapore and Vietnam, with ongoing deployments in the UK, France, Germany, Japan, South Korea, Australia, Poland, and Canada [4]. Group 4: Financial Performance - Revenue figures for Haima Cloud from 2022 to 2024 are as follows: CNY 290 million, CNY 337 million, and CNY 520 million, reflecting a compound annual growth rate (CAGR) of 33.8% [4]. - Gross profit for the same period was CNY 62 million, CNY 89 million, and CNY 129 million, with a CAGR of 44.9% [4]. - The gross margin percentages were 21.2%, 26.6%, and 24.9% for the years 2022, 2023, and 2024, respectively [4]. Group 5: IPO Fund Utilization - The net proceeds from the IPO will primarily be used for continuous infrastructure investment, funding R&D related to core platform software, developing and promoting emerging products, and supporting ongoing development of gaming AI capabilities [5].
都2025年了,微软为何还盯着已经过气的云游戏
3 6 Ke· 2025-06-25 23:57
Core Viewpoint - Microsoft remains committed to cloud gaming despite the declining interest in the technology sector, focusing on developing next-generation servers for Xbox Cloud Gaming to enhance bandwidth and reduce latency [1][3]. Group 1: Industry Trends - Major companies like Google, Amazon, Meta, Tencent, and NetEase have retreated from cloud gaming due to identified pain points, leading to a disillusionment with the concept [3][5]. - The high cost of gaming hardware, such as gaming consoles priced over 3,000 yuan and high-performance computers costing 6,000 to 7,000 yuan, creates a barrier for many potential gamers [5][10]. Group 2: Technical Challenges - Cloud gaming relies on two core technologies: virtualization and service orchestration, which are essential for resource management and reducing latency through edge computing [8][10]. - The current data transmission methods are inadequate for cloud gaming, as it requires unique real-time streaming for each user, making it difficult to utilize traditional content delivery networks (CDNs) [10][11]. Group 3: Microsoft's Strategy - Microsoft views cloud gaming as a crucial element for transforming its gaming business, aiming to shift from a hardware-centric model to a service-oriented one through subscription and cloud gaming [13][15]. - The company is exploring a hybrid rendering model that switches between cloud gaming and local rendering based on network stability, which could enhance user experience [15].
外媒:索尼高层确认在开发PS6,或于2028年发布
Huan Qiu Wang· 2025-06-24 07:34
【环球网科技综合报道】6月24日消息,据外媒thedailyjagran报道, 索尼互动娱乐近期透露了关于PlayStation 6(PS6)的计划,引发了游戏社区的广泛关 注。尽管云游戏和数字订阅服务正在兴起,但索尼采取了更为务实的策略,致力于将云技术与主机功能融合,而非完全取代传统主机。 业内分析师推测,索尼可能正在开发一款专为移动游戏设计的全新便携式PlayStation设备,并可能具备云同步功能。这将与任天堂在混合游戏领域的成功保 持一致,同时也符合索尼为其不断增长的内容库提供多样化访问点的愿景。 索尼似乎在传递一个明确的信息:创新不应以牺牲玩家的选择为代价。云游戏正在无缝融入游戏生态系统,但索尼尊重主机游戏的传统,并逐步适应未来趋 势。 外媒称,索尼似乎不仅在开发PS6,还可能推出一款更注重硬件的便携式游戏机。他们采取了更加平衡、以玩家为中心的策略。当其他公司争相部署人工智 能并将所有内容转换为流媒体时,索尼似乎正加倍努力,以满足玩家对性能、灵活性和游戏生态系统选择的需求。(青云) 在最近的投资者采访中,索尼总裁西野英明明确表示,大多数玩家仍然希望继续在本地玩游戏,而不依赖网络条件。这一表态强化了索 ...
游戏出海再迎利好;黄金成全球第二大储备资产
第一财经· 2025-06-12 11:40
导读 : 游戏出海再迎利好;黄金成全球第二大储备资产 ; 解锁【第一财经智享会员】实时解读市场动态,把握投资先机。 2025.06.12 【第一财经智享会员专属】 【 今 日 速 读 】 精选行业研报,助您捕捉行业风口 【精选快读】 1、游戏出海再迎政策助推,有望推动行业盈利能力提升 2、黄金成为全球第二大储备资产,央行增持黄金仍是大方向 1、游戏出海再迎政策助推,有望推动行业盈利能力提升 近日,浙江省商务厅等1 7部门近日印发《关于支持游戏出海的若干措施》,自2 0 2 5年7月1 0日起施行。其中提到,推动中华文化"走出去"、加强国际传播 能力建设,推进对外文化贸易高质量发展。 6月4日,深圳市商务局、市发展改革委联合印发《深圳市推动服务贸易和数字贸易高质量发展实施方案》。其中提出,拓展文创数字贸易。完善游戏出海 发展促进政策,建立游戏出海公共服务平台,支持企业建立海外研发中心和发行渠道,提升游戏品牌的国际影响力。 中信证券表示,政策支持叠加AI、云游戏等技术迭代,推动中国游戏出海收入CAGR超2 0 %,预计2 0 2 5年全球收入规模达3 2 8亿美元,国产游戏的全球市 场空间有望超预期。 广发证券指 ...
A股盘前播报 | 中东局势升级!油价暴涨5% 黄仁勋称量子计算接近拐点
智通财经网· 2025-06-12 00:39
盘前要闻 1、中东局势一夜升级!美国下令撤离部分中东人员,原油狂飙5% 类型:宏观 情绪影响:负面 伊朗威胁说如果核计划谈判失败将袭击美国基地,北京时间今日凌晨,美国命令一些工作人员离开驻巴 格达大使馆,并允许军人家属离开中东。隔夜WTI原油期货大涨5.2%,最终收于68美元/桶上方,创下 去年10月份以来的最大涨幅。 2、黄仁勋称量子计算正在接近拐点,英伟达将与量子计算公司合作 类型:行业 情绪影响:正面 英伟达CEO黄仁勋最新演讲提到,量子计算正在接近一个拐点。与摩尔定律类似,量子计算机可处理的 逻辑量子比特数量将沿着每5年增加10倍、每10年增加100倍的路径演进。英伟达会以多种方式与世界各 地的量子计算公司合作。 3、美国5月CPI数据全线低于预期,特朗普:美联储应该降息100基点 类型:宏观 情绪影响:中性 美国劳工统计局公布的数据显示,剔除食品和能源成本的核心CPI同比上涨2.8%,保持在2021年3月以 来的最低水平,低于预期的2.9%。交易员加大对美联储降息的押注,基本预计今年将降息两次。特朗 普呼吁美联储将利率下调100基点。 4、何立峰:中美在经贸领域合则两利、斗则俱伤,贸易战没有赢家 投 ...
工信部近日印发《算力互联互通行动计划》 部署六方面16项重点任务
Zhong Guo Chan Ye Jing Ji Xin Xi Wang· 2025-06-08 22:28
Core Viewpoint - The Ministry of Industry and Information Technology has issued the "Computing Power Interconnection Action Plan," aiming to enhance the efficiency and service level of public computing resources, promoting high-quality development in computing power through 16 key tasks across six areas [1][2]. Group 1: Key Tasks and Areas - The action plan outlines six main areas: strengthening the foundation of computing power interconnection, optimizing computing facilities interconnection, promoting resource sharing, innovating business interconnection, creating application scenarios, and ensuring network and data security [2]. - Specific tasks include tackling core technology challenges, establishing standards and norms, and developing interconnection rules [2]. Group 2: Application Scenarios - The plan promotes the application of computing power interconnection in enterprise-level scenarios such as artificial intelligence, scientific computing, intelligent manufacturing, remote medical care, and consumer-level scenarios like intelligent driving, cloud rendering, cloud computing, and cloud gaming [2]. - It encourages the integration of computing power interconnection with energy internet, industrial internet, and mobile internet for innovative applications [2]. Group 3: Implementation Support - To ensure the successful implementation of the action plan, the Ministry will enhance resource investment and create a supportive environment through policies, funding, talent, and resource allocation [2]. - The plan emphasizes the cultivation of enterprises and optimization of the industry ecosystem, supporting backbone computing power enterprises, high-tech companies, and specialized small and medium-sized enterprises [2].