商业化提速
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板块异动 | A股机器人概念股震荡回升 “商业化提速”成竞争风口
Xin Lang Cai Jing· 2026-01-13 06:28
来源:上海证券报·中国证券网 MACD金叉信号形成,这些股涨势不错! 来源:上海证券报·中国证券网 上证报中国证券网讯(记者 严晓菲)1月13日,A股机器人概念股走强。截至9时55分,大鹏工业涨超 16%,步科股份涨超13%,锋龙股份13连板,绿的谐波、五洲新春(维权)、美湖股份、斯菱智驱等跟 涨。 在机器人领域,我国厂商已逐渐积累起竞争优势。根据全球权威市场研究机构Omdia最新发布的《通用 具身机器人市场雷达》报告,2025年全球人形机器人总出货量达1.3万台。 从行业角度来看,机器人行业未来前景广阔。据摩根士丹利预测,到2050年,人形机器人市场规模将达 到5万亿美元,部署量达10亿台,约每10人拥有1台人形机器人。 上证报中国证券网讯(记者 严晓菲)1月13日,A股机器人概念股走强。截至9时55分,大鹏工业涨超 16%,步科股份涨超13%,锋龙股份13连板,绿的谐波、五洲新春(维权)、美湖股份、斯菱智驱等跟 涨。 在机器人领域,我国厂商已逐渐积累起竞争优势。根据全球权威市场研究机构Omdia最新发布的《通用 具身机器人市场雷达》报告,2025年全球人形机器人总出货量达1.3万台。 从行业角度来看,机器 ...
营收同比增24% B站持续探索盈利配方
Zhong Guo Jing Ying Bao· 2025-05-21 08:10
Core Viewpoint - Bilibili (NASDAQ: BILI, HKEX: 9626) reported a strong financial performance for Q1 2025, with revenue reaching 7 billion RMB, a 24% year-over-year increase, and a significant reduction in net loss, indicating a continued trend towards profitability after achieving full profitability in Q4 2024 [2][3]. Revenue Breakdown - Total revenue for Q1 2025 was 70.0 billion RMB, with contributions from various segments: value-added services (40%), advertising (29%), gaming (25%), and IP derivatives and other businesses (6%) [3]. - Value-added services revenue was 28.1 billion RMB, up 11% year-over-year, driven by increased income from live streaming and other services [3]. - Advertising revenue reached 20.0 billion RMB, a 20% increase year-over-year, primarily due to strong growth in performance-based advertising [4]. - Gaming revenue surged to 17.3 billion RMB, a 76% increase year-over-year, largely attributed to the success of the exclusive game "Three Kingdoms: Strategize" [3][4]. Advertising Performance - Advertising revenue for Q1 was 20.0 billion RMB, with performance-based advertising growing over 30% year-over-year [4]. - The number of advertisers on the platform increased by over 35% year-over-year, indicating a growing interest in Bilibili as an advertising platform [4]. Gaming Business Insights - The gaming segment remains a critical driver of revenue, with a focus on long-term user engagement and retention strategies for "Three Kingdoms: Strategize" [4][5]. - The company is preparing to launch four to five new games pending approval, aiming to explore new opportunities similar to "Three Kingdoms" [4]. Profitability Strategy - Bilibili's ongoing profitability is heavily reliant on the sustained growth of its advertising and gaming businesses, with a shift in focus towards fewer, high-potential gaming products [5]. - The management emphasizes the importance of high-quality content as a long-term strategy for user retention and engagement [6]. User Engagement Metrics - Bilibili achieved record user engagement in Q1 2025, with daily active users (DAU) reaching 107 million and monthly active users (MAU) hitting 368 million [6]. - The average daily usage time increased to 108 minutes, attributed in part to the successful collaboration with CCTV for the Spring Festival Gala [6].