Workflow
次元商业
icon
Search documents
“次元”消费成新宠 微博IN的商业密码
Bei Jing Shang Bao· 2025-11-02 16:01
Core Insights - The core viewpoint of the articles emphasizes the emergence of "dimension" commerce, driven by a shift in consumer demand from functional satisfaction to emotional recognition, particularly among young consumers [1][5]. Group 1: Business Model and Structure - Weibo IN Cross-Dimensional Gravity Field is Beijing's first urban commercial entity focused on "dimension" culture, with a total construction area of approximately 42,000 square meters, repurposed from the 2008 Olympic beach volleyball venue [3]. - The business model includes a retail segment accounting for 45%, experience and trend segments at 30%, and dining options at 25%, featuring a variety of offerings from collectible figures to themed restaurants [2]. - The project emphasizes the "first-store economy" by introducing leading brands like Bandai and Hasbro, while ensuring product line differentiation to avoid internal competition [2][3]. Group 2: Operational Strategy - Continuous innovation is key to maintaining consumer interest, with Weibo IN planning to host 500-600 events annually, including IP pop-ups and esports tournaments [4]. - The operational strategy involves leveraging both industry development and scene expansion, focusing on integrating diverse entertainment experiences beyond traditional anime and gaming [4][5]. - The project aims to create a multi-layered esports event matrix and collaborate with outdoor cultural projects to enhance the urban cultural consumption landscape [5]. Group 3: Market Trends and Future Directions - The "dimension" commerce sector is characterized by emotional engagement and community culture, with young consumers seeking social recognition through participation in related activities [5][6]. - Future strategies should focus on global expansion, learning from mature overseas models, and enhancing the international influence of Chinese original IPs [7]. - To effectively grow the "dimension" consumer base, businesses need to innovate content and foster community engagement, utilizing technologies like VR and AR to enhance user experiences [7].
次元消费成商业新宠 微博IN的商业密码是什么
Bei Jing Shang Bao· 2025-11-02 10:11
Core Insights - The emergence of dimension commerce is driven by a shift in consumer demand from "functional satisfaction" to "spiritual recognition" [1][4] - Weibo IN Cross-Dimensional Gravity Field has become a new hotspot for young consumers in Beijing, focusing on continuous marketing and themed activities to maintain freshness [1][4] Group 1: Business Model and Strategy - Weibo IN focuses on capturing the needs of Generation Z, with a unique positioning as Beijing's first urban commercial space centered on dimension culture [4][12] - The project features a diverse layout with retail (45%), experiential and trendy segments (30%), and dining (25%), highlighting the "first store economy" by introducing numerous leading brands [9][12] - The operational strategy emphasizes fine-tuned brand selection to avoid internal competition, contrasting with traditional shopping centers that cluster similar brands [12] Group 2: Event and Activity Management - Weibo IN has hosted approximately 80 events to maintain customer flow, with an estimated 500-600 events planned annually [13][16] - The project aims to continuously attract young consumers by integrating various entertainment experiences and regularly updating IP content [16][18] Group 3: Market Trends and Future Directions - The dimension commerce sector is characterized by emotional engagement and deep cultural integration, appealing to young consumers seeking social identity through related products and activities [17][18] - Future growth in dimension commerce will require differentiation in offerings, content innovation, and expansion into lower-tier markets through online channels [18][19] - The integration of technologies like VR, AR, and blockchain is expected to enhance consumer experience and product value, while also expanding into sectors like tourism, education, and sports [19]