游戏产品生命周期管理

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柠檬微趣《Gossip Harbor》夺得5月出海手游榜第二;网易《逆水寒》上线休闲竞技玩法|游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-16 22:56
Group 1 - The core viewpoint of the articles highlights the performance and strategic developments in the Chinese mobile gaming industry, showcasing both successes and challenges faced by different companies [1][2][3] Group 2 - In May, the mobile game "Gossip Harbor" by Lemon Microfun ranked second in overseas revenue, indicating strong performance of Chinese mobile games in international markets [1] - The cumulative revenue of the otome game "Love and Deep Space" by Paper Games reached $650 million (approximately 4.68 billion RMB), reflecting the potential of Chinese games in overseas markets [1] - Nexon's "KartRider: Drift" announced its shutdown after less than two and a half years of operation, raising concerns about the lifecycle management of gaming products [2] - The game director of "KartRider: Drift" emphasized the difficulty in providing satisfactory service for the racing IP, which may lead to cautious evaluations of similar casual racing game projects [2] - NetEase's "Nirvana in Fire" is set to introduce a new casual competitive gameplay mode called "Nirvana Chess," which merges classic auto-chess rules with its game universe, potentially impacting the competitive landscape of similar products [3] - The introduction of "Nirvana Chess" may prompt investors to assess NetEase's strategy to enhance competitiveness through new gameplay features [3]
腾讯《穿越火线》公布游戏违规整治最新进展;育碧射击游戏《不羁联盟》正式停运丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-03 23:25
Group 1 - Ubisoft's free multiplayer shooter game "Hyperscape" has officially ceased operations, with all game servers and official websites shut down, and player account data will be cleared [1] - The game was launched in May 2024 and initially performed well, but due to a lack of sustained interest, it was announced to stop operations in December of the same year [1] - This event highlights the importance of product lifecycle management in the gaming sector, indicating that continuous investment in development and operations is crucial due to intense industry competition [1] Group 2 - Tencent's "CrossFire" has made significant progress in addressing game violations, achieving a 99% removal rate of reported violations on certain platforms [2] - In the past six months, Tencent has successfully handled 30,204 reports, with a 30% increase in reported violations processed in April compared to November of the previous year [2] - The dismantling of a criminal gang selling "magic box" cheats, resulting in the arrest of 15 suspects and an involved amount of 7 million yuan, demonstrates Tencent's commitment to maintaining a healthy gaming ecosystem [2] Group 3 - The "Counter-Strike" (CS2) Major tournament is being held in Austin, Texas, marking the return of Major events to North America after several years [3] - Two Chinese teams, TYLOO and LVG, have secured their spots in the first phase of the tournament [3] - The hosting of the CS2 Austin Major presents an opportunity for companies to enhance brand exposure and commercial value, while also promoting the development of the entire gaming industry chain, including game development, streaming platforms, and esports equipment [3]
腾讯手游《仙剑奇侠传 Online》将停运;任天堂推迟Switch 2在美预购
Mei Ri Jing Ji Xin Wen· 2025-04-06 22:33
|2025年4月7日星期一| NO.1腾讯手游《仙剑奇侠传Online》将停运 4月5日,腾讯宣布旗下手游《仙剑奇侠传Online》将于6月2日停止运营。本作于2017年4月26日正式公 测,至今已运营接近8年。腾讯在公告中表示,游戏已于3月31日停止充值相关功能和注册功能,3月31 日11点前购买过《仙剑奇侠传Online》产品并且账户里有代币留存的用户,可在补偿活动期间进入页 面,根据账号余额领取相关游戏礼包。 点评:腾讯宣布《仙剑奇侠传Online》停运,可能影响投资者对其游戏业务持续性的看法,但补偿措施 或能缓解市场对公司用户流失的担忧。此事件可能对游戏行业板块造成一定压力,促使市场关注游戏公 司产品生命周期管理。 NO.2《微软模拟飞行2024》测试版更新引入"注视点渲染"功能 4月6日消息,开发商Asobo Studio为《微软模拟飞行2024》推出了"Sim Update2"测试版本,并且为VR模 式更新了"注视点渲染"功能。该功能使游戏集中渲染人眼所注视的显示区域,降低外周视野的分辨率, 从而减少GPU的负担、提高帧率水平,此功能需要VR头显自身支持眼动追踪。此外,Asobo Studio还预 ...