游戏技术创新
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丁磊回归一线,网易制作人离职加速?
Sou Hu Cai Jing· 2025-11-24 02:39
长青游戏成为本季度驱动网易营收增长的主要力量。 20日,网易发布2025年第三季度财报。 在丁磊重回一线后,其工作室的调整持续进行,同时也不断有人员流动。 对此,丁磊在11月20日晚间的财报电话会议上表示,人员流动属正常组织调整,是在不影响公司日常游戏运营的前提下进行的 网易近一两年离职的事业部级高管不止一个,此前引发了外界讨论。 财报显示,网易Q3净收入284亿元,同比增加8.2%;归股净利润为86亿元,同比增长32%;非公认会计准则下归股净利润为95亿元,同比增长26.7%。 具体到本季度业务来看,Q3网易的营收支柱游戏及相关增值服务收入为233亿元,同比增加11.8%。 来自于在线游戏的净收入约占该分部净收入的97.6%。 长青游戏持续受到玩家欢迎,体现了网易游戏强劲的长线运营能力。 财报提到,在线游戏净收入同比增加来自经典IP《梦幻西游》电脑版、《蛋仔派对》,新上线的《燕云十六声》和《漫威争锋》等自研游戏,以及若干代理 游戏净收入增加。 网易提到,11月2日《梦幻西游》电脑版同时在线人数突破358万,这是自7月份畅玩服上线后,第四次在线人数创新高。 在电话会上,网易管理层回应了近一年高管离职的事件。 ...
国产游戏用中国传统文化“圈粉”数亿海外玩家
Yang Shi Wang· 2025-07-25 05:58
Group 1 - The gaming industry is a significant category and growth point in China's service trade, with over 4,000 gaming companies concentrated in Shenzhen, forming an ecosystem of "large companies leading + small teams innovating" [1][7] - In 2024, the overseas sales revenue of domestic games is expected to exceed $18.5 billion, showcasing the success of Chinese games in international markets [1][8] - Chinese games are increasingly recognized as a new "cultural business card" for contemporary China, appealing to millions of overseas players through traditional culture and innovative design [1][8] Group 2 - A "flower planting" game from China has gained immense popularity in Thailand, attracting 20,000 users daily [3] - The cultural dissemination through gaming is subtle yet impactful, allowing overseas players to experience Chinese traditional culture and aesthetics [4] - The game "Black Myth: Wukong" has gained global attention in 2024, demonstrating the strength of China's self-developed games, with other titles like "Delta Force" and "Ming Tide" also achieving significant user engagement [5][8] Group 3 - The acceleration of Chinese games entering overseas markets is evident, with a reported overseas market sales revenue of $4.805 billion in the first quarter of 2025, marking a year-on-year growth of 17.92% [8] - Overseas players are not only engaging with the games but are also interested in visiting real-life locations depicted in the games, indicating a deeper cultural connection [8]
腾讯手游《仙剑奇侠传 Online》将停运;任天堂推迟Switch 2在美预购
Mei Ri Jing Ji Xin Wen· 2025-04-06 22:33
Group 1 - Tencent announced that its mobile game "Xianjian Qixia Chuan Online" will cease operations on June 2, after nearly 8 years since its public launch on April 26, 2017 [1] - The game stopped recharge and registration functions on March 31, and users who purchased products before that date can claim compensation during the event period [1] - This decision may affect investors' perception of Tencent's gaming business sustainability, although compensation measures could alleviate concerns about user attrition [1] Group 2 - Asobo Studio released a "Sim Update 2" for "Microsoft Flight Simulator 2024," introducing a "gaze point rendering" feature that reduces GPU load and improves frame rates by focusing rendering on the user's gaze [2] - The update enhances the VR experience and indicates the company's commitment to technological innovation, potentially boosting market confidence in its growth prospects [2] - This development positively impacts the gaming software and VR device sectors, contributing to a favorable sentiment towards technological advancements in the industry [2] Group 3 - Nintendo announced a delay in the pre-order of Switch 2 in the U.S. due to the assessment of potential impacts from U.S. tariff policies and changing market conditions [3] - The release date for Switch 2 remains unchanged at June 5, with the multilingual version priced at 69,980 yen (approximately 3,462 RMB) [3] - This cautious approach may raise market concerns regarding Nintendo's supply chain and cost structure, potentially affecting the video game hardware sector and investor expectations [3]