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Roblox partners with Google on ads
TechCrunch· 2025-04-01 15:40
Core Insights - Google has partnered with Roblox to enable advertisers to purchase and scale immersive ad formats, specifically targeting the Gen Z audience [1] - The partnership allows brands to reach "tens of millions" of daily active Gen Z users on Roblox through both direct and programmatic ad purchases [2] - Roblox's Rewarded Video ads allow users to watch up to 30 seconds of full-screen video ads in exchange for in-game perks, achieving over 80% completion rates in tests [3] - Roblox has also formed partnerships with companies like Cint, DoubleVerify, IAS, Kantar, and Nielsen to help advertisers measure the effectiveness of their ad campaigns [4]
GDEV announces results for the fourth quarter and full year 2024
Newsfilter· 2025-03-31 20:00
Core Insights - GDEV Inc. reported a decline in revenue for Q4 2024, with total revenue of $98 million, down 11% year-over-year, primarily due to a decrease in bookings [4][6][10] - The company experienced a significant drop in profit for the period, net of tax, which fell to $2 million from $11 million in Q4 2023, attributed to increased finance expenses and losses from equity-accounted associates [8][10] - Adjusted EBITDA for Q4 2024 was $12 million, reflecting a 22% increase year-over-year, indicating improved operational efficiency despite revenue declines [6][8][20] Financial Performance - Revenue for Q4 2024 was $98 million, down from $109 million in Q4 2023, marking an 11% decrease [3][4] - Full-year revenue for 2024 totaled $421 million, a 9% decline from $465 million in 2023 [3][4] - Platform commissions decreased by 16% to $21 million in Q4 2024, driven by a 10% drop in revenues from in-game purchases [5][6] - Selling and marketing expenses decreased by 14% year-over-year to $47 million, reflecting a strategic shift towards higher-margin audiences [6][10] Operational Performance - Total bookings in Q4 2024 were $94 million, down 11% from $106 million in Q4 2023, primarily due to a 19% decline in monthly paying users [10][11] - Average Bookings Per Paying User (ABPPU) increased by 10% year-over-year to $102, indicating improved monetization [6][10] - The share of bookings from the European market grew by 5 percentage points to 32%, showcasing successful user acquisition campaigns [6][10][13] Geographic and Platform Distribution - The geographic distribution of bookings remained stable, with Europe increasing its share to 32% in Q4 2024, while the US remained at 34% [12][13] - The split of bookings by platform showed mobile at 57% and PC at 43%, consistent with the previous year [12][13] Cash Flow and Financial Position - Cash flows from operating activities were $5 million in Q4 2024, down from $10 million in Q4 2023, but the company maintained a strong cash position of $1512 million [9][10]
Take Two CEO 泽尼克:AI 游戏难成爆款,创意才是王道
Sou Hu Cai Jing· 2025-03-31 01:47
IT之家 3 月 31 日消息,当今人工智能(AI)的浪潮席卷各个领域,游戏行业也未能置身事外。然而, Take Two 公司的首席执行官斯特劳斯・泽尼克(Strauss Zelnick)却对 AI 游戏能否在游戏产业中大放异 彩持谨慎态度,而他这种态度并非仅仅是因为自家公司即将推出的《侠盗猎车手 6》(GTA 6)有望成 为爆款。 IT之家注意到,在与卡罗琳・戴利(Carolyn Dailey)就其著作《创意创业者》进行交流时,泽尼克分 享了他对游戏行业成功的见解。他强调:"要成为最具创造力的公司,这意味着要聘请最优秀的创作 者,并鼓励他们追随自己的热情。激励他们不断尝试新事物,远离模仿和抄袭的作品。"他进一步解释 说,在好莱坞,人们常常会这样推销自己的产品:"这是一部结合了《蜘蛛侠》《蝙蝠侠》和《回到未 来》的电影……"但在游戏行业,Take Two 不会这么做,他们追求的是独一无二、前所未见的内容。 泽尼克坚信,无论是哪种媒介,真正的大热门作品往往都是出人意料的。由于生成式 AI 是基于真实有 才华的艺术家们已经创造出来的东西构建的,他不认为 AI 能够创造出爆款游戏。他指出:"这就是我 并不担心 AI ...
Better Comeback Stock: BlackBerry vs. Unity Software
The Motley Fool· 2025-03-30 08:40
Which of these fallen tech stocks has a better shot at getting back up? BlackBerry (BB -0.88%) and Unity Software (U -4.96%) were both once high-growth tech stocks that lost their momentum and disappointed their investors. BlackBerry was once the world's top smartphone maker, but it lost that booming market to Apple's (AAPL -2.67%) iPhones and Android-powered devices. It subsequently stopped producing phones and expanded its cybersecurity and Internet of Things (IoT) services, even as it struggled to keep p ...
Resilient Sin Stocks to Power Up Your Investment Portfolio
ZACKS· 2025-03-28 13:40
Core Insights - Investing in "sin stocks," which include companies in alcohol, tobacco, and gambling, has historically provided attractive returns despite ethical concerns due to strong cash flows and loyal customer bases [1][7] Industry Overview - Sin stocks tend to perform well in both economic booms and downturns, benefiting from stable demand, strong pricing power, and consistent dividend payouts [2] - The U.S. alcoholic beverages market is projected to grow from $543.13 billion in 2024 to $806.44 billion by 2033, with a CAGR of 4.99% [4] - The global tobacco market is expected to grow from $899.9 billion in 2024 to $1,157.8 billion by 2032, achieving a CAGR of 3.2% from 2025 to 2032 [5] - The North America online gambling market was valued at $16.56 billion in 2024 and is projected to expand at a CAGR of 12.2% from 2025 to 2030 [6] Company Highlights - Altria Group (MO) dominates the tobacco industry with strong dividends due to its market presence and pricing strategy [3] - Las Vegas Sands (LVS) is positioned as a leader in the gambling sector, benefiting from the acceleration of sports betting legalization and online gaming expansion [3] - Molson Coors Beverage Company (TAP) is transforming its business to align with evolving consumer preferences, focusing on premiumization and innovation [9][10] - Wynn Resorts (WYNN) is enhancing its luxury hospitality offerings and expanding into high-growth markets, including a significant project in the UAE [12][13] - Philip Morris International Inc. (PM) is leading the industry toward a smoke-free future by expanding its smoke-free product portfolio and maintaining strong financial performance [15][16]
Reign Supreme with Regal Riches! Slotomania's Latest Virtual Slot Game from IGT
Prnewswire· 2025-03-28 12:00
Group 1 - The new game "Regal Riches" will be launched on March 28, 2025, as part of the partnership between Playtika and IGT, enhancing the Slotomania experience for players [1][2] - Regal Riches is designed to provide an immersive experience with exclusive bonus games, a Wilds meter, and opportunities to win Mega, Major, or Minor Free Games [3] - Slotomania is recognized as the world's 1 free-to-play slots game, featuring a wide variety of high-quality slot games and a large global player community [4][6] Group 2 - Playtika, founded in 2010, is a leader in mobile gaming entertainment and technology, with a mission to entertain through diverse gaming experiences [5] - The company has a strong presence in the market, being the top free-to-play slots game by monthly downloads and active users as of December 31, 2024 [6]
Ubisoft spins out new unit for Assassin's Creed and other games, Tencent to take $1.25 billion stake
CNBC· 2025-03-27 17:46
Group 1 - Ubisoft is postponing the launch of "Assassin's Creed Shadows" and has appointed advisors to review strategic options [1] - The company is creating a new gaming subsidiary with Tencent investing 1.16 billion euros ($1.25 billion) into the unit [1] - The new subsidiary will focus on Ubisoft's major game brands, including Assassin's Creed, Far Cry, and Tom Clancy's Rainbow Six [1] Group 2 - The subsidiary aims to build game ecosystems that are evergreen and multi-platform, enhancing narrative solo experiences and expanding multiplayer offerings [2] - The investment from Tencent values the new subsidiary at 4 billion euros, indicating a 4x multiple based on average sales from 2023 to 2025 [3] - This investment reinforces Ubisoft's balance sheet and supports its goal to become a more agile organization [3] Group 3 - The strategic move follows months of speculation regarding Ubisoft's future and potential external investments [4] - Recent reports indicated that Tencent was in discussions for a possible take-private deal with Ubisoft's founding Guillemot family [4] - The news comes shortly after the release of "Assassin's Creed Shadows," which received positive reviews with an average score of 82 on Metacritic [5]
青瓷游戏(06633)2024年业绩扭亏为盈 海外收入占比近44%创历史新高
智通财经网· 2025-03-27 09:55
Core Insights - Qingci Games (06633) reported a revenue of RMB 628 million for the year ending December 31, 2024, with a gross profit of RMB 363 million, achieving a profit of RMB 51.12 million, reversing a loss of RMB 37.37 million from the previous year [1] - The overseas revenue share increased from 28.47% to 43.93% year-on-year, indicating strong international market growth [1] - The total registered players reached 98.28 million, an 11.24% increase year-on-year, with an average monthly active user count of approximately 2.36 million and an average revenue per paying user (ARPPU) of RMB 265 [1] Game Performance - The flagship game "The Strong Snail" has generated cumulative revenue of approximately RMB 3.629 billion since its launch in June 2020, with a total of 29.05 million registered players [2] - The game celebrated its fourth anniversary in mainland China and has expanded its presence in overseas markets, including Japan, North America, and Australia, with significant collaborations and new language versions launched [2] - Other games like "Lighting and Dungeon" and "New Legend of Sword and Fairy" have also shown strong performance, contributing revenues of RMB 13.59 million and RMB 97.6 million respectively [3] Product Expansion - Qingci Games continues to expand its product matrix with several new releases in 2024, including "Fat Goose Gym" and "Aris Virus 2," which have received positive player feedback and generated revenues of RMB 59.74 million and RMB 23.18 million respectively [5] - The company has successfully launched a free version of "Incredible Maze" on Steam, achieving significant popularity and recognition [5] - The ongoing development and release of various games demonstrate the company's commitment to long-term IP management and market expansion [5]
X @Market Spotter
Market Spotter· 2025-03-26 16:01
What’s the most powerful use case for #Blockchain today?✅ Payments 💰✅ DeFi 📈✅ Gaming 🎮✅ Supply Chain 🔗Which one will lead in 2025? 🚀 ...
Are Consumer Discretionary Stocks Lagging Bragg Gaming Group Inc. (BRAG) This Year?
ZACKS· 2025-03-26 14:45
Group 1 - Bragg Gaming Group Inc. (BRAG) has shown strong year-to-date performance, returning about 20% since the start of the calendar year, outperforming the Consumer Discretionary sector which has returned an average of -1% [4] - The Zacks Consensus Estimate for BRAG's full-year earnings has increased by 650% over the past 90 days, indicating improved analyst sentiment and earnings outlook [4] - Bragg Gaming Group Inc. holds a Zacks Rank of 2 (Buy), suggesting a favorable investment outlook [3] Group 2 - Bragg Gaming Group Inc. is part of the Gaming industry, which includes 40 individual stocks and currently ranks 145 in the Zacks Industry Rank, with an average loss of 2.8% so far this year [6] - Capcom Co., Ltd. (CCOEY), another stock in the Consumer Discretionary sector, has a year-to-date return of 16.3% and also holds a Zacks Rank of 2 (Buy) [5] - Both Bragg Gaming Group Inc. and Capcom Co., Ltd. are noteworthy for their solid performance within the Consumer Discretionary sector [7]