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Guangdong Meets Akihabara: Chinese IPs Spark a New Creative Wave|SFC Markets and Finance
2 1 Shi Ji Jing Ji Bao Dao· 2025-10-12 04:38
Core Insights - Guangdong is emerging as a significant player in the global animation industry, showcasing its original intellectual properties (IPs) at the New Dimensions of Guangdong Animation and Trendy Toys Exhibition in Tokyo [1] - The cultural exchange between China and Japan highlights the fusion of Eastern narratives and aesthetics, with a shift from contract manufacturing to original IP creation in Dongguan [2] - The collaboration between Chinese 3D animation and Japanese 2D animation is seen as a potential avenue for innovation and creativity in the industry [3] Group 1 - Guangdong's animation industry is gaining international recognition, as evidenced by the successful exhibition in Tokyo [1] - The shift from manufacturing for international IPs to creating original content is a key strength for Dongguan, indicating a growing focus on originality [2] - The combination of Chinese and Japanese animation styles could lead to new creative opportunities, enhancing the overall industry landscape [3] Group 2 - The cultural route connecting the Guangdong-Hong Kong-Macao Greater Bay Area to Tokyo Bay signifies deepening collaboration between China and Japan [4] - The increasing visibility of Asian creativity on the global stage is anticipated as both countries work together in the animation sector [4]
《三国的星空》票房惨败,动画电影拍不好“新文化”?
Hu Xiu· 2025-10-10 01:53
Core Insights - The film "Three Kingdoms: The Starry Sky Part One" has underperformed at the box office, with total earnings around 75 million and a likelihood of not surpassing 100 million [1][3] - The film's reputation has declined, with its Douban rating dropping from 7.5 to 7.2 [1] - The film represents a bold attempt at a new narrative in the Chinese animation sector, but it has failed to meet audience expectations during the National Day holiday [3][4] Box Office Performance - As of October 9, the film's box office earnings are approximately 75 million, with daily growth falling below 1 million [1] - The film's revenue distribution shows that the production company receives 36.86%, cinemas 52.27%, and others 10.87% [3] - The projected total box office for the film is around 89.88 million [3] Film Content and Reception - The film presents a new perspective on the historical figure Cao Cao, focusing on his conflicts with Yuan Shao and Liu Xie during the late Eastern Han period [6] - Despite its innovative storytelling and impressive visual effects, audience feedback has been disappointing, with criticisms centered on the film's content and character portrayal [9][10] - The portrayal of Cao Cao as a "loyal minister" rather than a "villain" has sparked controversy, leading to accusations of "whitewashing" the character [10][12] Industry Trends - The failure of "Three Kingdoms: The Starry Sky Part One" highlights the challenges faced by domestic animated films in exploring new themes and stories [4][27] - The animation market has seen a trend towards adapting mythological IPs, but there is a growing need for fresh narratives to avoid audience fatigue [16][17] - The success of "Chang'an: Three Ten Thousand Miles" has opened new avenues for animated films based on historical figures and literary works, indicating a shift in industry focus [18][19][24] Future Prospects - The production company is planning a series of films based on the "Three Kingdoms" theme, with the next installment already in development [21] - The industry is encouraged to improve script quality and storytelling to enhance the appeal of animated films based on historical and literary subjects [27][28]
你有多久没被简单的美好悄悄击中 | 夏宁 XiaNing | TEDxSongze Ave
TEDx Talks· 2025-10-09 16:01
Animation Industry Focus - Director Xia Ning shared the behind-the-scenes story of adapting the famous children's picture book "Tyrannosaurus Rex"[1] - The team used extreme craftsmanship and technological innovation to transform flat color blocks into a three-dimensional world full of "clumsy tenderness"[1] - Xia Ning has been deeply involved in the field of 3D animation and film and television visual effects for 25 years, focusing on animation creation, technology research and development, and cross-media content innovation[1] Awards and Recognition - "Tyrannosaurus Rex" won the Bronze Award in the Television Series (Children) category at the 2023 Australian Visual Effects and Animation Festival, the Best Animation Character Award at the first Bay Area National Style Animation Game Awards, and the "Golden Wing Award" for Most Creative Animation at the 10th Animation Beijing[1] - "Tyrannosaurus Rex" was selected for screening at the 2023 and 2024 Japan KINEKO Children's Animation Film Festival[1] Director's Background - Xia Ning's technical monograph "Super Material World" was listed as a professional skills textbook for colleges and universities by the Ministry of Education[1] - Xia Ning served as the head of the digital special effects team for films such as "Hero Zheng Chenggong" and "North Latitude Thirty-Eight Degrees Line," many of which won domestic and foreign awards such as the China Film Huabiao Award and the Shanghai International Film Festival Best Film Award[1] - From 2014, the animated works led by Xia Ning, such as "Benben Little Flying Car" and "Invincible Little Deer," were selected as recommended animations by the State Administration of Radio and Television of China and won the Excellent Work Award at the China Online Audio-Visual Conference[1]
Korea Creative Content Agency Announces U-KNOCK 2025 in Los Angeles
Globenewswire· 2025-10-08 00:15
Core Insights - The U-KNOCK 2025 event aims to connect Korea's creative companies with global investors, marking a significant step in the globalization of Korean cultural content [1][6] - The central theme, "Next K" wave, signifies the evolution of Korean content into a mainstream global phenomenon, with notable successes in film and music [2][3] Event Structure - The event will take place from November 5-7, 2025, featuring an International Content Investment Forum and exclusive one-on-one business meetings [4][9] - The forum will focus on financing, distribution, and market expansion in the entertainment and media sectors [4] Participants and Industry Impact - Confirmed participants include major players like Pinkfong Company, CJ ENM, and Mofac Studios, highlighting the maturity of Korea's creative economy [5] - U-KNOCK 2025 serves as a strategic platform for global investors to enter Korea's high-growth creative industries, which are projected to generate billions in annual exports [6] Discussion Topics - Key discussions will revolve around intellectual-property development, co-production financing, and market scalability to sustain the international success of the Korean content industry [7]
用AI砍掉70%制作预算,OpenAI首部动画长片《Critterz》能否改写动画规则?
3 6 Ke· 2025-09-26 13:12
Core Insights - OpenAI has confirmed its involvement in the production of its first AI animated feature film, "Critterz," which is expected to revolutionize content creation in Hollywood [1][3][52] - The film's production budget is set at $30 million, with a timeline of nine months, significantly lower than the traditional $100 million budget and three-year timeline for animated films [3][21] - AI will play a central role throughout the entire production process, from creative conception to post-production, drastically lowering the barriers for creators and altering the valuation logic in the content industry [4][39] Group 1: Production Efficiency - "Critterz" utilizes AI tools to enhance efficiency, with the production team aiming to complete the film in 30% of the time and budget typically required for traditional animated films [21][39] - The integration of AI allows for rapid generation of visual content, enabling the creative team to focus more on storytelling and character development [13][30] - AI-generated content will streamline various stages of production, including scriptwriting, storyboarding, and animation, leading to significant time and cost savings [25][41] Group 2: Creative Process Transformation - AI will assist in generating story outlines and character backgrounds, allowing human writers to collaborate more effectively with AI [23][41] - The use of AI in art design and pre-visualization will reduce the need for extensive manual input from artists, enabling quicker iterations and approvals [27][41] - AI's role in motion capture and character animation will preserve the nuances of human performances while automating labor-intensive tasks [28][30] Group 3: Market Implications - The success of "Critterz" could signal a shift in Hollywood towards AI-driven content production, prompting a reevaluation of how media companies are valued [38][41] - The film represents a potential new industrialized production pathway that could democratize content creation, allowing more creators to enter the market [54] - As AI tools become integral to the production process, traditional media companies may face increased competition from AI-enhanced independent studios [54]
Atomic Cartoons to Adapt Beloved Surf's Up Movie Into a New Animated Comedy Series
Businesswire· 2025-09-25 17:00
Core Viewpoint - Thunderbird Entertainment Group Inc. is developing a new animated series titled "Surf's Up: The Series," based on the successful film "Surf's Up" from Sony Pictures Animation [1] Company Summary - The animation studio Atomic Cartoons, a subsidiary of Thunderbird, will be responsible for the development and production of the new series [1] - The writing team for the series includes Lienne Sawatsky, Dan Williams, and John Hazlett, who have previously worked on popular animated children's content [1]
Multi Award-Winning Composer, Danny Elfman, Joins All Star Creative Team for Kartoon Studios’ “Hundred Acre Wood’s Winnie and Friends,” to Compose Original Theme Song
Globenewswire· 2025-09-25 13:15
Core Viewpoint - Kartoon Studios has announced the addition of composer Danny Elfman to the creative team for the upcoming project "Hundred Acre Wood's Winnie and Friends," which aims to reimagine the classic franchise for a new generation [3][6][8]. Company Overview - Kartoon Studios (NYSE American: TOON) is a global leader in children's and family entertainment, delivering premium content and high-value intellectual property to millions of viewers worldwide [9]. - The company operates Mainframe Studios, one of North America's largest animation producers, with over 22,000 minutes of award-winning programming [9]. Project Details - The project will consist of 208 seven-minute episodes and five holiday specials, with the first special set to premiere in December 2026, and a sneak peek scheduled for Christmas Eve 2025 [6][8]. - The franchise is expected to be the most ambitious initiative in Kartoon Studios' history, aiming to create a long-term global franchise that will generate significant shareholder value [6][8]. Financial Impact - The "Winnie-the-Pooh" franchise has historically been commercially successful, generating approximately $80 billion in retail sales [8]. - Danny Elfman's contributions are anticipated to enhance the project's appeal, potentially driving further box office success and audience engagement [5][8]. Creative Team - Elfman joins Executive Producer Linda Woolverton, known for her work on "The Lion King" and "Beauty and the Beast," and Creative Director John Rivoli, recognized for his contributions to major franchises like "Harry Potter" and "Batman" [7][8]. - The collaboration is expected to blend nostalgia with fresh interpretations, appealing to both existing fans and new audiences [8].
X @Bloomberg
Bloomberg· 2025-09-18 22:00
Industry Trend - Japanese animation achieves global box-office success with the latest 'Demon Slayer' movie [1] - Japan should capitalize on the global success of its animation industry [1]
任意骨骼系统的模型都能驱动?AnimaX提出基于世界模型的3D动画生成新范式
机器之心· 2025-09-06 03:14
Core Viewpoint - The article discusses the development of AnimaX, an efficient feedforward 3D animation generation framework that supports arbitrary skeletal topologies while combining the diversity of video priors with the controllability of skeletal animation [2][8]. Group 1: Limitations of Traditional Methods - Traditional 3D animation relies on skeletal binding and keyframe design, which, while providing high quality and control, requires significant human labor and time [11]. - Existing methods based on motion capture diffusion models or autoregressive models are limited to fixed skeletal topologies and primarily focus on humanoid actions, making them difficult to generalize to a wider range of character types [3][11]. - Video generation models can produce diverse dynamic sequences but often depend on high degrees of freedom in 3D deformation field optimization, leading to high computational costs and unstable results [3][11]. Group 2: AnimaX Framework - AnimaX integrates motion priors from video diffusion models with low-degree control of skeletal animation, innovatively representing 3D actions as multi-view, multi-frame 2D pose maps [5][12]. - The framework employs a video-pose joint diffusion model that can simultaneously generate RGB videos and corresponding pose sequences, achieving effective spatiotemporal alignment through shared positional encoding and modality-specific embeddings [5][12][14]. - AnimaX is capable of generating natural and coherent animation videos for various categories of 3D meshes, including humanoid characters, animals, and mechanical structures, completing the animation sequence generation in minutes while maintaining action diversity and realism [9][10]. Group 3: Performance and Comparisons - AnimaX has been quantitatively and qualitatively compared with several leading open-source models, demonstrating superior results across multiple metrics, particularly in appearance quality [18][21]. - In user preference tests, AnimaX achieved the highest preference rates across all evaluated aspects, including action-text matching, shape consistency, and overall motion quality [24]. - The model's design allows for robust transfer of motion priors from video diffusion models to skeletal-driven 3D animation synthesis, showcasing its advantages over existing methods [21][24]. Group 4: Future Prospects - The AnimaX research team suggests that the method can be extended beyond skeletal animation to scene-level dynamic modeling, potentially advancing broader 4D content generation [30]. - Future developments may involve integrating long-sequence video generation to enhance the continuity and detail fidelity of long-range animations, supporting more complex and richer 3D animation generation [30].