《一拳超人:最强之男》

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掌趣科技股价上涨1.17% 上半年营收3.58亿元
Jin Rong Jie· 2025-08-22 18:07
掌趣科技最新股价为6.07元,较前一交易日上涨1.17%。数据显示,公司今日开盘价为6.00元,最高价 6.10元,最低价5.98元,成交额10.54亿元。 公司披露2025年半年度报告显示,上半年实现营业收入3.58亿元,同比下降23.44%;归属于上市公司股 东的净利润0.48亿元,同比下降65.58%。报告期内公司研发投入达1.34亿元,同比增长3.74%。公司正 积极推进《代号H》《代号S》等新品的研发和调优,并布局小游戏赛道。 风险提示:投资有风险,入市需谨慎。 2025年8月22日,掌趣科技主力资金净流出12783.70万元,占流通市值比为0.82%。近五日主力资金净流 出46637.68万元,占流通市值比为2.97%。 掌趣科技主营业务为网络游戏产品的开发、发行和运营。公司成立于2004年,2012年5月上市,曾推出 《全民奇迹》等多款游戏产品。目前公司运营游戏达19款,包括《一拳超人:最强之男》《拳皇98终极 之战OL》《全民奇迹2》等。 ...
掌趣科技上半年营收、利润“双降”,董事长5月开始减持
Nan Fang Du Shi Bao· 2025-08-22 14:40
Core Viewpoint - Beijing Zhangqu Technology Co., Ltd. reported a decline in both revenue and net profit for the first half of 2025, indicating continued pressure on its performance [1][2]. Financial Performance - The company achieved a revenue of 358 million yuan, a year-on-year decrease of 23.44% [2][3]. - The net profit attributable to shareholders was 48 million yuan, down 65.58% year-on-year, while the net profit excluding non-recurring items was 50 million yuan, a decrease of 57.72% [2][3]. - In Q2 2025, revenue was 196 million yuan, a year-on-year decline of 7.54% but a quarter-on-quarter increase of 20.93% [2]. - The net profit for Q2 was 20 million yuan, reflecting a year-on-year drop of 76.02% and a quarter-on-quarter decrease of 28.48% [2]. Cash Flow and Assets - The net cash flow from operating activities was -26 million yuan, compared to 47 million yuan in the same period last year, primarily due to reduced sales receipts [4]. - Total assets at the end of the reporting period were approximately 5.31 billion yuan, showing a slight decrease of 0.07% from the previous year [3]. - The net assets attributable to shareholders increased by 0.79% to approximately 4.90 billion yuan [3]. Game Business Performance - The gaming business generated 330 million yuan in revenue, a decline of 24.63% year-on-year [4]. - Key games include "One Punch Man: The Strongest Man" with revenue of approximately 108 million yuan, "The King of Fighters 98 Ultimate Match OL" with 59 million yuan, and "All-Miracle 2" with 48 million yuan [4]. - The company currently operates 19 games, focusing on the SLG segment and accelerating the development of new titles [5]. Shareholder Activity - The company's largest shareholder, Liu Huicheng, announced plans to reduce his holdings by up to 27.2 million shares due to personal financial needs [5]. - As of June 30, Liu Huicheng had already reduced his holdings by 3.3 million shares, maintaining a direct ownership of 6.13% [6][7].
掌趣科技2024年营收8.19亿元,多元产品布局夯实主业
Zheng Quan Shi Bao Wang· 2025-04-28 13:43
Core Viewpoint - The company reported a revenue of 819 million yuan and a net profit of 111 million yuan for the fiscal year 2024, showing resilience despite short-term pressures from product cycles [2] Group 1: Financial Performance - The company achieved a revenue of 819 million yuan and a net profit of 111 million yuan in 2024 [2] - For Q1 2025, the company reported a revenue of 162 million yuan and a net profit of 28 million yuan [6] Group 2: Market Trends - The domestic gaming market is showing signs of recovery, with actual sales revenue reaching 325.783 billion yuan in 2024, a year-on-year increase of 7.53% [2] - The overseas market for self-developed games generated actual sales revenue of 18.557 billion USD in 2024, reflecting a year-on-year growth of 13.39% [4] Group 3: Product Strategy - The company is diversifying its product lineup with a focus on SLG (strategy simulation games) and has several new titles in development, including "Code H" and "Code S" [3][4] - The company is also enhancing the long-term value of existing products by improving user satisfaction and retention, with successful titles like "One Punch Man: The Strongest Man" contributing to steady performance [3] Group 4: Technological Integration - The company is actively exploring AI technology to enhance game development and operations, aiming to create smarter and more innovative gaming experiences [5][6] - AI applications are being integrated into the company's research and management processes to identify new growth opportunities [5]