《活侠传》

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盛天网络(300494) - 2025-09-23 投资者关系活动记录表
2025-09-23 11:04
Group 1: Game IP Business Strategy - The company has established a multi-dimensional classic category layout in the game IP sector, successfully launching several recognized IP adaptations such as "Romance of the Three Kingdoms 2017" and "Dynasty Warriors" [2][3] - The core resources of the IP game business are now fully focused on the development and optimization of "Dynasty Warriors: The World," which has obtained an import license and is currently in a critical review phase, with plans for multiple player tests to refine the product experience [3][5][6] - The company aims to transition from single IP operations to a comprehensive system of customized development and independent publishing, with "Dynasty Warriors: The World" expected to be a key growth driver for the IP business [3][6] Group 2: Original IP Development - The original IP game "Star Wings" has performed exceptionally well since its launch in Japan, ranking second in local app store charts and topping the Steam Japan sales chart, with over 80% of revenue coming from overseas [4] - The company plans to deepen its game IP business by solidifying long-term partnerships with international IP holders and accelerating the globalization of original IP through diverse collaborations [4] Group 3: New Game Releases and Performance - The company is focusing on the upcoming release of "Magical Bopi," an innovative pet-catching game, which has completed multiple testing phases and is set for a full platform launch in 2025 [6] - The independent game "Heroic Legend" has received positive reviews and has expanded its storyline with over 300,000 words of new content, indicating strong sales and player engagement [7] Group 4: AI Development and Applications - Since 2021, the company has been exploring AI applications, establishing a comprehensive AI entertainment platform that supports core business areas like gaming and social media [8] - Key AI products include the music social app "Give Mic," which integrates AI technology for enhanced user experience, and the gaming social app "Dai Dai eSports," which is developing AI-driven social features [8] Group 5: Online Entertainment Platform Growth - The online entertainment platform has benefited from the recovery of the PC gaming market, leveraging its strong market share in offline venues like internet cafes and eSports hotels [9][10] - The mobile advertising business has seen significant growth, driven by cross-platform advertising needs and partnerships with major media platforms, capitalizing on the resurgence of the PC gaming market [10]
盛天网络游戏出海 半年净利增超11倍
Chang Jiang Shang Bao· 2025-09-01 23:59
Core Insights - The company reported a significant increase in revenue and net profit for the first half of 2025, with total revenue reaching 633 million yuan, a year-on-year growth of 17.23%, and a net profit of 52.3 million yuan, up 1186.02% [1][2] - The company's game export business has become a highlight, contributing to the overall growth and expansion of its operations [1][2] Financial Performance - In Q1 2025, the company achieved double growth in revenue and net profit, with a total revenue of 633 million yuan and a net profit of 52.3 million yuan [1] - The company's net cash flow from operating activities was approximately 762,200 yuan, reflecting a year-on-year increase of 100.66% [1] - The gross profit margin improved to 21.44%, an increase of 4.48 percentage points compared to the previous year [1] Business Segments - The game operation business generated approximately 91.65 million yuan in revenue, marking a year-on-year growth of 41.61% [2] - Revenue from online advertising and value-added services reached about 498 million yuan, with a year-on-year increase of 17.52% [2] - The company has actively expanded its overseas game market, leading to significant growth in game export revenue [2] Product Highlights - The company's self-developed game "Star Wings," featuring a crossover with the classic IP "Frame Arms Girl," topped the Steam sales chart in Japan in April 2025 and launched on Epic Games in July [2] - The game has seen over 80% of its revenue coming from overseas markets [2] - The independent game "Huo Xia Chuan," managed by the company's Paras studio, achieved high acclaim and sales, reaching the top 2 on Steam within two hours of launch and ranking among the top seven in Korea [2]
盛天网络(300494):游戏出海进展良好,看好AI+社交打开新空间
Changjiang Securities· 2025-08-29 13:11
Investment Rating - The investment rating for the company is "Buy" and it is maintained [7]. Core Views - The company reported a revenue of 633 million yuan for the first half of 2025, representing a year-on-year growth of 17.23%. The net profit attributable to the parent company reached 52.30 million yuan, a significant increase of 1186.02% year-on-year, marking a turnaround to profitability [2][4]. - The company's overseas gaming operations have entered a new phase, with expectations for new game launches in the second half of the year to contribute to performance growth. The integration of AI and social features is progressing positively, with plans to open up AI virtual character creation, which is expected to further expand market opportunities [2][4]. Summary by Sections Financial Performance - In Q2 2025, the company achieved a revenue of 318 million yuan, a year-on-year increase of 11.09%. The net profit attributable to the parent company was 26.87 million yuan, with a non-recurring net profit of 26.08 million yuan, indicating a return to profitability [2][4]. - The gaming overseas business revenue grew significantly, leading to a 41.61% year-on-year increase in gaming operation revenue to 92 million yuan in H1 2025. The gross margin for gaming operations improved by 41.70 percentage points to 54.38% [10]. Product Development - The company is focusing on new game launches, including a new action game based on "Dynasty Warriors 8," which is currently in the review stage and expected to be released within the year. Additionally, the independent game "Huo Xia Chuan" is set to launch a DLC version soon [10]. - The company is expanding its core media agency qualifications, resulting in a significant increase in advertising revenue, which grew by 71.45% year-on-year to 247 million yuan in H1 2025, accounting for 39.10% of total revenue [10]. AI and Social Features - The company is continuously iterating on AI functionalities for its social products, with plans to launch AI virtual character creation features. This includes roles such as AI companions and AI therapists, aimed at providing various services [10]. Cost Management - Management expenses showed slight optimization, with a year-on-year decrease of 39.17% in Q2 2025, resulting in a management expense ratio of 3.57% [10]. Profit Forecast - The company forecasts net profits of 152 million yuan and 202 million yuan for 2025 and 2026, respectively, with corresponding EPS of 0.31 yuan and 0.41 yuan [10].
盛天网络上半年营收净利润双增长,游戏出海迈入新阶段
Quan Jing Wang· 2025-08-28 07:34
Core Viewpoint - 盛天网络 has demonstrated significant growth in its financial performance for the first half of 2025, with a strong focus on expanding its gaming and IP operations, while leveraging AI technology to enhance its entertainment offerings [1][3][5]. Financial Performance - The company's revenue for the first half of 2025 reached approximately 633 million yuan, marking a year-on-year increase of 17.23% [1] - Net profit attributable to shareholders was about 52.3 million yuan, showing a remarkable growth of 1186.02% [1] - The net cash flow from operating activities was approximately 762,200 yuan, up by 100.66% [1] - Basic earnings per share were around 0.11 yuan, reflecting a year-on-year increase of 1187.17% [1] Business Segments - Game operation revenue was approximately 91.7 million yuan, an increase of 41.61% year-on-year [2] - IP operation revenue was 40 million yuan, a decrease of 16.92% [2] - Revenue from online advertising and value-added services exceeded 442 million yuan, growing by 17.52% [2] AI and Technology Integration - The company has initiated an AI innovation lab in 2023 to deepen the integration of AI technology into its business [3] - The AI+ strategy aims to reshape entertainment experiences and drive content innovation [3] - Successful products like esports and AI music applications have shown strong user engagement and growth potential [3] IP Development and Global Expansion - 盛天网络 plans to deepen collaborations with international IP partners to develop derivative products and extend IP lifecycles [4] - The company is accelerating the global release of key products, including adaptations of popular IPs and original games [4] - The game "星之翼" has successfully entered multiple platforms and markets, achieving significant sales milestones [6] Overseas Market Strategy - The company is actively pursuing overseas market opportunities as domestic competition intensifies [5] - It is enhancing self-developed games for global appeal and local adaptation to improve market retention [5] - The establishment of a comprehensive overseas distribution system is underway, focusing on partnerships with local channels [5] Future Prospects - The company is exploring mergers and acquisitions in gaming, social media, AI applications, and AR/VR sectors to strengthen its entertainment ecosystem [7] - The independent game "活侠传" has gained significant traction in both domestic and international markets, showcasing the company's potential in IP adaptation [7]
盛天网络净利同比激增超11倍 “AI+游戏出海”成盈利引擎
Zheng Quan Shi Bao Wang· 2025-08-27 15:59
Core Insights - The company reported a significant increase in revenue and net profit for the first half of 2025, with total revenue reaching 633 million yuan, a year-on-year growth of 17.23%, and net profit attributable to shareholders at 52.3 million yuan, a remarkable increase of 1186.02% [2] Group 1: Business Performance - The gaming operation business saw a revenue increase of 41.61%, driven by the company's active expansion into overseas markets [2] - The cost of gaming operations decreased by 26.01%, attributed to lower promotional costs compared to the previous year when multiple new games were launched [2] - The game "Star Wings" has successfully expanded to multiple platforms, achieving significant sales in Japan, with over 80% of its revenue coming from overseas markets [2] Group 2: New Game Releases and Collaborations - The independent game "Heroic Legend," managed by the company's Paras studio, quickly reached the Steam sales chart's top 2 within two hours of launch and ranked among the top seven in Korea [3] - The company is focusing on IP introduction and authorization, having established partnerships with leading firms like Koei Tecmo, with a key project being "Dynasty Warriors" which is currently in the review stage [3] - The game "Magical Bibi" received its license in June 2025 and is expected to launch in the third quarter of 2025, potentially contributing to the company's revenue growth [3] Group 3: AI Development - The company has been exploring AI since 2021, with its product "Give Mai" being recognized in various AI product rankings, indicating its strong potential in the AI sector [4]
同比增长17.92% 1—3月自主研发游戏海外市场实际销售额超48亿美元
Bei Jing Shang Bao· 2025-05-19 11:59
Core Insights - The report by Gamma Data indicates that China's self-developed games achieved actual sales revenue of $4.805 billion in overseas markets from January to March 2025, marking a year-on-year growth of 17.92% [2] - The growth is attributed to increased revenue from most products, with notable titles like "Last War: Survival Game" and "Whiteout Survival" contributing significantly, along with new releases such as "I9: 인페르노 나인" [2] - The overseas gaming market shows strong growth potential, prompting many gaming companies to expand internationally [2] Industry Trends - Major gaming companies are actively recruiting and forming teams to enhance their overseas business, with successful titles like "Super Sus" and "One Punch Man: The Strongest Man" gaining traction in international markets [3] - The top three game genres in the overseas mobile gaming market for 2024 are strategy, puzzle, and gambling, with Chinese companies focusing on gameplay integration and innovative themes to penetrate these markets [3] Policy Support - The Chinese government has been supporting the gaming industry as a key area for cultural export through policy support, tax incentives, and platform development [2] - The State Council's approval of the "Comprehensive Pilot Work Plan for Expanding Service Industry Opening" includes game export businesses, emphasizing a full-chain approach from IP development to overseas operations [2] Cultural Impact - The expansion of Chinese games overseas not only brings economic benefits but also promotes cultural dissemination, allowing traditional culture to be innovatively shared through digital technology [3] - Experts suggest that understanding foreign markets, respecting local customs, and starting with small-scale expansions are crucial for successful international ventures [3]
盛天网络(300494) - 2025-05-06 2024年度业绩说明会投资者关系活动记录表
2025-05-08 11:38
Group 1: AI Product Development - The company launched the AI-native music social app "Ge Mai" in 2023, which integrates AI applications for music socializing and creation, achieving breakthroughs in emotional analysis, voice, and text recognition [2][5] - The company plans to introduce AI virtual human features, including AI companions and emotional consultants, enhancing user interaction in social scenarios [3][4] Group 2: AI Strategy and Infrastructure - The company has established a comprehensive AI platform covering application, model, and infrastructure layers, with the AI Innovation Lab founded in 2023 to drive deep integration of AI technology [4][6] - The company has developed its own cloud and computing infrastructure, achieving ultra-low latency of 0-20ms and creating a flexible computing pool to support AI inference needs [6] Group 3: Game Development and IP Strategy - The company is collaborating with international IP partners like Koei Tecmo to develop derivative products and extend the lifecycle of core IPs such as "Romance of the Three Kingdoms" [8][9] - The original IP game "Star Wings" was launched in Japan in November 2024, with plans for releases in Korea and Southeast Asia in 2025, achieving over 60% of monthly revenue from Japan [9][10] Group 4: Financial Performance and Future Outlook - In Q1 2025, the company reported a revenue increase of 24.16% year-on-year, driven by significant growth in advertising and game distribution revenues [12][13] - The company has over 1 billion in cash reserves, providing a solid financial foundation for future development and potential mergers and acquisitions [13] Group 5: Challenges in Overseas Expansion - The company faces challenges in overseas markets, including complex regulatory policies and cultural preferences, which could hinder product acceptance and launch [11] - To mitigate risks, the company has formed specialized operational teams to study target market regulations and user needs [11]
盛天网络一季度净利增78.56%
Chang Jiang Shang Bao· 2025-04-29 23:53
Core Viewpoint - The revenue growth in advertising and game publishing has led to a recovery in the performance of ShengTian Network (300494.SZ) in Q1 2025 [1] Financial Performance - In Q1 2025, the company achieved an operating revenue of 315 million yuan, a year-on-year increase of 24.16% [1] - The net profit attributable to shareholders was 25.43 million yuan, reflecting a year-on-year growth of 78.56% [1] - The net profit after deducting non-recurring items was 24 million yuan, up 143.8% year-on-year [1] - The net operating cash flow was -4.89 million yuan, an increase of 94.2% year-on-year [1] Business Segments - The main business areas include advertising value-added services and game publishing, with significant revenue growth in advertising services driving overall revenue increase [1] - The advertising business integrated various media resources, including search engines, social platforms, live streaming, short videos, vertical media platforms, and portal websites, to provide systematic marketing services, resulting in a notable rise in advertising revenue [1] - The game publishing segment saw success with the fighting game "Star Wings" and the independent game "Hero's Journey," which gained popularity among domestic and overseas players [1] Historical Financial Data - From 2020 to 2024, the company reported operating revenues of 896 million yuan, 1.22 billion yuan, 1.66 billion yuan, 1.33 billion yuan, and 1.14 billion yuan respectively [2] - The net profits attributable to shareholders during the same period were 60 million yuan, 125 million yuan, 222 million yuan, 169 million yuan, and -261 million yuan [2] - The decline in revenue and profit in 2024 was attributed to decreased game revenue, lower settlement prices, and ongoing preparations for new game releases [2] Strategic Direction - For 2025, the company aims to continue its strategic mission of "empowering scenarios with technology to make entertainment more interesting" [2] - The focus will be on leveraging opportunities brought by technological changes such as AI and virtual reality, driving content innovation and scenario expansion [2] - The company plans to build a three-dimensional development layout consisting of "application layer breakthroughs, model layer deep cultivation, and infrastructure layer consolidation" [2]
盛天网络(300494):《星之翼》等新游表现亮眼 AI应用“给麦”融合DEEPSEEK技术
Xin Lang Cai Jing· 2025-04-29 02:50
Performance Overview - In 2024, the company achieved operating revenue of 1.136 billion, a year-on-year decline of 14.56% [1] - The net profit attributable to shareholders was -261 million, and the net profit excluding non-recurring items was -272 million [1] - In Q1 2025, the company reported operating revenue of 315 million, a year-on-year increase of 24.16% [1] - The net profit attributable to shareholders for Q1 2025 was 25.43 million, a year-on-year increase of 78.56% [1] - The net profit excluding non-recurring items for Q1 2025 was 23.99 million, a year-on-year increase of 143.78% [1] Game Releases and Performance - The game "Star Wings" received positive reviews and was launched in the domestic market in Q2 2024, with a release in Japan on November 21, 2024 [2] - "Star Wings" achieved second place on both Google Play and App Store in Japan within its first month and ranked in the top two on Steam's Japanese sales chart [2] - The game "Heroic Legend" launched on Steam in Q2 2024, gaining significant attention and ranking ninth in Steam's domestic sales chart [2] - "Heroic Legend" also performed well in overseas markets, ranking in the top seven on Steam's Korean sales chart [2] - The company plans to release a DLC version for "Heroic Legend" in 2025 and will continue to develop the game for long-term operation [2] Technological Advancements - The company is rapidly iterating its product features and has seen a continuous increase in user numbers [3] - The integration of DeepSeek technology has led to breakthroughs in multi-modal models, including emotion analysis and voice recognition [3] - The launch of the "AI Astrology" feature combines astrology culture with AI technology to enhance user engagement [3] - The company is exploring AI and social interaction scenarios, aiming to develop AI virtual companions and enhance user experience [3] Strategic Partnerships - The company has partnered with NIO and Lantu Motors to explore multi-scenario entry points for cloud gaming [4] - NIO's new smart system version Banyan 3.0.0 will feature cloud gaming support from the company's platform [4] - The collaboration with Lantu Motors aims to enhance the entertainment experience in their new electric SUV [4] Revenue Forecast - The company is expected to achieve operating revenues of 1.533 billion, 1.809 billion, and 1.990 billion for the years 2025 to 2027, respectively [4] - The net profit attributable to shareholders is projected to be 141 million, 166 million, and 192 million for the same period [4] - Corresponding price-to-earnings ratios are estimated at 37, 32, and 27 times [4]
广告和游戏发行收入增加 盛天网络一季度净利润同比增长78.56%
Jing Ji Guan Cha Bao· 2025-04-28 12:17
Core Insights - The company reported a significant increase in net profit for Q1 2025, with a year-on-year growth of 78.56% [1] - The revenue for Q1 2025 reached approximately 315 million yuan, marking a 24.16% increase compared to the previous year [1] - The overall revenue for the year 2024 was 1.136 billion yuan, which represented a decline of 14.56% from the previous year [1] Revenue Breakdown - The increase in revenue for Q1 2025 was primarily driven by growth in advertising and game distribution businesses [1] - The advertising revenue saw a significant boost due to the integration of various media resources, including search engines, social platforms, and live streaming platforms [1] - The company’s IP operation business experienced a notable decline in 2024, attributed to decreased game revenue and lower settlement prices [1] Game Business Performance - The company successfully launched fighting game "Star Wings" and independent game "Heroic Legend" in 2024, which gained popularity among both domestic and international players [2] - "Star Wings" has attracted significant attention from Japanese fighting game enthusiasts since the launch of its Steam login channel [2] - The company plans to leverage new technological opportunities from AIGC and virtual reality, aiming to implement an AI+ application strategy [2]