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《权力的游戏凛冬将至》
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游族网络发布半年报:营收小幅下滑,扣非净利润增幅不足1%
Jing Ji Guan Cha Wang· 2025-08-26 07:05
Core Viewpoint - The company reported a slight decline in revenue but a significant increase in net profit, indicating effective cost management and strong performance in its self-developed games [1][2] Financial Performance - The company achieved a revenue of 688 million yuan, a year-on-year decrease of 1.93% [1] - Net profit attributable to shareholders reached 50.16 million yuan, a substantial increase of 989.31% [1] - The net profit after deducting non-recurring gains was 13.74 million yuan, a slight increase of 0.85% year-on-year [1] Business Structure - Revenue from PC games was 199 million yuan, accounting for 29.07% of total revenue, while mobile games generated 485 million yuan, making up 70.86% [1] - The proportion of mobile game revenue increased by 2.87 percentage points compared to the same period last year [1] - Domestic revenue was 241 million yuan (35.20% of total), while overseas revenue reached 444 million yuan (64.80%), with overseas revenue share increasing from 60.16% to 64.80% year-on-year [1] Game Performance - The company emphasized the success of its self-developed card games, particularly the American cartoon SLG game "War and Eternity," which saw a revenue increase of 225% [2] - Other titles like "Youth Three Kingdoms" and "Game of Thrones: Winter is Coming" also contributed to stable revenue through frequent content updates [2] - The "Youth Three Kingdoms" mini-program generated over 50 million yuan in revenue, with active user growth of 41% quarter-on-quarter [2] Cost Management - The company achieved a year-on-year decrease in operating expenses through refined cost control and targeted advertising [2] - The reduction in promotional expenses and improved organizational efficiency contributed to lower overall operating costs [2] Non-Recurring Gains - Non-recurring gains contributed significantly to net profit, with estimates of 25 to 50 million yuan from financial asset valuation changes and fund dividends [2] AI Integration - The company utilized AI to enhance global operations and player experience, supporting various aspects of game development and marketing [3] - The "YOOZOO.AI" platform improved operational efficiency across the game development and distribution process [3] - AI tools significantly increased testing efficiency and reduced localization costs by 80% [3] Industry Overview - The Chinese gaming industry saw a recovery in the first half of 2025, with actual sales revenue reaching 168 billion yuan, a year-on-year increase of 14.08% [4] - Chinese self-developed games generated 9.5 billion USD (approximately 68 billion yuan) in overseas sales, reflecting an 11% year-on-year growth [4]
游族网络半年报:归母净利润同比增长989.31%
Core Viewpoint - YOOZOO Network reported significant growth in revenue and net profit for the first half of 2025, driven by AI-enabled business strategies and global expansion [1][2] Financial Performance - The company achieved operating revenue of 688 million yuan and a net profit attributable to shareholders of 50.1553 million yuan, marking a year-on-year increase of 989.31% [1] - The net profit excluding non-recurring gains and losses was 13.7433 million yuan [1] AI Integration and Business Strategy - YOOZOO Network has developed the "YOOZOO.AI" integrated intelligent platform, enhancing global game development and distribution efficiency [1] - The platform supports various processes including art asset generation, code-assisted development, TTS voice synthesis, localization, game testing, version release, marketing, and content risk control [1] - AI technology is utilized to improve player experience, with innovations like the AI companion "Xiao Youjiang" and intelligent NPCs [1] Global Market Presence - The company's overseas revenue reached 444 million yuan, accounting for 64.47% of total revenue, with significant growth in global sales for titles like "War and Eternity," which saw a 225% year-on-year increase [2] - Long-term revenue stability is provided by several products, including the "Youth Three Kingdoms" series and "Game of Thrones: Winter is Coming" [2] Collaborative Efforts and Future Outlook - YOOZOO Network is forming strategic partnerships with notable institutions to build a collaborative ecosystem for AI-enabled game development [2] - The company aims to integrate cutting-edge technologies with gaming to enhance player experiences and promote games as a new cultural medium [2]
游族网络上半年净利润大涨近10倍 聚焦AI赋能游戏
Nan Fang Du Shi Bao· 2025-08-25 13:49
同时,游族网络销售、研发等费用实现同比下降。现金流方面,公司上半年经营活动产生的现金流量净额为同比由正转负,主要系本期经营活 动现金流出较上年同期增加所致。此外,报告期内,非经常性损益同比上升,主要是本报告期公司持有的金融资产公允价值变动所致。 | 项目 | 金额 | 说明 | | --- | --- | --- | | 非流动性资产处置损益(包括已计提资产减值准备的冲 销部分) | -1. 494. 703. 99 | 主要系资产处置损益 | | 计入当期损益的政府补助(与公司正常经营业务密切相 关、符合国家政策规定、按照确定的标准享有、对公司 | 156, 472. 80 | 主要系增值税即征即退以外的其 他政府补助 | | 损益产生持续影响的政府补助除外) | | | | 除同公司正常经营业务相关的有效套期保值业务外,非 金融企业持有金融资产和金融负债产生的公允价值变动 | 34, 974, 108. 28 | 主要系其他非流动金融资产的公 允价值变动、持有期间取得的投 | | 损益以及处置金融资产和金融负债产生的损益 | | 资收益等 | | 单独进行减值测试的应收款项减值准备转回 | 562, 53 ...
游族网络面向全球员工举办16周年庆生嘉年华
Group 1 - The core theme of the event is "Be YOUTHself," celebrating the 16th anniversary of Youzu Interactive and the 616 Youth Festival, featuring a week-long carnival for global employees and multiple benefits for players, including 6.16 million gift packages [2] - Youzu Interactive aims to enhance the gaming experience for global players, with various titles like "Youth Three Kingdoms," "Youth Journey to the West," and "Game of Thrones: Winter is Coming" offering rich benefits during the festival [2] - Over 10 million global players participated in the event, showcasing Youzu Interactive's strong influence in the global gaming market [2] Group 2 - Youzu Interactive emphasizes its mission of "Technology Transmitting Civilization," integrating traditional Chinese culture into gaming, exemplified by the collaboration of "Youth Three Kingdoms 2" with the national intangible cultural heritage Guangling Qin School [3] - The company plans to continue its dual-driven approach of "Culture + Technology," using gaming as a medium to tell Chinese stories and enhance players' appreciation of Chinese culture [3] - Future product reserves include over ten new titles, such as "Origin: Endless Land" and "Code: SR2," aimed at consolidating and expanding its global presence [2]