《绯色回响》

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第二届上海国际光影节开幕,游族网络携大型光影互动装置打造沉浸式现场体验
Ge Long Hui· 2025-09-20 02:56
第二届上海国际光影节于9月19日正式拉开帷幕。游族网络在开幕当晚亮相主会场,独具特色的大型光 影互动装置设计融合了东方美学与未来视效,吸引众多观众驻足合照。 来自游族网络旗下游戏《少年三国志2》《少年三国志》《绯色回响》《少年西游记2》的超高人气角色 coser也齐聚现场,并送出游族限定礼品。 游族网络表示,未来将持续践行"科技传颂文明"之使命,充分发挥公司在科技、IP文化与资源整合方面 的优势,积极履行社会责任,为公众带来更丰富的数字文化创新体验。 ...
游族网络亮相第二届上海国际光影节 打造视觉盛宴
Zhong Zheng Wang· 2025-09-19 13:43
游族网络作为全球化的互动娱乐科技公司,将游戏中的虚拟角色带入现实,融合了东方美学与未来 视效,为观众带来了一场跨越虚实的视觉盛宴。 中证报中证网讯(王珞)第二届上海国际光影节于9月19日盛大启幕,本届活动共设立主会场和16 个分会场。游族网络打造了巨型光影互动装置,并携旗下《少年三国志》《少年三国志2》《绯色回 响》《少年西游记2》等人气游戏角色coser空降主会场,与观众零距离互动,现场人气火爆。 ...
“科技+文化”双轮驱动,游族网络2025上半年盈利5,015.53万元,同比上涨989.31%
Cai Jing Wang· 2025-08-28 09:15
Core Viewpoint - Youzu Interactive reported a significant increase in revenue and net profit for the first half of 2025, driven by a robust global strategy and AI integration in its operations [1][2][3]. Financial Performance - The company achieved a revenue of 688 million yuan and a net profit attributable to shareholders of 50.1553 million yuan, marking a year-on-year growth of 989.31% [1]. - The net profit excluding non-recurring items was 13.7433 million yuan [1]. - Overseas revenue reached 444 million yuan, accounting for 64.47% of total revenue, continuing a trend of surpassing domestic revenue for ten consecutive years [2]. Strategic Initiatives - Youzu Interactive is advancing its "Global Card+" strategy, enhancing global distribution efficiency and operational precision through AI technology [1][2]. - The company is focusing on long-term product operation and exploring diverse channels for new growth, with several products like "Youth Three Kingdoms" and "Game of Thrones: Winter is Coming" showing stable revenue streams [1][2]. AI Integration - The company has developed the "YOOZOO.AI" integrated intelligent platform, which supports various processes including art asset generation, code development, and market promotion, significantly improving operational efficiency [3]. - AI applications have enhanced player experience, with features like AI companions and intelligent NPCs in games, leading to increased player engagement [4]. Cultural and Collaborative Efforts - Youzu Interactive is actively engaging in cultural integration by collaborating with various institutions to promote cultural values through gaming [2][5]. - The company has signed strategic partnerships to build a robust AI-enabled gaming development infrastructure, focusing on high-performance computing solutions [5]. Future Outlook - The company plans to continue leveraging technology and culture to drive global business development, aiming to enhance the gaming experience for players worldwide [6][7].
游族网络2025“中期考”:AI赋能,业绩稳健前行
Chang Jiang Shang Bao· 2025-08-28 03:33
Core Viewpoint - YOOZOO Network reported strong financial performance in the first half of 2025, with significant growth in revenue and net profit, driven by AI integration, long-term product development, and overseas expansion [1] Financial Performance - In the first half of 2025, YOOZOO Network achieved operating revenue of 688 million yuan and net profit of 50.16 million yuan, marking a year-on-year increase of 989.31% [1] - The company's non-recurring net profit was 13.74 million yuan, reflecting a growth of 0.85% year-on-year [1] AI Integration - The AI industry in China is projected to exceed 700 billion yuan by 2024, with a growth rate of over 20% annually [2] - YOOZOO Network has established an AI Innovation Institute to promote deep integration of AI in gaming [2] - The company launched the AI companion product "Xiao Youjiang," providing personalized services and enhancing player interaction [2][4] - YOOZOO Network's "YOOZOO.AI" platform supports various game development processes, significantly improving efficiency in testing and localization [3] Product Development - YOOZOO Network is focused on extending the lifecycle of classic games through resource integration and AI technology [8] - The company has successfully maintained stable revenue from its existing products, with notable performance from "Sh少年三国志" series, generating over 50 million yuan in revenue during the reporting period [8][10] Overseas Expansion - In the first half of 2025, YOOZOO Network's overseas revenue reached 444 million yuan, accounting for 64.47% of total revenue, marking a year-on-year increase of 11.12% [14] - The company has maintained a competitive edge in global markets, with a gross margin of 51.56% from overseas operations [14] - YOOZOO Network's global product lineup includes successful titles like "War and Eternity," which saw a 225% increase in revenue [16]
游族网络发布半年报:营收小幅下滑,扣非净利润增幅不足1%
Jing Ji Guan Cha Wang· 2025-08-26 07:05
Core Viewpoint - The company reported a slight decline in revenue but a significant increase in net profit, indicating effective cost management and strong performance in its self-developed games [1][2] Financial Performance - The company achieved a revenue of 688 million yuan, a year-on-year decrease of 1.93% [1] - Net profit attributable to shareholders reached 50.16 million yuan, a substantial increase of 989.31% [1] - The net profit after deducting non-recurring gains was 13.74 million yuan, a slight increase of 0.85% year-on-year [1] Business Structure - Revenue from PC games was 199 million yuan, accounting for 29.07% of total revenue, while mobile games generated 485 million yuan, making up 70.86% [1] - The proportion of mobile game revenue increased by 2.87 percentage points compared to the same period last year [1] - Domestic revenue was 241 million yuan (35.20% of total), while overseas revenue reached 444 million yuan (64.80%), with overseas revenue share increasing from 60.16% to 64.80% year-on-year [1] Game Performance - The company emphasized the success of its self-developed card games, particularly the American cartoon SLG game "War and Eternity," which saw a revenue increase of 225% [2] - Other titles like "Youth Three Kingdoms" and "Game of Thrones: Winter is Coming" also contributed to stable revenue through frequent content updates [2] - The "Youth Three Kingdoms" mini-program generated over 50 million yuan in revenue, with active user growth of 41% quarter-on-quarter [2] Cost Management - The company achieved a year-on-year decrease in operating expenses through refined cost control and targeted advertising [2] - The reduction in promotional expenses and improved organizational efficiency contributed to lower overall operating costs [2] Non-Recurring Gains - Non-recurring gains contributed significantly to net profit, with estimates of 25 to 50 million yuan from financial asset valuation changes and fund dividends [2] AI Integration - The company utilized AI to enhance global operations and player experience, supporting various aspects of game development and marketing [3] - The "YOOZOO.AI" platform improved operational efficiency across the game development and distribution process [3] - AI tools significantly increased testing efficiency and reduced localization costs by 80% [3] Industry Overview - The Chinese gaming industry saw a recovery in the first half of 2025, with actual sales revenue reaching 168 billion yuan, a year-on-year increase of 14.08% [4] - Chinese self-developed games generated 9.5 billion USD (approximately 68 billion yuan) in overseas sales, reflecting an 11% year-on-year growth [4]
游族网络半年报:归母净利润同比增长989.31%
Zheng Quan Shi Bao Wang· 2025-08-25 14:08
Core Viewpoint - YOOZOO Network reported significant growth in revenue and net profit for the first half of 2025, driven by AI-enabled business strategies and global expansion [1][2] Financial Performance - The company achieved operating revenue of 688 million yuan and a net profit attributable to shareholders of 50.1553 million yuan, marking a year-on-year increase of 989.31% [1] - The net profit excluding non-recurring gains and losses was 13.7433 million yuan [1] AI Integration and Business Strategy - YOOZOO Network has developed the "YOOZOO.AI" integrated intelligent platform, enhancing global game development and distribution efficiency [1] - The platform supports various processes including art asset generation, code-assisted development, TTS voice synthesis, localization, game testing, version release, marketing, and content risk control [1] - AI technology is utilized to improve player experience, with innovations like the AI companion "Xiao Youjiang" and intelligent NPCs [1] Global Market Presence - The company's overseas revenue reached 444 million yuan, accounting for 64.47% of total revenue, with significant growth in global sales for titles like "War and Eternity," which saw a 225% year-on-year increase [2] - Long-term revenue stability is provided by several products, including the "Youth Three Kingdoms" series and "Game of Thrones: Winter is Coming" [2] Collaborative Efforts and Future Outlook - YOOZOO Network is forming strategic partnerships with notable institutions to build a collaborative ecosystem for AI-enabled game development [2] - The company aims to integrate cutting-edge technologies with gaming to enhance player experiences and promote games as a new cultural medium [2]
游族网络(002174.SZ)汪军生出席中国游戏开发者大会,详解AI 全链路实践与生态布局
Xin Lang Cai Jing· 2025-08-01 13:03
Core Insights - The China Game Developers Conference (CGDC) commenced on August 1 in Shanghai, providing a professional platform for industry developers to engage in deep interaction and discussions [1] - Wang Junsheng, CTO of Youzu Network, presented on the implementation of the company's full-chain AI tools in global game operations and shared the latest advancements in building an AI cultural entertainment ecosystem [1] Development Aspects - Youzu Network focuses on two main directions: "AIGC" and "AI Empowerment for Game Globalization," establishing a comprehensive AI empowerment system across development and publishing [1] - The company is advancing automation, standardization, and scalability in areas such as art asset production, code generation, and localization translation [1] - Youzu's one-stop intelligent translation platform supports translation among 16 languages, significantly reducing localization costs by 80% for overseas game products [1] - Automated testing tools, leveraging natural language processing and code generation, cover 70% of test case writing, enhancing testing efficiency and game quality [1] Publishing Aspects - To address the high demand and costs of advertising materials, Youzu developed AI tools for generating copy, images, and videos, increasing production efficiency by 3-5 times [2] - The company introduced ChatBI, an intelligent BI tool that combines NLP technology with business intelligence, simplifying data analysis through natural interaction [2] - The intelligent operation platform, utilizing Dify workflows, has improved operational efficiency by reducing response times for operational queries by 30% and SQL review cycles from hours to minutes [2] Player Experience Enhancement - AI serves not only to enhance development and operations but also to optimize player experiences [3] - The intelligent game companion "Xiao Youjiang" integrates large language models and multimodal technology, enhancing user engagement across 15 domestic games [3] - Features like "Witch Between" in "Crimson Echo" allow for personalized interactions with NPCs, moving beyond fixed dialogue [3] - The upcoming "AI Native Game" "My Three-Body: 2277" will incorporate AI as a key element for player engagement and narrative recreation [3] Strategic Collaborations - Since last year, Youzu Network has been actively building an AI-driven cultural entertainment ecosystem, forming partnerships with notable companies and institutions [4] - Recent strategic collaborations include a partnership with Sunrise to address the high-performance computing needs in game development, integrating customized GPU solutions [4] - A tripartite collaboration with Great Wall Technology and Shenzhen Confidential Computing aims to provide secure cross-border computing solutions for various industries [4] - Youzu Network was elected as the vice president unit of the Shanghai Artificial Intelligence Industry Association during the 2025 World Artificial Intelligence Conference [4]
上半年业绩预盈 游族网络AI赋能游戏研运全链路成效卓著
Zheng Quan Shi Bao Wang· 2025-07-14 13:45
Core Viewpoint - The company, Youzu Interactive, is expected to report a significant increase in net profit for the first half of 2025, driven by strategic initiatives in user engagement and cultural integration [1]. Financial Performance - The projected net profit attributable to shareholders is between 40 million to 60 million yuan, representing a year-on-year increase of 768.75% to 1203.13% [1]. - The expected net profit after deducting non-recurring gains and losses is between 10 million to 15 million yuan [1]. User Engagement and Cultural Integration - The company has enhanced user engagement through various online and offline activities, including the 10th anniversary celebration of "少年三国志" and the 16th anniversary of Youzu Network [1]. - Collaborations with cultural entities, such as the partnership with the 1994 CCTV version of "三国演义" and the Yichang Museum, have deepened emotional connections with players [1]. Technological Integration - Youzu Network is committed to a "cultural + technology" dual-drive strategy, integrating cutting-edge technologies like AI into game development [2]. - The AI Innovation Institute has established an AI empowerment system that spans the entire game development and publishing process, enhancing automation and standardization [2]. Product Development and Future Plans - The company plans to launch over ten new products, including "少年三国志3," "援军来了," and "代号:Ball," to diversify its product matrix [3]. - "少年三国志3" has already entered group testing, featuring innovations in core combat and gameplay to realize a "global card+" concept [3].
游族网络面向全球员工举办16周年庆生嘉年华
Zheng Quan Shi Bao Wang· 2025-06-16 13:44
Group 1 - The core theme of the event is "Be YOUTHself," celebrating the 16th anniversary of Youzu Interactive and the 616 Youth Festival, featuring a week-long carnival for global employees and multiple benefits for players, including 6.16 million gift packages [2] - Youzu Interactive aims to enhance the gaming experience for global players, with various titles like "Youth Three Kingdoms," "Youth Journey to the West," and "Game of Thrones: Winter is Coming" offering rich benefits during the festival [2] - Over 10 million global players participated in the event, showcasing Youzu Interactive's strong influence in the global gaming market [2] Group 2 - Youzu Interactive emphasizes its mission of "Technology Transmitting Civilization," integrating traditional Chinese culture into gaming, exemplified by the collaboration of "Youth Three Kingdoms 2" with the national intangible cultural heritage Guangling Qin School [3] - The company plans to continue its dual-driven approach of "Culture + Technology," using gaming as a medium to tell Chinese stories and enhance players' appreciation of Chinese culture [3] - Future product reserves include over ten new titles, such as "Origin: Endless Land" and "Code: SR2," aimed at consolidating and expanding its global presence [2]
AI融入游戏研运,游族网络今年一季度净利润上涨超四成
Nan Fang Du Shi Bao· 2025-04-26 05:35
Core Insights - The company reported a revenue of 1.434 billion yuan for the year 2024, with overseas revenue accounting for 60.16% of total revenue, marking the tenth consecutive year it has surpassed domestic revenue [1] - In Q1 2025, the company achieved a revenue of 359 million yuan, representing a year-on-year growth of 7.29%, and a net profit attributable to shareholders of 24.7 million yuan, up 43.74% year-on-year, indicating a stable development phase [1][2] Financial Performance - The total revenue for Q1 2025 was 359,404,100.79 yuan, compared to 334,992,747.75 yuan in the same period last year, reflecting a growth of 7.29% [2] - The net profit attributable to shareholders for Q1 2025 was 24,703,463.86 yuan, up from 17,186,242.41 yuan year-on-year, showing an increase of 43.74% [2] - The basic and diluted earnings per share for Q1 2025 were both 0.03 yuan, a 50% increase from 0.02 yuan in the previous year [2] Strategic Initiatives - The company is deepening its "globalization card+" strategy by integrating resources, enhancing terminal adaptation capabilities, and applying cutting-edge technologies like AI to improve global game development and diversified publishing capabilities [3] - The company has launched several self-developed games and agency titles globally, achieving notable success [3] - The company is expanding its product offerings beyond card and SLG genres to include simulation management and Roguelike games, with over ten new game projects in development [8] AI Integration - AI technology is being integrated throughout the game development and operation processes, enhancing automation, standardization, and scalability in various areas such as art asset production and localization [9] - The company has introduced an AI companion named "Xiao You Jiang" in multiple games, providing personalized services to enhance player experience [9][11] - The company is collaborating with various institutions to promote technological innovation and sustainable development in the AI industry [11]