《少年西游记》系列

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中国游戏海外狂飙,上半年收入683亿
3 6 Ke· 2025-08-04 07:24
Group 1: Market Growth and Trends - The Chinese self-developed games' overseas market achieved actual sales revenue of $9.501 billion (approximately 68.341 billion RMB), marking an 11.07% year-on-year growth, the highest in nearly five years [1] - The global mobile game market size grew by 4.8% to 635.57 billion RMB, indicating a recovery in the market, with overseas markets remaining a key area for Chinese game companies [3] - Major game companies like Tencent, NetEase, and others are increasingly entering overseas markets through gameplay integration and innovative themes, enhancing market scale and creating opportunities for blockbuster games [3] Group 2: AI Technology in Game Development - AI technology is providing new opportunities for game companies to expand overseas, with foreign companies already integrating AI deeply into game development [4] - 37 Interactive Entertainment has developed over 40 AI capabilities, including AI translation technology, which is used in over 60% of its overseas games with a 95% accuracy rate [4] - Companies like Youzu Network are leveraging AI and big data to enhance their global game operations, aiming to break down language and cultural barriers [4][5] Group 3: Cultural Export and Localization - Cultural export has evolved from simple product output to deeper cultural integration and localization, facilitating two-way cultural exchange [7] - The success of the game "Black Myth: Wukong," which incorporates rich Chinese cultural elements, has sparked global interest in Chinese culture [7] - Companies are increasingly using games as a medium for cultural dialogue, with Youzu Network and others integrating traditional Chinese culture into their products [9][10] Group 4: Future of the Gaming Industry - The gaming industry is seen as a key driver of economic growth, evolving from mere entertainment to a significant economic force [11] - The industry's evolution is expected to release substantial potential, reshaping economic and cultural landscapes as it aligns with technological advancements and cultural prosperity [11]
游族网络面向全球员工举办16周年庆生嘉年华
Zheng Quan Shi Bao Wang· 2025-06-16 13:44
Group 1 - The core theme of the event is "Be YOUTHself," celebrating the 16th anniversary of Youzu Interactive and the 616 Youth Festival, featuring a week-long carnival for global employees and multiple benefits for players, including 6.16 million gift packages [2] - Youzu Interactive aims to enhance the gaming experience for global players, with various titles like "Youth Three Kingdoms," "Youth Journey to the West," and "Game of Thrones: Winter is Coming" offering rich benefits during the festival [2] - Over 10 million global players participated in the event, showcasing Youzu Interactive's strong influence in the global gaming market [2] Group 2 - Youzu Interactive emphasizes its mission of "Technology Transmitting Civilization," integrating traditional Chinese culture into gaming, exemplified by the collaboration of "Youth Three Kingdoms 2" with the national intangible cultural heritage Guangling Qin School [3] - The company plans to continue its dual-driven approach of "Culture + Technology," using gaming as a medium to tell Chinese stories and enhance players' appreciation of Chinese culture [3] - Future product reserves include over ten new titles, such as "Origin: Endless Land" and "Code: SR2," aimed at consolidating and expanding its global presence [2]