《糖果粉碎传奇》
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员工爆料:King暴力裁员200人,背后资本推动AI取代员工
Tai Mei Ti A P P· 2025-08-29 07:57
Core Insights - King, a veteran in the casual gaming industry, is facing significant internal turmoil following its acquisition by Microsoft, leading to management changes and employee dissatisfaction [1][10]. Group 1: Management Changes - Todd Green has replaced Tjodolf Sommestad as the new president of King after Sommestad's 14-year tenure, which included three years as president [1]. - The company has launched a new game, "Candy Crush Solitaire," which has not met expectations, generating revenue significantly lower than competitors like "Disney Solitaire" [1]. Group 2: Layoffs and Employee Feedback - King announced layoffs of 200 employees, which has been met with criticism regarding the rationale behind the cuts, with claims that performance evaluations did not influence the decisions [3][4]. - Employees reported that the layoff process was opaque, with some long-term contributors being let go without clear justification [4][10]. - The feedback mechanism within the company has deteriorated, with employees feeling unable to voice concerns anonymously, leading to a decline in morale [6][9]. Group 3: AI Implementation and Protests - The layoffs included many positions in middle management and user experience teams, with protests organized by the CSVI union in response to the job cuts [10][12]. - Employees who had previously developed AI tools to enhance productivity are now being replaced by those very tools, raising concerns about the future of their roles [12][14]. - King is pushing for increased AI integration in daily tasks, aiming for 100% usage, although the effectiveness of this initiative remains questionable [14].
外媒曝微软Xbox部门深陷财务目标争议,激进指标或成创新掣肘
Huan Qiu Wang Zi Xun· 2025-07-08 02:58
Group 1 - Microsoft CFO Amy Hood has set an "unrealistic" financial target for the Xbox division, which may exacerbate ongoing operational challenges within the department [1][4] - The aggressive financial goals are disconnected from the current slowdown in the gaming industry, forcing teams to sacrifice long-term content quality for short-term financial metrics [1][4] - Since early 2025, the Xbox division has undergone multiple rounds of layoffs affecting approximately 9,000 employees globally, attributed to high infrastructure costs and integration pressures post-Activision Blizzard acquisition [4] Group 2 - The ambitious financial targets have directly impacted content production, leading to the cancellation of projects like "Everwild" and "Perfect Dark" due to budget overruns [4][5] - Xbox's subscription service, Game Pass, has seen an 8% year-over-year revenue increase in Q3 FY2025, primarily driven by older titles from Activision Blizzard rather than new original content [5] - Xbox hardware revenue continues to decline, with a 23% year-over-year drop in U.S. market sales in the first half of 2025, falling behind competitors like Sony's PS5 and Nintendo Switch [5] Group 3 - Industry analysts express concerns that without the Activision Blizzard acquisition, Xbox revenue would likely be in negative growth territory [5] - Hood's target requires Game Pass subscriptions to exceed 50 million by the end of FY2026, despite a slowdown in growth from 35% in 2024 to 12% currently, making it nearly impossible to meet this goal with existing strategies [5] - Former Xbox employees have indicated that financial pressures are stifling creativity, with significant budget cuts impacting the development of major titles and leading to a focus on less ambitious projects [6]