《航海王:热血航线》
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沐瞳科技再传易主 字节游戏玩不动了?
Bei Jing Shang Bao· 2025-12-17 09:43
Core Viewpoint - The news discusses the potential sale of Shanghai Mutong Technology Co., Ltd. (Mutong Technology) by ByteDance, indicating a shift in ByteDance's gaming strategy from focusing on research and development to prioritizing platform development and monetization through a light-asset business model [1][10]. Group 1: Background and Acquisition - Mutong Technology was acquired by ByteDance in March 2021 for approximately $4 billion, with the aim of enhancing ByteDance's gaming portfolio and competing with established players like Tencent and NetEase [3][4]. - Prior to the acquisition, ByteDance had made significant investments in the gaming sector, totaling around 30 billion yuan across 22 deals involving 19 companies from 2020 to 2021 [3]. Group 2: Performance and Challenges - Mutong Technology's flagship game, "Mobile Legends: Bang Bang" (MLBB), generated total revenue of $502 million by January 2020, with 61% of that revenue coming from Southeast Asia [4]. - In November 2023, reports emerged that ByteDance was seeking to sell Mutong Technology for no less than $5 billion, hiring Goldman Sachs as a financial advisor [4][6]. - ByteDance's gaming division has faced significant challenges, including a major downsizing in 2023, with many projects being halted and teams disbanded [6][8]. Group 3: Strategic Shift - Industry experts suggest that ByteDance's gaming strategy is characterized by a "traffic-driven, quick in and out" approach, focusing on capital and traffic leverage rather than deep gameplay innovation [4][6]. - The company is now shifting towards a more platform-oriented model, emphasizing user acquisition and AI efficiency, rather than competing directly with traditional game developers [10]. Group 4: Future Directions - ByteDance's gaming division is undergoing a restructuring under new leadership, aiming to adopt a long-term perspective on product development and operations [8]. - The company is also exploring new game projects and acquisitions to enhance its capabilities, such as the acquisition of part of Hangzhou Xinguangliumei's team and assets [9].
字节再抛沐瞳,游戏业务还剩什么?
3 6 Ke· 2025-11-27 08:09
Core Viewpoint - ByteDance is reportedly restarting negotiations with Saudi Arabia's Savvy Games Group regarding the acquisition of its subsidiary, Moonton, which indicates a potential revival of a previously shelved acquisition plan [1][4]. Group 1: Acquisition Details - The specifics of the acquisition have not been disclosed, and both ByteDance and the Saudi fund have not provided comments, leaving the latest valuation of Moonton uncertain [3]. - The sale of Moonton was initially considered in 2023 when ByteDance began restructuring its gaming business, with several bidders including the Saudi fund and Tencent. However, high valuation premiums during the initial acquisition led to a stalemate [4][10]. - Following the appointment of Zhang Yunfan in May 2023, ByteDance's gaming strategy shifted towards a more pragmatic approach, focusing on sustainable growth rather than chasing blockbuster hits [4][6]. Group 2: Strategic Shifts - ByteDance's gaming division has adopted a strategy that balances mature products with experimental ones, aiming for both mainstream appeal and niche markets, which has resulted in stable revenue and new growth [6][7]. - The collaboration between ByteDance's subsidiary, Xishiyuan, and Moonton has yielded successful products, such as the domestic version of "Decision Peak," showcasing the effectiveness of their partnership [7]. Group 3: Saudi Fund's Position - The Savvy Games Group, established in 2021 and fully owned by Saudi Arabia's Public Investment Fund (PIF), aims to create a global gaming empire by investing heavily in game development and esports [8][10]. - The Saudi fund's recent acquisition of EA for $55 billion reflects its aggressive investment strategy, and its renewed interest in Moonton may stem from a desire to fill gaps in its gaming portfolio, particularly in the MOBA genre [10][16]. - The failure of the esports Olympics project has prompted the Saudi fund to increase investments in gaming companies, recognizing the need for control over game development and distribution to support its esports ambitions [12][14].