Workflow
《蔚蓝档案》
icon
Search documents
日本手游泡沫的破灭和米哈游的第二次冲击
3 6 Ke· 2025-10-09 08:59
日本手游行业有着独特的发展脉络。 其中「手游」的前身应当叫做「社交游戏」,这是一种「通过社交网络账号登录、依托社交平台传播」的轻量化游戏,它可以简单比作网页手游。 这类游戏随着GREE、DeNA等本土SNS企业的崛起而自2007年后逐步兴盛,市场规模在5年内从49亿日元增长到3429亿日元(2.36亿元~165.13亿元),后 来又因为智能机的普及而在2012年后逐步走向衰落。 有从业者在2013年记录下了那个年代最后的疯狂:「那时候,成本2000万日元(约96万元)、月流水超过1亿日元(约480万元)的情况屡见不鲜,许多公 司纷纷涌入社交游戏开发领域,希望借此淘金。但从2012年开始,单个项目投入成本超过2亿、3亿日元的情况,已经是常态。」 「那些根本不想做游戏、不想让玩家享受游戏乐趣的人,却因为觉得赚钱而进入这个行业,并乐于在短时间内赚点快钱,这真是太可悲了。」野蛮资本入 局带来的影响是社交游戏泡沫的快速膨胀,并在短时间内将行业搅成了一锅粥。 于是很快,行业泡沫破裂造就了「成本飙升→风险提升→游戏失败率上升→大量人员失业→转行转外包」这样的连锁反应,并且智能手机的普及大幅加速 了这个连锁反应的进程,于是日 ...
《原神》“大世界消除”外挂案告破;《胜利女神:新的希望》官方发文致歉丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-05-27 23:23
Group 1 - MiHoYo's recent crackdown on cheating in the game "Genshin Impact" highlights its commitment to maintaining a healthy gaming ecosystem and player experience, which is crucial for sustaining player engagement and willingness to spend [1] - The successful collaboration with the Shanghai police to dismantle a cheating operation demonstrates the effectiveness of MiHoYo's legal and technical measures in protecting its products [1] Group 2 - The mobile game "Goddess of Victory: Nikke" has faced issues with abnormal gift redemption, leading to an official apology and compensation to players, which may impact its market competitiveness [2] - The game's performance is critical for Tencent, as it competes with other titles like "Honkai: Star Rail" and "Blue Archive," and the company must work to regain player trust and stabilize revenue [2] Group 3 - Square Enix announced the release of "Dragon Quest 1 & 2 HD-2D Remake" on October 30, 2025, across all platforms, with a notable release on Switch 2 [3] - The success of previous remakes by Square Enix suggests that this title could become a significant revenue source, alleviating concerns about the company's reliance on the "Final Fantasy" series [3]