仙剑世界

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《仙剑世界》研发负责人被抓!游戏延期上线,上市公司巨亏20多亿元
Mei Ri Jing Ji Xin Wen· 2025-07-31 16:10
每经记者|李宇彤 每经编辑|金冥羽 余婷婷 值得一提的是,今年下半年以来,游戏行业的反腐行动又进入了高频阶段。 反腐行动再次在游戏行业展开。 7月30日,中手游(00302.HK,股价0.51港元,总市值15.28亿港元)发布内部信披露,原满天星工作室总经理姜某某涉嫌严重的职务犯罪行为,经公司内 审部调查并核实相关证据后,已第一时间向公安机关报案。目前姜某某已被公安机关依法采取刑事拘留措施。 7月31日,《每日经济新闻》记者从中手游方面得到证实,以上内部信内容属实。 满天星工作室是中手游在2021年上半年成立的三个研发工作室之一。姜某某担任工作室负责人后,曾率队研发中手游一度寄予厚望的《仙剑世界》项目, 该游戏已经于今年年初上线,但业绩却不及公司的预期。 此前,3月底曾有消息称中手游《仙剑世界》项目组大裁员,或将解散。对此,《仙剑世界》官方曾做出回应,表示基于项目长期发展的考量,团队对部 分研发工作职能和模块进行了优化调整,进而优化资源配置。官方承诺任何调整均不会影响既定的调优及后续版本发布计划。 而另一方面,中手游的业绩也在不断承压中。 据中手游2024年度业绩报告,报告期内,中手游收入为19.3亿元人民币 ...
中手游20250328
2025-04-15 14:30
Summary of Conference Call Records Company Overview - The conference call discusses the performance and future plans of Zhongyou Mobile (中手游) for the year 2024 and beyond, focusing on its gaming business and IP operations. Key Points 1. Financial Performance - As of December 31, 2024, Zhongyou Mobile's gaming publishing revenue reached RMB 1.665 billion [1] - The total revenue for the group was approximately RMB 1.931 billion, with an adjusted loss of RMB 2.048 billion [26] - Overseas revenue amounted to RMB 272 million, contributing to 14.1% of total revenue [4][26] 2. Game Releases and Performance - Three major IP games were launched in 2024: - **Douluo Dalu: Shrek Academy**: Recognized as the best national comic IP game at the Huawei Developer Conference [2] - **Doupo Cangqiong: Peak Showdown**: Achieved over 6 million pre-registrations and ranked second in the Apple Store free list upon launch [2] - **Douluo Dalu: Time Reversal**: Launched in September 2024, it reached first place in the Apple free list but did not meet user acquisition expectations [3] - The overall gaming industry faced significant challenges, particularly in user acquisition and revenue generation [3][27] 3. R&D and New Projects - The group invested RMB 2.44 billion in R&D, with revenues from R&D at RMB 149 million [5] - A new open-world game, **Xianjian World**, faced challenges post-launch, failing to meet expectations due to high player quality demands [6][7] - The company is focusing on optimizing R&D costs and maintaining a skilled team for future projects [7][15] 4. IP Operations - The group’s IP licensing revenue was RMB 116 million, with significant efforts to unify and expand the **Xianjian** IP universe [8][28] - Collaborations with major platforms like iQIYI and Tencent for adaptations of the **Xianjian** series have been successful, generating significant interest and revenue [9][24] 5. Strategic Adjustments - The company plans to refine its focus on high-potential IP games and expand into overseas markets, particularly in East Asia and Southeast Asia [12][13] - Emphasis on developing mini-games, with a goal to become a leading publisher in this segment [13][14] - Cost control measures have been implemented, resulting in a significant reduction in operational costs [15][16] 6. Market Challenges - The company faced delays in launching several anticipated games, impacting overall revenue [27] - The competitive landscape in the gaming industry has intensified, necessitating strategic adjustments and a focus on proven IPs [12][32] 7. Social Responsibility - Zhongyou Mobile has been recognized for its commitment to social responsibility, particularly in supporting youth education through initiatives like the "Zhongyou Dream Library" project [11] 8. Future Outlook - The company is optimistic about its product pipeline for 2025, with several games set to launch, including **Naruto: Master of Skills** and **New Three Kingdoms: Tide of War** [17][19] - Continued focus on enhancing user engagement and expanding the IP ecosystem is expected to drive future growth [22][25] Additional Insights - The company is actively exploring cultural output paths by integrating traditional Chinese culture with its IPs, aiming to broaden their influence [25] - The strategic partnership with esports organizations is expected to enhance game distribution and marketing efforts [10] This summary encapsulates the key aspects of Zhongyou Mobile's conference call, highlighting its financial performance, game releases, strategic adjustments, and future outlook in the gaming industry.