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2025中国游戏科技发展白皮书
艾瑞咨询· 2025-07-26 13:51
Core Viewpoint - Game technology is driving innovation in the digital economy, evolving from traditional entertainment to a key engine for new productive forces, with significant contributions to technological advancements and cross-industry applications [1][2]. Group 1: Game Industry Growth - The Chinese game industry has transformed from imitation to innovation, achieving a revenue scale of 455.06 billion yuan in 2024, with a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is projected to exceed 750 million by 2024, with a CAGR of 18.6%, providing a solid foundation for ongoing industry growth [3]. - Self-developed games have become a pillar of the industry, with their market share rising from around 60% to over 80%, indicating significant progress in domestic innovation capabilities [5]. Group 2: International Expansion - The overseas revenue of the Chinese game industry has surpassed 100 billion yuan, with core markets in the US, Japan, and South Korea accounting for 57.3% of this revenue, demonstrating the competitive strength of self-developed games in mature markets [8]. Group 3: Technological Advancements - Game technology serves as a testing ground for technological innovations, driving advancements in graphics processing, artificial intelligence, and cloud computing, which in turn enhance infrastructure like NVIDIA GPUs and 5G networks [1][2]. - The evolution of game technology has led to a symbiotic relationship with technological innovation, where breakthroughs in one area stimulate advancements in the other [13][20]. Group 4: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on the field and its importance in technological innovation and societal value [10]. Group 5: Cross-Industry Applications - Game technology is increasingly being applied in various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, showcasing its versatility and impact beyond entertainment [51][56][59][64]. - The integration of game technology into these fields enhances user experience, operational efficiency, and training effectiveness, demonstrating its potential to drive innovation across industries [56][64]. Group 6: Future Trends - The fusion of game technology with general technologies is expected to deepen, blurring application boundaries and becoming a core driver of technological innovation and economic integration [67]. - Game technology is poised to accelerate the development of the metaverse, providing essential support for the seamless integration of digital and physical worlds [72].
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-07-08 06:17
Core Viewpoint - Game technology is driving innovation in the digital economy, evolving from traditional entertainment to a key engine for new productive forces, with significant contributions to technological advancements and cross-industry applications [1][2]. Group 1: Game Industry Growth - The Chinese game industry has achieved remarkable growth, with projected revenue reaching 455.06 billion yuan in 2024, reflecting a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is expected to exceed 750 million by 2024, with a CAGR of 18.6%, providing a solid foundation for ongoing industry development [3]. Group 2: Self-developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% to over 80% in recent years, indicating significant progress in domestic innovation capabilities [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the US, Japan, and South Korea accounting for 57.3% of this income, showcasing the competitive strength of Chinese self-developed games in mature markets [8]. Group 4: Game Technology and Innovation - Game technology serves as both a testing ground for technological innovations and a universal interface for cross-domain empowerment, driving advancements in GPU, AI, and cloud computing [1][2]. - The relationship between game technology and scientific innovation has evolved into a symbiotic one, where each drives the other, enhancing overall technological capabilities [13][20]. Group 5: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on the field and its importance in technological innovation and societal value [10]. Group 6: Key Technologies - Game engines have become essential tools for game development, significantly improving efficiency and simplifying production processes, while also being applied in various fields beyond gaming [22][24]. - Artificial intelligence is enhancing both user experience and development efficiency in the gaming industry, with applications ranging from dynamic environments to data analysis [25][28]. Group 7: Cross-industry Applications - Game technology is making significant contributions to various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, demonstrating its versatility and impact [51][56][59][64]. Group 8: Future Trends - The integration of game technology with general technologies is expected to deepen, blurring application boundaries and becoming a core driver of technological innovation [67]. - Game technology is accelerating the transformation of the cultural industry and supporting the development of the metaverse, providing a foundation for seamless integration between digital and physical worlds [70][72].
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-06-22 02:15
Core Insights - The article emphasizes the significant role of game technology in driving innovation within the digital economy, highlighting its dual nature as both a testing ground for technological advancements and a universal interface for cross-domain empowerment [1][2]. Group 1: Game Industry Growth - The Chinese game industry has transformed from imitation to innovation, achieving a revenue scale of 455.06 billion yuan in 2024, with a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base has also seen substantial growth, expected to exceed 750 million in 2024, with a CAGR of 18.6% over the same period, providing a solid foundation for ongoing development [3]. Group 2: Self-Developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% in earlier years to over 80% recently, indicating a significant improvement in domestic innovation capabilities [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the U.S., Japan, and South Korea accounting for 57.3% of this revenue, demonstrating the international competitiveness of Chinese self-developed games [8]. Group 4: Game Technology Research - The academic output related to game technology has seen explosive growth over the past two decades, indicating a heightened focus on this field within the global academic community [10]. Group 5: Game Technology Evolution - The relationship between game technology and innovation has evolved from a one-way influence to a mutually beneficial collaboration, enhancing the overall technological landscape [13][15]. Group 6: Impact on Other Industries - Game technology is increasingly being applied in various sectors, including cultural heritage, healthcare, smart transportation, and aerospace, showcasing its versatility and potential for cross-industry innovation [51][56][59][64]. Group 7: Future Trends - The integration of game technology with general technologies is expected to deepen, blurring application boundaries and becoming a core driver of technological innovation [67]. - Game technology is poised to accelerate the transformation of the cultural industry, driving it towards diversification, intelligence, and ecological sustainability [70].
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-05-26 09:23
Core Viewpoint - Game technology is driving innovation in the digital economy, becoming a key engine for new productive forces and transcending traditional entertainment boundaries [1][2]. Group 1: Game Industry Growth - The Chinese game industry is experiencing exponential growth, with projected revenue reaching 455.06 billion yuan in 2024, reflecting a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is also expanding significantly, expected to exceed 750 million users in 2024, with a CAGR of 18.6% over the same period, providing a solid foundation for ongoing development [3]. Group 2: Self-Developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% to over 80% in recent years, indicating a significant improvement in domestic innovation capabilities [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the US, Japan, and South Korea accounting for 57.3% of this income, showcasing the competitive strength of Chinese self-developed games in mature markets [8]. Group 4: Game Technology and Innovation - Game technology serves as both a testing ground for technological innovation and a universal interface for cross-domain empowerment, driving advancements in foundational technologies like GPUs and AI [1][13]. - The relationship between game technology and innovation has evolved into a symbiotic one, where each drives the other, enhancing overall technological capabilities [13][20]. Group 5: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on this field within the academic community [10]. Group 6: Key Technologies - Game engines are crucial for game development, significantly improving efficiency and simplifying production processes, while also being applicable in various fields beyond gaming [22][24]. - Artificial intelligence is enhancing both user experience and development efficiency in the gaming industry, becoming a core competitive factor for game companies [25][28]. Group 7: Cross-Industry Applications - Game technology is making significant contributions to various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, demonstrating its versatility and impact [51][56][59][64]. Group 8: Future Trends - The integration of game technology with general technologies is expected to deepen, leading to a more blurred line between entertainment and other sectors, and driving innovation across multiple industries [67][70].