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艾瑞咨询上半年10大“最受欢迎”研究报告,限时免费下载
艾瑞咨询· 2025-08-23 00:06
以下文章来源于亚信科技 ,作者亚信科技 亚信科技 . 亚信科技(股票代码01675.HK)是领先的信息科技产品与服务提供商,依托咨询规划、产品研发、实 施交付、系统集成、智慧决策、数据运营等能力,助力通信、政务、能源、交通、广电、金融、邮政等 领域客户数智化转型! 当前,百行千业数智转型持续深化,市场进入激烈的存量竞争阶段,深入的"市场洞察、精细化运 营"已成为提升竞争者市场认知乃至盈利能力的重要手段。 2025上半年, 艾瑞咨询 专注"行业分析、数据洞察、市场研究、战略咨询",产出大批"精准洞悉产 业动向、倾力协助业务决策"的优秀研究报告。我们根据关注度、媒体报道、客户反馈等,梳理推出 10大" 最受欢迎 "研究报告 ,以飨读者。 扫描下方二维码下载报告 , 限时免费,先到先得哦! 文末有奖互动 选出你最中意的研究报告,赢取现金红包 1 Top 1 《2024年中国人工智能产业研究报告》 研报结构 宏观环境;产业价值;商业进程;实践案例;发展趋势 推荐理由 人工智能是新科技变革的核心引擎,人工智能产业被中央及各地政府确立为重点发展方向,并 陆续出台相关政策措施。随着"DeepSeek时刻"的到来,我国人工智 ...
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-07-26 13:51
Core Viewpoint - Game technology is driving innovation in the digital economy, evolving from traditional entertainment to a key engine for new productive forces, with significant contributions to technological advancements and cross-industry applications [1][2]. Group 1: Game Industry Growth - The Chinese game industry has transformed from imitation to innovation, achieving a revenue scale of 455.06 billion yuan in 2024, with a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is projected to exceed 750 million by 2024, with a CAGR of 18.6%, providing a solid foundation for ongoing industry growth [3]. - Self-developed games have become a pillar of the industry, with their market share rising from around 60% to over 80%, indicating significant progress in domestic innovation capabilities [5]. Group 2: International Expansion - The overseas revenue of the Chinese game industry has surpassed 100 billion yuan, with core markets in the US, Japan, and South Korea accounting for 57.3% of this revenue, demonstrating the competitive strength of self-developed games in mature markets [8]. Group 3: Technological Advancements - Game technology serves as a testing ground for technological innovations, driving advancements in graphics processing, artificial intelligence, and cloud computing, which in turn enhance infrastructure like NVIDIA GPUs and 5G networks [1][2]. - The evolution of game technology has led to a symbiotic relationship with technological innovation, where breakthroughs in one area stimulate advancements in the other [13][20]. Group 4: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on the field and its importance in technological innovation and societal value [10]. Group 5: Cross-Industry Applications - Game technology is increasingly being applied in various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, showcasing its versatility and impact beyond entertainment [51][56][59][64]. - The integration of game technology into these fields enhances user experience, operational efficiency, and training effectiveness, demonstrating its potential to drive innovation across industries [56][64]. Group 6: Future Trends - The fusion of game technology with general technologies is expected to deepen, blurring application boundaries and becoming a core driver of technological innovation and economic integration [67]. - Game technology is poised to accelerate the development of the metaverse, providing essential support for the seamless integration of digital and physical worlds [72].
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-07-08 06:17
Core Viewpoint - Game technology is driving innovation in the digital economy, evolving from traditional entertainment to a key engine for new productive forces, with significant contributions to technological advancements and cross-industry applications [1][2]. Group 1: Game Industry Growth - The Chinese game industry has achieved remarkable growth, with projected revenue reaching 455.06 billion yuan in 2024, reflecting a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is expected to exceed 750 million by 2024, with a CAGR of 18.6%, providing a solid foundation for ongoing industry development [3]. Group 2: Self-developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% to over 80% in recent years, indicating significant progress in domestic innovation capabilities [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the US, Japan, and South Korea accounting for 57.3% of this income, showcasing the competitive strength of Chinese self-developed games in mature markets [8]. Group 4: Game Technology and Innovation - Game technology serves as both a testing ground for technological innovations and a universal interface for cross-domain empowerment, driving advancements in GPU, AI, and cloud computing [1][2]. - The relationship between game technology and scientific innovation has evolved into a symbiotic one, where each drives the other, enhancing overall technological capabilities [13][20]. Group 5: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on the field and its importance in technological innovation and societal value [10]. Group 6: Key Technologies - Game engines have become essential tools for game development, significantly improving efficiency and simplifying production processes, while also being applied in various fields beyond gaming [22][24]. - Artificial intelligence is enhancing both user experience and development efficiency in the gaming industry, with applications ranging from dynamic environments to data analysis [25][28]. Group 7: Cross-industry Applications - Game technology is making significant contributions to various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, demonstrating its versatility and impact [51][56][59][64]. Group 8: Future Trends - The integration of game technology with general technologies is expected to deepen, blurring application boundaries and becoming a core driver of technological innovation [67]. - Game technology is accelerating the transformation of the cultural industry and supporting the development of the metaverse, providing a foundation for seamless integration between digital and physical worlds [70][72].
Omdia:预计2025年全球游戏行业收入将达2340亿美元 技术供应商产值占比超30%
智通财经网· 2025-07-04 06:10
Core Insights - The gaming industry is projected to generate $234 billion in revenue by 2025, with approximately $71 billion directed towards technology suppliers, indicating that these companies will account for over 30% of the total market value [1] - The gaming industry is not solely composed of developers and publishers; rather, a critical value network is emerging where technology suppliers play an increasingly vital role [1] - The modern gaming industry relies on a vast network of technology suppliers, with each company playing a key role in the "concept to product" process, collectively forming a market expected to reach $71.5 billion by 2025 [1] Development - Game engines (such as Unity and Unreal Engine) and various design tools form the core of modern game development, creating a modular foundation for developers [4] - The estimated value of this technology ecosystem is $6 billion [4] Operations - Online games require a robust infrastructure network for ongoing operations, especially for multiplayer and real-time service games, which depend on server architecture and operational solutions [5] - Even single-player games rely heavily on data analysis and content management tools, with this technology sector expected to exceed $14 billion by 2025 [5] Distribution - Digital distribution platforms serve as the primary connection between developers and players, offering services beyond mere distribution, including data analysis and social features [6] - This sector is projected to reach a market size of $40 billion by 2025, making it the most profitable area in gaming technology [6] Monetization - The rise of free-to-play models and in-game purchases has transformed gaming revenue strategies, with advertising technology and payment processing becoming essential infrastructure for monetization [7] - Game companies invest over $10 billion annually in various technologies to support monetization efforts [7] Security - As the interconnectedness and commercial value of gaming increase, security technologies such as anti-cheat software and fraud detection systems are crucial for protecting both players and developers [9] - This sector currently has a market size of less than $1 billion, representing one of the most challenging areas for commercialization in gaming technology [9] Future Outlook - Gaming technology is playing a core role in optimizing processes and reducing costs, while emerging business models are creating new monetization pathways and user engagement methods [9] - The integration of AI is expected to significantly transform game development and user experience, emphasizing the importance of embracing complexity and leading technological innovation to gain a competitive edge in the rapidly evolving ecosystem [9]
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-06-22 02:15
Core Insights - The article emphasizes the significant role of game technology in driving innovation within the digital economy, highlighting its dual nature as both a testing ground for technological advancements and a universal interface for cross-domain empowerment [1][2]. Group 1: Game Industry Growth - The Chinese game industry has transformed from imitation to innovation, achieving a revenue scale of 455.06 billion yuan in 2024, with a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base has also seen substantial growth, expected to exceed 750 million in 2024, with a CAGR of 18.6% over the same period, providing a solid foundation for ongoing development [3]. Group 2: Self-Developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% in earlier years to over 80% recently, indicating a significant improvement in domestic innovation capabilities [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the U.S., Japan, and South Korea accounting for 57.3% of this revenue, demonstrating the international competitiveness of Chinese self-developed games [8]. Group 4: Game Technology Research - The academic output related to game technology has seen explosive growth over the past two decades, indicating a heightened focus on this field within the global academic community [10]. Group 5: Game Technology Evolution - The relationship between game technology and innovation has evolved from a one-way influence to a mutually beneficial collaboration, enhancing the overall technological landscape [13][15]. Group 6: Impact on Other Industries - Game technology is increasingly being applied in various sectors, including cultural heritage, healthcare, smart transportation, and aerospace, showcasing its versatility and potential for cross-industry innovation [51][56][59][64]. Group 7: Future Trends - The integration of game technology with general technologies is expected to deepen, blurring application boundaries and becoming a core driver of technological innovation [67]. - Game technology is poised to accelerate the transformation of the cultural industry, driving it towards diversification, intelligence, and ecological sustainability [70].
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-06-08 12:41
Core Viewpoint - Game technology is driving innovation in the digital economy, becoming a key engine for new productive forces and transcending traditional entertainment boundaries [1][2]. Group 1: Game Industry Growth - The Chinese game industry is experiencing exponential growth, with projected revenue reaching 455.06 billion yuan in 2024, reflecting a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is also expanding significantly, expected to exceed 750 million by 2024, with a CAGR of 18.6% over the same period, providing a solid foundation for ongoing development [3]. Group 2: Self-Developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% to over 80% in recent years, indicating a significant improvement in domestic innovation capabilities [5]. - The high proportion of self-developed games creates more opportunities to integrate Chinese cultural elements, enhancing international market presence [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the U.S., Japan, and South Korea accounting for 57.3% of this income, showcasing the competitive strength of Chinese self-developed games in mature markets [8]. Group 4: Game Technology and Innovation - Game technology serves as both a testing ground for technological innovation and a universal interface for cross-domain empowerment, driving advancements in foundational technologies like GPUs and AI [1][13]. - The relationship between game technology and scientific innovation has evolved into a symbiotic one, where each drives the other, enhancing overall technological capabilities [13][20]. Group 5: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on this field within the academic community [10]. Group 6: Key Technologies - Game engines are crucial for game development, significantly improving efficiency and simplifying production processes, with applications extending beyond gaming to fields like film and digital twins [22][24]. - Artificial intelligence is enhancing both user experience and development efficiency in the gaming industry, becoming a core competitive factor for game developers [25][28]. Group 7: Cross-Industry Applications - Game technology is making significant contributions to various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, demonstrating its versatility and impact [51][56][59][64]. - The integration of game technology into these fields is fostering innovation and improving operational efficiency, showcasing the potential for cross-industry collaboration [56][59][64]. Group 8: Future Trends - The fusion of game technology with general technologies is expected to deepen, becoming a key driver for the integration of digital and physical economies [67]. - Game technology is accelerating the development of the metaverse, providing essential support for its infrastructure and application scenarios [72].
2025中国游戏科技发展白皮书
艾瑞咨询· 2025-05-26 09:23
Core Viewpoint - Game technology is driving innovation in the digital economy, becoming a key engine for new productive forces and transcending traditional entertainment boundaries [1][2]. Group 1: Game Industry Growth - The Chinese game industry is experiencing exponential growth, with projected revenue reaching 455.06 billion yuan in 2024, reflecting a compound annual growth rate (CAGR) of 26.8% over nearly two decades [3]. - The user base is also expanding significantly, expected to exceed 750 million users in 2024, with a CAGR of 18.6% over the same period, providing a solid foundation for ongoing development [3]. Group 2: Self-Developed Games - Self-developed games have become a cornerstone of the Chinese game industry, with their market share rising from approximately 60% to over 80% in recent years, indicating a significant improvement in domestic innovation capabilities [5]. Group 3: International Expansion - The revenue from overseas markets has surpassed 100 billion yuan, with the US, Japan, and South Korea accounting for 57.3% of this income, showcasing the competitive strength of Chinese self-developed games in mature markets [8]. Group 4: Game Technology and Innovation - Game technology serves as both a testing ground for technological innovation and a universal interface for cross-domain empowerment, driving advancements in foundational technologies like GPUs and AI [1][13]. - The relationship between game technology and innovation has evolved into a symbiotic one, where each drives the other, enhancing overall technological capabilities [13][20]. Group 5: Academic Research - The volume of academic research in game technology has seen explosive growth over the past two decades, indicating a heightened focus on this field within the academic community [10]. Group 6: Key Technologies - Game engines are crucial for game development, significantly improving efficiency and simplifying production processes, while also being applicable in various fields beyond gaming [22][24]. - Artificial intelligence is enhancing both user experience and development efficiency in the gaming industry, becoming a core competitive factor for game companies [25][28]. Group 7: Cross-Industry Applications - Game technology is making significant contributions to various sectors, including cultural heritage preservation, healthcare, smart transportation, and aerospace, demonstrating its versatility and impact [51][56][59][64]. Group 8: Future Trends - The integration of game technology with general technologies is expected to deepen, leading to a more blurred line between entertainment and other sectors, and driving innovation across multiple industries [67][70].
艾瑞咨询:2025年中国游戏科技发展白皮书
Sou Hu Cai Jing· 2025-05-24 10:46
Core Insights - The report from iResearch highlights that game technology has become a core engine driving new productive forces, serving as both a testing ground for technological innovation and a universal interface for cross-domain empowerment [1][6][7]. Global Game Industry Overview - The global game industry revenue has grown from $66.3 billion in 2012 to an estimated $187.7 billion by 2024, with a compound annual growth rate (CAGR) of 9.1% [15][16]. - The user base of the global game industry is projected to increase from 2.03 billion in 2015 to 3.42 billion in 2024, reflecting a CAGR of 6% [17]. China's Game Industry Contribution - By 2024, China's game industry revenue is expected to reach 455.06 billion yuan, with a CAGR of 26.8% over the past two decades, showcasing strong growth momentum [28][29]. - The user base in China is projected to exceed 750 million by 2024, with a CAGR of 18.6% over the same period [28][29]. Self-Developed Games - Self-developed games have become a cornerstone of China's game industry, with their revenue share rising from approximately 60% in earlier years to over 80% recently, indicating significant progress in domestic innovation capabilities [30][31]. International Market Expansion - China's game industry has achieved over 100 billion yuan in overseas revenue by 2024, with North America, Japan, and South Korea being the core markets, accounting for 57.3% of this revenue [33][34]. Technological Advancements - Game technology encompasses a comprehensive system including game engines, artificial intelligence, and virtual digital humans, which enhance the realism and interactivity of gaming experiences [1][2][6]. - The integration of real-time rendering, generative AI, and extended reality technologies is expected to further advance, expanding the virtual and real-world integration [2][6]. Policy and Market Environment - The development environment for China's game industry is favorable, supported by government policies, economic stability, and a large consumer base, which collectively foster growth and innovation [35][36].
SPARK 2023腾讯游戏发布会
2023-05-15 12:00
游戏对画面的追求不断刺激着图形计算能力的发展计算机能否用武器呢爱文图灵用游戏做出了回答游戏也成为人工智能的天然训练者在科技进步的浪潮下游戏还有多少可能 欢迎大家来到SPARK2023腾讯游戏发布会过去一段时间以来以XGBT为代表的新技术突破在全球范围内引发了持续热议和极大的认知冲击对于这种变化游戏产业感知尤为强烈在过去半个多世纪里游戏与前沿科技一直处于一种紧密的共生关系之中在广大用户不断提升的体验需求驱动下 游戏总能及时地拥抱和应用最前沿的科技成果 反过来游戏也能成为推动芯片AI等技术发展的强大驱动力如今新的技术正在越来越大的能量越来越快的频率不断的刷新我们的生活和认知在虚实融合的大趋势下游戏与社会的关系也日趋紧密生发于游戏产业的游戏科技不仅在不断革新游戏产品形态与研发方式 1958年科学家创造了第一款电子游戏人们开始学会在游戏中改进计算机设备科技让更多富有想象力的游戏诞生游戏也让更多新技术新设备走进大众生活 并在此基础上持续推动游戏科技的能力塑造与应用拓宽因此在技术层面我们也在持续做一些新的探索比如在工程技术里我们正在推动跟英伟达等全球多家顶级厂商深度合作尝试将游戏引擎和工具链打造成一个可以跨团队跨工资协作 ...