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两市冲高回落,创业板指数失守2000点大关
Mei Ri Jing Ji Xin Wen· 2025-05-26 04:43
每经记者|刘明涛 每经编辑|赵云 5月26日,A股冲高回落,截至上午收盘,上证指数跌0.3%报3338.42点,深证成指跌0.71%,创业板指 跌1.28%,以1995.61点报收,北证50涨0.11%,科创50跌0.14%,中证A500跌0.59%,A股半日成交 6609.6亿元。 | 399006 创业板指 | | | --- | --- | | A 股成交 | 3910.42亿 | | B 股成交 | 0.25亿 | | 国债成交 | 574.06亿 | | 基金成 | 418.57亿 | | 债券成交 | 244.78 7 | | 权证成交 | | | 最新指数 | 1995.61 | | | 2016.37 | | | 2021.50 | | | -25.89 | | 指数涨幅 | -1.28% | | 指数振幅 | 30.64/1.52% | | | 1726.24亿 | | | 9529.6万 | 资金面,央行今日开展3820亿元7天逆回购操作,操作利率为1.40%,与此前持平。 消息面,近日,由国家能源集团国华投资(氢能公司)牵头,所属国能氢创公司具体组织实施的"电解 水制氢装备检测关键技术及 ...
中航证券:版号稳增、AI赋能与出海共振 游戏产业结构性复苏
智通财经网· 2025-05-26 03:28
Group 1 - The game industry is entering a new development phase characterized by "content refinement + AI industrialization + systematic globalization" by 2025, with stable short-term policies and long-term global opportunities [1] - The National Press and Publication Administration has released 130 domestic game licenses and 14 imported game licenses, indicating a continued friendly policy environment, with a significant year-on-year increase in licenses issued [1] - As of May 2025, 654 domestic licenses and 44 imported licenses have been issued, reflecting a substantial improvement in the supply side of the industry, which is expected to accelerate the introduction of quality content [1] Group 2 - The Chinese game market's actual sales revenue for Q1 2025 reached 85.704 billion yuan, a year-on-year increase of 17.99% [2] - Major game companies have shown robust growth, with Century Huatong's revenue increasing by 91% year-on-year to 8.145 billion yuan, and Perfect World achieving a 52% revenue increase due to the successful launch of "Zhu Xian World" [2] - A-share leading game companies are expected to have a dynamic PE ratio concentrated in the range of 11 to 17 times, indicating that valuations are still at historical lows, combined with high dividend yields from companies like Sanqi Interactive Entertainment and Gigabit Technology [2]
刚刚,一大波144个版号下发:腾讯雷火完美4399创梦在列,《异环》它来了
3 6 Ke· 2025-05-21 23:19
Group 1 - The National Press and Publication Administration issued 130 domestic game approvals in May 2025, with a notable increase in monthly approvals, reaching a new high this month [1][3] - Among the approved domestic games, 76 are mobile games, 54 are mobile-casual puzzle games, 6 are client games, and 1 is for the PS5 console, with some games receiving multiple platform approvals [1][5] - A total of 610 domestic game approvals have been issued this year, indicating a continuous upward trend in the approval rate [1][3] Group 2 - The number of imported game approvals has shifted from bi-monthly to monthly, with a consistent increase in the number of approvals each month [3] - In the latest batch of imported game approvals, 14 mobile games were granted licenses, with some receiving approvals for multiple platforms [1][5] - Notable titles among the newly approved games include Tencent's "Secret Realm Knife Boy," Perfect World's "Different Ring," and NetEase's "Fate: Stars" [5][15]