Workflow
艾尔登法环
icon
Search documents
离开游戏行业
3 6 Ke· 2025-09-25 11:45
Core Insights - The gaming industry is facing significant employee turnover and dissatisfaction due to high pressure and unrealistic expectations from management [4][8][20] - Employees often experience a disconnect between their passion for gaming and the harsh realities of working in the industry, leading to burnout and a loss of interest in gaming [28][29] Group 1: Employee Experiences - Employees like Xiao Bei and Lin Zhuo report extreme work pressure, with long hours and high expectations leading to mental and physical health issues [7][23] - The work environment is characterized by a lack of clear communication and support from management, resulting in confusion and frustration among team members [4][21] - High turnover rates are common, with many employees leaving due to the inability to cope with the stress and pressure of their roles [4][8][20] Group 2: Industry Challenges - The gaming industry is experiencing a downturn, with companies becoming more cautious in hiring and project development, leading to fewer job opportunities [24][29] - Employees are often required to work under tight deadlines and with increased workloads, which exacerbates stress and leads to a decline in job satisfaction [20][21] - The industry's culture often prioritizes output over employee well-being, creating an environment where passion for gaming is overshadowed by the demands of the job [28][29] Group 3: Career Transitions - Many former employees are seeking to transition out of the gaming industry into more stable and less stressful careers, such as public service or psychological counseling [8][27][29] - The shift in career focus is often driven by a desire for a healthier work-life balance and a more supportive work environment [29] - Employees report feeling a sense of relief and improved mental health after leaving the gaming industry, highlighting the negative impact of the work culture on their overall well-being [28][29]
“上海的二次元入口在这儿!”
Guo Ji Jin Rong Bao· 2025-08-02 10:23
Core Insights - ChinaJoy, known as the "Eastern E3," is a significant annual event for young people globally, celebrating its 22nd edition this year [1] - The event showcases the rapid growth of the Chinese gaming industry, evolving from a single gaming exhibition to a comprehensive digital interactive entertainment fair covering various sectors [3] Industry Overview - ChinaJoy features multiple thematic areas, attracting over 37 countries and regions, with foreign companies accounting for more than 30% of exhibitors [3] - The BTOB (business-to-business) section includes over 460 companies, occupying 25,000 square meters, while the BTOC (business-to-consumer) interactive entertainment area spans 110,000 square meters with over 280 exhibitors [3] Major Participants - Major domestic gaming companies such as Tencent, NetEase, and Century Huatong are prominently featured, showcasing multiple high-profile games [4] - Tencent presents 17 products occupying nearly half of its exhibition area, while Century Huatong has reduced its booth size to enhance player interaction [6][4] Interactive Experience - The event emphasizes immersive experiences, with various booths designed to facilitate deep player engagement rather than passive observation [6] - AI elements are prevalent, with companies like Baidu and Orange篇 showcasing AI-driven features that enhance user interaction and content creation [11][12] AI Integration - The integration of AI in gaming is a focal point, with companies exploring AI's potential to reshape the gaming landscape, enhancing both development efficiency and player experience [14] - AI technologies are being applied across the gaming industry, from automated translation to personalized player interactions, significantly improving operational efficiency [15][16]