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Wells Fargo Raises Take-Two Interactive (TTWO) PT To $301 Following Q3 Bookings Beat
Yahoo Finance· 2026-02-05 12:19
Core Viewpoint - Take-Two Interactive Software Inc. is projected to double by 2030, with recent price target increases from Wells Fargo and BMO Capital reflecting positive sentiment following strong Q3 performance [1][3]. Group 1: Financial Performance - Wells Fargo raised its price target for Take-Two to $301 from $288, maintaining an Overweight rating, citing that Q3 2025 bookings and EBITDA significantly outperformed expectations [1]. - BMO Capital increased its price target for Take-Two to $280 from $275 with an Outperform rating, highlighting comprehensive strength in Q3, particularly in mobile and NBA 2K [3]. Group 2: Product Development and Market Position - Management expressed confidence in meeting the November 19, 2026 release date for Grand Theft Auto VI, which is expected to alleviate investor concerns regarding AI impacts on the company [2]. - Take-Two develops and publishes popular action products under well-known franchises such as GTA, LA Noire, and Red Dead Redemption, positioning itself strongly in the interactive entertainment market [4]. Group 3: Industry Context - Despite concerns about potential AI threats, analysts believe that Take-Two and other major gaming platforms are well-positioned to implement AI technology effectively within the industry [3].
Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Transcript
2026-02-03 22:32
Financial Data and Key Metrics Changes - The company reported net bookings of $1.76 billion for Q3 2026, exceeding the high end of guidance by a significant margin [7][17] - GAAP net revenue increased by 25% to $1.7 billion, while cost of revenue rose by 26% to $754 million [18] - Operating expenses increased by 10% to $984 million, with management basis operating expenses rising by 13% year-over-year [18][21] - The company raised its full fiscal year net bookings outlook to $6.65-$6.7 billion, representing an 18% growth compared to fiscal 2025 [7][19] Business Line Data and Key Metrics Changes - The mobile business saw a 19% year-over-year increase, with Toon Blast growing by 43% and Match Factory by 17% [8][18] - NBA 2K series grew by 30%, while Grand Theft Auto Online increased by 27% [10][18] - Recurrent consumer spending rose by 23%, accounting for 76% of net bookings [17][19] Market Data and Key Metrics Changes - The mobile direct-to-consumer business achieved its strongest quarter on record, driven by enhancements in personalized offers and flexible pricing [9] - Advertising revenues grew by 10% year-over-year, supported by higher average revenue per daily active user [9] Company Strategy and Development Direction - The company is focusing on leveraging AI technologies to drive efficiencies and enhance creative processes [12][28] - The upcoming release of Grand Theft Auto VI is expected to significantly impact future financial performance and establish a higher financial baseline [12][19] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the ongoing momentum of the business and projected record levels of net bookings for fiscal 2027 [12][23] - The company anticipates that the release schedule will drive sequential growth next year, establishing a new baseline for future performance [62] Other Important Information - The company plans to support organic growth while remaining selective in pursuing inorganic growth opportunities [41] - The regulatory environment is becoming more favorable for direct-to-consumer strategies, which are expected to enhance margins [35][89] Q&A Session Summary Question: Concerns about AI's impact on the business - Management clarified that the video game industry has always utilized machine learning and AI, and they are optimistic about the opportunities AI presents for efficiency and creativity [26][27] Question: Mobile business growth initiatives - Management highlighted the importance of creating hits in the mobile space and the success of their Zynga team in doing so [32][33] Question: Engagement and monetization strategies for NBA 2K - Management emphasized the importance of continuous consumer engagement and the potential for international expansion as key growth opportunities [45][48] Question: Capital allocation priorities - Management outlined three main uses for capital: supporting organic growth, pursuing selective acquisitions, and returning capital to shareholders [41][42] Question: Future of GTA Online post-GTA VI release - Management indicated that they will continue to support GTA Online, as the community remains engaged and responsive to new content [58] Question: Mobile advertising growth - Management attributed the growth in mobile advertising to the strategic addition of ad units and effective monetization without disrupting user experience [56]
Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Presentation
2026-02-03 21:30
TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) THIRD QUARTER FISCAL 2026 RESULTS & GUIDANCE SUMMARY CAUTIONARY NOTE: FORWARD LOOKING STATEMENTS The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expect ...
Unity, Take-Two Shares Sink After Google Unveils AI World-Building Tech 'Project Genie'
Yahoo Finance· 2026-02-01 16:31
Core Viewpoint - Unity Software Inc and Take-Two Interactive Software, Inc shares dropped significantly following the announcement of Alphabet Inc's experimental world-building technology, Project Genie [1][5]. Group 1: Technology Overview - Google announced Project Genie, an experimental research prototype that allows users to create and explore interactive worlds using text prompts and images [2]. - The technology features three main capabilities: world sketching, world exploration, and world remixing, generating environments in real time based on user interactions [3]. - Project Genie integrates with Nano Banana Pro for world previewing and allows users to define character perspectives from first to third person [4]. Group 2: Market Reaction - The announcement raised concerns about potential disruptions to traditional game development platforms and publishers, particularly affecting companies like Unity and Take-Two, which are heavily involved in creating and publishing interactive content [5].
Take-Two Interactive Software, Inc. (TTWO): A Bull Case Theory
Yahoo Finance· 2026-01-28 14:05
Core Thesis - Take-Two Interactive Software, Inc. (TTWO) is positioned for significant growth due to its evolving business model, strong cash flow, and upcoming major game releases, particularly Grand Theft Auto VI [1][5]. Company Overview - Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions globally, transitioning from a hit-driven model to a resilient, cash-flow-oriented company under CEO Strauss Zelnick [2]. - The company now operates a dual-engine model, combining high-potential console and PC games with a stable revenue base from mobile and live services [2]. Financial Performance - Approximately 79% of TTWO's bookings now come from recurrent consumer spending, providing earnings stability and allowing the company to manage long development cycles without financial strain [3]. - The acquisition of Zynga for $12.7 billion has significantly altered Take-Two's financial landscape, with Zynga contributing over half of total revenue and enhancing cash flow through popular franchises [4]. Growth Catalysts - The anticipated launch of Grand Theft Auto VI on November 19, 2026, is expected to be a major catalyst for profitability, supported by a digital sales mix and enhanced monetization strategies [3][5]. - The integration of Zynga's data science capabilities is expected to optimize the GTA Online ecosystem, further driving revenue growth [5]. Market Position - Take-Two is well-positioned for low-double-digit revenue growth from steady releases from its 2K brand and mobile games, alongside operational leverage and improving margins [5]. - The company represents a compelling investment opportunity due to predictable cash flows and significant upside potential from upcoming releases and ongoing franchise development [5].
Earnings Preview: What to Expect From Take-Two Interactive Software’s Report
Yahoo Finance· 2026-01-13 12:55
Company Overview - Take-Two Interactive Software, Inc. (TTWO) has a market capitalization of $46.3 billion and is a prominent developer, publisher, and marketer of interactive entertainment [1] - The company is headquartered in New York and operates major internal labels such as Rockstar Games, 2K, and Zynga, producing video games for various platforms [1] - Take-Two's portfolio includes influential franchises like Grand Theft Auto, Red Dead Redemption, NBA 2K, BioShock, Borderlands, Civilization, and Max Payne [1] Earnings Expectations - Take-Two is set to announce its fiscal Q3 earnings for 2026 on February 3, with analysts predicting a profit of $0.40 per share, reflecting a 17.7% increase from $0.34 per share in the same quarter last year [2] - For fiscal 2026, analysts expect TTWO to report a profit of $1.81 per share, which represents a 223.2% increase from $0.56 per share in fiscal 2025 [3] - The company's EPS is projected to grow by 251.4% annually to reach $6.36 in fiscal 2027 [3] Stock Performance - Over the past 52 weeks, shares of TTWO have increased by 39.4%, outperforming the S&P 500 Index's return of 19.7% and the Communication Services Select Sector SPDR Fund's rise of 22.7% [4] - Take-Two's stock performance has been driven by solid growth, franchise strength, and positive earnings outlook, with investors responding favorably to robust revenue growth and high earnings forecasts [5] - The company is expected to benefit from a strong pipeline of popular gaming titles and diversified revenue streams, including mobile gaming growth through Zynga and anticipation for major releases like Grand Theft Auto VI [5]
SE vs. TTWO: Which Gaming Stock Offers Better Growth Opportunity?
ZACKS· 2025-12-26 17:26
Core Insights - Sea Limited (SE) and Take-Two Interactive (TTWO) are significant players in the global gaming industry, with differing scales and focuses [1] - The mobile gaming market is projected to reach $256.2 billion by 2030, growing at a 10.2% CAGR, providing a long-term growth opportunity for both companies [2] Sea Limited (SE) - Garena, Sea Limited's gaming division, has shown a rebound in Q3 2025, with bookings increasing by 51% year over year to $840.7 million and adjusted EBITDA rising by 48% [5] - Despite recent performance, Garena's growth is heavily reliant on the Free Fire franchise, which poses risks if player engagement declines [3][6] - The company's costs have increased significantly, with revenue costs rising nearly 44% year over year due to higher royalty and platform fees, raising concerns about margin stability [4] - The Zacks Consensus Estimate for SE's Q1 2026 earnings is $1.24 per share, reflecting an 8.1% decrease over the past 30 days, while the full-year estimate has been revised down to $5.64 per share, indicating a 3.3% decline [7][8] Take-Two Interactive (TTWO) - Take-Two reported record net bookings of $1.96 billion in fiscal Q2 2026, a 33% increase year over year, and raised its full-year net bookings outlook to $6.4-$6.5 billion [10] - The company benefits from a strong portfolio of franchises, including Grand Theft Auto and NBA 2K, with recurrent consumer spending rising by 20% and accounting for approximately 73% of bookings [10][11] - The future pipeline includes major titles like Grand Theft Auto VI, which is expected to enhance long-term growth prospects [11] - The Zacks Consensus Estimate for TTWO's fiscal Q3 and Q4 2026 earnings remains stable at 83 cents and 41 cents, respectively, with a strong track record of exceeding earnings expectations [13][14] Stock Performance Comparison - Over the past six months, Sea Limited shares have declined by 20.7%, while Take-Two Interactive shares have increased by 4.2%, indicating a divergence in market performance [14] - Sea Limited's stock is trading below the 50-day moving average, suggesting limited near-term upside, whereas Take-Two's shares are above this average, indicating a bullish trend [17][21] Conclusion - Sea Limited's growth is constrained by its reliance on Free Fire and rising costs, while Take-Two Interactive's diversified portfolio and strong recurrent spending position it as a superior long-term growth stock [23]
What's the State of Take-Two Interactive Software With Its Blockbuster Hit Looming in 2026?
The Motley Fool· 2025-12-10 14:15
Core Viewpoint - Take-Two Interactive Software is experiencing significant stock price growth in anticipation of the release of Grand Theft Auto 6 in 2026, with shares rising over 30% since January [1][2]. Company Positioning - The Grand Theft Auto series is a leading franchise in the video game industry, with Grand Theft Auto 5 still generating substantial revenue since its release in 2013 [2]. - Take-Two Interactive has a strong portfolio of franchises, including Red Dead Redemption, Borderlands, and NBA 2K, and owns Zynga, a major mobile game developer [5][6]. Financial Performance - Analysts estimate the company's earnings per share to be $3.28 for the current year, projected to increase to $7.97 next year, indicating a significant potential for growth [4]. - The company is currently at the bottom of its business cycle, with a price-to-earnings ratio of 75 times its estimated 2025 earnings, suggesting the stock may be overvalued now but could become attractive post-release of Grand Theft Auto 6 [8]. Growth Potential - The video game industry is expected to continue growing, positioning Take-Two Interactive for long-term success despite its cyclical nature [6]. - Analysts predict an average annual earnings growth of 34.5% for Take-Two Interactive over the next three to five years [9]. Investment Outlook - The stock is currently priced at a PEG ratio of 2.1, which is considered a solid entry point for investors looking to capitalize on the anticipated revenue from Grand Theft Auto 6 [10].
What to Know Before Buying Take-Two Stock
The Motley Fool· 2025-12-10 01:35
Core Insights - Take-Two Interactive is positioned for significant growth within the $200 billion video game industry, with its stock having increased by 586% over the past decade, largely driven by the success of Grand Theft Auto [1][2] Financial Performance - Take-Two's stock is approaching new highs following impressive financial results, having outperformed the S&P 500 since 2022 with a 123% increase compared to the S&P 500's 68% gain [2] - The company is expected to achieve record financial results in the coming years, indicating potential for continued stock price increases [2] - Take-Two's gross margin stands at 52.66%, and the company has seen a turnaround in free cash flow, which reached $192 million over the trailing 12 months, a significant improvement from negative free cash flow a year prior [6] Revenue Generation - A key factor in Take-Two's investment appeal is its year-round revenue generation from recurrent consumer spending, which accounts for over 70% of its non-GAAP revenue and grew by 20% year over year in the recent quarter [4] - The company's bookings surged by 33% year over year in the recent quarter, significantly outpacing the industry's expected growth of 3% [7] Future Growth Catalysts - The anticipated launch of Grand Theft Auto VI in 2026 is expected to drive substantial growth, with analysts projecting bookings to exceed $9 billion by the end of fiscal 2028, up from $6.5 billion expected for fiscal 2026 [9] - Free cash flow is projected to exceed $2 billion by fiscal 2028, compared to $132 million expected for fiscal 2026 [9] Strategic Execution - Take-Two is executing a long-term strategy to expand its game lineup, particularly leveraging existing franchises with dedicated fan bases, which is reflected in its recent financial performance [10]
Is Take-Two Interactive Software Stock Outperforming the Dow?
Yahoo Finance· 2025-12-09 11:31
Core Insights - Take-Two Interactive Software, Inc. (TTWO) is a leading global video-game publisher with a market cap of $45.6 billion, known for franchises like Grand Theft Auto and NBA 2K [1][2] - The company has a strong digital distribution business and operates through key labels including Rockstar Games, 2K, and Zynga [1][2] Financial Performance - TTWO's quarterly revenue increased by 31.1% year-over-year to $1.8 billion, exceeding consensus estimates [5] - Non-GAAP EBITDA for the quarter reached $116.7 million, and operating cash flow improved to $83.7 million from a negative $319.4 million in the prior year [5] - Year-to-date, TTWO shares rose 34.3%, outperforming the Dow Jones Industrial Average's YTD gains of 12.2% [4] Stock Performance - TTWO shares have slipped 6.6% from their 52-week high of $264.79, while the stock has dipped marginally over the past three months [3] - Despite a recent decline of 8.1% following the announcement of a delay in Grand Theft Auto VI, the company remains influential in the gaming industry [5][6] Competitive Landscape - In comparison, Electronic Arts Inc. (EA) has shown a 21.9% gain over the past year but has outperformed TTWO with a 39.1% increase year-to-date [6]