Workflow
NBA 2K
icon
Search documents
SE vs. TTWO: Which Gaming Stock Offers Better Growth Opportunity?
ZACKS· 2025-12-26 17:26
Core Insights - Sea Limited (SE) and Take-Two Interactive (TTWO) are significant players in the global gaming industry, with differing scales and focuses [1] - The mobile gaming market is projected to reach $256.2 billion by 2030, growing at a 10.2% CAGR, providing a long-term growth opportunity for both companies [2] Sea Limited (SE) - Garena, Sea Limited's gaming division, has shown a rebound in Q3 2025, with bookings increasing by 51% year over year to $840.7 million and adjusted EBITDA rising by 48% [5] - Despite recent performance, Garena's growth is heavily reliant on the Free Fire franchise, which poses risks if player engagement declines [3][6] - The company's costs have increased significantly, with revenue costs rising nearly 44% year over year due to higher royalty and platform fees, raising concerns about margin stability [4] - The Zacks Consensus Estimate for SE's Q1 2026 earnings is $1.24 per share, reflecting an 8.1% decrease over the past 30 days, while the full-year estimate has been revised down to $5.64 per share, indicating a 3.3% decline [7][8] Take-Two Interactive (TTWO) - Take-Two reported record net bookings of $1.96 billion in fiscal Q2 2026, a 33% increase year over year, and raised its full-year net bookings outlook to $6.4-$6.5 billion [10] - The company benefits from a strong portfolio of franchises, including Grand Theft Auto and NBA 2K, with recurrent consumer spending rising by 20% and accounting for approximately 73% of bookings [10][11] - The future pipeline includes major titles like Grand Theft Auto VI, which is expected to enhance long-term growth prospects [11] - The Zacks Consensus Estimate for TTWO's fiscal Q3 and Q4 2026 earnings remains stable at 83 cents and 41 cents, respectively, with a strong track record of exceeding earnings expectations [13][14] Stock Performance Comparison - Over the past six months, Sea Limited shares have declined by 20.7%, while Take-Two Interactive shares have increased by 4.2%, indicating a divergence in market performance [14] - Sea Limited's stock is trading below the 50-day moving average, suggesting limited near-term upside, whereas Take-Two's shares are above this average, indicating a bullish trend [17][21] Conclusion - Sea Limited's growth is constrained by its reliance on Free Fire and rising costs, while Take-Two Interactive's diversified portfolio and strong recurrent spending position it as a superior long-term growth stock [23]
What's the State of Take-Two Interactive Software With Its Blockbuster Hit Looming in 2026?
The Motley Fool· 2025-12-10 14:15
Core Viewpoint - Take-Two Interactive Software is experiencing significant stock price growth in anticipation of the release of Grand Theft Auto 6 in 2026, with shares rising over 30% since January [1][2]. Company Positioning - The Grand Theft Auto series is a leading franchise in the video game industry, with Grand Theft Auto 5 still generating substantial revenue since its release in 2013 [2]. - Take-Two Interactive has a strong portfolio of franchises, including Red Dead Redemption, Borderlands, and NBA 2K, and owns Zynga, a major mobile game developer [5][6]. Financial Performance - Analysts estimate the company's earnings per share to be $3.28 for the current year, projected to increase to $7.97 next year, indicating a significant potential for growth [4]. - The company is currently at the bottom of its business cycle, with a price-to-earnings ratio of 75 times its estimated 2025 earnings, suggesting the stock may be overvalued now but could become attractive post-release of Grand Theft Auto 6 [8]. Growth Potential - The video game industry is expected to continue growing, positioning Take-Two Interactive for long-term success despite its cyclical nature [6]. - Analysts predict an average annual earnings growth of 34.5% for Take-Two Interactive over the next three to five years [9]. Investment Outlook - The stock is currently priced at a PEG ratio of 2.1, which is considered a solid entry point for investors looking to capitalize on the anticipated revenue from Grand Theft Auto 6 [10].
What to Know Before Buying Take-Two Stock
The Motley Fool· 2025-12-10 01:35
Core Insights - Take-Two Interactive is positioned for significant growth within the $200 billion video game industry, with its stock having increased by 586% over the past decade, largely driven by the success of Grand Theft Auto [1][2] Financial Performance - Take-Two's stock is approaching new highs following impressive financial results, having outperformed the S&P 500 since 2022 with a 123% increase compared to the S&P 500's 68% gain [2] - The company is expected to achieve record financial results in the coming years, indicating potential for continued stock price increases [2] - Take-Two's gross margin stands at 52.66%, and the company has seen a turnaround in free cash flow, which reached $192 million over the trailing 12 months, a significant improvement from negative free cash flow a year prior [6] Revenue Generation - A key factor in Take-Two's investment appeal is its year-round revenue generation from recurrent consumer spending, which accounts for over 70% of its non-GAAP revenue and grew by 20% year over year in the recent quarter [4] - The company's bookings surged by 33% year over year in the recent quarter, significantly outpacing the industry's expected growth of 3% [7] Future Growth Catalysts - The anticipated launch of Grand Theft Auto VI in 2026 is expected to drive substantial growth, with analysts projecting bookings to exceed $9 billion by the end of fiscal 2028, up from $6.5 billion expected for fiscal 2026 [9] - Free cash flow is projected to exceed $2 billion by fiscal 2028, compared to $132 million expected for fiscal 2026 [9] Strategic Execution - Take-Two is executing a long-term strategy to expand its game lineup, particularly leveraging existing franchises with dedicated fan bases, which is reflected in its recent financial performance [10]
Is Take-Two Interactive Software Stock Outperforming the Dow?
Yahoo Finance· 2025-12-09 11:31
Core Insights - Take-Two Interactive Software, Inc. (TTWO) is a leading global video-game publisher with a market cap of $45.6 billion, known for franchises like Grand Theft Auto and NBA 2K [1][2] - The company has a strong digital distribution business and operates through key labels including Rockstar Games, 2K, and Zynga [1][2] Financial Performance - TTWO's quarterly revenue increased by 31.1% year-over-year to $1.8 billion, exceeding consensus estimates [5] - Non-GAAP EBITDA for the quarter reached $116.7 million, and operating cash flow improved to $83.7 million from a negative $319.4 million in the prior year [5] - Year-to-date, TTWO shares rose 34.3%, outperforming the Dow Jones Industrial Average's YTD gains of 12.2% [4] Stock Performance - TTWO shares have slipped 6.6% from their 52-week high of $264.79, while the stock has dipped marginally over the past three months [3] - Despite a recent decline of 8.1% following the announcement of a delay in Grand Theft Auto VI, the company remains influential in the gaming industry [5][6] Competitive Landscape - In comparison, Electronic Arts Inc. (EA) has shown a 21.9% gain over the past year but has outperformed TTWO with a 39.1% increase year-to-date [6]
Does SE's Heavy Free Fire Dependence Pose a Risk to Garena's Growth?
ZACKS· 2025-12-08 17:26
Core Insights - Sea Limited's digital entertainment segment, Garena, shows strong financial performance but is increasingly reliant on a few key titles, particularly Free Fire, which poses long-term risks if player engagement declines [1][2] Financial Performance - In Q3 2025, Digital Entertainment bookings increased by 51% year-over-year, marking Garena's best performance since 2021, primarily driven by successful collaborations with popular franchises like Squid Game and NARUTO SHIPPUDEN [2] - The Squid Game "Red Light, Green Light" challenge was played over 300 million times, indicating that event-led monetization is crucial for revenue growth [2] - Revenue growth is largely attributed to increased spending per user, while player growth remains stagnant [3] Cost Structure - Digital Entertainment's cost of revenues rose nearly 44% year-over-year due to higher payment fees and IP-related royalties associated with Free Fire's live-operations strategy [3] Competitive Landscape - Garena faces stiff competition from major players like Take-Two Interactive and Roblox, which have established diverse game portfolios and strong user engagement models [5][6][7] - Take-Two Interactive reported a 33% year-over-year increase in game revenues to $1.64 billion in Q2 fiscal 2026, highlighting its competitive strength [6] - Roblox's user-generated content model and advanced safety systems contribute to its rapid growth and appeal among younger audiences, making it a formidable competitor [7] Valuation and Estimates - Sea Limited's stock has increased by 17.4% over the past year, compared to a 26.9% growth in the broader Zacks Computer & Technology sector [8] - The stock is currently trading at a forward price-to-earnings ratio of 24.35, lower than the sector average of 29.07 [12] - The Zacks Consensus Estimate for Sea Limited's 2025 earnings is $3.60 per share, reflecting a 114.29% increase compared to 2024, although it has decreased by 6.2% over the past 30 days [15][16]
Has Take-Two (TTWO) Stock Been Good for Investors?
The Motley Fool· 2025-12-05 21:30
Core Viewpoint - Take-Two Interactive is positioned for growth with a strong lineup of franchises, particularly with the upcoming launch of Grand Theft Auto VI, despite recent fluctuations in stock performance and industry growth rates [1][2]. Group 1: Stock Performance - Over the last five years, Take-Two's stock has returned 35%, underperforming the S&P 500's 87% gain, but has outperformed in the last one and three years with increases of 30% and 125% respectively [1]. - The stock's modest gain since 2020 reflects a slowdown in the gaming industry, with annual growth dropping from around 10% to 2% [3]. Group 2: Business Growth - Take-Two's bookings surged by 33% year over year in the most recent quarter, indicating strong business performance despite industry challenges [3]. - Recurrent consumer spending, including in-game items and virtual currency, constitutes over 70% of Take-Two's business, driven by player engagement and ongoing content updates [4]. Group 3: Valuation and Future Prospects - The stock trades at 74 times this year's consensus earnings estimate, but the forward earnings multiple drops to 31 for fiscal 2027, reflecting expected record revenue from Grand Theft Auto VI, set to release in November 2026 [5]. - Analysts project annualized earnings per share growth of 43% over the next few years, with revenue expected to nearly double to $9.3 billion by fiscal 2028, indicating strong growth potential [7].
Sea Limited Misses Q3 Estimates: Buy, Sell or Hold the Stock?
ZACKS· 2025-11-18 18:56
Core Insights - Sea Limited's recent earnings report indicates strong revenue growth of 38.3% year over year, despite missing earnings expectations by 24.27% with earnings of 78 cents per share [1][8] - The company maintains solid long-term growth prospects across its three main business segments: Shopee, Monee, and Garena, which are driving user growth and monetization [2] Segment Performance - Shopee achieved significant growth with e-commerce revenues increasing by 35% year over year to $4.3 billion, supported by a 28.4% rise in Gross Merchandise Value (GMV) [3] - Monee's revenues surged by 61% year over year, driven by increased financial adoption and healthy credit quality, with SPayLater usage expanding significantly [4] - Garena experienced a strong rebound, with bookings rising by 51.1% year over year and revenues increasing by 31.2%, reflecting improved user engagement and monetization [5] Stock Performance - Sea Limited's shares have increased by 37.1% year to date, outperforming the Internet-Software industry (4.8%) and the broader Computer and Technology sector (23.6%) [6] - The stock has also outperformed peers such as AudioEye, Workday, and Meta Platforms, which have seen lower or negative returns [6] Analyst Sentiment - The Zacks Consensus Estimate for fourth-quarter 2025 earnings is $1.01 per share, indicating a strong year-over-year growth of 62.9% [10] - The first-quarter 2026 earnings estimate has also increased to $1.49 per share, reflecting a year-over-year growth of 73.26% [11] Competitive Landscape - Increasing competition in Southeast Asia from JD.com and in Latin America from MercadoLibre poses challenges for Sea Limited [13][14] - In digital entertainment, Garena faces competition from Take-Two Interactive, which could impact its long-term growth trajectory [15]
Gaming is America's pastime and the entertainment business of the future, says Take-Two CEO Zelnick
Youtube· 2025-11-17 14:05
Industry Overview - The video game business is currently the fastest growing segment of the entertainment industry, showing resilience and growth post-pandemic [2][3]. - After a dip in mid-2022, the industry has returned to growth in low to mid single digits [2]. Company Performance - Take-Two Interactive has had a successful year, highlighted by the release of NBA 2K, which sold over 5 million units [2]. - Recurrent consumer spending for Take-Two is up 45% year over year, indicating strong engagement and monetization strategies [3]. - The company has seen significant success with titles like Mafia: The Old Country and Borderlands 4, which received great critical reviews [3]. Market Demographics - The gaming demographic spans all ages, largely due to the mobile gaming segment, which appeals to a broad audience [4]. Technological Advancements - The integration of AI in game development is enhancing efficiency in both development and marketing processes, allowing teams to focus on more creative tasks [7][8]. - AI is expected to evolve character interactions, making them feel more natural and less scripted, although the need for skilled writers remains [9][10]. Competitive Landscape - The creation of high-quality games involves more than just graphics; it requires a robust ecosystem for marketing and distribution, which serves as a barrier to entry for new competitors [10][11].
2 Growth Stocks Down 10% to 64% to Buy in November
The Motley Fool· 2025-11-15 15:45
Core Insights - Companies mentioned are positioned for long-term growth despite recent stock price declines, presenting buying opportunities for investors [1][2] Duolingo - Duolingo's Q3 earnings report indicates strong growth with a significant increase in user sign-ups for its language learning app and new courses [3] - The stock has decreased by 64% from its peak due to lower-than-expected Q4 financial guidance, but management is focusing on user growth over immediate monetization [4] - Duolingo's market cap is $8 billion, with a gross margin of 71.39% and a year-over-year revenue growth of 41% [6][7] - Daily active users grew by 36% year-over-year, suggesting effective user engagement strategies [6] - The company's trailing-12-month free cash flow increased by 52% to $347 million, allowing shares to be purchased at a lower multiple of free cash flow [8] Take-Two Interactive - Take-Two Interactive is a leading video game producer with over $6 billion in trailing-12-month revenue, operating in a $200 billion industry [9] - The stock recently fell about 10% following a delay in the release of Grand Theft Auto VI, now scheduled for November 19, 2026 [10] - The delay is expected to enhance the game's quality, which is favorable for shareholders [10] - Take-Two's market cap is $43 billion, with a gross margin of 52.66% [11] - The company anticipates significant revenue growth post-release of Grand Theft Auto VI, with bookings projected to reach $10.8 billion by fiscal 2030 [12] - Take-Two's existing game lineup is already driving growth, with bookings up 33% year-over-year in fiscal Q2 [12][13]
Take-Two (NASDAQ:TTWO) Surprises With Q3 Sales But Stock Drops
Yahoo Finance· 2025-11-06 21:35
Core Insights - Take-Two Interactive reported Q3 CY2025 revenue of $1.77 billion, a 20.3% year-on-year increase, exceeding analyst expectations by 3.8% [1][6] - The company raised its revenue guidance for the full year to $6.43 billion, reflecting a 4.6% increase from previous estimates [6] - The release date for Grand Theft Auto VI is set for November 19, 2026, which is anticipated to drive future revenue growth [3][6] Financial Performance - GAAP loss per share was $0.73, which was 17.1% below analysts' consensus estimates of -$0.62 [1][6] - Adjusted EBITDA was reported at $116.7 million, significantly missing analyst estimates of $288 million, resulting in a 6.6% margin [6] - Free Cash Flow improved to $96.5 million, up from a negative $69.8 million in the previous quarter [6] Growth Outlook - The company has achieved a compounded annual growth rate of 13.9% in sales over the last three years, indicating strong long-term performance [5] - Take-Two's Chairman and CEO expressed confidence in achieving record levels of Net Bookings in Fiscal 2027, supported by a robust pipeline of upcoming titles [3][4] - The company is particularly optimistic about growth in mobile gaming and the NBA 2K franchise [3]