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Jim Cramer Says “Take-Two Has Real Scarcity Value Now”
Yahoo Finance· 2025-10-09 14:58
Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is one of the stocks Jim Cramer put under the spotlight. Cramer noted that after EA going private, it is the only significant pure-play American video game company that is publicly traded. He stated: “Honestly… far more important than the latest earnings report is the simple fact that just last week the old Electronic Arts announced it will be taken private at $210 per share by a consortium of private equity firms… This was an industry with three major pla ...
Everybody is focused on GTA 6, and for good reason, says Jim Cramer
CNBC Television· 2025-10-07 00:24
[Music] Even with a government shutdown, this has been a phenomenal market with so many stocks up news for the year. But which ones can keep running. I mean, that's what we know.Maybe even away from the data center. All right, let me give you a big one. Take Two Interactive by.>> Yes, the video game powerhouse you probably know from their iconic franchises like Grand Theft Auto, Red Dead Redemption, and NBA 2K. In the past couple of months, this stock has really caught fire. It's now abruptly 40% for the ye ...
Before GTA VI comes out, Take-Two shareholders are in a weird limbo, says Jim Cramer
CNBC Television· 2025-10-06 23:46
Even with a government shutdown. This has been a phenomenal market with so many stocks abused for the year. But which ones can keep running.I mean, that's what we know. Maybe even away from the data center. All right, let me give you a big one.Take two interactive. >> Yes, the video game powerhouse you probably know from the iconic franchises like Grand Theft Auto, Red Dead Redemption, and NBA 2K. In the past couple of months, this stock has really caught fire.is now abruptly 40% for the year in part becaus ...
Before GTA VI comes out, Take-Two shareholders are in a weird limbo, says Jim Cramer
Youtube· 2025-10-06 23:46
Company Overview - Take-Two Interactive has seen a significant increase in its stock price, rising 40% for the year, driven by the upcoming release of Grand Theft Auto 6 in May [2][3] - The company is known for its iconic franchises, including Grand Theft Auto, Red Dead Redemption, and NBA 2K [1] Financial Performance - In the latest quarter, Take-Two reported net bookings of $1.4 billion, exceeding both management's forecast and Wall Street's prediction of $1.31 billion [3] - Management raised its full-year forecast for net bookings and earnings before interest, tax, depreciation, and amortization (EBITDA) despite a slightly softer guidance for the current quarter [3] Market Context - The video game industry is experiencing a newfound sense of scarcity, particularly following EA's transition to a private company, which has contributed to the bullish sentiment around Take-Two [2] - The anticipation surrounding the release of Grand Theft Auto 6 is creating a unique situation for shareholders, as the upcoming blockbuster may overshadow current financial results [2]
Take-Two Interactive's 'scarcity value' could send the stock higher, Jim Cramer says
CNBC· 2025-10-06 22:56
CNBC's Jim Cramer on Monday explained why he's bullish on Take-Two Interactive, saying it's set to dominate the video game space now that its top competitor is going private."This was an industry with three major players, but now, with Activision gone and EA going private, Take-Two's now the only major publicly-traded American video game company that's a pure play," Cramer said. "I think this is huge. Not only were some very sophisticated investors willing to pay a premium for EA, but Take-Two has real scar ...
Take-Two (TTWO) Soars 4.5%: Is Further Upside Left in the Stock?
ZACKS· 2025-09-29 11:36
Company Overview - Take-Two Interactive (TTWO) shares increased by 4.5% to close at $256.12, supported by strong trading volume, which was significantly higher than usual [1] - The stock has gained 4.4% over the past four weeks, indicating positive momentum [1] Financial Performance - Take-Two is projected to report quarterly earnings of $0.91 per share, reflecting a year-over-year increase of 37.9% [2] - Expected revenues for the upcoming quarter are $1.74 billion, which represents a 17.7% increase compared to the same quarter last year [2] Market Trends - The company is experiencing strong growth driven by popular franchises such as Grand Theft Auto and NBA 2K, alongside rapid mobile growth from games like Toon Blast and Color Block Jam [2] - Take-Two is expanding its presence on the Nintendo Switch 2 and has a robust pipeline of upcoming titles, including Borderlands 4 and Mafia: The Old Country [2] Earnings Estimate Trends - The consensus EPS estimate for Take-Two has remained stable over the last 30 days, suggesting that the stock's price may not continue to rise without changes in earnings estimate revisions [4] - The stock currently holds a Zacks Rank of 3 (Hold), indicating a neutral outlook [4] Industry Comparison - Take-Two is part of the Zacks Gaming industry, where another company, Churchill Downs (CHDN), saw a 0.7% increase in its stock price, closing at $96.94, but has returned -6.5% over the past month [4] - Churchill Downs has a consensus EPS estimate of $1, which has decreased by 4.5% over the past month, representing a 3.1% increase year-over-year [5]
Roblox vs. Take-Two: Which Gaming Stock Has More Room to Run?
ZACKS· 2025-09-26 18:21
Key Takeaways Roblox DAUs jumped 41% to 111.8M in 2Q25, with bookings rising 51% to $1.4B. Take-Two raised its FY26 outlook after net bookings hit $1.42B in Q1. RBLX stock soared 198.9% in a year, whereas TTWO surged 60.2%. Roblox Corporation ((RBLX) and Take-Two Interactive Software, Inc. ((TTWO) represent two different approaches to success in the gaming industry, yet both are vying for investor attention. Roblox has built its momentum around a user-generated ecosystem and metaverse-style experiences that ...
3 Monster Stocks That Could Double Your Money by 2030
The Motley Fool· 2025-09-13 12:00
Core Viewpoint - The article highlights three stocks with significant long-term upside potential, suggesting that they could double in value by 2030 due to favorable growth conditions in their respective industries [2]. Group 1: Take-Two Interactive - Take-Two Interactive is positioned in a resilient $190 billion video game industry, experiencing strong financial results and entering a major growth phase [4]. - The company is set to launch the sixth installment of the Grand Theft Auto series in May 2026, which is expected to drive substantial revenue growth [5]. - In fiscal 2026, Take-Two's first-quarter results exceeded expectations, with strong player interest in franchises like Grand Theft Auto and NBA 2K, and success in mobile game expansion [6]. - Recurrent consumer spending, which constitutes 83% of net bookings, grew 17% year-over-year, indicating strong momentum [7]. - Analysts project revenue to reach a record $9.2 billion in fiscal 2027, driven by the upcoming Grand Theft Auto VI sales, with earnings expected to grow at an annualized rate of 42% [8]. Group 2: On Holding - On Holding is outperforming larger activewear brands like Nike and Adidas, showing strong growth and resilience in a challenging market [9]. - The company has low brand penetration in key markets, presenting significant growth opportunities, with only 6% in major U.S. cities like New York and San Francisco [10]. - On Holding's growth strategy focuses on product innovation, brand awareness, geographic expansion, and operational excellence, supported by a robust direct-to-consumer segment [11]. - In the second quarter, sales increased by 38% year-over-year, with direct-to-consumer sales up 54% and wholesale up 29%, alongside the highest gross margin in the industry at 61.6% [12]. - Management aims for a compound annual growth rate (CAGR) of 26% through 2026, with potential revenue growth from $3.1 billion to $9.5 billion by 2030 [13]. Group 3: Lululemon Athletica - Lululemon has faced challenges this year, being the second-worst-performing stock on the S&P 500, down 57% year-to-date [14]. - The company is experiencing weak discretionary spending in the U.S. due to economic pressures and shifting fashion trends away from its core products [15]. - Lululemon has adjusted its full-year guidance and is redesigning its supply chain to adapt to new import tax regulations [16]. - Despite these challenges, the stock trades at a forward P/E of 13, suggesting potential for recovery and doubling by 2030 [16]. - The company is increasing the percentage of new styles in its collection and enhancing its responsiveness to consumer demand [17]. - Lululemon is witnessing strong growth in China, with a 25% revenue increase in Q2, and continues to expand its store presence [18]. - Given its current valuation, the stock has a reasonable chance to double in value over the next five years [19].
Take-Two Q1 Net Bookings Up 17%
The Motley Fool· 2025-08-08 18:29
Core Insights - Take-Two Interactive Software reported strong Q1 FY2026 results, with Net Bookings of $1.42 billion, exceeding both company guidance and analyst expectations [1][2] - Non-GAAP earnings per share reached $0.61, significantly higher than the estimated $0.29, while GAAP net loss narrowed to $11.9 million from $262 million year-over-year [1][7] - The company raised its full-year Net Bookings guidance to $6.05–$6.15 billion, reflecting optimism for upcoming game launches, particularly Grand Theft Auto VI [1][14] Financial Performance - Net Bookings increased by 17% year-over-year, driven by strong recurring consumer spending, which accounted for 83% of total Net Bookings [2][5] - GAAP revenue rose by 11.9% compared to the same quarter last year, supported by established franchises like NBA 2K25 and Grand Theft Auto V [6] - Operating expenses remained high at $923.4 million, with R&D spending at $261.4 million, contributing to a GAAP net loss of $11.9 million [7] Business Overview - Take-Two develops and publishes interactive entertainment across various platforms, with notable franchises including Grand Theft Auto, NBA 2K, and Red Dead Redemption [3] - The company focuses on expanding its multi-platform reach and enhancing player engagement through investments in talent and technology [4] Strategic Focus - Key strategies include driving recurring spending within games, maintaining cost control, and innovating on new platforms like virtual reality [4][12] - The company is preparing for significant launches, including Mafia: The Old Country and NBA 2K26, alongside the anticipated Grand Theft Auto VI [10] Market Trends - Mobile gaming remains a critical area, with the Zynga division releasing profitable titles and leveraging direct-to-consumer sales [11] - Take-Two is exploring new trends such as virtual reality and global expansion, particularly in Asian markets [13] Future Guidance - For Q2 FY2026, Net Bookings are projected between $1.70 and $1.75 billion, with GAAP revenue expected at $1.65–$1.70 billion [14] - The company anticipates a full-year GAAP net loss of $442 to $377 million, despite raising its adjusted EBITDA guidance [14][15]
Take-Two Interactive Software(TTWO) - 2026 Q1 - Earnings Call Presentation
2025-08-07 20:30
Q1 FY2026 Results - GAAP Net Revenue reached $1504 million, exceeding the guidance range of $1350 million to $1400 million[6] - Net Bookings were $1423 million, significantly above the guidance range of $1250 million to $1300 million[8] - Recurrent Consumer Spending (RCS) grew by 17%, surpassing the guidance of 7% year-over-year[8] - GAAP Net Loss was $(12) million, better than the guided loss of $(139) million to $(115) million[6] FY2026 Guidance - GAAP Net Revenue is projected to be $6100 million to $6200 million, revised up from the prior guidance of $5950 million to $6050 million[19] - Net Bookings are expected to be $6050 million to $6150 million, an increase from the previous guidance of $5900 million to $6000 million, representing 8% growth at the midpoint[21] - Recurrent Consumer Spending (RCS) growth is now expected to be 4% year-over-year, revised upward from the prior expectation of flat growth[21, 23] - GAAP Net Loss is projected to be $(442) million to $(377) million, an improvement from the prior guidance of $(499) million to $(439) million[19] Q2 FY2026 Guidance - GAAP Net Revenue is projected to be $1650 million to $1700 million[24] - Net Bookings are expected to be $1700 million to $1750 million[26] - Recurrent Consumer Spending (RCS) is projected to increase by approximately 1% year-over-year[26, 27]